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| author | Brian <runningnak3d@gmail.com> | 2009-12-21 17:30:02 -0700 |
|---|---|---|
| committer | Brian <runningnak3d@gmail.com> | 2009-12-21 17:30:02 -0700 |
| commit | 0aa2069c73671fdd99d55cbc7645ad589fbf8586 (patch) | |
| tree | 6de4a62e82c9e6a19fb775c12fa3414aa8b4bab1 /contrib/extractor/adt.cpp | |
| parent | eee8e179a124f9c3687dbc6f2f8c512b1239d2d9 (diff) | |
* Added support for GAMEOBJECT_TYPE_TRAP and GAMEOBJECT_TYPE_SPELL_FOCUS to
* have modelid=0 since this is valid data for those GO types. More to the
* point removed the check at core load that resulted in an error being logged
--HG--
branch : trunk
Diffstat (limited to 'contrib/extractor/adt.cpp')
0 files changed, 0 insertions, 0 deletions
