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author | ariel- <ariel-@users.noreply.github.com> | 2018-02-12 16:52:59 -0300 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-06-20 00:28:50 +0200 |
commit | bc6b0c519776ff6afad586d31b99abd1e9c41678 (patch) | |
tree | 8b85547b92f0f3cea53f3114ec9fa86d07a76a11 /dep/CascLib/src/CascRootFile_OW.cpp | |
parent | 18780206bc6470e5a3c1adf4f917766fedbd1c17 (diff) |
Core/Unit: corrected calculation for SPELL_AURA_MOD_DAMAGE_TAKEN/SPELL_AURA_MOD_HEALING auras
- Spell bonus calculation and penalty was done twice, but it's simply flat +SP, which should be taken into account before other bonuses
- Fixed missing code from SpellDamageBonusDone/SpellHealingBonusDone and killed multiplication by stack amount twice for default coefficient spells (already multiplied on level penalty)
(cherry picked from commit 4d14f613f3d0dc579e2ca4b8dead65ac6e43965d)
Diffstat (limited to 'dep/CascLib/src/CascRootFile_OW.cpp')
0 files changed, 0 insertions, 0 deletions