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author | jackpoz <giacomopoz@gmail.com> | 2019-09-13 21:06:28 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-18 22:19:03 +0100 |
commit | f012d4b7fcf0376de75f09c2b59509247fd133cb (patch) | |
tree | 90d3e084814f5844ee13ccd142c7cf55ba876905 /contrib/enumutils_describe.py | |
parent | 1e77bfe3ca45fe0626c217cb67e8ae6c1e1ffc40 (diff) |
Core/Movement: Fix LoS issue of NPCs chasing targets
Add Line of Sight checks to ChaseMovementGenerator::Update(), fixing to ChaseMovementGenerator not reaching a point with valid LoS to the target.
Fix re-implements 8927a042536d4671e94ad901e9209efcf78ffa2c after 2a84562dc85516f432bb1e5de9add23c28b26ce4 partially removed it.
Fix #23724
(cherry picked from commit 215a6cee24896f2def2a5af390c089ac1d947e65)
Diffstat (limited to 'contrib/enumutils_describe.py')
0 files changed, 0 insertions, 0 deletions