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authorKeader <keader.android@gmail.com>2019-08-15 10:46:23 -0300
committerKeader <keader.android@gmail.com>2019-08-15 10:46:23 -0300
commit43c08b176115505b76c027667047f9a5bfcc4e11 (patch)
tree89107b9a396ced67230e18dc972ebcae86baf32e /cmake/compiler
parentf7793e78000389315d53b22fb4e117d512c5a4d6 (diff)
Core/Spells: Fixed some issues with Drain Soul
Issue 1: Drain soul was always negative, but effect2 need be positive. Issue 2: Drain soul was interrupted if someone in your group die. Caused by negative effects proccing in creature. Issue 3: Since effect2 is positive, it was down-ranking in low level targets and should never happens (fixed before by ariel, transforming everything in negative in 2c8a6fb771a42169a1817149ab0a2a19912ebea7 but it's wrong) #MakeWarlockAfflictionGreatAgain
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