diff options
author | Neo2003 <none@none> | 2008-10-04 06:17:19 -0500 |
---|---|---|
committer | Neo2003 <none@none> | 2008-10-04 06:17:19 -0500 |
commit | 5651828bf74edb760d67700942fc65d51c816e0a (patch) | |
tree | 1631f319bbc293794109f990beaccfd5b6cee8fe /dep/ACE_wrappers/ace/OS.cpp | |
parent | ca7a4bf1a78a1ddc6eb21238cc2a1633194a11cc (diff) |
[svn] * Added ACE for Linux and Windows (Thanks Derex for Linux part and partial Windows part)
* Updated to 6721 and 676
* Fixed TrinityScript logo
* Version updated to 0.2.6721.676
--HG--
branch : trunk
rename : 6700-670 => 6721-676
Diffstat (limited to 'dep/ACE_wrappers/ace/OS.cpp')
-rw-r--r-- | dep/ACE_wrappers/ace/OS.cpp | 53 |
1 files changed, 53 insertions, 0 deletions
diff --git a/dep/ACE_wrappers/ace/OS.cpp b/dep/ACE_wrappers/ace/OS.cpp new file mode 100644 index 00000000000..0fd57bdd5e7 --- /dev/null +++ b/dep/ACE_wrappers/ace/OS.cpp @@ -0,0 +1,53 @@ +// $Id: OS.cpp 80826 2008-03-04 14:51:23Z wotte $ + +// FUZZ: disable check_for_OS_h_include +#include "ace/OS.h" + +#if !defined (ACE_HAS_WINCE) +# include "ace/OS_QoS.h" +#endif // ACE_HAS_WINCE + +// Perhaps we should *always* include ace/OS.i in order to make sure +// we can always link against the OS symbols? +#if !defined (ACE_HAS_INLINED_OSCALLS) +# include "ace/OS.inl" +#endif /* ACE_HAS_INLINED_OSCALLS */ + +ACE_RCSID(ace, OS, "$Id: OS.cpp 80826 2008-03-04 14:51:23Z wotte $") + +// include new cpps +#include "ace/Cleanup.cpp" +#include "ace/Object_Manager_Base.cpp" +#include "ace/OS_main.cpp" +#include "ace/OS_NS_arpa_inet.cpp" +#include "ace/OS_NS_ctype.cpp" +#include "ace/OS_NS_dirent.cpp" +#include "ace/OS_NS_dlfcn.cpp" +#include "ace/OS_NS_errno.cpp" +#include "ace/OS_NS_fcntl.cpp" +#include "ace/OS_NS_math.cpp" +#include "ace/OS_NS_netdb.cpp" +#include "ace/OS_NS_poll.cpp" +#include "ace/OS_NS_pwd.cpp" +#include "ace/OS_NS_regex.cpp" +#include "ace/OS_NS_signal.cpp" +#include "ace/OS_NS_stdio.cpp" +#include "ace/OS_NS_stdlib.cpp" +#include "ace/OS_NS_string.cpp" +#include "ace/OS_NS_strings.cpp" +#include "ace/OS_NS_stropts.cpp" +#include "ace/OS_NS_sys_mman.cpp" +#include "ace/OS_NS_sys_msg.cpp" +#include "ace/OS_NS_sys_resource.cpp" +#include "ace/OS_NS_sys_select.cpp" +#include "ace/OS_NS_sys_shm.cpp" +#include "ace/OS_NS_sys_socket.cpp" +#include "ace/OS_NS_sys_stat.cpp" +#include "ace/OS_NS_sys_time.cpp" +#include "ace/OS_NS_sys_uio.cpp" +#include "ace/OS_NS_sys_utsname.cpp" +#include "ace/OS_NS_sys_wait.cpp" +#include "ace/OS_NS_Thread.cpp" +#include "ace/OS_NS_time.cpp" +#include "ace/OS_NS_unistd.cpp" +#include "ace/OS_NS_wchar.cpp" |