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authorShauren <shauren.trinity@gmail.com>2014-07-19 03:38:57 +0200
committerShauren <shauren.trinity@gmail.com>2014-07-19 03:51:11 +0200
commit909acdbac3223d8c788b1b5dc42b6dfab8b604ab (patch)
tree2a0ade312aad77ca032015c6957a4a9005aa0b94 /dep/acelite/ace/Future_Set.cpp
parent5daf3d360686ea8ff2d97a48fca24f0bf42ef098 (diff)
parent1866d8cc06e2b8c2722ccf69ee3f52ceda93bc27 (diff)
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts: src/server/authserver/Main.cpp src/server/authserver/Realms/RealmList.cpp src/server/authserver/Realms/RealmList.h src/server/authserver/Server/AuthSession.cpp src/server/authserver/Server/AuthSocket.h src/server/authserver/Server/RealmAcceptor.h src/server/game/Accounts/AccountMgr.h src/server/game/Achievements/AchievementMgr.cpp src/server/game/Achievements/AchievementMgr.h src/server/game/Battlegrounds/ArenaTeamMgr.cpp src/server/game/Conditions/ConditionMgr.cpp src/server/game/DungeonFinding/LFGMgr.h src/server/game/Entities/Object/Object.h src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Movement/Spline/MoveSplineFlag.h src/server/game/Quests/QuestDef.cpp src/server/game/Quests/QuestDef.h src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Server/WorldSocket.cpp src/server/game/Server/WorldSocket.h src/server/game/Spells/Spell.cpp src/server/scripts/Commands/cs_debug.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/Spells/spell_mage.cpp src/server/scripts/Spells/spell_rogue.cpp src/server/scripts/Spells/spell_shaman.cpp src/server/scripts/Spells/spell_warrior.cpp src/server/shared/Cryptography/BigNumber.h src/server/worldserver/RemoteAccess/RASocket.cpp src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'dep/acelite/ace/Future_Set.cpp')
-rw-r--r--dep/acelite/ace/Future_Set.cpp136
1 files changed, 0 insertions, 136 deletions
diff --git a/dep/acelite/ace/Future_Set.cpp b/dep/acelite/ace/Future_Set.cpp
deleted file mode 100644
index 1ba1fd6be66..00000000000
--- a/dep/acelite/ace/Future_Set.cpp
+++ /dev/null
@@ -1,136 +0,0 @@
-// $Id: Future_Set.cpp 92900 2010-12-17 14:45:11Z mcorino $
-
-#ifndef ACE_FUTURE_SET_CPP
-#define ACE_FUTURE_SET_CPP
-
-#include "ace/Future_Set.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-#pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-#if defined (ACE_HAS_THREADS)
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-template <class T>
-ACE_Future_Set<T>::ACE_Future_Set (ACE_Message_Queue<ACE_SYNCH> *new_queue)
- : delete_queue_ (false)
-{
- if (new_queue)
- this->future_notification_queue_ = new_queue;
- else
- {
- ACE_NEW (this->future_notification_queue_,
- ACE_Message_Queue<ACE_SYNCH>);
- this->delete_queue_ = true;
- }
-}
-
-template <class T>
-ACE_Future_Set<T>::~ACE_Future_Set (void)
-{
- // Detach ourselves from all remaining futures, if any, in our map.
- typename FUTURE_HASH_MAP::iterator iterator =
- this->future_map_.begin ();
-
- typename FUTURE_HASH_MAP::iterator end =
- this->future_map_.end ();
-
- for (;
- iterator != end;
- ++iterator)
- {
- FUTURE_HOLDER *future_holder = (*iterator).int_id_;
- future_holder->item_.detach (this);
- delete future_holder;
- }
-
- if (this->delete_queue_)
- delete this->future_notification_queue_;
-}
-
-template <class T> int
-ACE_Future_Set<T>::is_empty () const
-{
- return (((ACE_Future_Set<T>*)this)->future_map_.current_size () == 0 );
-}
-
-template <class T> int
-ACE_Future_Set<T>::insert (ACE_Future<T> &future)
-{
- FUTURE_HOLDER *future_holder;
- ACE_NEW_RETURN (future_holder,
- FUTURE_HOLDER (future),
- -1);
-
- FUTURE_REP *future_rep = future.get_rep ();
- int result = this->future_map_.bind (future_rep,
- future_holder);
-
- // If a new map entry was created, then attach to the future,
- // otherwise we were already attached to the future or some error
- // occurred so just delete the future holder.
- if (result == 0)
- // Attach ourself to the ACE_Futures list of observer
- future.attach (this);
- else
- delete future_holder;
-
- return result;
-}
-
-template <class T> void
-ACE_Future_Set<T>::update (const ACE_Future<T> &future)
-{
- ACE_Message_Block *mb = 0;
- FUTURE &local_future = const_cast<ACE_Future<T> &> (future);
-
- ACE_NEW (mb,
- ACE_Message_Block ((char *) local_future.get_rep (), 0));
-
- // Enqueue in priority order.
- this->future_notification_queue_->enqueue (mb, 0);
-}
-
-template <class T> int
-ACE_Future_Set<T>::next_readable (ACE_Future<T> &future,
- ACE_Time_Value *tv)
-{
- if (this->is_empty ())
- return 0;
-
- ACE_Message_Block *mb = 0;
- FUTURE_REP *future_rep = 0;
-
- // Wait for a "readable future" signal from the message queue.
- if (this->future_notification_queue_->dequeue_head (mb,
- tv) != -1)
- {
- // Extract future rep from the message block.
- future_rep = reinterpret_cast<FUTURE_REP *> (mb->base ());
-
- // Delete the message block.
- mb->release ();
- }
- else
- return 0;
-
- // Remove the hash map entry with the specified future rep from our map.
- FUTURE_HOLDER *future_holder = 0;
- if (this->future_map_.find (future_rep,
- future_holder) != -1)
- {
- future = future_holder->item_;
- this->future_map_.unbind (future_rep);
- delete future_holder;
- return 1;
- }
-
- return 0;
-}
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-#endif /* ACE_HAS_THREADS */
-#endif /* ACE_FUTURE_SET_CPP */