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authorRat <none@none>2010-11-03 18:33:47 +0100
committerRat <none@none>2010-11-03 18:33:47 +0100
commitc9cf2f059f8f33c3fcb58ad472871515e59df7c3 (patch)
tree13ea4e9262e0b12c78c785450010bfc77d778707 /dep/acelite/ace/Thread.cpp
parent4747c5f820ad966a8cf95633ad3b8456ef57c79f (diff)
Core/AI: delay all AI()->Respawn() hooks by 1 server tick, this way when creatures are just got created they will successfully find other objects in scripts at spawn time
--HG-- branch : trunk
Diffstat (limited to 'dep/acelite/ace/Thread.cpp')
0 files changed, 0 insertions, 0 deletions