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authorSpp <spp@jorge.gr>2011-01-29 09:01:00 +0100
committerSpp <spp@jorge.gr>2011-01-29 09:01:00 +0100
commitfd66517473b772c3b2d3adfbdabae47d2088c77d (patch)
treef6ce233347906a0206eed74ca5f4c33879af685f
parenta74d8d6e3630c536231fd5832e87fd0b475872c3 (diff)
Core/Creatures: Add new extra flag to know if creature is dungeon boss
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 57941675c79..360522c4531 100755
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -54,6 +54,7 @@ enum CreatureFlagsExtra
CREATURE_FLAG_EXTRA_NO_SKILLGAIN = 0x00040000, // creature won't increase weapon skills
CREATURE_FLAG_EXTRA_TAUNT_DIMINISH = 0x00080000, // Taunt is a subject to diminishing returns on this creautre
CREATURE_FLAG_EXTRA_ALL_DIMINISH = 0x00100000, // Creature is subject to all diminishing returns as player are
+ CREATURE_FLAG_EXTRA_DUNGEON_BOSS = 0x00200000, // creature is a dungeon boss
};
// GCC have alternative #pragma pack(N) syntax and old gcc version not support pack(push,N), also any gcc version not support it at some platform