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authorariel- <ariel-@users.noreply.github.com>2016-10-04 01:09:27 -0300
committerariel- <ariel-@users.noreply.github.com>2017-03-06 21:09:57 -0300
commit3674356c9e1f3cc97528f3e198b92b30688091a8 (patch)
tree1a2893ad7ab802f1e05b9a59a347b5225bea51a9 /dep/CascLib/src/common/RootHandler.cpp
parent53d535dfc90148ed5b5a2a01d1c4c05d8bdafad9 (diff)
Core/Unit: rewrite of the attack table system
- Removed a bunch of duplicated code - Fix off-by-one errors in Unit::RollMeleeOutcomeAgainst and Unit::MeleeSpellHitResult (TC's combat table was actually of 100.01%) - Implemented boss-level hit table (6.5% dodge/14% parry), bosses only had 5.6% of each until now - Updated formula for chance and damage of Glancing hits Sources: - http://wow.gamepedia.com/index.php?title=Attack_table&oldid=2071465 - http://web.archive.org/web/20100903145646/http://www.mmo-champion.com/threads/650071-Expertise-Hit-for-Paladins-%28updated-for-3.3%29?daysprune=60 (cherry picked from commit 0c24e4ee0e1f0bbb37f740aa6f0d45c384ee955d) Core/Unit: fix a copy/paste mistake (cherry picked from commit 3bd5e0bf2fc3665d32ca08c96e7faccf2363429b)
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