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authorTrond B. Krokli <38162891+illfated@users.noreply.github.com>2019-04-21 15:59:48 +0200
committerGiacomo Pozzoni <giacomopoz@gmail.com>2019-04-21 15:59:48 +0200
commitf9b1e4a03259c39af0d24e63f877455944b8af2e (patch)
tree24e5c012b2dd17dd4dc2505789acf704a55afe06
parentb33934f6ce9b0227597c712dd6a76b7ed49deea3 (diff)
Core/conf: conf.dist typo & grammar corrections (#23190)
- Typo and spelling corrections - Grammar corrections, English grammar - Minor adjustments in example code readability - Capitalization adjustments to keep consistency with existing idioms, phrases and concepts
-rw-r--r--src/server/authserver/authserver.conf.dist14
-rw-r--r--src/server/worldserver/worldserver.conf.dist86
2 files changed, 50 insertions, 50 deletions
diff --git a/src/server/authserver/authserver.conf.dist b/src/server/authserver/authserver.conf.dist
index 8000af9a9c8..f3aa6f6e67e 100644
--- a/src/server/authserver/authserver.conf.dist
+++ b/src/server/authserver/authserver.conf.dist
@@ -99,7 +99,7 @@ RealmsStateUpdateDelay = 20
#
# WrongPass.MaxCount
-# Description: Number of login attemps with wrong password before the account or IP will be
+# Description: Number of login attempts with wrong password before the account or IP will be
# banned.
# Default: 0 - (Disabled)
# 1+ - (Enabled)
@@ -132,7 +132,7 @@ WrongPass.Logging = 0
#
# StrictVersionCheck
-# Description: Prevent modified clients from connnecting
+# Description: Prevent modified clients from connecting
# Default: 0 - (Disabled)
# 1 - (Enabled)
#
@@ -157,7 +157,7 @@ SourceDirectory = ""
#
# MySQLExecutable
-# Description: The path to your mysql cli binary.
+# Description: The path to your MySQL CLI binary.
# If the path is left empty, built-in path from cmake is used.
# Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe"
# "mysql.exe"
@@ -184,7 +184,7 @@ IPLocationFile = ""
# LoginDatabaseInfo
# Description: Database connection settings for the realm server.
# Example: "hostname;port;username;password;database"
-# ".;somenumber;username;password;database" - (Use named pipes on Windows
+# ".;some_number;username;password;database" - (Use named pipes on Windows
# "enable-named-pipe" to [mysqld]
# section my.ini)
# ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
@@ -279,7 +279,7 @@ Updates.CleanDeadRefMaxCount = 3
#
# LOGGING SYSTEM SETTINGS
#
-# Appender config values: Given a appender "name"
+# Appender config values: Given an appender "name"
# Appender.name
# Description: Defines 'where to log'
# Format: Type,LogLevel,Flags,optional1,optional2,optional3
@@ -336,9 +336,9 @@ Updates.CleanDeadRefMaxCount = 3
# MaxFileSize: Maximum file size of the log file before creating a new log file
# (read as optional3 if Type = File)
# Size is measured in bytes expressed in a 64-bit unsigned integer.
-# Maximum value is 4294967295 (4 gb). Leave blank for no limit.
+# Maximum value is 4294967295 (4 GB). Leave blank for no limit.
# NOTE: Does not work with dynamic filenames.
-# Example: 536870912 (512 mb)
+# Example: 536870912 (512 MB)
#
Appender.Console=1,2,0
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index eb31fc4da9a..1ab211e7d9b 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -88,7 +88,7 @@ LogsDir = ""
