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| author | Shauren <shauren.trinity@gmail.com> | 2016-07-06 10:25:56 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2016-07-06 10:25:56 +0200 |
| commit | fcffdc38a7366042d472c93a9bec864992b0f195 (patch) | |
| tree | fd58ca235222722a60f5ae35adb732268a7e1877 | |
| parent | fda9f1a1367dfe5f7829b8223afa2057429a8020 (diff) | |
Typo fix
| -rw-r--r-- | src/server/game/Movement/PathGenerator.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Movement/PathGenerator.h b/src/server/game/Movement/PathGenerator.h index 16627dfd448..a3e88b8a705 100644 --- a/src/server/game/Movement/PathGenerator.h +++ b/src/server/game/Movement/PathGenerator.h @@ -58,7 +58,7 @@ class TC_GAME_API PathGenerator // Calculate the path from owner to given destination // return: true if new path was calculated, false otherwise (no change needed) bool CalculatePath(float destX, float destY, float destZ, bool forceDest = false, bool straightLine = false); - bool IsInvalidDestinationZ(Unit const* target) const + bool IsInvalidDestinationZ(Unit const* target) const; // option setters - use optional void SetUseStraightPath(bool useStraightPath) { _useStraightPath = useStraightPath; } |
