diff options
author | megamage <none@none> | 2009-02-26 13:06:42 -0600 |
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committer | megamage <none@none> | 2009-02-26 13:06:42 -0600 |
commit | ff24a59dd54942c6ed7d92e4302c23e9f31598f8 (patch) | |
tree | 81e166ef93971dfa38b3de2aa9053b2227838ec1 | |
parent | 80490865cc8037c7866cbce1853f1ec5aeae764a (diff) |
*Fix build.
--HG--
branch : trunk
-rw-r--r-- | src/framework/GameSystem/Grid.h | 4 | ||||
-rw-r--r-- | src/game/Map.cpp | 6 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/framework/GameSystem/Grid.h b/src/framework/GameSystem/Grid.h index a617e61904b..06c4dde2ed3 100644 --- a/src/framework/GameSystem/Grid.h +++ b/src/framework/GameSystem/Grid.h @@ -130,7 +130,7 @@ class TRINITY_DLL_DECL Grid return i_container.template remove<SPECIFIC_OBJECT>(obj, hdl); } - bool NoWorldObjectInGrid() const + /*bool NoWorldObjectInGrid() const { return i_objects.GetElements().isEmpty(); } @@ -138,7 +138,7 @@ class TRINITY_DLL_DECL Grid bool NoGridObjectInGrid() const { return i_container.GetElements().isEmpty(); - } + }*/ private: typedef typename ThreadModel::Lock Guard; diff --git a/src/game/Map.cpp b/src/game/Map.cpp index 2e81d651d8b..d40c341fd47 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -1102,10 +1102,10 @@ bool Map::UnloadGrid(const uint32 &x, const uint32 &y, bool unloadAll) else RemoveAllObjectsInRemoveList(); - assert(grid.NoWorldObjectInGrid()); + //assert(grid.NoWorldObjectInGrid()); unloader.UnloadN(); - assert(grid.NoWorldObjectInGrid()); - assert(grid.NoGridObjectInGrid()); + //assert(grid.NoWorldObjectInGrid()); + //assert(grid.NoGridObjectInGrid()); delete grid; setNGrid(NULL, x, y); } |