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author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2021-06-26 14:21:18 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2022-03-11 13:39:15 +0100 |
commit | 9c3dc31a3764681ae641e24ab61cd5256cc3331e (patch) | |
tree | f83455fe4ee644ea534fd5f2c795693916bb67d4 /cmake/macros/FindMySQL.cmake | |
parent | 8b1be7bbfc620b2cd39a0f84b0d0300b12205255 (diff) |
Core/Pools: Fix pools with 1 member never spawning anything anymore (#26620)
* Core/Pools: Fix pools with 1 member never spawning anything anymore
Attempts to fix a 6 years old bug and never fixed by the original author.
* Remove respawn times from db once a respawn has been handled
* Allow to specify if Despawn1Object() should save or not the respawn time. We don't need to do that when respawning an object.
* Apply the same fix to GameObjects too
(cherry picked from commit c8ca48823d45dadb042a80637eff954483dd5328)
Diffstat (limited to 'cmake/macros/FindMySQL.cmake')
0 files changed, 0 insertions, 0 deletions