diff options
author | megamage <none@none> | 2009-02-21 17:41:36 -0600 |
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committer | megamage <none@none> | 2009-02-21 17:41:36 -0600 |
commit | f934ad4663fd78facec55a06eb87d85a53595e95 (patch) | |
tree | 95ba909f84819d38df4373b59d145aac24542203 | |
parent | eba481d86af047f27dddc235c013700e981e4232 (diff) |
*Fix the damage of seal of command. (I do not know if the fix is correct because I do not know the correct formula)
--HG--
branch : trunk
-rw-r--r-- | src/game/SpellEffects.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index 588fa019387..8158f33959a 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -4534,7 +4534,6 @@ void Spell::SpellDamageWeaponDmg(uint32 i) // Seal of Command - receive benefit from Spell Damage and Healing if(m_spellInfo->SpellFamilyFlags[0] & 0x2000000) { - totalDamagePercentMod = 0.45f; spell_bonus += int32(0.23f*m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo))); spell_bonus += int32(0.29f*m_caster->SpellBaseDamageBonusForVictim(GetSpellSchoolMask(m_spellInfo), unitTarget)); } |