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| author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2020-01-01 16:28:33 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-01-01 16:28:33 +0100 |
| commit | 4ccf01de3947f50629c20192da3f99cb8c693b35 (patch) | |
| tree | 4414d89234ddfb50e396224c29a42768ae433778 /cmake/compiler/gcc/settings.cmake | |
| parent | 7fb74326205acbc5c0fa6b2aa9731d891e788d64 (diff) | |
Fix fleeing speed to 66% run speed (#24025)
* Core/Movement: Fix fleeing speed to 66% run speed
Fix fleeing speed to 66% run speed until the creature starts returning home
* Fix build
* Don't check speed type
* Don't apply speed reduction twice
* Fix no-pch (1st try)
* Make sure every spell focus is interrupted when seeking assistance
Diffstat (limited to 'cmake/compiler/gcc/settings.cmake')
0 files changed, 0 insertions, 0 deletions
