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| author | jackpoz <giacomopoz@gmail.com> | 2014-04-07 22:16:31 +0200 |
|---|---|---|
| committer | jackpoz <giacomopoz@gmail.com> | 2014-04-07 22:16:31 +0200 |
| commit | 8927a042536d4671e94ad901e9209efcf78ffa2c (patch) | |
| tree | ac19bf156e54509552118852a921997bb711c8bc /contrib/ScriptsConverter/ScriptConverter/ScriptConverter.csproj.user | |
| parent | b717ce0edaf2fec82eeac1f73d6817098c420385 (diff) | |
Core/Movement: Fix LoS issue of NPCs chasing targets
Add Line of Sight checks to WorldObject::GetNearPoint(), fixing to TargetedMovementGenerator not reaching a point with valid LoS to the target and MotionMaster::MoveKnockbackFrom() knocking creatures inside walls.
Remove unused code.
Diffstat (limited to 'contrib/ScriptsConverter/ScriptConverter/ScriptConverter.csproj.user')
0 files changed, 0 insertions, 0 deletions
