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author | Dr-J <daniel.jarrott0@gmail.com> | 2014-07-31 09:38:55 +0100 |
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committer | Dr-J <daniel.jarrott0@gmail.com> | 2014-07-31 09:38:55 +0100 |
commit | ba901590d678aee9a62f381d6e787f8d56232999 (patch) | |
tree | 57746f8b18b2fa7c0897e9ff6a814306668cf7c5 /dep/StormLib/test/Test.cpp | |
parent | ac02bad3fa87ed610709a0ce53a9aa1c9637b4cd (diff) |
DB/QUEST: Foolish Endeavors (Update)
Update to my previous script for this, fixes a couple of things
* Getry is less likely to bug out leaving him at bottom with no quest flags if player leaves grid after event started, can still happen but much rarer (This has had 7 months of testing)
* And preventing event been started if varidus is currently dead as this will also cause event to bug out.
Diffstat (limited to 'dep/StormLib/test/Test.cpp')
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