diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-07-19 03:38:57 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2014-07-19 03:51:11 +0200 |
commit | 909acdbac3223d8c788b1b5dc42b6dfab8b604ab (patch) | |
tree | 2a0ade312aad77ca032015c6957a4a9005aa0b94 /dep/acelite/ace/Thread_Exit.cpp | |
parent | 5daf3d360686ea8ff2d97a48fca24f0bf42ef098 (diff) | |
parent | 1866d8cc06e2b8c2722ccf69ee3f52ceda93bc27 (diff) |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/authserver/Main.cpp
src/server/authserver/Realms/RealmList.cpp
src/server/authserver/Realms/RealmList.h
src/server/authserver/Server/AuthSession.cpp
src/server/authserver/Server/AuthSocket.h
src/server/authserver/Server/RealmAcceptor.h
src/server/game/Accounts/AccountMgr.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/shared/Cryptography/BigNumber.h
src/server/worldserver/RemoteAccess/RASocket.cpp
src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'dep/acelite/ace/Thread_Exit.cpp')
-rw-r--r-- | dep/acelite/ace/Thread_Exit.cpp | 121 |
1 files changed, 0 insertions, 121 deletions
diff --git a/dep/acelite/ace/Thread_Exit.cpp b/dep/acelite/ace/Thread_Exit.cpp deleted file mode 100644 index 8f6484093ad..00000000000 --- a/dep/acelite/ace/Thread_Exit.cpp +++ /dev/null @@ -1,121 +0,0 @@ -// $Id: Thread_Exit.cpp 92580 2010-11-15 09:48:02Z johnnyw $ - -#include "ace/Thread_Exit.h" -#include "ace/Managed_Object.h" -#include "ace/Thread_Manager.h" -#include "ace/Guard_T.h" - -ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -bool ACE_Thread_Exit::is_constructed_ = false; - -void -ACE_Thread_Exit::cleanup (void *instance) -{ - ACE_OS_TRACE ("ACE_Thread_Exit::cleanup"); - - delete (ACE_TSS_TYPE (ACE_Thread_Exit) *) instance; - - // Set the thr_exit_ static to null to keep things from crashing if - // ACE::fini() is enabled here. - ACE_Thread_Manager::thr_exit_ = 0; - - ACE_Thread_Exit::is_constructed_ = false; - // All TSS objects have been destroyed. Reset this flag so - // ACE_Thread_Exit singleton can be created again. -} - -// NOTE: this preprocessor directive should match the one in -// ACE_Task_Base::svc_run () below. This prevents the two statics -// from being defined. - -ACE_Thread_Exit * -ACE_Thread_Exit::instance (void) -{ -#if defined (ACE_HAS_THREAD_SPECIFIC_STORAGE) || defined (ACE_HAS_TSS_EMULATION) - ACE_OS_TRACE ("ACE_Thread_Exit::instance"); - - // Determines if we were dynamically allocated. - static ACE_TSS_TYPE (ACE_Thread_Exit) * volatile instance_; - - // Implement the Double Check pattern. - - if (!ACE_Thread_Exit::is_constructed_) - { - ACE_MT (ACE_Thread_Mutex *lock = - ACE_Managed_Object<ACE_Thread_Mutex>::get_preallocated_object - (ACE_Object_Manager::ACE_THREAD_EXIT_LOCK); - ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, *lock, 0)); - - if (!ACE_Thread_Exit::is_constructed_) - { - ACE_NEW_RETURN (instance_, - ACE_TSS_TYPE (ACE_Thread_Exit), - 0); - - ACE_Thread_Exit::is_constructed_ = true; - - ACE_Thread_Manager::set_thr_exit (instance_); - } - } - - return ACE_TSS_GET (instance_, ACE_Thread_Exit); -#else - return 0; -#endif /* ACE_HAS_THREAD_SPECIFIC_STORAGE || ACE_HAS_TSS_EMULATION */ -} - -// Grab hold of the Task * so that we can close() it in the -// destructor. - -ACE_Thread_Exit::ACE_Thread_Exit (void) -{ - ACE_OS_TRACE ("ACE_Thread_Exit::ACE_Thread_Exit"); -} - -// Set the this pointer... - -void -ACE_Thread_Exit::thr_mgr (ACE_Thread_Manager *tm) -{ - ACE_OS_TRACE ("ACE_Thread_Exit::thr_mgr"); - - if (tm != 0) - this->thread_control_.insert (tm, 0); -} - -// When this object is destroyed the Task is automatically closed -// down! - -ACE_Thread_Exit::~ACE_Thread_Exit (void) -{ - ACE_OS_TRACE ("ACE_Thread_Exit::~ACE_Thread_Exit"); -} - -ACE_Thread_Exit_Maybe::ACE_Thread_Exit_Maybe (int flag) - : instance_ (0) -{ - if (flag) - { - ACE_NEW (instance_, ACE_Thread_Exit); - } -} - -ACE_Thread_Exit_Maybe::~ACE_Thread_Exit_Maybe (void) -{ - delete this->instance_; -} - -ACE_Thread_Exit * -ACE_Thread_Exit_Maybe::operator -> (void) const -{ - return this->instance_; -} - -ACE_Thread_Exit * -ACE_Thread_Exit_Maybe::instance (void) const -{ - return this->instance_; -} - -ACE_END_VERSIONED_NAMESPACE_DECL |