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authorMachiavelli <none@none>2010-05-15 14:58:16 +0200
committerMachiavelli <none@none>2010-05-15 14:58:16 +0200
commitfa57ce4cd12082e92f4da59c93b2f711f7e36ecd (patch)
tree153606182e293a997c40f45b94a59e83bcc53560
parent7ff9e82f1a237b80ea42f0f6055e408634db841a (diff)
Reimplement ACE_Based::LockedQueue as SQL holder for the SqlTransaction class, since std::queue is not safe when multiple threads are reading/writing to it at the same time (SqlDelayThread and a MapUpdate Thread).
Original patch by thenecromancer, was removed for ungrounded reasons. Thanks to Zor for the insight. Please give feedback on how this affects mtmaps usage. --HG-- branch : trunk
-rw-r--r--src/shared/Database/SqlOperations.cpp13
-rw-r--r--src/shared/Database/SqlOperations.h5
2 files changed, 7 insertions, 11 deletions
diff --git a/src/shared/Database/SqlOperations.cpp b/src/shared/Database/SqlOperations.cpp
index 09f3e30466e..c766d6ca21d 100644
--- a/src/shared/Database/SqlOperations.cpp
+++ b/src/shared/Database/SqlOperations.cpp
@@ -33,23 +33,18 @@ void SqlStatement::Execute(Database *db)
void SqlTransaction::Execute(Database *db)
{
- if (m_queue.empty())
- return;
+ const char* sql;
db->DirectExecute("START TRANSACTION");
- while (!m_queue.empty())
+ while (m_queue.next(sql))
{
- char const *sql = m_queue.front();
- m_queue.pop();
-
if (!db->DirectExecute(sql))
{
free((void*)const_cast<char*>(sql));
db->DirectExecute("ROLLBACK");
- while (!m_queue.empty())
+ while (m_queue.next(sql))
{
- free((void*)const_cast<char*>(m_queue.front()));
- m_queue.pop();
+ free((void*)const_cast<char*>(sql));
}
return;
}
diff --git a/src/shared/Database/SqlOperations.h b/src/shared/Database/SqlOperations.h
index 0a54af70ffb..dcdada9cb59 100644
--- a/src/shared/Database/SqlOperations.h
+++ b/src/shared/Database/SqlOperations.h
@@ -57,11 +57,12 @@ class SqlStatement : public SqlOperation
class SqlTransaction : public SqlOperation
{
+ typedef ACE_Based::LockedQueue<const char *, ACE_Thread_Mutex> LockedQueue;
private:
- std::queue<const char *> m_queue;
+ LockedQueue m_queue;
public:
SqlTransaction() {}
- void DelayExecute(const char *sql) { m_queue.push(strdup(sql)); }
+ void DelayExecute(const char *sql) { m_queue.add(strdup(sql)); }
void Execute(Database *db);
};