# CharacterDatabaseInfo
# Description: Database connection settings for the world server.
# Example: "hostname;port;username;password;database"
-# ".;somenumber;username;password;database" - (Use named pipes on Windows
+# ".;some_number;username;password;database" - (Use named pipes on Windows
# "enable-named-pipe" to [mysqld]
# section my.ini)
# ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
@@ -97,11 +97,11 @@ LogsDir = ""
# "127.0.0.1;3306;trinity;trinity;world" - (WorldDatabaseInfo)
# "127.0.0.1;3306;trinity;trinity;characters" - (CharacterDatabaseInfo)
#
-# Don't change hostname unless you are hosting mysql on a different machine, if you need help
-# with configuration allowing to connect from diferent machine than the one running server
+# Don't change hostname unless you are hosting MySQL on a different machine, if you need help
+# with configuration allowing to connect from different machine than the one running server
# search for TCE00016 on forum.
-# Don't open port on firewall to external connections (it belongs to mysql, not to wow server).
-# The username you choose must have permisions to create/alter/rename tables.
+# Don't open port on firewall to external connections (it belongs to MySQL, not to wow server).
+# The username you choose must have permissions to create/alter/rename tables.
LoginDatabaseInfo = "127.0.0.1;3306;trinity;trinity;auth"
WorldDatabaseInfo = "127.0.0.1;3306;trinity;trinity;world"
@@ -199,7 +199,7 @@ SourceDirectory = ""
#
# MySQLExecutable
-# Description: The path to your mysql cli binary.
+# Description: The path to your MySQL CLI binary.
# If the path is left empty, built-in path from cmake is used.
# Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe"
# "mysql.exe"
@@ -292,7 +292,7 @@ GridUnload = 1
# Description: Load all grids for base maps upon load. Requires GridUnload to be 0.
# This will take around 5GB of ram upon server load, and will take some time
# to initially load the server.
-# Default: 0 - (Don't pre-load all base maps, dynamically load as used)
+# Default: 0 - (Don't preload all base maps, dynamically load as used)
# 1 - (Preload all grids in all base maps upon load)
BaseMapLoadAllGrids = 0
@@ -301,7 +301,7 @@ BaseMapLoadAllGrids = 0
# InstanceMapLoadAllGrids
# Description: Load all grids for instance maps upon load. Requires GridUnload to be 0.
# Upon loading an instance map, all creatures/objects in the map will be pre-loaded
-# Default: 0 - (Don't pre-load all base maps, dynamically load as used)
+# Default: 0 - (Don't preload all base maps, dynamically load as used)
# 1 - (Preload all grids in the instance upon load)
InstanceMapLoadAllGrids = 0
@@ -497,7 +497,7 @@ PersistentCharacterCleanFlags = 0
#
# Auction.GetAllScanDelay
-# Description: Sets the minimum time in seconds, a single player character can perform a getall scan.
+# Description: Sets the minimum time in seconds, a single player character can perform a GetAll scan.
# The value is only held in memory so a server restart will clear it.
# Setting this to zero, will disable GetAll functions completely.
# Default: 900 - (GetAll scan limited to once every 15mins per player character)
@@ -549,7 +549,7 @@ PacketLogFile = ""
# 4 - (NORMAL)
# 6 - (RP)
# 8 - (RPPVP)
-# 16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest
+# 16 - (FFA_PVP, Free for all PvP mode like arena PvP in all zones except rest
# activated places and sanctuaries)
GameType = 0
@@ -977,14 +977,14 @@ Instance.UnloadDelay = 1800000
#
# InstancesResetAnnounce
# Description: Announce the reset of one instance to whole party.
-# Default: false - (Disabled, don't show, blizzlike)
+# Default: false - (Disabled, don't show, Blizzlike)
# true - (Enabled, show)
InstancesResetAnnounce = false
#
# Quests.EnableQuestTracker
-# Description: Store datas in the database about quest completion and abandonment to help finding out bugged quests.
+# Description: Store data in the database about quest completion and abandonment to help finding bugged quests.
# Default: 0 - (Disabled)
# 1 - (Enabled)
@@ -1415,7 +1415,7 @@ HotSwap.EnableInstall = 1
#
# HotSwap.EnablePrefixCorrection
# Description: Allows the core to automatic set the CMAKE_INSTALL_PREFIX
-# to it's current location in the filesystem.
