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authorMitchesD <majklprofik@seznam.cz>2016-05-17 21:35:54 +0200
committerMitchesD <majklprofik@seznam.cz>2016-05-17 21:35:54 +0200
commit192c428865fdaacf7a4e73aba4d2c8e8e5f66bf5 (patch)
treec8f4f3c57a0ff804605562e84c26b750db1dbd16 /PreLoad.cmake
parentc194daf0b59a820455d65e9f5502a24376731a3c (diff)
Core/ConditionMgr: condition CONDITION_SOURCE_TYPE_PHASE should not break on first phaseID which is equal to condition phase Id, it should iterate over all and check if more areas are trying to apply the same phase
* it's required for example for Wandering Isle quests Closes https://github.com/TrinityCore/TrinityCore/issues/17054
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