aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2014-06-20 21:34:30 +0200
committerShauren <shauren.trinity@gmail.com>2014-06-20 21:34:30 +0200
commitffcdcea13a0958b7db68312749d28eadf218ce70 (patch)
treec24b825759b403599d784f966ed449ccf59ebfff
parent57069b393d7698bc0f860ad1b2d0b16785f9e8e0 (diff)
Core/Players: Fixed Death Knight starting First Aid skill max value
-rw-r--r--src/server/game/Entities/Player/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 741eaba734a..9733c0f2b52 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -24976,7 +24976,7 @@ void Player::_LoadSkills(PreparedQueryResult result)
base_skill = 1; // skill mast be known and then > 0 in any case
if (GetPureSkillValue(SKILL_FIRST_AID) < base_skill)
- SetSkill(SKILL_FIRST_AID, 0, base_skill, base_skill);
+ SetSkill(SKILL_FIRST_AID, 4 /*artisan*/, base_skill, 300);
if (GetPureSkillValue(SKILL_AXES) < base_skill)
SetSkill(SKILL_AXES, 0, base_skill, base_skill);
if (GetPureSkillValue(SKILL_DEFENSE) < base_skill)