+# to its current location in the file system.
# Default: 1 - (Enabled)
# 0 - (Disabled)
@@ -1436,7 +1436,7 @@ HotSwap.ReCompilerBuildType = ""
# WARDEN SETTINGS
#
# Warden.Enabled
-# Description: Enable Warden anticheat system.
+# Description: Enable Warden anti-cheat system.
# Default: 0 - (Disabled)
# 1 - (Enabled)
@@ -1654,7 +1654,7 @@ Rate.Corpse.Decay.Looted = 0.5
# Rate.Creature.Elite.RARE.Damage
# Rate.Creature.Elite.RAREELITE.Damage
# Rate.Creature.Elite.WORLDBOSS.Damage
-# Description: Mulitplier for creature melee damage.
+# Description: Multiplier for creature melee damage.
# Default: 1 - (Rate.Creature.Normal.Damage)
# 1 - (Rate.Creature.Elite.Elite.Damage)
# 1 - (Rate.Creature.Elite.RARE.Damage)
@@ -1674,7 +1674,7 @@ Rate.Creature.Elite.WORLDBOSS.Damage = 1
# Rate.Creature.Elite.RARE.SpellDamage
# Rate.Creature.Elite.RAREELITE.SpellDamage
# Rate.Creature.Elite.WORLDBOSS.SpellDamage
-# Description: Mulitplier for creature spell damage.
+# Description: Multiplier for creature spell damage.
# Default: 1 - (Rate.Creature.Normal.SpellDamage)
# 1 - (Rate.Creature.Elite.Elite.SpellDamage)
# 1 - (Rate.Creature.Elite.RARE.SpellDamage)
@@ -1693,7 +1693,7 @@ Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1
# Rate.Creature.Elite.RARE.HP
# Rate.Creature.Elite.RAREELITE.HP
# Rate.Creature.Elite.WORLDBOSS.HP
-# Description: Mulitplier for creature health.
+# Description: Multiplier for creature health.
# Default: 1 - (Rate.Creature.Normal.HP)
# 1 - (Rate.Creature.Elite.Elite.HP)
# 1 - (Rate.Creature.Elite.RARE.HP)
@@ -1795,7 +1795,7 @@ Respawn.WarningFrequency = 1800
#
# Respawn.GuidAlertLevel
# Description: The point at which the highest guid for creatures or gameobjects in any map must reach
-# before the alert logic is enabled. A restart will then be triggered for 30 mins from that
+# before the alert logic is enabled. A restart will then be triggered for 30 min. from that
# point. The maximum guid per map is 16,777,216. So, it must be less than this value.
# Default: 16000000 - 16 million
@@ -1829,7 +1829,7 @@ Respawn.DynamicMode = 0
#
# Respawn.DynamicEscortNPC
-# Description: This switch controls the dynamic respawn system for escort NPCs not in instancable maps (base maps only).
+# Description: This switch controls the dynamic respawn system for escort NPCs not in instanceable maps (base maps only).
# This will cause the respawn timer to begin when an escort event begins, and potentially
# allow multiple instances of the NPC to be alive at the same time (when combined with Respawn.DynamicMode > 0)
# 1 - Enabled
@@ -1864,7 +1864,7 @@ Respawn.DynamicRateGameObject = 10
#
# Respawn.DynamicMinimumGameObject
-# Description: The minimum respawn time for a gameobject under dynamic scaling.
+# Description: The minimum respawn time for a GameObject under dynamic scaling.
# Default: 10 - (10 seconds)
Respawn.DynamicMinimumGameObject = 10
@@ -1887,7 +1887,7 @@ ChatFakeMessagePreventing = 1
#
# ChatStrictLinkChecking.Severity
-# Description: Check chat messages for ingame links to spells, items, quests, etc.
+# Description: Check chat messages for in-game links to spells, items, quests, etc.
