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authorNeo2003 <none@none>2008-10-04 06:17:19 -0500
committerNeo2003 <none@none>2008-10-04 06:17:19 -0500
commit5651828bf74edb760d67700942fc65d51c816e0a (patch)
tree1631f319bbc293794109f990beaccfd5b6cee8fe /dep/ACE_wrappers/ace/Dynamic.h
parentca7a4bf1a78a1ddc6eb21238cc2a1633194a11cc (diff)
[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676 * Fixed TrinityScript logo * Version updated to 0.2.6721.676 --HG-- branch : trunk rename : 6700-670 => 6721-676
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+// -*- C++ -*-
+
+//==========================================================================
+/**
+ * @file Dynamic.h
+ *
+ * $Id: Dynamic.h 80826 2008-03-04 14:51:23Z wotte $
+ *
+ * @author Doug Schmidt
+ * @author Irfan Pyarali.
+ */
+//==========================================================================
+
+#ifndef ACE_DYNAMIC_H
+#define ACE_DYNAMIC_H
+#include /**/ "ace/pre.h"
+
+#include /**/ "ace/ACE_export.h"
+
+#if !defined (ACE_LACKS_PRAGMA_ONCE)
+# pragma once
+#endif /* ACE_LACKS_PRAGMA_ONCE */
+
+ACE_BEGIN_VERSIONED_NAMESPACE_DECL
+
+/**
+ * @class ACE_Dynamic
+ *
+ * @brief Checks to see if an object was dynamically allocated.
+ *
+ * This class holds the pointer in a thread-safe manner between
+ * the call to operator new and the call to the constructor.
+ */
+class ACE_Export ACE_Dynamic
+{
+public:
+ // = Initialization and termination method.
+ /// Constructor.
+ ACE_Dynamic (void);
+
+ /// Destructor.
+ ~ACE_Dynamic (void);
+
+ /**
+ * Sets a flag that indicates that the object was dynamically
+ * created. This method is usually called in operator new and then
+ * checked and reset in the constructor.
+ */
+ void set (void);
+
+ /// @c true if we were allocated dynamically, else @c false.
+ bool is_dynamic (void);
+
+ /// Resets state flag.
+ void reset (void);
+
+ static ACE_Dynamic *instance (void);
+
+private:
+ /**
+ * Flag that indicates that the object was dynamically created. This
+ * method is usually called in operator new and then checked and
+ * reset in the constructor.
+ */
+ bool is_dynamic_;
+};
+
+ACE_END_VERSIONED_NAMESPACE_DECL
+
+#if defined (__ACE_INLINE__)
+#include "ace/Dynamic.inl"
+#endif /* __ACE_INLINE__ */
+
+#include /**/ "ace/post.h"
+#endif /* ACE_DYNAMIC_H */