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authorclick <none@none>2010-08-17 02:14:20 +0200
committerclick <none@none>2010-08-17 02:14:20 +0200
commite5b00f9b1058437ebe02faebbdb5e75590659ec4 (patch)
tree4fe7930441708e3f4e821a763fa7805edc71dc82 /dep/bzip2
parentd8b2a31f707d6969ac69b65a0ab0804564055b35 (diff)
Buildsystem: Use "industry standard" foldernames on dpendencies + move/rename ace-folder (for future upgrades/changes).
This does not break anything, it has been tested with compile etc. --HG-- branch : trunk rename : externals/CMakeLists.txt => dep/CMakeLists.txt rename : externals/PackageList.txt => dep/PackageList.txt rename : externals/SFMT/SFMT-alti.h => dep/SFMT/SFMT-alti.h rename : externals/SFMT/SFMT-params.h => dep/SFMT/SFMT-params.h rename : externals/SFMT/SFMT-sse2.h => dep/SFMT/SFMT-sse2.h rename : externals/SFMT/SFMT.c => dep/SFMT/SFMT.c rename : externals/SFMT/SFMT.h => dep/SFMT/SFMT.h rename : externals/ace/ACE.cpp => dep/acelite/ace/ACE.cpp rename : externals/ace/ACE.h => dep/acelite/ace/ACE.h rename : externals/ace/ACE.inl => dep/acelite/ace/ACE.inl rename : externals/ace/ACE.pc.in => dep/acelite/ace/ACE.pc.in rename : externals/ace/ACE_crc32.cpp => dep/acelite/ace/ACE_crc32.cpp rename : externals/ace/ACE_crc_ccitt.cpp => dep/acelite/ace/ACE_crc_ccitt.cpp rename : externals/ace/ACE_export.h => dep/acelite/ace/ACE_export.h rename : externals/ace/ARGV.cpp => dep/acelite/ace/ARGV.cpp rename : externals/ace/ARGV.h => dep/acelite/ace/ARGV.h rename : externals/ace/ARGV.inl => dep/acelite/ace/ARGV.inl rename : externals/ace/ATM_Acceptor.cpp => dep/acelite/ace/ATM_Acceptor.cpp rename : externals/ace/ATM_Acceptor.h => dep/acelite/ace/ATM_Acceptor.h rename : externals/ace/ATM_Acceptor.inl => dep/acelite/ace/ATM_Acceptor.inl rename : externals/ace/ATM_Addr.cpp => dep/acelite/ace/ATM_Addr.cpp rename : externals/ace/ATM_Addr.h => dep/acelite/ace/ATM_Addr.h rename : externals/ace/ATM_Addr.inl => dep/acelite/ace/ATM_Addr.inl rename : externals/ace/ATM_Connector.cpp => dep/acelite/ace/ATM_Connector.cpp rename : externals/ace/ATM_Connector.h => dep/acelite/ace/ATM_Connector.h rename : externals/ace/ATM_Connector.inl => dep/acelite/ace/ATM_Connector.inl rename : externals/ace/ATM_Params.cpp => dep/acelite/ace/ATM_Params.cpp rename : externals/ace/ATM_Params.h => dep/acelite/ace/ATM_Params.h rename : externals/ace/ATM_Params.inl => dep/acelite/ace/ATM_Params.inl rename : externals/ace/ATM_QoS.cpp => dep/acelite/ace/ATM_QoS.cpp rename : externals/ace/ATM_QoS.h => dep/acelite/ace/ATM_QoS.h rename : externals/ace/ATM_QoS.inl => dep/acelite/ace/ATM_QoS.inl rename : externals/ace/ATM_Stream.cpp => dep/acelite/ace/ATM_Stream.cpp rename : externals/ace/ATM_Stream.h => dep/acelite/ace/ATM_Stream.h rename : externals/ace/ATM_Stream.inl => dep/acelite/ace/ATM_Stream.inl rename : externals/ace/Acceptor.cpp => dep/acelite/ace/Acceptor.cpp rename : externals/ace/Acceptor.h => dep/acelite/ace/Acceptor.h rename : externals/ace/Activation_Queue.cpp => dep/acelite/ace/Activation_Queue.cpp rename : externals/ace/Activation_Queue.h => dep/acelite/ace/Activation_Queue.h rename : externals/ace/Activation_Queue.inl => dep/acelite/ace/Activation_Queue.inl rename : externals/ace/Active_Map_Manager.cpp => dep/acelite/ace/Active_Map_Manager.cpp rename : externals/ace/Active_Map_Manager.h => dep/acelite/ace/Active_Map_Manager.h rename : externals/ace/Active_Map_Manager.inl => dep/acelite/ace/Active_Map_Manager.inl rename : externals/ace/Active_Map_Manager_T.cpp => dep/acelite/ace/Active_Map_Manager_T.cpp rename : externals/ace/Active_Map_Manager_T.h => dep/acelite/ace/Active_Map_Manager_T.h rename : externals/ace/Active_Map_Manager_T.inl => dep/acelite/ace/Active_Map_Manager_T.inl rename : externals/ace/Addr.cpp => dep/acelite/ace/Addr.cpp rename : externals/ace/Addr.h => dep/acelite/ace/Addr.h rename : externals/ace/Addr.inl => dep/acelite/ace/Addr.inl rename : externals/ace/Arg_Shifter.cpp => dep/acelite/ace/Arg_Shifter.cpp rename : externals/ace/Arg_Shifter.h => dep/acelite/ace/Arg_Shifter.h rename : externals/ace/Argv_Type_Converter.cpp => dep/acelite/ace/Argv_Type_Converter.cpp rename : externals/ace/Argv_Type_Converter.h => dep/acelite/ace/Argv_Type_Converter.h rename : externals/ace/Argv_Type_Converter.inl => dep/acelite/ace/Argv_Type_Converter.inl rename : externals/ace/Array.h => dep/acelite/ace/Array.h rename : externals/ace/Array_Base.cpp => dep/acelite/ace/Array_Base.cpp rename : externals/ace/Array_Base.h => dep/acelite/ace/Array_Base.h rename : externals/ace/Array_Base.inl => dep/acelite/ace/Array_Base.inl rename : externals/ace/Array_Map.cpp => dep/acelite/ace/Array_Map.cpp rename : externals/ace/Array_Map.h => dep/acelite/ace/Array_Map.h rename : externals/ace/Array_Map.inl => dep/acelite/ace/Array_Map.inl rename : externals/ace/Assert.cpp => dep/acelite/ace/Assert.cpp rename : externals/ace/Assert.h => dep/acelite/ace/Assert.h rename : externals/ace/Asynch_Acceptor.cpp => dep/acelite/ace/Asynch_Acceptor.cpp rename : externals/ace/Asynch_Acceptor.h => dep/acelite/ace/Asynch_Acceptor.h rename : externals/ace/Asynch_Connector.cpp => dep/acelite/ace/Asynch_Connector.cpp rename : externals/ace/Asynch_Connector.h => dep/acelite/ace/Asynch_Connector.h rename : externals/ace/Asynch_IO.cpp => dep/acelite/ace/Asynch_IO.cpp rename : externals/ace/Asynch_IO.h => dep/acelite/ace/Asynch_IO.h rename : externals/ace/Asynch_IO_Impl.cpp => dep/acelite/ace/Asynch_IO_Impl.cpp rename : externals/ace/Asynch_IO_Impl.h => dep/acelite/ace/Asynch_IO_Impl.h rename : externals/ace/Asynch_IO_Impl.inl => dep/acelite/ace/Asynch_IO_Impl.inl rename : externals/ace/Asynch_Pseudo_Task.cpp => dep/acelite/ace/Asynch_Pseudo_Task.cpp rename : externals/ace/Asynch_Pseudo_Task.h => dep/acelite/ace/Asynch_Pseudo_Task.h rename : externals/ace/Atomic_Op.cpp => dep/acelite/ace/Atomic_Op.cpp rename : externals/ace/Atomic_Op.h => dep/acelite/ace/Atomic_Op.h rename : externals/ace/Atomic_Op.inl => dep/acelite/ace/Atomic_Op.inl rename : externals/ace/Atomic_Op_GCC_T.cpp => dep/acelite/ace/Atomic_Op_GCC_T.cpp rename : externals/ace/Atomic_Op_GCC_T.h => dep/acelite/ace/Atomic_Op_GCC_T.h rename : externals/ace/Atomic_Op_GCC_T.inl => dep/acelite/ace/Atomic_Op_GCC_T.inl rename : externals/ace/Atomic_Op_Sparc.c => dep/acelite/ace/Atomic_Op_Sparc.c rename : externals/ace/Atomic_Op_Sparc.h => dep/acelite/ace/Atomic_Op_Sparc.h rename : externals/ace/Atomic_Op_T.cpp => dep/acelite/ace/Atomic_Op_T.cpp rename : externals/ace/Atomic_Op_T.h => dep/acelite/ace/Atomic_Op_T.h rename : externals/ace/Atomic_Op_T.inl => dep/acelite/ace/Atomic_Op_T.inl rename : externals/ace/Auto_Event.cpp => dep/acelite/ace/Auto_Event.cpp rename : externals/ace/Auto_Event.h => dep/acelite/ace/Auto_Event.h rename : externals/ace/Auto_Event.inl => dep/acelite/ace/Auto_Event.inl rename : externals/ace/Auto_Functor.cpp => dep/acelite/ace/Auto_Functor.cpp rename : externals/ace/Auto_Functor.h => dep/acelite/ace/Auto_Functor.h rename : externals/ace/Auto_Functor.inl => dep/acelite/ace/Auto_Functor.inl rename : externals/ace/Auto_IncDec_T.cpp => dep/acelite/ace/Auto_IncDec_T.cpp rename : externals/ace/Auto_IncDec_T.h => dep/acelite/ace/Auto_IncDec_T.h rename : externals/ace/Auto_IncDec_T.inl => dep/acelite/ace/Auto_IncDec_T.inl rename : externals/ace/Auto_Ptr.cpp => dep/acelite/ace/Auto_Ptr.cpp rename : externals/ace/Auto_Ptr.h => dep/acelite/ace/Auto_Ptr.h rename : externals/ace/Auto_Ptr.inl => dep/acelite/ace/Auto_Ptr.inl rename : externals/ace/Barrier.cpp => dep/acelite/ace/Barrier.cpp rename : externals/ace/Barrier.h => dep/acelite/ace/Barrier.h rename : externals/ace/Barrier.inl => dep/acelite/ace/Barrier.inl rename : externals/ace/Base_Thread_Adapter.cpp => dep/acelite/ace/Base_Thread_Adapter.cpp rename : externals/ace/Base_Thread_Adapter.h => dep/acelite/ace/Base_Thread_Adapter.h rename : externals/ace/Base_Thread_Adapter.inl => dep/acelite/ace/Base_Thread_Adapter.inl rename : externals/ace/Based_Pointer_Repository.cpp => dep/acelite/ace/Based_Pointer_Repository.cpp rename : externals/ace/Based_Pointer_Repository.h => dep/acelite/ace/Based_Pointer_Repository.h rename : externals/ace/Based_Pointer_T.cpp => dep/acelite/ace/Based_Pointer_T.cpp rename : externals/ace/Based_Pointer_T.h => dep/acelite/ace/Based_Pointer_T.h rename : externals/ace/Based_Pointer_T.inl => dep/acelite/ace/Based_Pointer_T.inl rename : externals/ace/Basic_Stats.cpp => dep/acelite/ace/Basic_Stats.cpp rename : externals/ace/Basic_Stats.h => dep/acelite/ace/Basic_Stats.h rename : externals/ace/Basic_Stats.inl => dep/acelite/ace/Basic_Stats.inl rename : externals/ace/Basic_Types.cpp => dep/acelite/ace/Basic_Types.cpp rename : externals/ace/Basic_Types.h => dep/acelite/ace/Basic_Types.h rename : externals/ace/Basic_Types.inl => dep/acelite/ace/Basic_Types.inl rename : externals/ace/Bound_Ptr.h => dep/acelite/ace/Bound_Ptr.h rename : externals/ace/Bound_Ptr.inl => dep/acelite/ace/Bound_Ptr.inl rename : externals/ace/CDR_Base.cpp => dep/acelite/ace/CDR_Base.cpp rename : externals/ace/CDR_Base.h => dep/acelite/ace/CDR_Base.h rename : externals/ace/CDR_Base.inl => dep/acelite/ace/CDR_Base.inl rename : externals/ace/CDR_Size.cpp => dep/acelite/ace/CDR_Size.cpp rename : externals/ace/CDR_Size.h => dep/acelite/ace/CDR_Size.h rename : externals/ace/CDR_Size.inl => dep/acelite/ace/CDR_Size.inl rename : externals/ace/CDR_Stream.cpp => dep/acelite/ace/CDR_Stream.cpp rename : externals/ace/CDR_Stream.h => dep/acelite/ace/CDR_Stream.h rename : externals/ace/CDR_Stream.inl => dep/acelite/ace/CDR_Stream.inl rename : externals/ace/CE_Screen_Output.cpp => dep/acelite/ace/CE_Screen_Output.cpp rename : externals/ace/CE_Screen_Output.h => dep/acelite/ace/CE_Screen_Output.h rename : externals/ace/CMakeLists.txt => dep/acelite/ace/CMakeLists.txt rename : externals/ace/CORBA_macros.h => dep/acelite/ace/CORBA_macros.h rename : externals/ace/Cache_Map_Manager_T.cpp => dep/acelite/ace/Cache_Map_Manager_T.cpp rename : externals/ace/Cache_Map_Manager_T.h => dep/acelite/ace/Cache_Map_Manager_T.h rename : externals/ace/Cache_Map_Manager_T.inl => dep/acelite/ace/Cache_Map_Manager_T.inl rename : externals/ace/Cached_Connect_Strategy_T.cpp => dep/acelite/ace/Cached_Connect_Strategy_T.cpp rename : externals/ace/Cached_Connect_Strategy_T.h => dep/acelite/ace/Cached_Connect_Strategy_T.h rename : externals/ace/Caching_Strategies_T.cpp => dep/acelite/ace/Caching_Strategies_T.cpp rename : externals/ace/Caching_Strategies_T.h => dep/acelite/ace/Caching_Strategies_T.h rename : externals/ace/Caching_Strategies_T.inl => dep/acelite/ace/Caching_Strategies_T.inl rename : externals/ace/Caching_Utility_T.cpp => dep/acelite/ace/Caching_Utility_T.cpp rename : externals/ace/Caching_Utility_T.h => dep/acelite/ace/Caching_Utility_T.h rename : externals/ace/Capabilities.cpp => dep/acelite/ace/Capabilities.cpp rename : externals/ace/Capabilities.h => dep/acelite/ace/Capabilities.h rename : externals/ace/Capabilities.inl => dep/acelite/ace/Capabilities.inl rename : externals/ace/Cleanup.cpp => dep/acelite/ace/Cleanup.cpp rename : externals/ace/Cleanup.h => dep/acelite/ace/Cleanup.h rename : externals/ace/Cleanup.inl => dep/acelite/ace/Cleanup.inl rename : externals/ace/Cleanup_Strategies_T.cpp => dep/acelite/ace/Cleanup_Strategies_T.cpp rename : externals/ace/Cleanup_Strategies_T.h => dep/acelite/ace/Cleanup_Strategies_T.h rename : externals/ace/Codecs.cpp => dep/acelite/ace/Codecs.cpp rename : externals/ace/Codecs.h => dep/acelite/ace/Codecs.h rename : externals/ace/Codeset_IBM1047.cpp => dep/acelite/ace/Codeset_IBM1047.cpp