# Default: 0 - (Only verify that link format looks valid without checking the text)
# 1 - (Check if color, entry and name don't contradict each other. For this to
# work correctly, please assure that you have extracted locale DBCs of
@@ -2745,7 +2745,7 @@ Arena.RatingDiscardTimer = 600000
#
# Arena.RatedUpdateTimer
-# Description: Time (in milliseconds) between checks for matchups in rated arena.
+# Description: Time (in milliseconds) between checks for match-ups in rated arena.
# Default: 5000 - (5 seconds)
Arena.RatedUpdateTimer = 5000
@@ -2962,7 +2962,7 @@ SOAP.Port = 7878
# Description: Character deletion behavior.
# Default: 0 - (Completely remove character from the database)
# 1 - (Unlink the character from account and free up the name, Appears as
-# deleted ingame)
+# deleted in-game)
CharDelete.Method = 0
@@ -3027,7 +3027,7 @@ PlayerStart.AllReputation = 0
# 2 - (Monday)
# 4 - (Tuesday)
# 8 - (Wednesday)
-# 16 - (Thrusday)
+# 16 - (Thursday)
# 32 - (Friday)
# 64 - (Saturday)
# 65 - (Weekend only)
@@ -3146,7 +3146,7 @@ Guild.AllowMultipleGuildMaster = 0
#
# ShowKickInWorld
-# Description: Determines whether a message is broadcasted to the entire server when a
+# Description: Determines whether a message is broadcast to the entire server when a
# player gets kicked.
# Default: 0 - (Disabled)
# 1 - (Enabled)
@@ -3154,7 +3154,7 @@ Guild.AllowMultipleGuildMaster = 0
ShowKickInWorld = 0
# ShowMuteInWorld
-# Description: Determines whether a message is broadcasted to the entire server when a
+# Description: Determines whether a message is broadcast to the entire server when a
# player gets muted.
# Default: 0 - (Disabled)
# 1 - (Enabled)
@@ -3163,7 +3163,7 @@ ShowMuteInWorld = 0
#
# ShowBanInWorld
-# Description: Determines whether a message is broadcasted to the entire server when a
+# Description: Determines whether a message is broadcast to the entire server when a
# player gets banned.
# Default: 0 - (Disabled)
# 1 - (Enabled)
@@ -3412,7 +3412,7 @@ AuctionHouseBot.Bind.Quest = 0
#
# AuctionHouseBot.LockBox.Enabled
-# Description: Enable or not lockbox in auctionhouse
+# Description: Enable or disable lockboxes in the AuctionHouse.
# Default 0 - (Disabled)
# 1 - (Enabled)
@@ -3453,21 +3453,21 @@ AuctionHouseBot.BidPrice.Max = 0.9
#
# AuctionHouseBot.Alliance.Price.Ratio
-# Description: Percentage by which the price of items selled on Alliance Auction House is incremented / decreased
+# Description: Percentage by which the price of items sold on Alliance Auction House is incremented / decreased
# Default: 100 - (Not modify)
AuctionHouseBot.Alliance.Price.Ratio = 100
#
# AuctionHouseBot.Horde.Price.Ratio
-# Description: Percentage by which the price of items selled on Horde Auction House is incremented / decreased
+# Description: Percentage by which the price of items sold on Horde Auction House is incremented / decreased
# Default: 100 - (Not modify)
AuctionHouseBot.Horde.Price.Ratio = 100
#
# AuctionHouseBot.Neutral.Price.Ratio
-# Description: Percentage by which the price of items selled on Neutral Auction House is incremented / decreased
+# Description: Percentage by which the price of items sold on Neutral Auction House is incremented / decreased
# Default: 100 - (Not modify)
AuctionHouseBot.Neutral.Price.Ratio = 100
@@ -3548,8 +3548,8 @@ AuctionHouseBot.Items.Amount.Yellow = 0
#
# AuctionHouseBot.Class.*
-# Description: Here you can set the class of items you prefer to be show on AH
-# These value are sorted by preference, from 0 (disabled) to 10 (max. preference)
+# Description: Here you can set the class of items you prefer to be shown on AH
