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author | Dr-J <daniel.jarrott0@gmail.com> | 2014-09-05 20:21:32 +0100 |
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committer | Dr-J <daniel.jarrott0@gmail.com> | 2014-09-05 20:21:32 +0100 |
commit | b3c9d44d36836a1f956f08f535d2db0b083058c3 (patch) | |
tree | 68a123310beff1c877014cf034123e2de41148a9 /cmake/macros/FindMySQL.cmake | |
parent | 8b9726514f2b34bbbd102987310fd69e7d2a8282 (diff) |
DB/SAI: Also fix the other of the four dragons
Already fixed Obsidia from sniff
I dont have sniffs of the other 3 but can still make these so the summon and payment occurs in properway.
As with Obsidia all dragons are spawned by event script which is triggered from spell, egg despawns to prevent multiple spawns (even though this would be rather stupid as costs 35 shards to call each dragon.
Diffstat (limited to 'cmake/macros/FindMySQL.cmake')
0 files changed, 0 insertions, 0 deletions