diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-07-19 03:38:57 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2014-07-19 03:51:11 +0200 |
commit | 909acdbac3223d8c788b1b5dc42b6dfab8b604ab (patch) | |
tree | 2a0ade312aad77ca032015c6957a4a9005aa0b94 /dep/acelite/ace/DLL.cpp | |
parent | 5daf3d360686ea8ff2d97a48fca24f0bf42ef098 (diff) | |
parent | 1866d8cc06e2b8c2722ccf69ee3f52ceda93bc27 (diff) |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/authserver/Main.cpp
src/server/authserver/Realms/RealmList.cpp
src/server/authserver/Realms/RealmList.h
src/server/authserver/Server/AuthSession.cpp
src/server/authserver/Server/AuthSocket.h
src/server/authserver/Server/RealmAcceptor.h
src/server/game/Accounts/AccountMgr.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/shared/Cryptography/BigNumber.h
src/server/worldserver/RemoteAccess/RASocket.cpp
src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'dep/acelite/ace/DLL.cpp')
-rw-r--r-- | dep/acelite/ace/DLL.cpp | 267 |
1 files changed, 0 insertions, 267 deletions
diff --git a/dep/acelite/ace/DLL.cpp b/dep/acelite/ace/DLL.cpp deleted file mode 100644 index 1f9604678d9..00000000000 --- a/dep/acelite/ace/DLL.cpp +++ /dev/null @@ -1,267 +0,0 @@ -// $Id: DLL.cpp 91286 2010-08-05 09:04:31Z johnnyw $ - -#include "ace/DLL.h" - -#include "ace/Log_Msg.h" -#include "ace/ACE.h" -#include "ace/DLL_Manager.h" -#include "ace/OS_NS_string.h" -#include "ace/OS_NS_dlfcn.h" -#include "ace/OS_NS_Thread.h" - -#include <algorithm> - - - - ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -// Default constructor. Also, by default, the object will be closed -// before it is destroyed. - -ACE_DLL::ACE_DLL (bool close_handle_on_destruction) - : open_mode_ (0), - dll_name_ (0), - close_handle_on_destruction_ (close_handle_on_destruction), - dll_handle_ (0), - error_ (0) -{ - ACE_TRACE ("ACE_DLL::ACE_DLL (int)"); -} - -ACE_DLL::ACE_DLL (const ACE_DLL &rhs) - : open_mode_ (0), - dll_name_ (0), - close_handle_on_destruction_ (false), - dll_handle_ (0), - error_ (0) -{ - ACE_TRACE ("ACE_DLL::ACE_DLL (const ACE_DLL &)"); - - if (rhs.dll_name_ - // This will automatically up the refcount. - && this->open (rhs.dll_name_, - rhs.open_mode_, - rhs.close_handle_on_destruction_) != 0 - && ACE::debug ()) - ACE_ERROR ((LM_ERROR, - ACE_TEXT ("ACE_DLL::copy_ctor: error: %s\n"), - this->error ())); -} - -// Assignment operator - -ACE_DLL & -ACE_DLL::operator= (const ACE_DLL &rhs) -{ - ACE_TRACE ("ACE_DLL::operator= (const ACE_DLL &)"); - - ACE_DLL tmp (rhs); - - std::swap (this->open_mode_, tmp.open_mode_); - std::swap (this->dll_name_, tmp.dll_name_); - std::swap (this->close_handle_on_destruction_, - tmp.close_handle_on_destruction_); - std::swap (this->dll_handle_, tmp.dll_handle_); - std::swap (this->error_, tmp.error_); - - return *this; -} - - -// If the library name and the opening mode are specified than on -// object creation the library is implicitly opened. - -ACE_DLL::ACE_DLL (const ACE_TCHAR *dll_name, - int open_mode, - bool close_handle_on_destruction) - : open_mode_ (open_mode), - dll_name_ (0), - close_handle_on_destruction_ (close_handle_on_destruction), - dll_handle_ (0), - error_ (0) -{ - ACE_TRACE ("ACE_DLL::ACE_DLL"); - - if (this->open (dll_name, this->open_mode_, close_handle_on_destruction) != 0 - && ACE::debug ()) - ACE_ERROR ((LM_ERROR, - ACE_TEXT ("ACE_DLL::open: error calling open: %s\n"), - this->error ())); -} - -// The library is closed before the class gets destroyed depending on -// the close_handle_on_destruction value specified which is stored in -// close_handle_on_destruction_. - -ACE_DLL::~ACE_DLL (void) -{ - ACE_TRACE ("ACE_DLL::~ACE_DLL"); - - this->close (); - - // Normally delete()d in ACE_DLL::close(). However, that may not - // occur if full ACE_DLL initialization is interrupted due to errors - // (e.g. attempting to open a DSO/DLL that does not exist). Make - // sure this->dll_name_ is