+# These values are sorted by preference, from 0 (disabled) to 10 (max. preference)
# Default: Consumable: 6
# Container: 4
# Weapon: 8
@@ -3588,8 +3588,8 @@ AuctionHouseBot.Class.Glyph = 3
###################################################################################################
# AUCTION HOUSE BOT ITEM FINE TUNING
#
-# The following are usefull for limiting what character levels can
-# benefit from the auction house
+# The following settings are useful for limiting which character levels
+# can benefit from the auction house
#
# AuctionHouseBot.Class.Misc.Mount.ReqLevel.*
# Description: Prevent seller from listing mounts below/above this required level
@@ -3632,7 +3632,7 @@ AuctionHouseBot.Class.TradeGood.ItemLevel.Max = 0
#
# AuctionHouseBot.Class.Container.ItemLevel.*
-# Description: Prevent seller from listing contianers below/above this item level
+# Description: Prevent seller from listing containers below/above this item level
# Default: 0
AuctionHouseBot.Class.Container.ItemLevel.Min = 0
@@ -3662,7 +3662,7 @@ AuctionHouseBot.forceExcludeItems = "6343,6345,6376"
# Value needs to be between 0 and 100, no decimal. Anything higher than 100 will be treated as 100
# Examples: 100 = stacks will always be random in size
# 50 = half the time the stacks are random, the other half being single stack
-# 0 = stacks will always single size
+# 0 = stacks will always be single size
# Default: Consumable: 20 (20% random stack size, 80% single stack size)
# Container: 0 (100% single stack size)
# Weapon: 0 (100% single stack size)
@@ -3728,7 +3728,7 @@ AuctionHouseBot.Buyer.ChanceFactor = 2
#
# AuctionHouseBot.Buyer.Baseprice.QUALITY
-# Description: Base sellprices in copper for non priced items for each quality.
+# Description: Base sell prices in copper for non priced items for each quality.
# The default values are based on average item prices of each quality.
# Defaults: Gray 3504
# White 5429
@@ -3769,7 +3769,7 @@ AuctionHouseBot.Buyer.ChanceMultiplier.Yellow = 100
#
# AuctionHouseBot.Buyer.Recheck.Interval
# Description: This specifies the time interval (in minutes) between two evaluations of the same sold item.
-# The smaller this value is, the more chances you give for an item to be bought by ahbot.
+# The smaller this value is, the more chances you give for an item to be bought by AHBot.
# Default: 20 (20min.)
AuctionHouseBot.Buyer.Recheck.Interval = 20
@@ -3780,7 +3780,7 @@ AuctionHouseBot.Buyer.Recheck.Interval = 20
###################################################################################################
# LOGGING SYSTEM SETTINGS
#
-# Appender config values: Given a appender "name"
+# Appender config values: Given an appender "name"
# Appender.name
# Description: Defines 'where to log'.
# Format: Type,LogLevel,Flags,optional1,optional2,optional3
@@ -3839,9 +3839,9 @@ AuctionHouseBot.Buyer.Recheck.Interval = 20
# MaxFileSize: Maximum file size of the log file before creating a new log file
# (read as optional3 if Type = File)
# Size is measured in bytes expressed in a 64-bit unsigned integer.
-# Maximum value is 4294967295 (4 gb). Leave blank for no limit.
+# Maximum value is 4294967295 (4 GB). Leave blank for no limit.
# NOTE: Does not work with dynamic filenames.
-# Example: 536870912 (512 mb)
+# Example: 536870912 (512 MB)
#
Appender.Console=1,3,0
@@ -3926,7 +3926,7 @@ Logger.mmaps=3,Server
#
# Log.Async.Enable
-# Description: Enables asyncronous message logging.
+# Description: Enables asynchronous message logging.
# Default: 0 - (Disabled)
# 1 - (Enabled)