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authorShauren <shauren.trinity@gmail.com>2011-08-01 15:58:51 +0200
committerShauren <shauren.trinity@gmail.com>2011-08-01 15:58:51 +0200
commitfa4b659964429af8814930cd6a238fca9040a39f (patch)
tree84c2b3ff01e8f8f67d349b4ad11185b681fc1ab9
parentc69b149d7e23a302b08895107d30384f9631fed0 (diff)
Compile fix for f899c92899c1b2b82030f2568faf1057a92f4492
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index f92830b720f..de358d334fe 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -1475,7 +1475,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit *unit, const uint32 effectMask, bool
{
bool refresh = false;
m_spellAura = Aura::TryRefreshStackOrCreate(aurSpellInfo, effectMask, unit,
- m_originalCaster, (aurSpellInfo == m_spellInfo)? &m_spellValue->EffectBasePoints[0] : &basePoints[0], m_CastItem, 0, &refresh, int32(m_spellValue->AuraStackAmount));
+ m_originalCaster, (aurSpellInfo == m_spellInfo)? &m_spellValue->EffectBasePoints[0] : &basePoints[0], m_CastItem, 0, &refresh);
if (m_spellAura)
{
// Set aura stack amount to desired value