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author | jackpoz <giacomopoz@gmail.com> | 2014-07-03 20:42:43 +0200 |
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committer | jackpoz <giacomopoz@gmail.com> | 2014-07-03 22:52:36 +0200 |
commit | 519d76c194b418d7440bc3c517aaa2d2a454024e (patch) | |
tree | aad4707b993998db2b4339d9c0c6b4518e585cdc /cmake/compiler/gcc | |
parent | 7b74a725c89cca383acab8a002c162fc7ff1e0ac (diff) |
Core/VMAPs: Fix object orientation
Merge https://github.com/249CAAFE40/mangos-wotlk/commit/2f8b8e55d99122d34be2a08cbdbd2d2b1ae172d1
Quoting original commit log:
This patch fixes 2 issues with the vmap extractor. 1) Incorrectly converts vertex coordinates. 2) Forgets to convert coordinates on triangle indices.
The effects of [1] causes models to be flipped. This isn't very noticeable on most trees as flipping a cylinder results in the same cylinder, but it's very noticeable on any non-symmetrical geometry (which, even includes trees, it's just harder to notice). [2] Didn't seem to be a problem when the coordinates were incorrectly converted, but when applying the correct conversion caused some triangles to be flipped (i.e. facing inwards).
You will need to re-extract vmaps and re-generate mmaps for these changes to take effect.
Fixes #417
Diffstat (limited to 'cmake/compiler/gcc')
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