diff options
author | Shauren <shauren.trinity@gmail.com> | 2019-08-11 12:19:56 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2019-08-11 12:19:56 +0200 |
commit | f884e5a85689e2b3ed6f04b6fa030437f20d3f5c (patch) | |
tree | e83e591af70e6207cdfd9015e6d9eb69fb1458cb | |
parent | c22b2f0c7b74f617f2443cf441bdd0893c45766b (diff) |
Core: Updated allowed build to 8.2.0.31429
-rw-r--r-- | sql/base/auth_database.sql | 7 | ||||
-rw-r--r-- | sql/updates/auth/master/2019_08_11_00_auth.sql | 3 | ||||
-rw-r--r-- | src/server/game/Server/Packets/ScenarioPackets.h | 2 | ||||
-rw-r--r-- | src/server/game/Server/WorldSocket.cpp | 2 |
4 files changed, 9 insertions, 5 deletions
diff --git a/sql/base/auth_database.sql b/sql/base/auth_database.sql index 51efdba0296..532cc9f1890 100644 --- a/sql/base/auth_database.sql +++ b/sql/base/auth_database.sql @@ -2009,7 +2009,7 @@ CREATE TABLE `realmlist` ( `timezone` tinyint(3) unsigned NOT NULL DEFAULT '0', `allowedSecurityLevel` tinyint(3) unsigned NOT NULL DEFAULT '0', `population` float unsigned NOT NULL DEFAULT '0', - `gamebuild` int(10) unsigned NOT NULL DEFAULT '31229', + `gamebuild` int(10) unsigned NOT NULL DEFAULT '31429', `Region` tinyint(3) unsigned NOT NULL DEFAULT '1', `Battlegroup` tinyint(3) unsigned NOT NULL DEFAULT '1', PRIMARY KEY (`id`), @@ -2024,7 +2024,7 @@ CREATE TABLE `realmlist` ( LOCK TABLES `realmlist` WRITE; /*!40000 ALTER TABLE `realmlist` DISABLE KEYS */; INSERT INTO `realmlist` VALUES -(1,'Trinity','127.0.0.1','127.0.0.1','255.255.255.0',8085,0,0,1,0,0,31229,1,1); +(1,'Trinity','127.0.0.1','127.0.0.1','255.255.255.0',8085,0,0,1,0,0,31429,1,1); /*!40000 ALTER TABLE `realmlist` ENABLE KEYS */; UNLOCK TABLES; @@ -2185,7 +2185,8 @@ INSERT INTO `updates` VALUES ('2019_06_08_03_auth.sql','F483B657015D39D4F63E3905C27C3AA48241AB03','RELEASED','2019-06-08 17:14:21',0), ('2019_07_14_00_auth.sql','94C2B877BD906538E1E008350BEA8D8B58E0A158','RELEASED','2019-07-14 19:22:08',0), ('2019_07_15_00_auth.sql','3649248104CFEC70553016273069A9AE744798E3','RELEASED','2019-07-15 19:22:08',0), -('2019_07_26_00_auth.sql','DC9D0651602AE78B1243B40555A1A7B8447D01B2','RELEASED','2019-07-26 18:21:34',0); +('2019_07_26_00_auth.sql','DC9D0651602AE78B1243B40555A1A7B8447D01B2','RELEASED','2019-07-26 18:21:34',0), +('2019_08_11_00_auth.sql','04DCC2ABDA15BC7C015E8BFEA383C62A362B166F','RELEASED','2019-08-11 10:56:39',0); /*!40000 ALTER TABLE `updates` ENABLE KEYS */; UNLOCK TABLES; diff --git a/sql/updates/auth/master/2019_08_11_00_auth.sql b/sql/updates/auth/master/2019_08_11_00_auth.sql new file mode 100644 index 00000000000..934c62f5500 --- /dev/null +++ b/sql/updates/auth/master/2019_08_11_00_auth.sql @@ -0,0 +1,3 @@ +UPDATE `realmlist` SET `gamebuild`=31429 WHERE `gamebuild`=31229; + +ALTER TABLE `realmlist` CHANGE `gamebuild` `gamebuild` int(10) unsigned NOT NULL DEFAULT '31429'; diff --git a/src/server/game/Server/Packets/ScenarioPackets.h b/src/server/game/Server/Packets/ScenarioPackets.h index c5e25681948..f7427c71d54 100644 --- a/src/server/game/Server/Packets/ScenarioPackets.h +++ b/src/server/game/Server/Packets/ScenarioPackets.h @@ -22,7 +22,7 @@ #include "PacketUtilities.h" #include "AchievementPackets.h" -#define MAX_ALLOWED_SCENARIO_POI_QUERY_SIZE 42 +#define MAX_ALLOWED_SCENARIO_POI_QUERY_SIZE 43 struct ScenarioPOI; diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index c78f429ad4b..07b6030a566 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -69,7 +69,7 @@ uint8 const WorldSocket::SessionKeySeed[16] = { 0x58, 0xCB, 0xCF, 0x40, 0xFE, 0x uint8 const WorldSocket::ContinuedSessionSeed[16] = { 0x16, 0xAD, 0x0C, 0xD4, 0x46, 0xF9, 0x4F, 0xB2, 0xEF, 0x7D, 0xEA, 0x2A, 0x17, 0x66, 0x4D, 0x2F }; uint8 const WorldSocket::EncryptionKeySeed[16] = { 0xE9, 0x75, 0x3C, 0x50, 0x90, 0x93, 0x61, 0xDA, 0x3B, 0x07, 0xEE, 0xFA, 0xFF, 0x9D, 0x41, 0xB8 }; -uint8 const ClientTypeSeed_Wn64[16] = { 0x8A, 0x46, 0xF2, 0x36, 0x70, 0x30, 0x9F, 0x2A, 0xAE, 0x85, 0xC9, 0xA4, 0x72, 0x76, 0x38, 0x2B }; +uint8 const ClientTypeSeed_Wn64[16] = { 0x77, 0x95, 0xA5, 0x07, 0xAF, 0x9D, 0xC3, 0x52, 0x5E, 0xFF, 0x72, 0x4F, 0xEE, 0x17, 0xE7, 0x0C }; uint8 const ClientTypeSeed_Mc64[16] = { 0x34, 0x1C, 0xFE, 0xFE, 0x3D, 0x72, 0xAC, 0xA9, 0xA4, 0x40, 0x7D, 0xC5, 0x35, 0xDE, 0xD6, 0x6A }; WorldSocket::WorldSocket(tcp::socket&& socket) : Socket(std::move(socket)), |