diff options
author | Shauren <shauren.trinity@gmail.com> | 2014-07-19 03:38:57 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2014-07-19 03:51:11 +0200 |
commit | 909acdbac3223d8c788b1b5dc42b6dfab8b604ab (patch) | |
tree | 2a0ade312aad77ca032015c6957a4a9005aa0b94 /dep/acelite/ace/Thread_Exit.h | |
parent | 5daf3d360686ea8ff2d97a48fca24f0bf42ef098 (diff) | |
parent | 1866d8cc06e2b8c2722ccf69ee3f52ceda93bc27 (diff) |
Merge remote-tracking branch 'origin/master' into 4.3.4
Conflicts:
src/server/authserver/Main.cpp
src/server/authserver/Realms/RealmList.cpp
src/server/authserver/Realms/RealmList.h
src/server/authserver/Server/AuthSession.cpp
src/server/authserver/Server/AuthSocket.h
src/server/authserver/Server/RealmAcceptor.h
src/server/game/Accounts/AccountMgr.h
src/server/game/Achievements/AchievementMgr.cpp
src/server/game/Achievements/AchievementMgr.h
src/server/game/Battlegrounds/ArenaTeamMgr.cpp
src/server/game/Conditions/ConditionMgr.cpp
src/server/game/DungeonFinding/LFGMgr.h
src/server/game/Entities/Object/Object.h
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Entities/Unit/Unit.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Movement/Spline/MoveSplineFlag.h
src/server/game/Quests/QuestDef.cpp
src/server/game/Quests/QuestDef.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSession.h
src/server/game/Server/WorldSocket.cpp
src/server/game/Server/WorldSocket.h
src/server/game/Spells/Spell.cpp
src/server/scripts/Commands/cs_debug.cpp
src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
src/server/scripts/Spells/spell_mage.cpp
src/server/scripts/Spells/spell_rogue.cpp
src/server/scripts/Spells/spell_shaman.cpp
src/server/scripts/Spells/spell_warrior.cpp
src/server/shared/Cryptography/BigNumber.h
src/server/worldserver/RemoteAccess/RASocket.cpp
src/server/worldserver/worldserver.conf.dist
Diffstat (limited to 'dep/acelite/ace/Thread_Exit.h')
-rw-r--r-- | dep/acelite/ace/Thread_Exit.h | 111 |
1 files changed, 0 insertions, 111 deletions
diff --git a/dep/acelite/ace/Thread_Exit.h b/dep/acelite/ace/Thread_Exit.h deleted file mode 100644 index 5b614e2e807..00000000000 --- a/dep/acelite/ace/Thread_Exit.h +++ /dev/null @@ -1,111 +0,0 @@ -// -*- C++ -*- - -//============================================================================= -/** - * @file Thread_Exit.h - * - * $Id: Thread_Exit.h 80826 2008-03-04 14:51:23Z wotte $ - * - * @author Carlos O'Ryan <coryan@uci.edu> - */ -//============================================================================= - - -#ifndef ACE_THREAD_EXIT_H -#define ACE_THREAD_EXIT_H -#include /**/ "ace/pre.h" - -#include /**/ "ace/config-all.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -#include "ace/Thread_Control.h" - -ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -/** - * @class ACE_Thread_Exit - * - * @brief Keep exit information for a Thread in thread specific storage. - * so that the thread-specific exit hooks will get called no - * matter how the thread exits (e.g., via <ACE_Thread::exit>, C++ - * or Win32 exception, "falling off the end" of the thread entry - * point function, etc.). - * - * This clever little helper class is stored in thread-specific - * storage using the <ACE_TSS> wrapper. When a thread exits the - * <ACE_TSS::cleanup> function deletes this object, thereby - * closing it down gracefully. - */ -class ACE_Export ACE_Thread_Exit -{ -public: - /// Capture the Thread that will be cleaned up automatically. - ACE_Thread_Exit (void); - - /// Set the ACE_Thread_Manager. - void thr_mgr (ACE_Thread_Manager *tm); - - /// Destructor calls the thread-specific exit hooks when a thread - /// exits. - ~ACE_Thread_Exit (void); - - /// Singleton access point. - static ACE_Thread_Exit *instance (void); - - /// Cleanup method, used by the ACE_Object_Manager to destroy the - /// singleton. - static void cleanup (void *instance); - -private: - /// Automatically add/remove the thread from the - /// ACE_Thread_Manager. - ACE_Thread_Control thread_control_; - - /** - * Used to detect whether we should create a new instance (or not) - * within the instance method -- we don't trust the instance_ ptr - * because the destructor may have run (if ACE::fini() was called). - * See bug #526. - * We don't follow the singleton pattern due to dependency issues. - */ - static bool is_constructed_; -}; - -/** - * @class ACE_Thread_Exit_Maybe - * - * @brief A version of ACE_Thread_Exit that is created dynamically - * under the hood if the flag is set to TRUE. - * - * Allows the appearance of a "smart pointer", but is not - * always created. - */ -class ACE_Export ACE_Thread_Exit_Maybe -{ -public: - /// Don't create an ACE_Thread_Exit instance by default. - ACE_Thread_Exit_Maybe (int flag = 0); - - /// Destroys the underlying ACE_Thread_Exit instance if it exists. - ~ACE_Thread_Exit_Maybe (void); - - /// Delegates to underlying instance. - ACE_Thread_Exit * operator -> (void) const; - - /// Returns the underlying instance. - ACE_Thread_Exit * instance (void) const; - -private: - - /// Holds the underlying instance. - ACE_Thread_Exit *instance_; - -}; - -ACE_END_VERSIONED_NAMESPACE_DECL - -#include /**/ "ace/post.h" -#endif /* ACE_THREAD_EXIT_H */ |