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authorShauren <shauren.trinity@gmail.com>2017-03-20 20:30:28 +0100
committerShauren <shauren.trinity@gmail.com>2017-03-20 20:30:28 +0100
commitfcb50c5e65faad02806c4fa2d3d346026b509add (patch)
tree6c8cb33bac0044f3907743c6a8e4d6ec4fa3fcef
parent945cfce1f63f2d629d32da8be2e696900e81d835 (diff)
Core/Movement: Remove PLAYER_FLAGS_IS_OUT_OF_BOUNDS flag if player manages to move back in bounds (pretty much gms only)
-rw-r--r--src/server/game/Handlers/MovementHandler.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Handlers/MovementHandler.cpp b/src/server/game/Handlers/MovementHandler.cpp
index 9bd0907a246..0487122011c 100644
--- a/src/server/game/Handlers/MovementHandler.cpp
+++ b/src/server/game/Handlers/MovementHandler.cpp
@@ -437,6 +437,8 @@ void WorldSession::HandleMovementOpcode(OpcodeClient opcode, MovementInfo& movem
}
}
}
+ else
+ plrMover->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_IS_OUT_OF_BOUNDS);
}
}