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author | jackpoz <giacomopoz@gmail.com> | 2014-01-31 22:11:49 +0100 |
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committer | jackpoz <giacomopoz@gmail.com> | 2014-01-31 22:11:49 +0100 |
commit | b054275fb277d34f98746a1ebcfec1d39d3ce13a (patch) | |
tree | 998d340752e8e634815a04f857a21ea1be4dc9d6 /dep/StormLib/src/SBaseDumpData.cpp | |
parent | 68d48ecbd1654fc2f1311e966c41654d265f368b (diff) |
Shared/Logs: Fix crash in Console log output
Correctly handle the return value of vsnprintf() which returns -1 if the buffer is too small http://msdn.microsoft.com/en-us/library/1kt27hek.aspx . In this case just truncate the output.
This caused a crash on character delete if Logger.entities.player.dump was enabled and set to 3.
Fixes #11539
Diffstat (limited to 'dep/StormLib/src/SBaseDumpData.cpp')
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