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authorjackpoz <giacomopoz@gmail.com>2014-07-03 20:42:43 +0200
committerjackpoz <giacomopoz@gmail.com>2014-07-03 22:52:36 +0200
commit519d76c194b418d7440bc3c517aaa2d2a454024e (patch)
treeaad4707b993998db2b4339d9c0c6b4518e585cdc /cmake/compiler/gcc
parent7b74a725c89cca383acab8a002c162fc7ff1e0ac (diff)
Core/VMAPs: Fix object orientation
Merge https://github.com/249CAAFE40/mangos-wotlk/commit/2f8b8e55d99122d34be2a08cbdbd2d2b1ae172d1 Quoting original commit log: This patch fixes 2 issues with the vmap extractor. 1) Incorrectly converts vertex coordinates. 2) Forgets to convert coordinates on triangle indices. The effects of [1] causes models to be flipped. This isn't very noticeable on most trees as flipping a cylinder results in the same cylinder, but it's very noticeable on any non-symmetrical geometry (which, even includes trees, it's just harder to notice). [2] Didn't seem to be a problem when the coordinates were incorrectly converted, but when applying the correct conversion caused some triangles to be flipped (i.e. facing inwards). You will need to re-extract vmaps and re-generate mmaps for these changes to take effect. Fixes #417
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