aboutsummaryrefslogtreecommitdiff
path: root/dep/acelite/ace/Thread_Control.h
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2014-07-19 03:38:57 +0200
committerShauren <shauren.trinity@gmail.com>2014-07-19 03:51:11 +0200
commit909acdbac3223d8c788b1b5dc42b6dfab8b604ab (patch)
tree2a0ade312aad77ca032015c6957a4a9005aa0b94 /dep/acelite/ace/Thread_Control.h
parent5daf3d360686ea8ff2d97a48fca24f0bf42ef098 (diff)
parent1866d8cc06e2b8c2722ccf69ee3f52ceda93bc27 (diff)
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts: src/server/authserver/Main.cpp src/server/authserver/Realms/RealmList.cpp src/server/authserver/Realms/RealmList.h src/server/authserver/Server/AuthSession.cpp src/server/authserver/Server/AuthSocket.h src/server/authserver/Server/RealmAcceptor.h src/server/game/Accounts/AccountMgr.h src/server/game/Achievements/AchievementMgr.cpp src/server/game/Achievements/AchievementMgr.h src/server/game/Battlegrounds/ArenaTeamMgr.cpp src/server/game/Conditions/ConditionMgr.cpp src/server/game/DungeonFinding/LFGMgr.h src/server/game/Entities/Object/Object.h src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Entities/Unit/Unit.cpp src/server/game/Handlers/BattleGroundHandler.cpp src/server/game/Movement/Spline/MoveSplineFlag.h src/server/game/Quests/QuestDef.cpp src/server/game/Quests/QuestDef.h src/server/game/Server/WorldSession.cpp src/server/game/Server/WorldSession.h src/server/game/Server/WorldSocket.cpp src/server/game/Server/WorldSocket.h src/server/game/Spells/Spell.cpp src/server/scripts/Commands/cs_debug.cpp src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp src/server/scripts/Spells/spell_mage.cpp src/server/scripts/Spells/spell_rogue.cpp src/server/scripts/Spells/spell_shaman.cpp src/server/scripts/Spells/spell_warrior.cpp src/server/shared/Cryptography/BigNumber.h src/server/worldserver/RemoteAccess/RASocket.cpp src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'dep/acelite/ace/Thread_Control.h')
-rw-r--r--dep/acelite/ace/Thread_Control.h101
1 files changed, 0 insertions, 101 deletions
diff --git a/dep/acelite/ace/Thread_Control.h b/dep/acelite/ace/Thread_Control.h
deleted file mode 100644
index 392eb7a62e0..00000000000
--- a/dep/acelite/ace/Thread_Control.h
+++ /dev/null
@@ -1,101 +0,0 @@
-// -*- C++ -*-
-
-//=============================================================================
-/**
- * @file Thread_Control.h
- *
- * $Id: Thread_Control.h 94054 2011-05-11 18:28:20Z johnnyw $
- *
- * @author Carlos O'Ryan <coryan@uci.edu>
- */
-//=============================================================================
-
-#ifndef ACE_THREAD_CONTROL_H
-#define ACE_THREAD_CONTROL_H
-#include /**/ "ace/pre.h"
-
-#include /**/ "ace/ACE_export.h"
-
-#if !defined (ACE_LACKS_PRAGMA_ONCE)
-# pragma once
-#endif /* ACE_LACKS_PRAGMA_ONCE */
-
-ACE_BEGIN_VERSIONED_NAMESPACE_DECL
-
-class ACE_Thread_Manager;
-
-/**
- * @class ACE_Thread_Control
- *
- * @brief Used to keep track of a thread's activities within its entry
- * point function.
- *
- * A ACE_Thread_Manager uses this class to ensure that threads
- * it spawns automatically register and unregister themselves
- * with it.
- * This class can be stored in thread-specific storage using the
- * ACE_TSS wrapper. When a thread exits the
- * <ACE_TSS::cleanup> function deletes this object, thereby
- * ensuring that it gets removed from its associated
- * ACE_Thread_Manager.
- */
-class ACE_Export ACE_Thread_Control
-{
-public:
- /// Initialize the thread control object. If @a insert != 0, then
- /// register the thread with the Thread_Manager.
- ACE_Thread_Control (ACE_Thread_Manager *tm = 0,
- int insert = 0);
-
- /// Remove the thread from its associated Thread_Manager and exit
- /// the thread if <do_thr_exit> is enabled.
- ~ACE_Thread_Control (void);
-
- /// Remove this thread from its associated ACE_Thread_Manager and exit
- /// the thread if @a do_thr_exit is enabled.
- ACE_THR_FUNC_RETURN exit (ACE_THR_FUNC_RETURN status,
- int do_thr_exit);
-
- /// Store the Thread_Manager and use it to register ourselves for
- /// correct shutdown.
- int insert (ACE_Thread_Manager *tm, bool insert = false);
-
- /// Returns the current Thread_Manager.
- ACE_Thread_Manager *thr_mgr (void);
-
- /// Atomically set a new Thread_Manager and return the old
- /// Thread_Manager.
- ACE_Thread_Manager *thr_mgr (ACE_Thread_Manager *);
-
- /// Set the exit status (and return existing status).
- ACE_THR_FUNC_RETURN status (ACE_THR_FUNC_RETURN status);
-
- /// Get the current exit status.
- ACE_THR_FUNC_RETURN status (void);
-
- /// Dump the state of an object.
- void dump (void) const;
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
-private:
- /// Pointer to the thread manager for this block of code.
- ACE_Thread_Manager *tm_;
-
- /// Keeps track of the exit status for the thread.
- ACE_THR_FUNC_RETURN status_;
-};
-
-ACE_END_VERSIONED_NAMESPACE_DECL
-
-# if defined (ACE_HAS_INLINED_OSCALLS)
-# if defined (ACE_INLINE)
-# undef ACE_INLINE
-# endif /* ACE_INLINE */
-# define ACE_INLINE inline
-# include "ace/Thread_Control.inl"
-# endif /* ACE_HAS_INLINED_OSCALLS */
-
-#include /**/ "ace/post.h"
-#endif /* ACE_THREAD_CONTROL_H */