deallocated. - delete [] this->dll_name_; -} - -// This method opens the library based on the mode specified using the -// ACE_SHLIB_HANDLE which is obtained on making the ACE_OS::dlopen call. -// The default mode is: -// RTLD_LAZY Only references to data symbols are relocate when the -// object is first loaded. -// The other modes include: -// RTLD_NOW All necessary relocations are performed when the -// object is first loaded. -// RTLD_GLOBAL The object symbols are made available for the -// relocation processing of any other object. - -int -ACE_DLL::open (const ACE_TCHAR *dll_filename, - int open_mode, - bool close_handle_on_destruction) -{ - ACE_TRACE ("ACE_DLL::open"); - - return open_i (dll_filename, open_mode, close_handle_on_destruction); -} - -int -ACE_DLL::open_i (const ACE_TCHAR *dll_filename, - int open_mode, - bool close_handle_on_destruction, - ACE_SHLIB_HANDLE handle) -{ - ACE_TRACE ("ACE_DLL::open_i"); - - this->error_ = 0; - - if (!dll_filename) - { - if (ACE::debug ()) - ACE_ERROR ((LM_ERROR, - ACE_TEXT ("ACE_DLL::open_i: dll_name is %s\n"), - this->dll_name_ == 0 ? ACE_TEXT ("(null)") - : this->dll_name_)); - return -1; - } - - if (this->dll_handle_) - { - // If we have a good handle and its the same name, just return. - if (ACE_OS::strcmp (this->dll_name_, dll_filename) == 0) - return 0; - else - this->close (); - } - - if (!this->dll_name_) - this->dll_name_ = ACE::strnew (dll_filename); - - this->open_mode_ = open_mode; - this->close_handle_on_destruction_ = close_handle_on_destruction; - - this->dll_handle_ = ACE_DLL_Manager::instance()->open_dll (this->dll_name_, - this->open_mode_, - handle); - - if (!this->dll_handle_) - this->error_ = 1; - - return this->error_ ? -1 : 0; -} - -// The symbol refernce of the name specified is obtained. - -void * -ACE_DLL::symbol (const ACE_TCHAR *sym_name, int ignore_errors) -{ - ACE_TRACE ("ACE_DLL::symbol"); - - this->error_ = 0; - - void *sym = 0; - if (this->dll_handle_) - sym = this->dll_handle_->symbol (sym_name, ignore_errors); - - if (!sym) - this->error_ = 1; - - return sym; -} - -// The library is closed using the ACE_SHLIB_HANDLE object, i.e., the -// shared object is now disassociated form the current process. - -int -ACE_DLL::close (void) -{ - ACE_TRACE ("ACE_DLL::close"); - - int retval = 0; - - if (this->dll_handle_ - && this->close_handle_on_destruction_ - && this->dll_name_ - && (retval = ACE_DLL_Manager::instance ()->close_dll (this->dll_name_)) != 0) - this->error_ = 1; - - // Even if close_dll() failed, go ahead and cleanup. - this->dll_handle_ = 0; - delete [] this->dll_name_; - this->dll_name_ = 0; - this->close_handle_on_destruction_ = false; - - return retval; -} - -// This method is used return the last error of a library operation. - -ACE_TCHAR * -ACE_DLL::error (void) const -{ - ACE_TRACE ("ACE_DLL::error"); - if (this->error_) - { - return ACE_OS::dlerror (); - } - - return 0; -} - -// Return the handle to the user either temporarily or forever, thus -// orphaning it. If 0 means the user wants the handle forever and if 1 -// means the user temporarily wants to take the handle. - -ACE_SHLIB_HANDLE -ACE_DLL::get_handle (int become_owner) const -{ - ACE_TRACE ("ACE_DLL::get_handle"); - - ACE_SHLIB_HANDLE handle = ACE_SHLIB_INVALID_HANDLE; - - if (this->dll_handle_) - handle = this->dll_handle_->get_handle (become_owner); - - return handle; -} - -// Set the handle for the DLL. By default, the object will be closed -// before it is destroyed. - -int -ACE_DLL::set_handle (ACE_SHLIB_HANDLE handle, - bool close_handle_on_destruction) -{ - ACE_TRACE ("ACE_DLL::set_handle"); - - // Create a unique name. Note that this name is only quaranteed - // to be unique for the life of this object. - ACE_TCHAR temp[ACE_UNIQUE_NAME_LEN]; - ACE_OS::unique_name (this, temp, ACE_UNIQUE_NAME_LEN); - - return this->open_i (temp, 1, close_handle_on_destruction, handle); -} - -ACE_END_VERSIONED_NAMESPACE_DECL |