diff options
author | p0wer <none@none> | 2010-03-02 17:40:26 -0600 |
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committer | p0wer <none@none> | 2010-03-02 17:40:26 -0600 |
commit | fbe0f4ea2baa436102af5aa5c42f302690a84b23 (patch) | |
tree | b2049cd0daaee930672cf21370da262d76dbe0b9 | |
parent | 70e77a796ddbf5457ef259627101e0b0f80e7a33 (diff) |
Improve .gobject info to not use SQL query anymore. Thanks to silverice for suggesting.
--HG--
branch : trunk
-rw-r--r-- | src/game/Level2.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/game/Level2.cpp b/src/game/Level2.cpp index 56b28aabd9b..c7a9bcd89c6 100644 --- a/src/game/Level2.cpp +++ b/src/game/Level2.cpp @@ -2126,7 +2126,7 @@ bool ChatHandler::HandleModifyPhaseCommand(const char* args) //show info of gameobject bool ChatHandler::HandleGOInfoCommand(const char* args) { - uint32 entry = atoi((char*)args); + uint32 entry = 0; uint32 type = 0; uint32 displayid = 0; std::string name; @@ -2136,16 +2136,17 @@ bool ChatHandler::HandleGOInfoCommand(const char* args) WorldObject * obj = getSelectedObject(); entry = obj->GetEntry(); } + else + entry = atoi((char*)args); - QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT `type` `displayid` `name` FROM gameobject_template WHERE entry = %u", entry); + GameObjectInfo const* goinfo = objmgr.GetGameObjectInfo(entry); - if(!result) + if(!goinfo) return false; - Field * fields = result->Fetch(); - type = fields[0].GetUInt32(); - displayid = fields[1].GetUInt32(); - name = fields[3].GetString(); + type = goinfo->type; + displayid = goinfo->displayId; + name = goinfo->name; PSendSysMessage(LANG_GOINFO_ENTRY, entry); PSendSysMessage(LANG_GOINFO_TYPE, type); |