diff options
author | Warpten <vertozor@gmail.com> | 2012-12-01 14:00:08 +0100 |
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committer | Warpten <vertozor@gmail.com> | 2012-12-01 14:00:08 +0100 |
commit | fc6c93d0c4dc15f06c60619fb96a395589d8e67d (patch) | |
tree | ef761384634593b2db3bae3ae61812ef66102c52 | |
parent | c33e366eff37fd7663a6d1fc1fc117c57bcce086 (diff) |
Core/Guilds: Fixed one mistake in CMSG_GUILD_SET_GUILD_MASTER's handling, thanks to @Shauren for pointing it out.
-rw-r--r-- | src/server/game/Handlers/GuildHandler.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/server/game/Handlers/GuildHandler.cpp b/src/server/game/Handlers/GuildHandler.cpp index 22f8513870c..8a2f9d9d39a 100644 --- a/src/server/game/Handlers/GuildHandler.cpp +++ b/src/server/game/Handlers/GuildHandler.cpp @@ -816,8 +816,9 @@ void WorldSession::HandleGuildNewsUpdateStickyOpcode(WorldPacket& recvPacket) void WorldSession::HandleGuildSetGuildMaster(WorldPacket& recvPacket) { - uint8 nameLength; - recvPacket >> nameLength; + uint8 nameLength = recvPacket.ReadBits(7); + // This is related to guild master inactivity. + /*bool isDethrone = */recvPacket.ReadBit(); std::string playerName = recvPacket.ReadString(nameLength); if (Guild* guild = GetPlayer()->GetGuild()) guild->HandleSetNewGuildMaster(this, playerName); |