rename : externals/ace/Codeset_IBM1047.h => dep/acelite/ace/Codeset_IBM1047.h rename : externals/ace/Codeset_Registry.cpp => dep/acelite/ace/Codeset_Registry.cpp rename : externals/ace/Codeset_Registry.h => dep/acelite/ace/Codeset_Registry.h rename : externals/ace/Codeset_Registry.inl => dep/acelite/ace/Codeset_Registry.inl rename : externals/ace/Codeset_Registry_db.cpp => dep/acelite/ace/Codeset_Registry_db.cpp rename : externals/ace/Codeset_Symbols.h => dep/acelite/ace/Codeset_Symbols.h rename : externals/ace/Condition_Recursive_Thread_Mutex.cpp => dep/acelite/ace/Condition_Recursive_Thread_Mutex.cpp rename : externals/ace/Condition_Recursive_Thread_Mutex.h => dep/acelite/ace/Condition_Recursive_Thread_Mutex.h rename : externals/ace/Condition_T.cpp => dep/acelite/ace/Condition_T.cpp rename : externals/ace/Condition_T.h => dep/acelite/ace/Condition_T.h rename : externals/ace/Condition_T.inl => dep/acelite/ace/Condition_T.inl rename : externals/ace/Condition_Thread_Mutex.cpp => dep/acelite/ace/Condition_Thread_Mutex.cpp rename : externals/ace/Condition_Thread_Mutex.h => dep/acelite/ace/Condition_Thread_Mutex.h rename : externals/ace/Condition_Thread_Mutex.inl => dep/acelite/ace/Condition_Thread_Mutex.inl rename : externals/ace/Configuration.cpp => dep/acelite/ace/Configuration.cpp rename : externals/ace/Configuration.h => dep/acelite/ace/Configuration.h rename : externals/ace/Configuration.inl => dep/acelite/ace/Configuration.inl rename : externals/ace/Configuration_Import_Export.cpp => dep/acelite/ace/Configuration_Import_Export.cpp rename : externals/ace/Configuration_Import_Export.h => dep/acelite/ace/Configuration_Import_Export.h rename : externals/ace/Connection_Recycling_Strategy.cpp => dep/acelite/ace/Connection_Recycling_Strategy.cpp rename : externals/ace/Connection_Recycling_Strategy.h => dep/acelite/ace/Connection_Recycling_Strategy.h rename : externals/ace/Connector.cpp => dep/acelite/ace/Connector.cpp rename : externals/ace/Connector.h => dep/acelite/ace/Connector.h rename : externals/ace/Containers.cpp => dep/acelite/ace/Containers.cpp rename : externals/ace/Containers.h => dep/acelite/ace/Containers.h rename : externals/ace/Containers.inl => dep/acelite/ace/Containers.inl rename : externals/ace/Containers_T.cpp => dep/acelite/ace/Containers_T.cpp rename : externals/ace/Containers_T.h => dep/acelite/ace/Containers_T.h rename : externals/ace/Containers_T.inl => dep/acelite/ace/Containers_T.inl rename : externals/ace/Copy_Disabled.cpp => dep/acelite/ace/Copy_Disabled.cpp rename : externals/ace/Copy_Disabled.h => dep/acelite/ace/Copy_Disabled.h rename : externals/ace/Countdown_Time.cpp => dep/acelite/ace/Countdown_Time.cpp rename : externals/ace/Countdown_Time.h => dep/acelite/ace/Countdown_Time.h rename : externals/ace/Countdown_Time.inl => dep/acelite/ace/Countdown_Time.inl rename : externals/ace/DEV.cpp => dep/acelite/ace/DEV.cpp rename : externals/ace/DEV.h => dep/acelite/ace/DEV.h rename : externals/ace/DEV.inl => dep/acelite/ace/DEV.inl rename : externals/ace/DEV_Addr.cpp => dep/acelite/ace/DEV_Addr.cpp rename : externals/ace/DEV_Addr.h => dep/acelite/ace/DEV_Addr.h rename : externals/ace/DEV_Addr.inl => dep/acelite/ace/DEV_Addr.inl rename : externals/ace/DEV_Connector.cpp => dep/acelite/ace/DEV_Connector.cpp rename : externals/ace/DEV_Connector.h => dep/acelite/ace/DEV_Connector.h rename : externals/ace/DEV_Connector.inl => dep/acelite/ace/DEV_Connector.inl rename : externals/ace/DEV_IO.cpp => dep/acelite/ace/DEV_IO.cpp rename : externals/ace/DEV_IO.h => dep/acelite/ace/DEV_IO.h rename : externals/ace/DEV_IO.inl => dep/acelite/ace/DEV_IO.inl rename : externals/ace/DLL.cpp => dep/acelite/ace/DLL.cpp rename : externals/ace/DLL.h => dep/acelite/ace/DLL.h rename : externals/ace/DLL_Manager.cpp => dep/acelite/ace/DLL_Manager.cpp rename : externals/ace/DLL_Manager.h => dep/acelite/ace/DLL_Manager.h rename : externals/ace/Date_Time.cpp => dep/acelite/ace/Date_Time.cpp rename : externals/ace/Date_Time.h => dep/acelite/ace/Date_Time.h rename : externals/ace/Date_Time.inl => dep/acelite/ace/Date_Time.inl rename : externals/ace/Default_Constants.h => dep/acelite/ace/Default_Constants.h rename : externals/ace/Dev_Poll_Reactor.cpp => dep/acelite/ace/Dev_Poll_Reactor.cpp rename : externals/ace/Dev_Poll_Reactor.h => dep/acelite/ace/Dev_Poll_Reactor.h rename : externals/ace/Dev_Poll_Reactor.inl => dep/acelite/ace/Dev_Poll_Reactor.inl rename : externals/ace/Dirent.cpp => dep/acelite/ace/Dirent.cpp rename : externals/ace/Dirent.h => dep/acelite/ace/Dirent.h rename : externals/ace/Dirent.inl => dep/acelite/ace/Dirent.inl rename : externals/ace/Dirent_Selector.cpp => dep/acelite/ace/Dirent_Selector.cpp rename : externals/ace/Dirent_Selector.h => dep/acelite/ace/Dirent_Selector.h rename : externals/ace/Dirent_Selector.inl => dep/acelite/ace/Dirent_Selector.inl rename : externals/ace/Dump.cpp => dep/acelite/ace/Dump.cpp rename : externals/ace/Dump.h => dep/acelite/ace/Dump.h rename : externals/ace/Dump_T.cpp => dep/acelite/ace/Dump_T.cpp rename : externals/ace/Dump_T.h => dep/acelite/ace/Dump_T.h rename : externals/ace/Dynamic.cpp => dep/acelite/ace/Dynamic.cpp rename : externals/ace/Dynamic.h => dep/acelite/ace/Dynamic.h rename : externals/ace/Dynamic.inl => dep/acelite/ace/Dynamic.inl rename : externals/ace/Dynamic_Message_Strategy.cpp => dep/acelite/ace/Dynamic_Message_Strategy.cpp rename : externals/ace/Dynamic_Message_Strategy.h => dep/acelite/ace/Dynamic_Message_Strategy.h rename : externals/ace/Dynamic_Message_Strategy.inl => dep/acelite/ace/Dynamic_Message_Strategy.inl rename : externals/ace/Dynamic_Service.cpp => dep/acelite/ace/Dynamic_Service.cpp rename : externals/ace/Dynamic_Service.h => dep/acelite/ace/Dynamic_Service.h rename : externals/ace/Dynamic_Service.inl => dep/acelite/ace/Dynamic_Service.inl rename : externals/ace/Dynamic_Service_Base.cpp => dep/acelite/ace/Dynamic_Service_Base.cpp rename : externals/ace/Dynamic_Service_Base.h => dep/acelite/ace/Dynamic_Service_Base.h rename : externals/ace/Dynamic_Service_Dependency.cpp => dep/acelite/ace/Dynamic_Service_Dependency.cpp rename : externals/ace/Dynamic_Service_Dependency.h => dep/acelite/ace/Dynamic_Service_Dependency.h rename : externals/ace/Encoding_Converter.cpp => dep/acelite/ace/Encoding_Converter.cpp rename : externals/ace/Encoding_Converter.h => dep/acelite/ace/Encoding_Converter.h rename : externals/ace/Encoding_Converter_Factory.cpp => dep/acelite/ace/Encoding_Converter_Factory.cpp rename : externals/ace/Encoding_Converter_Factory.h => dep/acelite/ace/Encoding_Converter_Factory.h rename : externals/ace/Env_Value_T.cpp => dep/acelite/ace/Env_Value_T.cpp rename : externals/ace/Env_Value_T.h => dep/acelite/ace/Env_Value_T.h rename : externals/ace/Env_Value_T.inl => dep/acelite/ace/Env_Value_T.inl rename : externals/ace/Event.cpp => dep/acelite/ace/Event.cpp rename : externals/ace/Event.h => dep/acelite/ace/Event.h rename : externals/ace/Event.inl => dep/acelite/ace/Event.inl rename : externals/ace/Event_Handler.cpp => dep/acelite/ace/Event_Handler.cpp rename : externals/ace/Event_Handler.h => dep/acelite/ace/Event_Handler.h rename : externals/ace/Event_Handler.inl => dep/acelite/ace/Event_Handler.inl rename : externals/ace/Event_Handler_T.cpp => dep/acelite/ace/Event_Handler_T.cpp rename : externals/ace/Event_Handler_T.h => dep/acelite/ace/Event_Handler_T.h rename : externals/ace/Event_Handler_T.inl => dep/acelite/ace/Event_Handler_T.inl rename : externals/ace/Exception_Macros.h => dep/acelite/ace/Exception_Macros.h rename : externals/ace/FIFO.cpp => dep/acelite/ace/FIFO.cpp rename : externals/ace/FIFO.h => dep/acelite/ace/FIFO.h rename : externals/ace/FIFO.inl => dep/acelite/ace/FIFO.inl rename : externals/ace/FIFO_Recv.cpp => dep/acelite/ace/FIFO_Recv.cpp rename : externals/ace/FIFO_Recv.h => dep/acelite/ace/FIFO_Recv.h rename : externals/ace/FIFO_Recv.inl => dep/acelite/ace/FIFO_Recv.inl rename : externals/ace/FIFO_Recv_Msg.cpp => dep/acelite/ace/FIFO_Recv_Msg.cpp rename : externals/ace/FIFO_Recv_Msg.h => dep/acelite/ace/FIFO_Recv_Msg.h rename : externals/ace/FIFO_Recv_Msg.inl => dep/acelite/ace/FIFO_Recv_Msg.inl rename : externals/ace/FIFO_Send.cpp => dep/acelite/ace/FIFO_Send.cpp rename : externals/ace/FIFO_Send.h => dep/acelite/ace/FIFO_Send.h rename : externals/ace/FIFO_Send.inl => dep/acelite/ace/FIFO_Send.inl rename : externals/ace/FIFO_Send_Msg.cpp => dep/acelite/ace/FIFO_Send_Msg.cpp rename : externals/ace/FIFO_Send_Msg.h => dep/acelite/ace/FIFO_Send_Msg.h rename : externals/ace/FIFO_Send_Msg.inl => dep/acelite/ace/FIFO_Send_Msg.inl rename : externals/ace/FILE.cpp => dep/acelite/ace/FILE.cpp rename : externals/ace/FILE.h => dep/acelite/ace/FILE.h rename : externals/ace/FILE.inl => dep/acelite/ace/FILE.inl rename : externals/ace/FILE_Addr.cpp => dep/acelite/ace/FILE_Addr.cpp rename : externals/ace/FILE_Addr.h => dep/acelite/ace/FILE_Addr.h rename : externals/ace/FILE_Addr.inl => dep/acelite/ace/FILE_Addr.inl rename : externals/ace/FILE_Connector.cpp => dep/acelite/ace/FILE_Connector.cpp rename : externals/ace/FILE_Connector.h => dep/acelite/ace/FILE_Connector.h rename : externals/ace/FILE_Connector.inl => dep/acelite/ace/FILE_Connector.inl rename : externals/ace/FILE_IO.cpp => dep/acelite/ace/FILE_IO.cpp rename : externals/ace/FILE_IO.h => dep/acelite/ace/FILE_IO.h rename : externals/ace/FILE_IO.inl => dep/acelite/ace/FILE_IO.inl rename : externals/ace/File_Lock.cpp => dep/acelite/ace/File_Lock.cpp rename : externals/ace/File_Lock.h => dep/acelite/ace/File_Lock.h rename : externals/ace/File_Lock.inl => dep/acelite/ace/File_Lock.inl rename : externals/ace/Filecache.cpp => dep/acelite/ace/Filecache.cpp rename : externals/ace/Filecache.h => dep/acelite/ace/Filecache.h rename : externals/ace/Flag_Manip.cpp => dep/acelite/ace/Flag_Manip.cpp rename : externals/ace/Flag_Manip.h => dep/acelite/ace/Flag_Manip.h rename : externals/ace/Flag_Manip.inl => dep/acelite/ace/Flag_Manip.inl rename : externals/ace/Framework_Component.cpp => dep/acelite/ace/Framework_Component.cpp rename : externals/ace/Framework_Component.h => dep/acelite/ace/Framework_Component.h rename : externals/ace/Framework_Component.inl => dep/acelite/ace/Framework_Component.inl rename : externals/ace/Framework_Component_T.cpp => dep/acelite/ace/Framework_Component_T.cpp rename : externals/ace/Framework_Component_T.h => dep/acelite/ace/Framework_Component_T.h rename : externals/ace/Free_List.cpp => dep/acelite/ace/Free_List.cpp rename : externals/ace/Free_List.h => dep/acelite/ace/Free_List.h rename : externals/ace/Functor.cpp => dep/acelite/ace/Functor.cpp rename : externals/ace/Functor.h => dep/acelite/ace/Functor.h rename : externals/ace/Functor.inl => dep/acelite/ace/Functor.inl rename : externals/ace/Functor_String.cpp => dep/acelite/ace/Functor_String.cpp rename : externals/ace/Functor_String.h => dep/acelite/ace/Functor_String.h rename : externals/ace/Functor_String.inl => dep/acelite/ace/Functor_String.inl rename : externals/ace/Functor_T.cpp => dep/acelite/ace/Functor_T.cpp rename : externals/ace/Functor_T.h => dep/acelite/ace/Functor_T.h rename : externals/ace/Functor_T.inl => dep/acelite/ace/Functor_T.inl rename : externals/ace/Future.cpp => dep/acelite/ace/Future.cpp rename : externals/ace/Future.h => dep/acelite/ace/Future.h rename : externals/ace/Future_Set.cpp => dep/acelite/ace/Future_Set.cpp rename : externals/ace/Future_Set.h => dep/acelite/ace/Future_Set.h rename : externals/ace/Get_Opt.cpp => dep/acelite/ace/Get_Opt.cpp rename : externals/ace/Get_Opt.h => dep/acelite/ace/Get_Opt.h rename : externals/ace/Get_Opt.inl => dep/acelite/ace/Get_Opt.inl rename : externals/ace/Global_Macros.h => dep/acelite/ace/Global_Macros.h rename : externals/ace/Guard_T.cpp => dep/acelite/ace/Guard_T.cpp rename : externals/ace/Guard_T.h => dep/acelite/ace/Guard_T.h rename : externals/ace/Guard_T.inl => dep/acelite/ace/Guard_T.inl rename : externals/ace/Handle_Gobbler.h => dep/acelite/ace/Handle_Gobbler.h rename : externals/ace/Handle_Gobbler.inl => dep/acelite/ace/Handle_Gobbler.inl rename : externals/ace/Handle_Ops.cpp => dep/acelite/ace/Handle_Ops.cpp rename : externals/ace/Handle_Ops.h => dep/acelite/ace/Handle_Ops.h rename : externals/ace/Handle_Set.cpp => dep/acelite/ace/Handle_Set.cpp rename : externals/ace/Handle_Set.h => dep/acelite/ace/Handle_Set.h rename : externals/ace/Handle_Set.inl => dep/acelite/ace/Handle_Set.inl rename : externals/ace/Hash_Cache_Map_Manager_T.cpp => dep/acelite/ace/Hash_Cache_Map_Manager_T.cpp rename : externals/ace/Hash_Cache_Map_Manager_T.h => dep/acelite/ace/Hash_Cache_Map_Manager_T.h rename : externals/ace/Hash_Cache_Map_Manager_T.inl => dep/acelite/ace/Hash_Cache_Map_Manager_T.inl rename : externals/ace/Hash_Map_Manager.h => dep/acelite/ace/Hash_Map_Manager.h rename : externals/ace/Hash_Map_Manager_T.cpp => dep/acelite/ace/Hash_Map_Manager_T.cpp rename : externals/ace/Hash_Map_Manager_T.h => dep/acelite/ace/Hash_Map_Manager_T.h rename : externals/ace/Hash_Map_Manager_T.inl => dep/acelite/ace/Hash_Map_Manager_T.inl rename : externals/ace/Hash_Map_With_Allocator_T.cpp => dep/acelite/ace/Hash_Map_With_Allocator_T.cpp rename : externals/ace/Hash_Map_With_Allocator_T.h => dep/acelite/ace/Hash_Map_With_Allocator_T.h rename : externals/ace/Hash_Map_With_Allocator_T.inl => dep/acelite/ace/Hash_Map_With_Allocator_T.inl rename : externals/ace/Hash_Multi_Map_Manager_T.cpp => dep/acelite/ace/Hash_Multi_Map_Manager_T.cpp rename : externals/ace/Hash_Multi_Map_Manager_T.h => dep/acelite/ace/Hash_Multi_Map_Manager_T.h rename : externals/ace/Hash_Multi_Map_Manager_T.inl => dep/acelite/ace/Hash_Multi_Map_Manager_T.inl rename : externals/ace/Hashable.cpp => dep/acelite/ace/Hashable.cpp rename : externals/ace/Hashable.h => dep/acelite/ace/Hashable.h rename : externals/ace/Hashable.inl => dep/acelite/ace/Hashable.inl rename : externals/ace/High_Res_Timer.cpp => dep/acelite/ace/High_Res_Timer.cpp rename : externals/ace/High_Res_Timer.h => dep/acelite/ace/High_Res_Timer.h rename : externals/ace/High_Res_Timer.inl => dep/acelite/ace/High_Res_Timer.inl rename : externals/ace/ICMP_Socket.cpp => dep/acelite/ace/ICMP_Socket.cpp rename : externals/ace/ICMP_Socket.h => dep/acelite/ace/ICMP_Socket.h rename : externals/ace/INET_Addr.cpp => dep/acelite/ace/INET_Addr.cpp rename : externals/ace/INET_Addr.h => dep/acelite/ace/INET_Addr.h rename : externals/ace/INET_Addr.inl => dep/acelite/ace/INET_Addr.inl rename : externals/ace/IOStream.cpp => dep/acelite/ace/IOStream.cpp rename : externals/ace/IOStream.h => dep/acelite/ace/IOStream.h rename : externals/ace/IOStream_T.cpp => dep/acelite/ace/IOStream_T.cpp rename : externals/ace/IOStream_T.h => dep/acelite/ace/IOStream_T.h rename : externals/ace/IOStream_T.inl => dep/acelite/ace/IOStream_T.inl rename : externals/ace/IO_Cntl_Msg.cpp => dep/acelite/ace/IO_Cntl_Msg.cpp rename : externals/ace/IO_Cntl_Msg.h => dep/acelite/ace/IO_Cntl_Msg.h rename : externals/ace/IO_Cntl_Msg.inl => dep/acelite/ace/IO_Cntl_Msg.inl rename : externals/ace/IO_SAP.cpp => dep/acelite/ace/IO_SAP.cpp rename : externals/ace/IO_SAP.h => dep/acelite/ace/IO_SAP.h rename : externals/ace/IO_SAP.inl => dep/acelite/ace/IO_SAP.inl rename : externals/ace/IPC_SAP.cpp => dep/acelite/ace/IPC_SAP.cpp rename : externals/ace/IPC_SAP.h => dep/acelite/ace/IPC_SAP.h rename : externals/ace/IPC_SAP.inl => dep/acelite/ace/IPC_SAP.inl rename : externals/ace/If_Then_Else.h => dep/acelite/ace/If_Then_Else.h rename : externals/ace/Init_ACE.cpp => dep/acelite/ace/Init_ACE.cpp rename : externals/ace/Init_ACE.h => dep/acelite/ace/Init_ACE.h rename : externals/ace/Intrusive_Auto_Ptr.cpp => dep/acelite/ace/Intrusive_Auto_Ptr.cpp rename : externals/ace/Intrusive_Auto_Ptr.h => dep/acelite/ace/Intrusive_Auto_Ptr.h rename : externals/ace/Intrusive_Auto_Ptr.inl => dep/acelite/ace/Intrusive_Auto_Ptr.inl rename : externals/ace/Intrusive_List.cpp => dep/acelite/ace/Intrusive_List.cpp rename : externals/ace/Intrusive_List.h => dep/acelite/ace/Intrusive_List.h rename : externals/ace/Intrusive_List.inl => dep/acelite/ace/Intrusive_List.inl rename : externals/ace/Intrusive_List_Node.cpp => dep/acelite/ace/Intrusive_List_Node.cpp rename : externals/ace/Intrusive_List_Node.h => dep/acelite/ace/Intrusive_List_Node.h rename : externals/ace/Intrusive_List_Node.inl => dep/acelite/ace/Intrusive_List_Node.inl rename : externals/ace/LOCK_SOCK_Acceptor.cpp => dep/acelite/ace/LOCK_SOCK_Acceptor.cpp rename : externals/ace/LOCK_SOCK_Acceptor.h => dep/acelite/ace/LOCK_SOCK_Acceptor.h rename : externals/ace/LSOCK.cpp => dep/acelite/ace/LSOCK.cpp rename : externals/ace/LSOCK.h => dep/acelite/ace/LSOCK.h rename : externals/ace/LSOCK.inl => dep/acelite/ace/LSOCK.inl rename : externals/ace/LSOCK_Acceptor.cpp => dep/acelite/ace/LSOCK_Acceptor.cpp rename : externals/ace/LSOCK_Acceptor.h => dep/acelite/ace/LSOCK_Acceptor.h rename : externals/ace/LSOCK_CODgram.cpp => dep/acelite/ace/LSOCK_CODgram.cpp rename : externals/ace/LSOCK_CODgram.h => dep/acelite/ace/LSOCK_CODgram.h rename : externals/ace/LSOCK_CODgram.inl => dep/acelite/ace/LSOCK_CODgram.inl rename : externals/ace/LSOCK_Connector.cpp => dep/acelite/ace/LSOCK_Connector.cpp rename : externals/ace/LSOCK_Connector.h => dep/acelite/ace/LSOCK_Connector.h rename : externals/ace/LSOCK_Connector.inl => dep/acelite/ace/LSOCK_Connector.inl rename : externals/ace/LSOCK_Dgram.cpp => dep/acelite/ace/LSOCK_Dgram.cpp rename : externals/ace/LSOCK_Dgram.h => dep/acelite/ace/LSOCK_Dgram.h rename : externals/ace/LSOCK_Dgram.inl => dep/acelite/ace/LSOCK_Dgram.inl rename : externals/ace/LSOCK_Stream.cpp => dep/acelite/ace/LSOCK_Stream.cpp rename : externals/ace/LSOCK_Stream.h => dep/acelite/ace/LSOCK_Stream.h rename : externals/ace/LSOCK_Stream.inl => dep/acelite/ace/LSOCK_Stream.inl rename : externals/ace/Lib_Find.cpp => dep/acelite/ace/Lib_Find.cpp rename : externals/ace/Lib_Find.h => dep/acelite/ace/Lib_Find.h rename : externals/ace/Local_Memory_Pool.cpp => dep/acelite/ace/Local_Memory_Pool.cpp rename : externals/ace/Local_Memory_Pool.h => dep/acelite/ace/Local_Memory_Pool.h rename : externals/ace/Local_Name_Space.cpp => dep/acelite/ace/Local_Name_Space.cpp rename : externals/ace/Local_Name_Space.h => dep/acelite/ace/Local_Name_Space.h rename : externals/ace/Local_Name_Space_T.cpp => dep/acelite/ace/Local_Name_Space_T.cpp rename : externals/ace/Local_Name_Space_T.h => dep/acelite/ace/Local_Name_Space_T.h rename : externals/ace/Local_Tokens.cpp => dep/acelite/ace/Local_Tokens.cpp rename : externals/ace/Local_Tokens.h => dep/acelite/ace/Local_Tokens.h rename : externals/ace/Local_Tokens.inl => dep/acelite/ace/Local_Tokens.inl rename : externals/ace/Lock.cpp => dep/acelite/ace/Lock.cpp rename : externals/ace/Lock.h => dep/acelite/ace/Lock.h rename : externals/ace/Lock.inl => dep/acelite/ace/Lock.inl rename : externals/ace/Lock_Adapter_T.cpp => dep/acelite/ace/Lock_Adapter_T.cpp rename : externals/ace/Lock_Adapter_T.h => dep/acelite/ace/Lock_Adapter_T.h rename : externals/ace/Lock_Adapter_T.inl => dep/acelite/ace/Lock_Adapter_T.inl rename : externals/ace/Log_Msg.cpp => dep/acelite/ace/Log_Msg.cpp rename : externals/ace/Log_Msg.h => dep/acelite/ace/Log_Msg.h rename : externals/ace/Log_Msg.inl => dep/acelite/ace/Log_Msg.inl rename : externals/ace/Log_Msg_Backend.cpp => dep/acelite/ace/Log_Msg_Backend.cpp rename : externals/ace/Log_Msg_Backend.h => dep/acelite/ace/Log_Msg_Backend.h rename : externals/ace/Log_Msg_Callback.cpp => dep/acelite/ace/Log_Msg_Callback.cpp rename : externals/ace/Log_Msg_Callback.h => dep/acelite/ace/Log_Msg_Callback.h rename : externals/ace/Log_Msg_IPC.cpp => dep/acelite/ace/Log_Msg_IPC.cpp rename : externals/ace/Log_Msg_IPC.h => dep/acelite/ace/Log_Msg_IPC.h rename : externals/ace/Log_Msg_NT_Event_Log.cpp => dep/acelite/ace/Log_Msg_NT_Event_Log.cpp rename : externals/ace/Log_Msg_NT_Event_Log.h => dep/acelite/ace/Log_Msg_NT_Event_Log.h rename : externals/ace/Log_Msg_UNIX_Syslog.cpp => dep/acelite/ace/Log_Msg_UNIX_Syslog.cpp rename : externals/ace/Log_Msg_UNIX_Syslog.h => dep/acelite/ace/Log_Msg_UNIX_Syslog.h rename : externals/ace/Log_Priority.h => dep/acelite/ace/Log_Priority.h rename : externals/ace/Log_Record.cpp => dep/acelite/ace/Log_Record.cpp rename : externals/ace/Log_Record.h => dep/acelite/ace/Log_Record.h rename : externals/ace/Log_Record.inl => dep/acelite/ace/Log_Record.inl rename : externals/ace/Logging_Strategy.cpp => dep/acelite/ace/Logging_Strategy.cpp rename : externals/ace/Logging_Strategy.h => dep/acelite/ace/Logging_Strategy.h rename : externals/ace/MEM_Acceptor.cpp => dep/acelite/ace/MEM_Acceptor.cpp rename : externals/ace/MEM_Acceptor.h => dep/acelite/ace/MEM_Acceptor.h rename : externals/ace/MEM_Acceptor.inl => dep/acelite/ace/MEM_Acceptor.inl rename : externals/ace/MEM_Addr.cpp => dep/acelite/ace/MEM_Addr.cpp rename : externals/ace/MEM_Addr.h => dep/acelite/ace/MEM_Addr.h rename : externals/ace/MEM_Addr.inl => dep/acelite/ace/MEM_Addr.inl rename : externals/ace/MEM_Connector.cpp => dep/acelite/ace/MEM_Connector.cpp rename : externals/ace/MEM_Connector.h => dep/acelite/ace/MEM_Connector.h rename : externals/ace/MEM_Connector.inl => dep/acelite/ace/MEM_Connector.inl rename : externals/ace/MEM_IO.cpp => dep/acelite/ace/MEM_IO.cpp rename : externals/ace/MEM_IO.h => dep/acelite/ace/MEM_IO.h rename : externals/ace/MEM_IO.inl => dep/acelite/ace/MEM_IO.inl rename : externals/ace/MEM_SAP.cpp => dep/acelite/ace/MEM_SAP.cpp rename : externals/ace/MEM_SAP.h => dep/acelite/ace/MEM_SAP.h rename : externals/ace/MEM_SAP.inl => dep/acelite/ace/MEM_SAP.inl rename : externals/ace/MEM_Stream.cpp => dep/acelite/ace/MEM_Stream.cpp rename : externals/ace/MEM_Stream.h => dep/acelite/ace/MEM_Stream.h rename : externals/ace/MEM_Stream.inl => dep/acelite/ace/MEM_Stream.inl rename : externals/ace/MMAP_Memory_Pool.cpp => dep/acelite/ace/MMAP_Memory_Pool.cpp rename : externals/ace/MMAP_Memory_Pool.h => dep/acelite/ace/MMAP_Memory_Pool.h rename : externals/ace/MMAP_Memory_Pool.inl => dep/acelite/ace/MMAP_Memory_Pool.inl rename : externals/ace/Makefile.in => dep/acelite/ace/Makefile.in rename : externals/ace/Malloc.cpp => dep/acelite/ace/Malloc.cpp rename : externals/ace/Malloc.h => dep/acelite/ace/Malloc.h rename : externals/ace/Malloc.inl => dep/acelite/ace/Malloc.inl rename : externals/ace/Malloc_Allocator.cpp => dep/acelite/ace/Malloc_Allocator.cpp rename : externals/ace/Malloc_Allocator.h => dep/acelite/ace/Malloc_Allocator.h rename : externals/ace/Malloc_Allocator.inl => dep/acelite/ace/Malloc_Allocator.inl rename : externals/ace/Malloc_Base.h => dep/acelite/ace/Malloc_Base.h rename : externals/ace/Malloc_T.cpp => dep/acelite/ace/Malloc_T.cpp rename : externals/ace/Malloc_T.h => dep/acelite/ace/Malloc_T.h rename : externals/ace/Malloc_T.inl => dep/acelite/ace/Malloc_T.inl rename : externals/ace/Managed_Object.cpp => dep/acelite/ace/Managed_Object.cpp rename : externals/ace/Managed_Object.h => dep/acelite/ace/Managed_Object.h rename : externals/ace/Managed_Object.inl => dep/acelite/ace/Managed_Object.inl rename : externals/ace/Manual_Event.cpp => dep/acelite/ace/Manual_Event.cpp rename : externals/ace/Manual_Event.h => dep/acelite/ace/Manual_Event.h rename : externals/ace/Manual_Event.inl => dep/acelite/ace/Manual_Event.inl rename : externals/ace/Map.h => dep/acelite/ace/Map.h rename : externals/ace/Map_Manager.cpp => dep/acelite/ace/Map_Manager.cpp rename : externals/ace/Map_Manager.h => dep/acelite/ace/Map_Manager.h rename : externals/ace/Map_Manager.inl => dep/acelite/ace/Map_Manager.inl rename : externals/ace/Map_T.cpp => dep/acelite/ace/Map_T.cpp rename : externals/ace/Map_T.h => dep/acelite/ace/Map_T.h rename : externals/ace/Map_T.inl => dep/acelite/ace/Map_T.inl rename : externals/ace/Mem_Map.cpp => dep/acelite/ace/Mem_Map.cpp rename : externals/ace/Mem_Map.h => dep/acelite/ace/Mem_Map.h rename : externals/ace/Mem_Map.inl => dep/acelite/ace/Mem_Map.inl rename : externals/ace/Memory_Pool.h => dep/acelite/ace/Memory_Pool.h rename : externals/ace/Message_Block.cpp => dep/acelite/ace/Message_Block.cpp rename : externals/ace/Message_Block.h => dep/acelite/ace/Message_Block.h rename : externals/ace/Message_Block.inl => dep/acelite/ace/Message_Block.inl rename : externals/ace/Message_Block_T.cpp => dep/acelite/ace/Message_Block_T.cpp rename : externals/ace/Message_Block_T.h => dep/acelite/ace/Message_Block_T.h rename : externals/ace/Message_Block_T.inl => dep/acelite/ace/Message_Block_T.inl rename : externals/ace/Message_Queue.cpp => dep/acelite/ace/Message_Queue.cpp rename : externals/ace/Message_Queue.h => dep/acelite/ace/Message_Queue.h rename : externals/ace/Message_Queue.inl => dep/acelite/ace/Message_Queue.inl rename : externals/ace/Message_Queue_NT.cpp => dep/acelite/ace/Message_Queue_NT.cpp rename : externals/ace/Message_Queue_NT.h => dep/acelite/ace/Message_Queue_NT.h rename : externals/ace/Message_Queue_NT.inl => dep/acelite/ace/Message_Queue_NT.inl rename : externals/ace/Message_Queue_T.cpp => dep/acelite/ace/Message_Queue_T.cpp rename : externals/ace/Message_Queue_T.h => dep/acelite/ace/Message_Queue_T.h rename : externals/ace/Message_Queue_Vx.cpp => dep/acelite/ace/Message_Queue_Vx.cpp rename : externals/ace/Message_Queue_Vx.h => dep/acelite/ace/Message_Queue_Vx.h rename : externals/ace/Message_Queue_Vx.inl => dep/acelite/ace/Message_Queue_Vx.inl rename : externals/ace/Method_Object.h => dep/acelite/ace/Method_Object.h rename : externals/ace/Method_Request.cpp => dep/acelite/ace/Method_Request.cpp rename : externals/ace/Method_Request.h => dep/acelite/ace/Method_Request.h rename : externals/ace/Metrics_Cache.h => dep/acelite/ace/Metrics_Cache.h rename : externals/ace/Metrics_Cache_T.cpp => dep/acelite/ace/Metrics_Cache_T.cpp rename : externals/ace/Metrics_Cache_T.h => dep/acelite/ace/Metrics_Cache_T.h rename : externals/ace/Metrics_Cache_T.inl => dep/acelite/ace/Metrics_Cache_T.inl rename : externals/ace/Min_Max.h => dep/acelite/ace/Min_Max.h rename : externals/ace/Module.cpp => dep/acelite/ace/Module.cpp rename : externals/ace/Module.h => dep/acelite/ace/Module.h rename : externals/ace/Module.inl => dep/acelite/ace/Module.inl rename : externals/ace/Monitor_Admin.cpp => dep/acelite/ace/Monitor_Admin.cpp rename : externals/ace/Monitor_Admin.h => dep/acelite/ace/Monitor_Admin.h rename : externals/ace/Monitor_Admin_Manager.cpp => dep/acelite/ace/Monitor_Admin_Manager.cpp rename : externals/ace/Monitor_Admin_Manager.h => dep/acelite/ace/Monitor_Admin_Manager.h rename : externals/ace/Monitor_Base.cpp => dep/acelite/ace/Monitor_Base.cpp rename : externals/ace/Monitor_Base.h => dep/acelite/ace/Monitor_Base.h rename : externals/ace/Monitor_Base.inl => dep/acelite/ace/Monitor_Base.inl rename : externals/ace/Monitor_Control_Action.cpp => dep/acelite/ace/Monitor_Control_Action.cpp rename : externals/ace/Monitor_Control_Action.h => dep/acelite/ace/Monitor_Control_Action.h rename : externals/ace/Monitor_Control_Types.cpp => dep/acelite/ace/Monitor_Control_Types.cpp rename : externals/ace/Monitor_Control_Types.h => dep/acelite/ace/Monitor_Control_Types.h rename : externals/ace/Monitor_Point_Registry.cpp => dep/acelite/ace/Monitor_Point_Registry.cpp rename : externals/ace/Monitor_Point_Registry.h => dep/acelite/ace/Monitor_Point_Registry.h rename : externals/ace/Monitor_Size.cpp => dep/acelite/ace/Monitor_Size.cpp rename : externals/ace/Monitor_Size.h => dep/acelite/ace/Monitor_Size.h rename : externals/ace/Msg_WFMO_Reactor.cpp => dep/acelite/ace/Msg_WFMO_Reactor.cpp rename : externals/ace/Msg_WFMO_Reactor.h => dep/acelite/ace/Msg_WFMO_Reactor.h rename : externals/ace/Msg_WFMO_Reactor.inl => dep/acelite/ace/Msg_WFMO_Reactor.inl rename : externals/ace/Multihomed_INET_Addr.cpp => dep/acelite/ace/Multihomed_INET_Addr.cpp rename : externals/ace/Multihomed_INET_Addr.h => dep/acelite/ace/Multihomed_INET_Addr.h rename : externals/ace/Multihomed_INET_Addr.inl => dep/acelite/ace/Multihomed_INET_Addr.inl rename : externals/ace/Mutex.cpp => dep/acelite/ace/Mutex.cpp rename : externals/ace/Mutex.h => dep/acelite/ace/Mutex.h rename : externals/ace/Mutex.inl => dep/acelite/ace/Mutex.inl rename : externals/ace/NT_Service.cpp => dep/acelite/ace/NT_Service.cpp rename : externals/ace/NT_Service.h => dep/acelite/ace/NT_Service.h rename : externals/ace/NT_Service.inl => dep/acelite/ace/NT_Service.inl rename : externals/ace/Name_Proxy.cpp => dep/acelite/ace/Name_Proxy.cpp rename : externals/ace/Name_Proxy.h => dep/acelite/ace/Name_Proxy.h rename : externals/ace/Name_Request_Reply.cpp => dep/acelite/ace/Name_Request_Reply.cpp rename : externals/ace/Name_Request_Reply.h => dep/acelite/ace/Name_Request_Reply.h rename : externals/ace/Name_Space.cpp => dep/acelite/ace/Name_Space.cpp rename : externals/ace/Name_Space.h => dep/acelite/ace/Name_Space.h rename : externals/ace/Naming_Context.cpp => dep/acelite/ace/Naming_Context.cpp rename : externals/ace/Naming_Context.h => dep/acelite/ace/Naming_Context.h rename : externals/ace/Naming_Context.inl => dep/acelite/ace/Naming_Context.inl rename : externals/ace/Netlink_Addr.cpp => dep/acelite/ace/Netlink_Addr.cpp rename : externals/ace/Netlink_Addr.h => dep/acelite/ace/Netlink_Addr.h rename : externals/ace/Netlink_Addr.inl => dep/acelite/ace/Netlink_Addr.inl rename : externals/ace/Node.cpp => dep/acelite/ace/Node.cpp rename : externals/ace/Node.h => dep/acelite/ace/Node.h rename : externals/ace/Notification_Queue.cpp => dep/acelite/ace/Notification_Queue.cpp rename : externals/ace/Notification_Queue.h => dep/acelite/ace/Notification_Queue.h rename : externals/ace/Notification_Queue.inl => dep/acelite/ace/Notification_Queue.inl rename : externals/ace/Notification_Strategy.cpp => dep/acelite/ace/Notification_Strategy.cpp rename : externals/ace/Notification_Strategy.h => dep/acelite/ace/Notification_Strategy.h rename : externals/ace/Notification_Strategy.inl => dep/acelite/ace/Notification_Strategy.inl rename : externals/ace/Null_Barrier.h => dep/acelite/ace/Null_Barrier.h rename : externals/ace/Null_Condition.h => dep/acelite/ace/Null_Condition.h rename : externals/ace/Null_Mutex.h => dep/acelite/ace/Null_Mutex.h rename : externals/ace/Null_Semaphore.h => dep/acelite/ace/Null_Semaphore.h rename : externals/ace/Numeric_Limits.h => dep/acelite/ace/Numeric_Limits.h rename : externals/ace/OS.cpp => dep/acelite/ace/OS.cpp rename : externals/ace/OS.h => dep/acelite/ace/OS.h rename : externals/ace/OS.inl => dep/acelite/ace/OS.inl rename : externals/ace/OS_Dirent.h => dep/acelite/ace/OS_Dirent.h rename : externals/ace/OS_Errno.cpp => dep/acelite/ace/OS_Errno.cpp rename : externals/ace/OS_Errno.h => dep/acelite/ace/OS_Errno.h rename : externals/ace/OS_Errno.inl => dep/acelite/ace/OS_Errno.inl rename : externals/ace/OS_Log_Msg_Attributes.cpp => dep/acelite/ace/OS_Log_Msg_Attributes.cpp rename : externals/ace/OS_Log_Msg_Attributes.h => dep/acelite/ace/OS_Log_Msg_Attributes.h rename : externals/ace/OS_Log_Msg_Attributes.inl => dep/acelite/ace/OS_Log_Msg_Attributes.inl rename : externals/ace/OS_Memory.h => dep/acelite/ace/OS_Memory.h rename : externals/ace/OS_NS_Thread.cpp => dep/acelite/ace/OS_NS_Thread.cpp rename : externals/ace/OS_NS_Thread.h => dep/acelite/ace/OS_NS_Thread.h rename : externals/ace/OS_NS_Thread.inl => dep/acelite/ace/OS_NS_Thread.inl rename : externals/ace/OS_NS_arpa_inet.cpp => dep/acelite/ace/OS_NS_arpa_inet.cpp rename : externals/ace/OS_NS_arpa_inet.h => dep/acelite/ace/OS_NS_arpa_inet.h rename : externals/ace/OS_NS_arpa_inet.inl => dep/acelite/ace/OS_NS_arpa_inet.inl rename : externals/ace/OS_NS_ctype.cpp => dep/acelite/ace/OS_NS_ctype.cpp rename : externals/ace/OS_NS_ctype.h => dep/acelite/ace/OS_NS_ctype.h rename : externals/ace/OS_NS_ctype.inl => dep/acelite/ace/OS_NS_ctype.inl rename : externals/ace/OS_NS_dirent.cpp => dep/acelite/ace/OS_NS_dirent.cpp rename : externals/ace/OS_NS_dirent.h => dep/acelite/ace/OS_NS_dirent.h rename : externals/ace/OS_NS_dirent.inl => dep/acelite/ace/OS_NS_dirent.inl rename : externals/ace/OS_NS_dlfcn.cpp => dep/acelite/ace/OS_NS_dlfcn.cpp rename : externals/ace/OS_NS_dlfcn.h => dep/acelite/ace/OS_NS_dlfcn.h rename : externals/ace/OS_NS_dlfcn.inl => dep/acelite/ace/OS_NS_dlfcn.inl rename : externals/ace/OS_NS_errno.cpp => dep/acelite/ace/OS_NS_errno.cpp rename : externals/ace/OS_NS_errno.h => dep/acelite/ace/OS_NS_errno.h rename : externals/ace/OS_NS_errno.inl => dep/acelite/ace/OS_NS_errno.inl rename : externals/ace/OS_NS_fcntl.cpp => dep/acelite/ace/OS_NS_fcntl.cpp rename : externals/ace/OS_NS_fcntl.h => dep/acelite/ace/OS_NS_fcntl.h rename : externals/ace/OS_NS_fcntl.inl => dep/acelite/ace/OS_NS_fcntl.inl rename : externals/ace/OS_NS_macros.h => dep/acelite/ace/OS_NS_macros.h rename : externals/ace/OS_NS_math.cpp => dep/acelite/ace/OS_NS_math.cpp rename : externals/ace/OS_NS_math.h => dep/acelite/ace/OS_NS_math.h rename : externals/ace/OS_NS_math.inl => dep/acelite/ace/OS_NS_math.inl rename : externals/ace/OS_NS_netdb.cpp => dep/acelite/ace/OS_NS_netdb.cpp rename : externals/ace/OS_NS_netdb.h => dep/acelite/ace/OS_NS_netdb.h rename : externals/ace/OS_NS_netdb.inl => dep/acelite/ace/OS_NS_netdb.inl rename : externals/ace/OS_NS_poll.cpp => dep/acelite/ace/OS_NS_poll.cpp rename : externals/ace/OS_NS_poll.h => dep/acelite/ace/OS_NS_poll.h rename : externals/ace/OS_NS_poll.inl => dep/acelite/ace/OS_NS_poll.inl rename : externals/ace/OS_NS_pwd.cpp => dep/acelite/ace/OS_NS_pwd.cpp rename : externals/ace/OS_NS_pwd.h => dep/acelite/ace/OS_NS_pwd.h rename : externals/ace/OS_NS_pwd.inl => dep/acelite/ace/OS_NS_pwd.inl rename : externals/ace/OS_NS_regex.cpp => dep/acelite/ace/OS_NS_regex.cpp rename : externals/ace/OS_NS_regex.h => dep/acelite/ace/OS_NS_regex.h rename : externals/ace/OS_NS_regex.inl => dep/acelite/ace/OS_NS_regex.inl rename : externals/ace/OS_NS_signal.cpp => dep/acelite/ace/OS_NS_signal.cpp rename : externals/ace/OS_NS_signal.h => dep/acelite/ace/OS_NS_signal.h rename : externals/ace/OS_NS_signal.inl => dep/acelite/ace/OS_NS_signal.inl rename : externals/ace/OS_NS_stdio.cpp => dep/acelite/ace/OS_NS_stdio.cpp rename : externals/ace/OS_NS_stdio.h => dep/acelite/ace/OS_NS_stdio.h rename : externals/ace/OS_NS_stdio.inl => dep/acelite/ace/OS_NS_stdio.inl rename : externals/ace/OS_NS_stdlib.cpp => dep/acelite/ace/OS_NS_stdlib.cpp rename : externals/ace/OS_NS_stdlib.h => dep/acelite/ace/OS_NS_stdlib.h rename : externals/ace/OS_NS_stdlib.inl => dep/acelite/ace/OS_NS_stdlib.inl rename : externals/ace/OS_NS_string.cpp => dep/acelite/ace/OS_NS_string.cpp rename : externals/ace/OS_NS_string.h => dep/acelite/ace/OS_NS_string.h rename : externals/ace/OS_NS_string.inl => dep/acelite/ace/OS_NS_string.inl rename : externals/ace/OS_NS_strings.cpp => dep/acelite/ace/OS_NS_strings.cpp rename : externals/ace/OS_NS_strings.h => dep/acelite/ace/OS_NS_strings.h rename : externals/ace/OS_NS_strings.inl => dep/acelite/ace/OS_NS_strings.inl rename : externals/ace/OS_NS_stropts.cpp => dep/acelite/ace/OS_NS_stropts.cpp rename : externals/ace/OS_NS_stropts.h => dep/acelite/ace/OS_NS_stropts.h rename : externals/ace/OS_NS_stropts.inl => dep/acelite/ace/OS_NS_stropts.inl rename : externals/ace/OS_NS_sys_mman.cpp => dep/acelite/ace/OS_NS_sys_mman.cpp rename : externals/ace/OS_NS_sys_mman.h => dep/acelite/ace/OS_NS_sys_mman.h rename : externals/ace/OS_NS_sys_mman.inl => dep/acelite/ace/OS_NS_sys_mman.inl rename : externals/ace/OS_NS_sys_msg.cpp => dep/acelite/ace/OS_NS_sys_msg.cpp rename : externals/ace/OS_NS_sys_msg.h => dep/acelite/ace/OS_NS_sys_msg.h rename : externals/ace/OS_NS_sys_msg.inl => dep/acelite/ace/OS_NS_sys_msg.inl rename : externals/ace/OS_NS_sys_resource.cpp => dep/acelite/ace/OS_NS_sys_resource.cpp rename : externals/ace/OS_NS_sys_resource.h => dep/acelite/ace/OS_NS_sys_resource.h rename : externals/ace/OS_NS_sys_resource.inl => dep/acelite/ace/OS_NS_sys_resource.inl rename : externals/ace/OS_NS_sys_select.cpp => dep/acelite/ace/OS_NS_sys_select.cpp rename : externals/ace/OS_NS_sys_select.h => dep/acelite/ace/OS_NS_sys_select.h rename : externals/ace/OS_NS_sys_select.inl => dep/acelite/ace/OS_NS_sys_select.inl rename : externals/ace/OS_NS_sys_sendfile.cpp => dep/acelite/ace/OS_NS_sys_sendfile.cpp rename : externals/ace/OS_NS_sys_sendfile.h => dep/acelite/ace/OS_NS_sys_sendfile.h rename : externals/ace/OS_NS_sys_sendfile.inl => dep/acelite/ace/OS_NS_sys_sendfile.inl rename : externals/ace/OS_NS_sys_shm.cpp => dep/acelite/ace/OS_NS_sys_shm.cpp rename : externals/ace/OS_NS_sys_shm.h => dep/acelite/ace/OS_NS_sys_shm.h rename : externals/ace/OS_NS_sys_shm.inl => dep/acelite/ace/OS_NS_sys_shm.inl rename : externals/ace/OS_NS_sys_socket.cpp => dep/acelite/ace/OS_NS_sys_socket.cpp rename : externals/ace/OS_NS_sys_socket.h => dep/acelite/ace/OS_NS_sys_socket.h rename : externals/ace/OS_NS_sys_socket.inl => dep/acelite/ace/OS_NS_sys_socket.inl rename : externals/ace/OS_NS_sys_stat.cpp => dep/acelite/ace/OS_NS_sys_stat.cpp rename : externals/ace/OS_NS_sys_stat.h => dep/acelite/ace/OS_NS_sys_stat.h rename : externals/ace/OS_NS_sys_stat.inl => dep/acelite/ace/OS_NS_sys_stat.inl rename : externals/ace/OS_NS_sys_time.cpp => dep/acelite/ace/OS_NS_sys_time.cpp rename : externals/ace/OS_NS_sys_time.h => dep/acelite/ace/OS_NS_sys_time.h rename : externals/ace/OS_NS_sys_time.inl => dep/acelite/ace/OS_NS_sys_time.inl rename : externals/ace/OS_NS_sys_uio.cpp => dep/acelite/ace/OS_NS_sys_uio.cpp rename : externals/ace/OS_NS_sys_uio.h => dep/acelite/ace/OS_NS_sys_uio.h rename : externals/ace/OS_NS_sys_uio.inl => dep/acelite/ace/OS_NS_sys_uio.inl rename : externals/ace/OS_NS_sys_utsname.cpp => dep/acelite/ace/OS_NS_sys_utsname.cpp rename : externals/ace/OS_NS_sys_utsname.h => dep/acelite/ace/OS_NS_sys_utsname.h rename : externals/ace/OS_NS_sys_wait.cpp => dep/acelite/ace/OS_NS_sys_wait.cpp rename : externals/ace/OS_NS_sys_wait.h => dep/acelite/ace/OS_NS_sys_wait.h rename : externals/ace/OS_NS_sys_wait.inl => dep/acelite/ace/OS_NS_sys_wait.inl rename : externals/ace/OS_NS_time.cpp => dep/acelite/ace/OS_NS_time.cpp rename : externals/ace/OS_NS_time.h => dep/acelite/ace/OS_NS_time.h rename : externals/ace/OS_NS_time.inl => dep/acelite/ace/OS_NS_time.inl rename : externals/ace/OS_NS_unistd.cpp => dep/acelite/ace/OS_NS_unistd.cpp rename : externals/ace/OS_NS_unistd.h => dep/acelite/ace/OS_NS_unistd.h rename : externals/ace/OS_NS_unistd.inl => dep/acelite/ace/OS_NS_unistd.inl rename : externals/ace/OS_NS_wchar.cpp => dep/acelite/ace/OS_NS_wchar.cpp rename : externals/ace/OS_NS_wchar.h => dep/acelite/ace/OS_NS_wchar.h rename : externals/ace/OS_NS_wchar.inl => dep/acelite/ace/OS_NS_wchar.inl rename : externals/ace/OS_NS_wctype.cpp => dep/acelite/ace/OS_NS_wctype.cpp rename : externals/ace/OS_NS_wctype.h => dep/acelite/ace/OS_NS_wctype.h rename : externals/ace/OS_NS_wctype.inl => dep/acelite/ace/OS_NS_wctype.inl rename : externals/ace/OS_QoS.cpp => dep/acelite/ace/OS_QoS.cpp rename : externals/ace/OS_QoS.h => dep/acelite/ace/OS_QoS.h rename : externals/ace/OS_String.h => dep/acelite/ace/OS_String.h rename : externals/ace/OS_TLI.cpp => dep/acelite/ace/OS_TLI.cpp rename : externals/ace/OS_TLI.h => dep/acelite/ace/OS_TLI.h rename : externals/ace/OS_TLI.inl => dep/acelite/ace/OS_TLI.inl rename : externals/ace/OS_Thread_Adapter.cpp => dep/acelite/ace/OS_Thread_Adapter.cpp rename : externals/ace/OS_Thread_Adapter.h => dep/acelite/ace/OS_Thread_Adapter.h rename : externals/ace/OS_main.cpp => dep/acelite/ace/OS_main.cpp rename : externals/ace/OS_main.h => dep/acelite/ace/OS_main.h rename : externals/ace/Obchunk.cpp => dep/acelite/ace/Obchunk.cpp rename : externals/ace/Obchunk.h => dep/acelite/ace/Obchunk.h rename : externals/ace/Obchunk.inl => dep/acelite/ace/Obchunk.inl rename : externals/ace/Object_Manager.cpp => dep/acelite/ace/Object_Manager.cpp rename : externals/ace/Object_Manager.h => dep/acelite/ace/Object_Manager.h rename : externals/ace/Object_Manager.inl => dep/acelite/ace/Object_Manager.inl rename : externals/ace/Object_Manager_Base.cpp => dep/acelite/ace/Object_Manager_Base.cpp rename : externals/ace/Object_Manager_Base.h => dep/acelite/ace/Object_Manager_Base.h rename : externals/ace/Obstack.h => dep/acelite/ace/Obstack.h rename : externals/ace/Obstack_T.cpp => dep/acelite/ace/Obstack_T.cpp rename : externals/ace/Obstack_T.h => dep/acelite/ace/Obstack_T.h rename : externals/ace/Obstack_T.inl => dep/acelite/ace/Obstack_T.inl rename : externals/ace/PI_Malloc.cpp => dep/acelite/ace/PI_Malloc.cpp rename : externals/ace/PI_Malloc.h => dep/acelite/ace/PI_Malloc.h rename : externals/ace/PI_Malloc.inl => dep/acelite/ace/PI_Malloc.inl rename : externals/ace/POSIX_Asynch_IO.cpp => dep/acelite/ace/POSIX_Asynch_IO.cpp rename : externals/ace/POSIX_Asynch_IO.h => dep/acelite/ace/POSIX_Asynch_IO.h rename : externals/ace/POSIX_CB_Proactor.cpp => dep/acelite/ace/POSIX_CB_Proactor.cpp rename : externals/ace/POSIX_CB_Proactor.h => dep/acelite/ace/POSIX_CB_Proactor.h rename : externals/ace/POSIX_Proactor.cpp => dep/acelite/ace/POSIX_Proactor.cpp rename : externals/ace/POSIX_Proactor.h => dep/acelite/ace/POSIX_Proactor.h rename : externals/ace/POSIX_Proactor.inl => dep/acelite/ace/POSIX_Proactor.inl rename : externals/ace/Pagefile_Memory_Pool.cpp => dep/acelite/ace/Pagefile_Memory_Pool.cpp rename : externals/ace/Pagefile_Memory_Pool.h => dep/acelite/ace/Pagefile_Memory_Pool.h rename : externals/ace/Pagefile_Memory_Pool.inl => dep/acelite/ace/Pagefile_Memory_Pool.inl rename : externals/ace/Pair.h => dep/acelite/ace/Pair.h rename : externals/ace/Pair_T.cpp => dep/acelite/ace/Pair_T.cpp rename : externals/ace/Pair_T.h => dep/acelite/ace/Pair_T.h rename : externals/ace/Pair_T.inl => dep/acelite/ace/Pair_T.inl rename : externals/ace/Parse_Node.cpp => dep/acelite/ace/Parse_Node.cpp rename : externals/ace/Parse_Node.h => dep/acelite/ace/Parse_Node.h rename : externals/ace/Ping_Socket.cpp => dep/acelite/ace/Ping_Socket.cpp rename : externals/ace/Ping_Socket.h => dep/acelite/ace/Ping_Socket.h rename : externals/ace/Ping_Socket.inl => dep/acelite/ace/Ping_Socket.inl rename : externals/ace/Pipe.cpp => dep/acelite/ace/Pipe.cpp rename : externals/ace/Pipe.h => dep/acelite/ace/Pipe.h rename : externals/ace/Pipe.inl => dep/acelite/ace/Pipe.inl rename : externals/ace/PrecompiledHeaders/WinAcePCH.cpp => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.cpp rename : externals/ace/PrecompiledHeaders/WinAcePCH.h => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.h rename : externals/ace/Priority_Reactor.cpp => dep/acelite/ace/Priority_Reactor.cpp rename : externals/ace/Priority_Reactor.h => dep/acelite/ace/Priority_Reactor.h rename : externals/ace/Proactor.cpp => dep/acelite/ace/Proactor.cpp rename : externals/ace/Proactor.h => dep/acelite/ace/Proactor.h rename : externals/ace/Proactor.inl => dep/acelite/ace/Proactor.inl rename : externals/ace/Proactor_Impl.cpp => dep/acelite/ace/Proactor_Impl.cpp rename : externals/ace/Proactor_Impl.h => dep/acelite/ace/Proactor_Impl.h rename : externals/ace/Process.cpp => dep/acelite/ace/Process.cpp rename : externals/ace/Process.h => dep/acelite/ace/Process.h rename : externals/ace/Process.inl => dep/acelite/ace/Process.inl rename : externals/ace/Process_Manager.cpp => dep/acelite/ace/Process_Manager.cpp rename : externals/ace/Process_Manager.h => dep/acelite/ace/Process_Manager.h rename : externals/ace/Process_Manager.inl => dep/acelite/ace/Process_Manager.inl rename : externals/ace/Process_Mutex.cpp => dep/acelite/ace/Process_Mutex.cpp rename : externals/ace/Process_Mutex.h => dep/acelite/ace/Process_Mutex.h rename : externals/ace/Process_Mutex.inl => dep/acelite/ace/Process_Mutex.inl rename : externals/ace/Process_Semaphore.cpp => dep/acelite/ace/Process_Semaphore.cpp rename : externals/ace/Process_Semaphore.h => dep/acelite/ace/Process_Semaphore.h rename : externals/ace/Process_Semaphore.inl => dep/acelite/ace/Process_Semaphore.inl rename : externals/ace/Profile_Timer.cpp => dep/acelite/ace/Profile_Timer.cpp rename : externals/ace/Profile_Timer.h => dep/acelite/ace/Profile_Timer.h rename : externals/ace/Profile_Timer.inl => dep/acelite/ace/Profile_Timer.inl rename : externals/ace/QoS/ACE_QoS_Export.h => dep/acelite/ace/QoS/ACE_QoS_Export.h rename : externals/ace/QoS/QoS_Decorator.cpp => dep/acelite/ace/QoS/QoS_Decorator.cpp rename : externals/ace/QoS/QoS_Decorator.h => dep/acelite/ace/QoS/QoS_Decorator.h rename : externals/ace/QoS/QoS_Manager.cpp => dep/acelite/ace/QoS/QoS_Manager.cpp rename : externals/ace/QoS/QoS_Manager.h => dep/acelite/ace/QoS/QoS_Manager.h rename : externals/ace/QoS/QoS_Session.h => dep/acelite/ace/QoS/QoS_Session.h rename : externals/ace/QoS/QoS_Session_Factory.cpp => dep/acelite/ace/QoS/QoS_Session_Factory.cpp rename : externals/ace/QoS/QoS_Session_Factory.h => dep/acelite/ace/QoS/QoS_Session_Factory.h rename : externals/ace/QoS/QoS_Session_Impl.cpp => dep/acelite/ace/QoS/QoS_Session_Impl.cpp rename : externals/ace/QoS/QoS_Session_Impl.h => dep/acelite/ace/QoS/QoS_Session_Impl.h rename : externals/ace/QoS/QoS_Session_Impl.inl => dep/acelite/ace/QoS/QoS_Session_Impl.inl rename : externals/ace/QoS/README => dep/acelite/ace/QoS/README rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.h => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.h rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.inl => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.inl rename : externals/ace/RB_Tree.cpp => dep/acelite/ace/RB_Tree.cpp rename : externals/ace/RB_Tree.h => dep/acelite/ace/RB_Tree.h rename : externals/ace/RB_Tree.inl => dep/acelite/ace/RB_Tree.inl rename : externals/ace/README => dep/acelite/ace/README rename : externals/ace/RW_Mutex.cpp => dep/acelite/ace/RW_Mutex.cpp rename : externals/ace/RW_Mutex.h => dep/acelite/ace/RW_Mutex.h rename : externals/ace/RW_Mutex.inl => dep/acelite/ace/RW_Mutex.inl rename : externals/ace/RW_Process_Mutex.cpp => dep/acelite/ace/RW_Process_Mutex.cpp rename : externals/ace/RW_Process_Mutex.h => dep/acelite/ace/RW_Process_Mutex.h rename : externals/ace/RW_Process_Mutex.inl => dep/acelite/ace/RW_Process_Mutex.inl rename : externals/ace/RW_Thread_Mutex.cpp => dep/acelite/ace/RW_Thread_Mutex.cpp rename : externals/ace/RW_Thread_Mutex.h => dep/acelite/ace/RW_Thread_Mutex.h rename : externals/ace/RW_Thread_Mutex.inl => dep/acelite/ace/RW_Thread_Mutex.inl rename : externals/ace/Reactor.cpp => dep/acelite/ace/Reactor.cpp rename : externals/ace/Reactor.h => dep/acelite/ace/Reactor.h rename : externals/ace/Reactor.inl => dep/acelite/ace/Reactor.inl rename : externals/ace/Reactor_Impl.cpp => dep/acelite/ace/Reactor_Impl.cpp rename : externals/ace/Reactor_Impl.h => dep/acelite/ace/Reactor_Impl.h rename : externals/ace/Reactor_Notification_Strategy.cpp => dep/acelite/ace/Reactor_Notification_Strategy.cpp rename : externals/ace/Reactor_Notification_Strategy.h => dep/acelite/ace/Reactor_Notification_Strategy.h rename : externals/ace/Reactor_Notification_Strategy.inl => dep/acelite/ace/Reactor_Notification_Strategy.inl rename : externals/ace/Reactor_Timer_Interface.cpp => dep/acelite/ace/Reactor_Timer_Interface.cpp rename : externals/ace/Reactor_Timer_Interface.h => dep/acelite/ace/Reactor_Timer_Interface.h rename : externals/ace/Reactor_Token_T.cpp => dep/acelite/ace/Reactor_Token_T.cpp rename : externals/ace/Reactor_Token_T.h => dep/acelite/ace/Reactor_Token_T.h rename : externals/ace/Read_Buffer.cpp => dep/acelite/ace/Read_Buffer.cpp rename : externals/ace/Read_Buffer.h => dep/acelite/ace/Read_Buffer.h rename : externals/ace/Read_Buffer.inl => dep/acelite/ace/Read_Buffer.inl rename : externals/ace/Recursive_Thread_Mutex.cpp => dep/acelite/ace/Recursive_Thread_Mutex.cpp rename : externals/ace/Recursive_Thread_Mutex.h => dep/acelite/ace/Recursive_Thread_Mutex.h rename : externals/ace/Recursive_Thread_Mutex.inl => dep/acelite/ace/Recursive_Thread_Mutex.inl rename : externals/ace/Recyclable.cpp => dep/acelite/ace/Recyclable.cpp rename : externals/ace/Recyclable.h => dep/acelite/ace/Recyclable.h rename : externals/ace/Recyclable.inl => dep/acelite/ace/Recyclable.inl rename : externals/ace/Refcountable.h => dep/acelite/ace/Refcountable.h rename : externals/ace/Refcountable_T.cpp => dep/acelite/ace/Refcountable_T.cpp rename : externals/ace/Refcountable_T.h => dep/acelite/ace/Refcountable_T.h rename : externals/ace/Refcountable_T.inl => dep/acelite/ace/Refcountable_T.inl rename : externals/ace/Refcounted_Auto_Ptr.cpp => dep/acelite/ace/Refcounted_Auto_Ptr.cpp rename : externals/ace/Refcounted_Auto_Ptr.h => dep/acelite/ace/Refcounted_Auto_Ptr.h rename : externals/ace/Refcounted_Auto_Ptr.inl => dep/acelite/ace/Refcounted_Auto_Ptr.inl rename : externals/ace/Registry.cpp => dep/acelite/ace/Registry.cpp rename : externals/ace/Registry.h => dep/acelite/ace/Registry.h rename : externals/ace/Registry_Name_Space.cpp => dep/acelite/ace/Registry_Name_Space.cpp rename : externals/ace/Registry_Name_Space.h => dep/acelite/ace/Registry_Name_Space.h rename : externals/ace/Remote_Name_Space.cpp => dep/acelite/ace/Remote_Name_Space.cpp rename : externals/ace/Remote_Name_Space.h => dep/acelite/ace/Remote_Name_Space.h rename : externals/ace/Remote_Tokens.cpp => dep/acelite/ace/Remote_Tokens.cpp rename : externals/ace/Remote_Tokens.h => dep/acelite/ace/Remote_Tokens.h rename : externals/ace/Remote_Tokens.inl => dep/acelite/ace/Remote_Tokens.inl rename : externals/ace/Reverse_Lock_T.cpp => dep/acelite/ace/Reverse_Lock_T.cpp rename : externals/ace/Reverse_Lock_T.h => dep/acelite/ace/Reverse_Lock_T.h rename : externals/ace/Reverse_Lock_T.inl => dep/acelite/ace/Reverse_Lock_T.inl rename : externals/ace/Rtems_init.c => dep/acelite/ace/Rtems_init.c rename : externals/ace/SOCK.cpp => dep/acelite/ace/SOCK.cpp rename : externals/ace/SOCK.h => dep/acelite/ace/SOCK.h rename : externals/ace/SOCK.inl => dep/acelite/ace/SOCK.inl rename : externals/ace/SOCK_Acceptor.cpp => dep/acelite/ace/SOCK_Acceptor.cpp rename : externals/ace/SOCK_Acceptor.h => dep/acelite/ace/SOCK_Acceptor.h rename : externals/ace/SOCK_Acceptor.inl => dep/acelite/ace/SOCK_Acceptor.inl rename : externals/ace/SOCK_CODgram.cpp => dep/acelite/ace/SOCK_CODgram.cpp rename : externals/ace/SOCK_CODgram.h => dep/acelite/ace/SOCK_CODgram.h rename : externals/ace/SOCK_CODgram.inl => dep/acelite/ace/SOCK_CODgram.inl rename : externals/ace/SOCK_Connector.cpp => dep/acelite/ace/SOCK_Connector.cpp rename : externals/ace/SOCK_Connector.h => dep/acelite/ace/SOCK_Connector.h rename : externals/ace/SOCK_Connector.inl => dep/acelite/ace/SOCK_Connector.inl rename : externals/ace/SOCK_Dgram.cpp => dep/acelite/ace/SOCK_Dgram.cpp rename : externals/ace/SOCK_Dgram.h => dep/acelite/ace/SOCK_Dgram.h rename : externals/ace/SOCK_Dgram.inl => dep/acelite/ace/SOCK_Dgram.inl rename : externals/ace/SOCK_Dgram_Bcast.cpp => dep/acelite/ace/SOCK_Dgram_Bcast.cpp rename : externals/ace/SOCK_Dgram_Bcast.h => dep/acelite/ace/SOCK_Dgram_Bcast.h rename : externals/ace/SOCK_Dgram_Bcast.inl => dep/acelite/ace/SOCK_Dgram_Bcast.inl rename : externals/ace/SOCK_Dgram_Mcast.cpp => dep/acelite/ace/SOCK_Dgram_Mcast.cpp rename : externals/ace/SOCK_Dgram_Mcast.h => dep/acelite/ace/SOCK_Dgram_Mcast.h rename : externals/ace/SOCK_Dgram_Mcast.inl => dep/acelite/ace/SOCK_Dgram_Mcast.inl rename : externals/ace/SOCK_IO.cpp => dep/acelite/ace/SOCK_IO.cpp rename : externals/ace/SOCK_IO.h => dep/acelite/ace/SOCK_IO.h rename : externals/ace/SOCK_IO.inl => dep/acelite/ace/SOCK_IO.inl rename : externals/ace/SOCK_Netlink.cpp => dep/acelite/ace/SOCK_Netlink.cpp rename : externals/ace/SOCK_Netlink.h => dep/acelite/ace/SOCK_Netlink.h rename : externals/ace/SOCK_Netlink.inl => dep/acelite/ace/SOCK_Netlink.inl rename : externals/ace/SOCK_SEQPACK_Acceptor.cpp => dep/acelite/ace/SOCK_SEQPACK_Acceptor.cpp rename : externals/ace/SOCK_SEQPACK_Acceptor.h => dep/acelite/ace/SOCK_SEQPACK_Acceptor.h rename : externals/ace/SOCK_SEQPACK_Acceptor.inl => dep/acelite/ace/SOCK_SEQPACK_Acceptor.inl rename : externals/ace/SOCK_SEQPACK_Association.cpp => dep/acelite/ace/SOCK_SEQPACK_Association.cpp rename : externals/ace/SOCK_SEQPACK_Association.h => dep/acelite/ace/SOCK_SEQPACK_Association.h rename : externals/ace/SOCK_SEQPACK_Association.inl => dep/acelite/ace/SOCK_SEQPACK_Association.inl rename : externals/ace/SOCK_SEQPACK_Connector.cpp => dep/acelite/ace/SOCK_SEQPACK_Connector.cpp rename : externals/ace/SOCK_SEQPACK_Connector.h => dep/acelite/ace/SOCK_SEQPACK_Connector.h rename : externals/ace/SOCK_SEQPACK_Connector.inl => dep/acelite/ace/SOCK_SEQPACK_Connector.inl rename : externals/ace/SOCK_Stream.cpp => dep/acelite/ace/SOCK_Stream.cpp rename : externals/ace/SOCK_Stream.h => dep/acelite/ace/SOCK_Stream.h rename : externals/ace/SOCK_Stream.inl => dep/acelite/ace/SOCK_Stream.inl rename : externals/ace/SPIPE.cpp => dep/acelite/ace/SPIPE.cpp rename : externals/ace/SPIPE.h => dep/acelite/ace/SPIPE.h rename : externals/ace/SPIPE.inl => dep/acelite/ace/SPIPE.inl rename : externals/ace/SPIPE_Acceptor.cpp => dep/acelite/ace/SPIPE_Acceptor.cpp rename : externals/ace/SPIPE_Acceptor.h => dep/acelite/ace/SPIPE_Acceptor.h rename : externals/ace/SPIPE_Addr.cpp => dep/acelite/ace/SPIPE_Addr.cpp rename : externals/ace/SPIPE_Addr.h => dep/acelite/ace/SPIPE_Addr.h rename : externals/ace/SPIPE_Addr.inl => dep/acelite/ace/SPIPE_Addr.inl rename : externals/ace/SPIPE_Connector.cpp => dep/acelite/ace/SPIPE_Connector.cpp rename : externals/ace/SPIPE_Connector.h => dep/acelite/ace/SPIPE_Connector.h rename : externals/ace/SPIPE_Connector.inl => dep/acelite/ace/SPIPE_Connector.inl rename : externals/ace/SPIPE_Stream.cpp => dep/acelite/ace/SPIPE_Stream.cpp rename : externals/ace/SPIPE_Stream.h => dep/acelite/ace/SPIPE_Stream.h rename : externals/ace/SPIPE_Stream.inl => dep/acelite/ace/SPIPE_Stream.inl rename : externals/ace/SSL/SSL_Asynch_BIO.cpp => dep/acelite/ace/SSL/SSL_Asynch_BIO.cpp rename : externals/ace/SSL/SSL_Asynch_BIO.h => dep/acelite/ace/SSL/SSL_Asynch_BIO.h rename : externals/ace/SSL/SSL_Asynch_Stream.cpp => dep/acelite/ace/SSL/SSL_Asynch_Stream.cpp rename : externals/ace/SSL/SSL_Asynch_Stream.h => dep/acelite/ace/SSL/SSL_Asynch_Stream.h rename : externals/ace/SSL/SSL_Asynch_Stream.inl => dep/acelite/ace/SSL/SSL_Asynch_Stream.inl rename : externals/ace/SSL/SSL_Context.cpp => dep/acelite/ace/SSL/SSL_Context.cpp rename : externals/ace/SSL/SSL_Context.h => dep/acelite/ace/SSL/SSL_Context.h rename : externals/ace/SSL/SSL_Context.inl => dep/acelite/ace/SSL/SSL_Context.inl rename : externals/ace/SSL/SSL_Export.h => dep/acelite/ace/SSL/SSL_Export.h rename : externals/ace/SSL/SSL_SOCK.cpp => dep/acelite/ace/SSL/SSL_SOCK.cpp rename : externals/ace/SSL/SSL_SOCK.h => dep/acelite/ace/SSL/SSL_SOCK.h rename : externals/ace/SSL/SSL_SOCK.inl => dep/acelite/ace/SSL/SSL_SOCK.inl rename : externals/ace/SSL/SSL_SOCK_Acceptor.cpp => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.cpp rename : externals/ace/SSL/SSL_SOCK_Acceptor.h => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.h rename : externals/ace/SSL/SSL_SOCK_Acceptor.inl => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.inl rename : externals/ace/SSL/SSL_SOCK_Connector.cpp => dep/acelite/ace/SSL/SSL_SOCK_Connector.cpp rename : externals/ace/SSL/SSL_SOCK_Connector.h => dep/acelite/ace/SSL/SSL_SOCK_Connector.h rename : externals/ace/SSL/SSL_SOCK_Connector.inl => dep/acelite/ace/SSL/SSL_SOCK_Connector.inl rename : externals/ace/SSL/SSL_SOCK_Stream.cpp => dep/acelite/ace/SSL/SSL_SOCK_Stream.cpp rename : externals/ace/SSL/SSL_SOCK_Stream.h => dep/acelite/ace/SSL/SSL_SOCK_Stream.h rename : externals/ace/SSL/SSL_SOCK_Stream.inl => dep/acelite/ace/SSL/SSL_SOCK_Stream.inl rename : externals/ace/SSL/sslconf.h => dep/acelite/ace/SSL/sslconf.h rename : externals/ace/SString.cpp => dep/acelite/ace/SString.cpp rename : externals/ace/SString.h => dep/acelite/ace/SString.h rename : externals/ace/SString.inl => dep/acelite/ace/SString.inl rename : externals/ace/SStringfwd.h => dep/acelite/ace/SStringfwd.h rename : externals/ace/SUN_Proactor.cpp => dep/acelite/ace/SUN_Proactor.cpp rename : externals/ace/SUN_Proactor.h => dep/acelite/ace/SUN_Proactor.h rename : externals/ace/SV_Message.cpp => dep/acelite/ace/SV_Message.cpp rename : externals/ace/SV_Message.h => dep/acelite/ace/SV_Message.h rename : externals/ace/SV_Message.inl => dep/acelite/ace/SV_Message.inl rename : externals/ace/SV_Message_Queue.cpp => dep/acelite/ace/SV_Message_Queue.cpp rename : externals/ace/SV_Message_Queue.h => dep/acelite/ace/SV_Message_Queue.h rename : externals/ace/SV_Message_Queue.inl => dep/acelite/ace/SV_Message_Queue.inl rename : externals/ace/SV_Semaphore_Complex.cpp => dep/acelite/ace/SV_Semaphore_Complex.cpp rename : externals/ace/SV_Semaphore_Complex.h => dep/acelite/ace/SV_Semaphore_Complex.h rename : externals/ace/SV_Semaphore_Complex.inl => dep/acelite/ace/SV_Semaphore_Complex.inl rename : externals/ace/SV_Semaphore_Simple.cpp => dep/acelite/ace/SV_Semaphore_Simple.cpp rename : externals/ace/SV_Semaphore_Simple.h => dep/acelite/ace/SV_Semaphore_Simple.h rename : externals/ace/SV_Semaphore_Simple.inl => dep/acelite/ace/SV_Semaphore_Simple.inl rename : externals/ace/SV_Shared_Memory.cpp => dep/acelite/ace/SV_Shared_Memory.cpp rename : externals/ace/SV_Shared_Memory.h => dep/acelite/ace/SV_Shared_Memory.h rename : externals/ace/SV_Shared_Memory.inl => dep/acelite/ace/SV_Shared_Memory.inl rename : externals/ace/Sample_History.cpp => dep/acelite/ace/Sample_History.cpp rename : externals/ace/Sample_History.h => dep/acelite/ace/Sample_History.h rename : externals/ace/Sample_History.inl => dep/acelite/ace/Sample_History.inl rename : externals/ace/Sbrk_Memory_Pool.cpp => dep/acelite/ace/Sbrk_Memory_Pool.cpp rename : externals/ace/Sbrk_Memory_Pool.h => dep/acelite/ace/Sbrk_Memory_Pool.h rename : externals/ace/Sched_Params.cpp => dep/acelite/ace/Sched_Params.cpp rename : externals/ace/Sched_Params.h => dep/acelite/ace/Sched_Params.h rename : externals/ace/Sched_Params.inl => dep/acelite/ace/Sched_Params.inl rename : externals/ace/Select_Reactor.h => dep/acelite/ace/Select_Reactor.h rename : externals/ace/Select_Reactor_Base.cpp => dep/acelite/ace/Select_Reactor_Base.cpp rename : externals/ace/Select_Reactor_Base.h => dep/acelite/ace/Select_Reactor_Base.h rename : externals/ace/Select_Reactor_Base.inl => dep/acelite/ace/Select_Reactor_Base.inl rename : externals/ace/Select_Reactor_T.cpp => dep/acelite/ace/Select_Reactor_T.cpp rename : externals/ace/Select_Reactor_T.h => dep/acelite/ace/Select_Reactor_T.h rename : externals/ace/Select_Reactor_T.inl => dep/acelite/ace/Select_Reactor_T.inl rename : externals/ace/Semaphore.cpp => dep/acelite/ace/Semaphore.cpp rename : externals/ace/Semaphore.h => dep/acelite/ace/Semaphore.h rename : externals/ace/Semaphore.inl => dep/acelite/ace/Semaphore.inl rename : externals/ace/Service_Config.cpp => dep/acelite/ace/Service_Config.cpp rename : externals/ace/Service_Config.h => dep/acelite/ace/Service_Config.h rename : externals/ace/Service_Config.inl => dep/acelite/ace/Service_Config.inl rename : externals/ace/Service_Gestalt.cpp => dep/acelite/ace/Service_Gestalt.cpp rename : externals/ace/Service_Gestalt.h => dep/acelite/ace/Service_Gestalt.h rename : externals/ace/Service_Gestalt.inl => dep/acelite/ace/Service_Gestalt.inl rename : externals/ace/Service_Manager.cpp => dep/acelite/ace/Service_Manager.cpp rename : externals/ace/Service_Manager.h => dep/acelite/ace/Service_Manager.h rename : externals/ace/Service_Object.cpp => dep/acelite/ace/Service_Object.cpp rename : externals/ace/Service_Object.h => dep/acelite/ace/Service_Object.h rename : externals/ace/Service_Object.inl => dep/acelite/ace/Service_Object.inl rename : externals/ace/Service_Repository.cpp => dep/acelite/ace/Service_Repository.cpp rename : externals/ace/Service_Repository.h => dep/acelite/ace/Service_Repository.h rename : externals/ace/Service_Repository.inl => dep/acelite/ace/Service_Repository.inl rename : externals/ace/Service_Templates.h => dep/acelite/ace/Service_Templates.h rename : externals/ace/Service_Types.cpp => dep/acelite/ace/Service_Types.cpp rename : externals/ace/Service_Types.h => dep/acelite/ace/Service_Types.h rename : externals/ace/Service_Types.inl => dep/acelite/ace/Service_Types.inl rename : externals/ace/Shared_Memory.cpp => dep/acelite/ace/Shared_Memory.cpp rename : externals/ace/Shared_Memory.h => dep/acelite/ace/Shared_Memory.h rename : externals/ace/Shared_Memory_MM.cpp => dep/acelite/ace/Shared_Memory_MM.cpp rename : externals/ace/Shared_Memory_MM.h => dep/acelite/ace/Shared_Memory_MM.h rename : externals/ace/Shared_Memory_MM.inl => dep/acelite/ace/Shared_Memory_MM.inl rename : externals/ace/Shared_Memory_Pool.cpp => dep/acelite/ace/Shared_Memory_Pool.cpp rename : externals/ace/Shared_Memory_Pool.h => dep/acelite/ace/Shared_Memory_Pool.h rename : externals/ace/Shared_Memory_SV.cpp => dep/acelite/ace/Shared_Memory_SV.cpp rename : externals/ace/Shared_Memory_SV.h => dep/acelite/ace/Shared_Memory_SV.h rename : externals/ace/Shared_Memory_SV.inl => dep/acelite/ace/Shared_Memory_SV.inl rename : externals/ace/Shared_Object.cpp => dep/acelite/ace/Shared_Object.cpp rename : externals/ace/Shared_Object.h => dep/acelite/ace/Shared_Object.h rename : externals/ace/Shared_Object.inl => dep/acelite/ace/Shared_Object.inl rename : externals/ace/Sig_Adapter.cpp => dep/acelite/ace/Sig_Adapter.cpp rename : externals/ace/Sig_Adapter.h => dep/acelite/ace/Sig_Adapter.h rename : externals/ace/Sig_Handler.cpp => dep/acelite/ace/Sig_Handler.cpp rename : externals/ace/Sig_Handler.h => dep/acelite/ace/Sig_Handler.h rename : externals/ace/Sig_Handler.inl => dep/acelite/ace/Sig_Handler.inl rename : externals/ace/Signal.cpp => dep/acelite/ace/Signal.cpp rename : externals/ace/Signal.h => dep/acelite/ace/Signal.h rename : externals/ace/Signal.inl => dep/acelite/ace/Signal.inl rename : externals/ace/Singleton.cpp => dep/acelite/ace/Singleton.cpp rename : externals/ace/Singleton.h => dep/acelite/ace/Singleton.h rename : externals/ace/Singleton.inl => dep/acelite/ace/Singleton.inl rename : externals/ace/Sock_Connect.cpp => dep/acelite/ace/Sock_Connect.cpp rename : externals/ace/Sock_Connect.h => dep/acelite/ace/Sock_Connect.h rename : externals/ace/Stack_Trace.cpp => dep/acelite/ace/Stack_Trace.cpp rename : externals/ace/Stack_Trace.h => dep/acelite/ace/Stack_Trace.h rename : externals/ace/Static_Object_Lock.h => dep/acelite/ace/Static_Object_Lock.h rename : externals/ace/Stats.cpp => dep/acelite/ace/Stats.cpp rename : externals/ace/Stats.h => dep/acelite/ace/Stats.h rename : externals/ace/Stats.inl => dep/acelite/ace/Stats.inl rename : externals/ace/Strategies.h => dep/acelite/ace/Strategies.h rename : externals/ace/Strategies_T.cpp => dep/acelite/ace/Strategies_T.cpp rename : externals/ace/Strategies_T.h => dep/acelite/ace/Strategies_T.h rename : externals/ace/Strategies_T.inl => dep/acelite/ace/Strategies_T.inl rename : externals/ace/Stream.cpp => dep/acelite/ace/Stream.cpp rename : externals/ace/Stream.h => dep/acelite/ace/Stream.h rename : externals/ace/Stream.inl => dep/acelite/ace/Stream.inl rename : externals/ace/Stream_Modules.cpp => dep/acelite/ace/Stream_Modules.cpp rename : externals/ace/Stream_Modules.h => dep/acelite/ace/Stream_Modules.h rename : externals/ace/String_Base.cpp => dep/acelite/ace/String_Base.cpp rename : externals/ace/String_Base.h => dep/acelite/ace/String_Base.h rename : externals/ace/String_Base.inl => dep/acelite/ace/String_Base.inl rename : externals/ace/String_Base_Const.cpp => dep/acelite/ace/String_Base_Const.cpp rename : externals/ace/String_Base_Const.h => dep/acelite/ace/String_Base_Const.h rename : externals/ace/Svc_Conf.h => dep/acelite/ace/Svc_Conf.h rename : externals/ace/Svc_Conf.y => dep/acelite/ace/Svc_Conf.y rename : externals/ace/Svc_Conf_Lexer.cpp => dep/acelite/ace/Svc_Conf_Lexer.cpp rename : externals/ace/Svc_Conf_Lexer.h => dep/acelite/ace/Svc_Conf_Lexer.h rename : externals/ace/Svc_Conf_Param.h => dep/acelite/ace/Svc_Conf_Param.h rename : externals/ace/Svc_Conf_Token_Table.h => dep/acelite/ace/Svc_Conf_Token_Table.h rename : externals/ace/Svc_Conf_Tokens.h => dep/acelite/ace/Svc_Conf_Tokens.h rename : externals/ace/Svc_Conf_y.cpp => dep/acelite/ace/Svc_Conf_y.cpp rename : externals/ace/Svc_Handler.cpp => dep/acelite/ace/Svc_Handler.cpp rename : externals/ace/Svc_Handler.h => dep/acelite/ace/Svc_Handler.h rename : externals/ace/Synch.h => dep/acelite/ace/Synch.h rename : externals/ace/Synch_Options.cpp => dep/acelite/ace/Synch_Options.cpp rename : externals/ace/Synch_Options.h => dep/acelite/ace/Synch_Options.h rename : externals/ace/Synch_T.cpp => dep/acelite/ace/Synch_T.cpp rename : externals/ace/Synch_T.h => dep/acelite/ace/Synch_T.h rename : externals/ace/Synch_Traits.h => dep/acelite/ace/Synch_Traits.h rename : externals/ace/System_Time.cpp => dep/acelite/ace/System_Time.cpp rename : externals/ace/System_Time.h => dep/acelite/ace/System_Time.h rename : externals/ace/TLI.cpp => dep/acelite/ace/TLI.cpp rename : externals/ace/TLI.h => dep/acelite/ace/TLI.h rename : externals/ace/TLI.inl => dep/acelite/ace/TLI.inl rename : externals/ace/TLI_Acceptor.cpp => dep/acelite/ace/TLI_Acceptor.cpp rename : externals/ace/TLI_Acceptor.h => dep/acelite/ace/TLI_Acceptor.h rename : externals/ace/TLI_Connector.cpp => dep/acelite/ace/TLI_Connector.cpp rename : externals/ace/TLI_Connector.h => dep/acelite/ace/TLI_Connector.h rename : externals/ace/TLI_Connector.inl => dep/acelite/ace/TLI_Connector.inl rename : externals/ace/TLI_Stream.cpp => dep/acelite/ace/TLI_Stream.cpp rename : externals/ace/TLI_Stream.h => dep/acelite/ace/TLI_Stream.h rename : externals/ace/TLI_Stream.inl => dep/acelite/ace/TLI_Stream.inl rename : externals/ace/TP_Reactor.cpp => dep/acelite/ace/TP_Reactor.cpp rename : externals/ace/TP_Reactor.h => dep/acelite/ace/TP_Reactor.h rename : externals/ace/TP_Reactor.inl => dep/acelite/ace/TP_Reactor.inl rename : externals/ace/TSS_Adapter.cpp => dep/acelite/ace/TSS_Adapter.cpp rename : externals/ace/TSS_Adapter.h => dep/acelite/ace/TSS_Adapter.h rename : externals/ace/TSS_T.cpp => dep/acelite/ace/TSS_T.cpp rename : externals/ace/TSS_T.h => dep/acelite/ace/TSS_T.h rename : externals/ace/TSS_T.inl => dep/acelite/ace/TSS_T.inl rename : externals/ace/TTY_IO.cpp => dep/acelite/ace/TTY_IO.cpp rename : externals/ace/TTY_IO.h => dep/acelite/ace/TTY_IO.h rename : externals/ace/Task.cpp => dep/acelite/ace/Task.cpp rename : externals/ace/Task.h => dep/acelite/ace/Task.h rename : externals/ace/Task.inl => dep/acelite/ace/Task.inl rename : externals/ace/Task_Ex_T.cpp => dep/acelite/ace/Task_Ex_T.cpp rename : externals/ace/Task_Ex_T.h => dep/acelite/ace/Task_Ex_T.h rename : externals/ace/Task_Ex_T.inl => dep/acelite/ace/Task_Ex_T.inl rename : externals/ace/Task_T.cpp => dep/acelite/ace/Task_T.cpp rename : externals/ace/Task_T.h => dep/acelite/ace/Task_T.h rename : externals/ace/Task_T.inl => dep/acelite/ace/Task_T.inl rename : externals/ace/Test_and_Set.cpp => dep/acelite/ace/Test_and_Set.cpp rename : externals/ace/Test_and_Set.h => dep/acelite/ace/Test_and_Set.h rename : externals/ace/Thread.cpp => dep/acelite/ace/Thread.cpp rename : externals/ace/Thread.h => dep/acelite/ace/Thread.h rename : externals/ace/Thread.inl => dep/acelite/ace/Thread.inl rename : externals/ace/Thread_Adapter.cpp => dep/acelite/ace/Thread_Adapter.cpp rename : externals/ace/Thread_Adapter.h => dep/acelite/ace/Thread_Adapter.h rename : externals/ace/Thread_Adapter.inl => dep/acelite/ace/Thread_Adapter.inl rename : externals/ace/Thread_Control.cpp => dep/acelite/ace/Thread_Control.cpp rename : externals/ace/Thread_Control.h => dep/acelite/ace/Thread_Control.h rename : externals/ace/Thread_Control.inl => dep/acelite/ace/Thread_Control.inl rename : externals/ace/Thread_Exit.cpp => dep/acelite/ace/Thread_Exit.cpp rename : externals/ace/Thread_Exit.h => dep/acelite/ace/Thread_Exit.h rename : externals/ace/Thread_Hook.cpp => dep/acelite/ace/Thread_Hook.cpp rename : externals/ace/Thread_Hook.h => dep/acelite/ace/Thread_Hook.h rename : externals/ace/Thread_Manager.cpp => dep/acelite/ace/Thread_Manager.cpp rename : externals/ace/Thread_Manager.h => dep/acelite/ace/Thread_Manager.h rename : externals/ace/Thread_Manager.inl => dep/acelite/ace/Thread_Manager.inl rename : externals/ace/Thread_Mutex.cpp => dep/acelite/ace/Thread_Mutex.cpp rename : externals/ace/Thread_Mutex.h => dep/acelite/ace/Thread_Mutex.h rename : externals/ace/Thread_Mutex.inl => dep/acelite/ace/Thread_Mutex.inl rename : externals/ace/Thread_Semaphore.cpp => dep/acelite/ace/Thread_Semaphore.cpp rename : externals/ace/Thread_Semaphore.h => dep/acelite/ace/Thread_Semaphore.h rename : externals/ace/Thread_Semaphore.inl => dep/acelite/ace/Thread_Semaphore.inl rename : externals/ace/Throughput_Stats.cpp => dep/acelite/ace/Throughput_Stats.cpp rename : externals/ace/Throughput_Stats.h => dep/acelite/ace/Throughput_Stats.h rename : externals/ace/Time_Value.cpp => dep/acelite/ace/Time_Value.cpp rename : externals/ace/Time_Value.h => dep/acelite/ace/Time_Value.h rename : externals/ace/Time_Value.inl => dep/acelite/ace/Time_Value.inl rename : externals/ace/Timeprobe.cpp => dep/acelite/ace/Timeprobe.cpp rename : externals/ace/Timeprobe.h => dep/acelite/ace/Timeprobe.h rename : externals/ace/Timeprobe.inl => dep/acelite/ace/Timeprobe.inl rename : externals/ace/Timeprobe_T.cpp => dep/acelite/ace/Timeprobe_T.cpp rename : externals/ace/Timeprobe_T.h => dep/acelite/ace/Timeprobe_T.h rename : externals/ace/Timer_Hash.h => dep/acelite/ace/Timer_Hash.h rename : externals/ace/Timer_Hash_T.cpp => dep/acelite/ace/Timer_Hash_T.cpp rename : externals/ace/Timer_Hash_T.h => dep/acelite/ace/Timer_Hash_T.h rename : externals/ace/Timer_Heap.h => dep/acelite/ace/Timer_Heap.h rename : externals/ace/Timer_Heap_T.cpp => dep/acelite/ace/Timer_Heap_T.cpp rename : externals/ace/Timer_Heap_T.h => dep/acelite/ace/Timer_Heap_T.h rename : externals/ace/Timer_List.h => dep/acelite/ace/Timer_List.h rename : externals/ace/Timer_List_T.cpp => dep/acelite/ace/Timer_List_T.cpp rename : externals/ace/Timer_List_T.h => dep/acelite/ace/Timer_List_T.h rename : externals/ace/Timer_Queue.h => dep/acelite/ace/Timer_Queue.h rename : externals/ace/Timer_Queue_Adapters.cpp => dep/acelite/ace/Timer_Queue_Adapters.cpp rename : externals/ace/Timer_Queue_Adapters.h => dep/acelite/ace/Timer_Queue_Adapters.h rename : externals/ace/Timer_Queue_Adapters.inl => dep/acelite/ace/Timer_Queue_Adapters.inl rename : externals/ace/Timer_Queue_T.cpp => dep/acelite/ace/Timer_Queue_T.cpp rename : externals/ace/Timer_Queue_T.h => dep/acelite/ace/Timer_Queue_T.h rename : externals/ace/Timer_Queue_T.inl => dep/acelite/ace/Timer_Queue_T.inl rename : externals/ace/Timer_Queuefwd.h => dep/acelite/ace/Timer_Queuefwd.h rename : externals/ace/Timer_Wheel.h => dep/acelite/ace/Timer_Wheel.h rename : externals/ace/Timer_Wheel_T.cpp => dep/acelite/ace/Timer_Wheel_T.cpp rename : externals/ace/Timer_Wheel_T.h => dep/acelite/ace/Timer_Wheel_T.h rename : externals/ace/Token.cpp => dep/acelite/ace/Token.cpp rename : externals/ace/Token.h => dep/acelite/ace/Token.h rename : externals/ace/Token.inl => dep/acelite/ace/Token.inl rename : externals/ace/Token_Collection.cpp => dep/acelite/ace/Token_Collection.cpp rename : externals/ace/Token_Collection.h => dep/acelite/ace/Token_Collection.h rename : externals/ace/Token_Collection.inl => dep/acelite/ace/Token_Collection.inl rename : externals/ace/Token_Invariants.cpp => dep/acelite/ace/Token_Invariants.cpp rename : externals/ace/Token_Invariants.h => dep/acelite/ace/Token_Invariants.h rename : externals/ace/Token_Manager.cpp => dep/acelite/ace/Token_Manager.cpp rename : externals/ace/Token_Manager.h => dep/acelite/ace/Token_Manager.h rename : externals/ace/Token_Manager.inl => dep/acelite/ace/Token_Manager.inl rename : externals/ace/Token_Request_Reply.cpp => dep/acelite/ace/Token_Request_Reply.cpp rename : externals/ace/Token_Request_Reply.h => dep/acelite/ace/Token_Request_Reply.h rename : externals/ace/Token_Request_Reply.inl => dep/acelite/ace/Token_Request_Reply.inl rename : externals/ace/Tokenizer_T.cpp => dep/acelite/ace/Tokenizer_T.cpp rename : externals/ace/Tokenizer_T.h => dep/acelite/ace/Tokenizer_T.h rename : externals/ace/Trace.cpp => dep/acelite/ace/Trace.cpp rename : externals/ace/Trace.h => dep/acelite/ace/Trace.h rename : externals/ace/Truncate.h => dep/acelite/ace/Truncate.h rename : externals/ace/Typed_SV_Message.cpp => dep/acelite/ace/Typed_SV_Message.cpp rename : externals/ace/Typed_SV_Message.h => dep/acelite/ace/Typed_SV_Message.h rename : externals/ace/Typed_SV_Message.inl => dep/acelite/ace/Typed_SV_Message.inl rename : externals/ace/Typed_SV_Message_Queue.cpp => dep/acelite/ace/Typed_SV_Message_Queue.cpp rename : externals/ace/Typed_SV_Message_Queue.h => dep/acelite/ace/Typed_SV_Message_Queue.h rename : externals/ace/Typed_SV_Message_Queue.inl => dep/acelite/ace/Typed_SV_Message_Queue.inl rename : externals/ace/UNIX_Addr.cpp => dep/acelite/ace/UNIX_Addr.cpp rename : externals/ace/UNIX_Addr.h => dep/acelite/ace/UNIX_Addr.h rename : externals/ace/UNIX_Addr.inl => dep/acelite/ace/UNIX_Addr.inl rename : externals/ace/UPIPE_Acceptor.cpp => dep/acelite/ace/UPIPE_Acceptor.cpp rename : externals/ace/UPIPE_Acceptor.h => dep/acelite/ace/UPIPE_Acceptor.h rename : externals/ace/UPIPE_Acceptor.inl => dep/acelite/ace/UPIPE_Acceptor.inl rename : externals/ace/UPIPE_Addr.h => dep/acelite/ace/UPIPE_Addr.h rename : externals/ace/UPIPE_Connector.cpp => dep/acelite/ace/UPIPE_Connector.cpp rename : externals/ace/UPIPE_Connector.h => dep/acelite/ace/UPIPE_Connector.h rename : externals/ace/UPIPE_Connector.inl => dep/acelite/ace/UPIPE_Connector.inl rename : externals/ace/UPIPE_Stream.cpp => dep/acelite/ace/UPIPE_Stream.cpp rename : externals/ace/UPIPE_Stream.h => dep/acelite/ace/UPIPE_Stream.h rename : externals/ace/UPIPE_Stream.inl => dep/acelite/ace/UPIPE_Stream.inl rename : externals/ace/UTF16_Encoding_Converter.cpp => dep/acelite/ace/UTF16_Encoding_Converter.cpp rename : externals/ace/UTF16_Encoding_Converter.h => dep/acelite/ace/UTF16_Encoding_Converter.h rename : externals/ace/UTF16_Encoding_Converter.inl => dep/acelite/ace/UTF16_Encoding_Converter.inl rename : externals/ace/UTF32_Encoding_Converter.cpp => dep/acelite/ace/UTF32_Encoding_Converter.cpp rename : externals/ace/UTF32_Encoding_Converter.h => dep/acelite/ace/UTF32_Encoding_Converter.h rename : externals/ace/UTF8_Encoding_Converter.cpp => dep/acelite/ace/UTF8_Encoding_Converter.cpp rename : externals/ace/UTF8_Encoding_Converter.h => dep/acelite/ace/UTF8_Encoding_Converter.h rename : externals/ace/UUID.cpp => dep/acelite/ace/UUID.cpp rename : externals/ace/UUID.h => dep/acelite/ace/UUID.h rename : externals/ace/UUID.inl => dep/acelite/ace/UUID.inl rename : externals/ace/Unbounded_Queue.cpp => dep/acelite/ace/Unbounded_Queue.cpp rename : externals/ace/Unbounded_Queue.h => dep/acelite/ace/Unbounded_Queue.h rename : externals/ace/Unbounded_Queue.inl => dep/acelite/ace/Unbounded_Queue.inl rename : externals/ace/Unbounded_Set.cpp => dep/acelite/ace/Unbounded_Set.cpp rename : externals/ace/Unbounded_Set.h => dep/acelite/ace/Unbounded_Set.h rename : externals/ace/Unbounded_Set.inl => dep/acelite/ace/Unbounded_Set.inl rename : externals/ace/Unbounded_Set_Ex.cpp => dep/acelite/ace/Unbounded_Set_Ex.cpp rename : externals/ace/Unbounded_Set_Ex.h => dep/acelite/ace/Unbounded_Set_Ex.h rename : externals/ace/Unbounded_Set_Ex.inl => dep/acelite/ace/Unbounded_Set_Ex.inl rename : externals/ace/Value_Ptr.h => dep/acelite/ace/Value_Ptr.h rename : externals/ace/Vector_T.cpp => dep/acelite/ace/Vector_T.cpp rename : externals/ace/Vector_T.h => dep/acelite/ace/Vector_T.h rename : externals/ace/Vector_T.inl => dep/acelite/ace/Vector_T.inl rename : externals/ace/Version.h => dep/acelite/ace/Version.h rename : externals/ace/Versioned_Namespace.h => dep/acelite/ace/Versioned_Namespace.h rename : externals/ace/WFMO_Reactor.cpp => dep/acelite/ace/WFMO_Reactor.cpp rename : externals/ace/WFMO_Reactor.h => dep/acelite/ace/WFMO_Reactor.h rename : externals/ace/WFMO_Reactor.inl => dep/acelite/ace/WFMO_Reactor.inl rename : externals/ace/WIN32_Asynch_IO.cpp => dep/acelite/ace/WIN32_Asynch_IO.cpp rename : externals/ace/WIN32_Asynch_IO.h => dep/acelite/ace/WIN32_Asynch_IO.h rename : externals/ace/WIN32_Proactor.cpp => dep/acelite/ace/WIN32_Proactor.cpp rename : externals/ace/WIN32_Proactor.h => dep/acelite/ace/WIN32_Proactor.h rename : externals/ace/XML_Svc_Conf.cpp => dep/acelite/ace/XML_Svc_Conf.cpp rename : externals/ace/XML_Svc_Conf.h => dep/acelite/ace/XML_Svc_Conf.h rename : externals/ace/XTI_ATM_Mcast.cpp => dep/acelite/ace/XTI_ATM_Mcast.cpp rename : externals/ace/XTI_ATM_Mcast.h => dep/acelite/ace/XTI_ATM_Mcast.h rename : externals/ace/XTI_ATM_Mcast.inl => dep/acelite/ace/XTI_ATM_Mcast.inl rename : externals/ace/ace.rc => dep/acelite/ace/ace.rc rename : externals/ace/ace_message_table.bin => dep/acelite/ace/ace_message_table.bin rename : externals/ace/ace_wchar.cpp => dep/acelite/ace/ace_wchar.cpp rename : externals/ace/ace_wchar.h => dep/acelite/ace/ace_wchar.h rename : externals/ace/ace_wchar.inl => dep/acelite/ace/ace_wchar.inl rename : externals/ace/checked_iterator.h => dep/acelite/ace/checked_iterator.h rename : externals/ace/config-WinCE.h => dep/acelite/ace/config-WinCE.h rename : externals/ace/config-aix-5.x.h => dep/acelite/ace/config-aix-5.x.h rename : externals/ace/config-all.h => dep/acelite/ace/config-all.h rename : externals/ace/config-cray.h => dep/acelite/ace/config-cray.h rename : externals/ace/config-cxx-common.h => dep/acelite/ace/config-cxx-common.h rename : externals/ace/config-cygwin32.h => dep/acelite/ace/config-cygwin32.h rename : externals/ace/config-doxygen.h => dep/acelite/ace/config-doxygen.h rename : externals/ace/config-freebsd.h => dep/acelite/ace/config-freebsd.h rename : externals/ace/config-g++-common.h => dep/acelite/ace/config-g++-common.h rename : externals/ace/config-ghs-common.h => dep/acelite/ace/config-ghs-common.h rename : externals/ace/config-hpux-11.00.h => dep/acelite/ace/config-hpux-11.00.h rename : externals/ace/config-icc-common.h => dep/acelite/ace/config-icc-common.h rename : externals/ace/config-integritySCA.h => dep/acelite/ace/config-integritySCA.h rename : externals/ace/config-irix6.5.x-sgic++.h => dep/acelite/ace/config-irix6.5.x-sgic++.h rename : externals/ace/config-irix6.x-common.h => dep/acelite/ace/config-irix6.x-common.h rename : externals/ace/config-irix6.x-g++.h => dep/acelite/ace/config-irix6.x-g++.h rename : externals/ace/config-irix6.x-sgic++.h => dep/acelite/ace/config-irix6.x-sgic++.h rename : externals/ace/config-linux-common.h => dep/acelite/ace/config-linux-common.h rename : externals/ace/config-linux.h => dep/acelite/ace/config-linux.h rename : externals/ace/config-lite.h => dep/acelite/ace/config-lite.h rename : externals/ace/config-lynxos.h => dep/acelite/ace/config-lynxos.h rename : externals/ace/config-macosx-iphone-hardware.h => dep/acelite/ace/config-macosx-iphone-hardware.h rename : externals/ace/config-macosx-iphone-simulator.h => dep/acelite/ace/config-macosx-iphone-simulator.h rename : externals/ace/config-macosx-leopard.h => dep/acelite/ace/config-macosx-leopard.h rename : externals/ace/config-macosx-panther.h => dep/acelite/ace/config-macosx-panther.h rename : externals/ace/config-macosx-snowleopard.h => dep/acelite/ace/config-macosx-snowleopard.h rename : externals/ace/config-macosx-tiger.h => dep/acelite/ace/config-macosx-tiger.h rename : externals/ace/config-macosx.h => dep/acelite/ace/config-macosx.h rename : externals/ace/config-macros.h => dep/acelite/ace/config-macros.h rename : externals/ace/config-minimal.h => dep/acelite/ace/config-minimal.h rename : externals/ace/config-mvs.h => dep/acelite/ace/config-mvs.h rename : externals/ace/config-netbsd.h => dep/acelite/ace/config-netbsd.h rename : externals/ace/config-openbsd.h => dep/acelite/ace/config-openbsd.h rename : externals/ace/config-openvms.h => dep/acelite/ace/config-openvms.h rename : externals/ace/config-pharlap.h => dep/acelite/ace/config-pharlap.h rename : externals/ace/config-posix-nonetworking.h => dep/acelite/ace/config-posix-nonetworking.h rename : externals/ace/config-posix.h => dep/acelite/ace/config-posix.h rename : externals/ace/config-qnx-neutrino.h => dep/acelite/ace/config-qnx-neutrino.h rename : externals/ace/config-qnx-rtp-62x.h => dep/acelite/ace/config-qnx-rtp-62x.h rename : externals/ace/config-qnx-rtp-common.h => dep/acelite/ace/config-qnx-rtp-common.h rename : externals/ace/config-qnx-rtp-pre62x.h => dep/acelite/ace/config-qnx-rtp-pre62x.h rename : externals/ace/config-qnx-rtp.h => dep/acelite/ace/config-qnx-rtp.h rename : externals/ace/config-rtems.h => dep/acelite/ace/config-rtems.h rename : externals/ace/config-sco-5.0.0-nothread.h => dep/acelite/ace/config-sco-5.0.0-nothread.h rename : externals/ace/config-sco-5.0.0.h => dep/acelite/ace/config-sco-5.0.0.h rename : externals/ace/config-suncc-common.h => dep/acelite/ace/config-suncc-common.h rename : externals/ace/config-sunos5.10.h => dep/acelite/ace/config-sunos5.10.h rename : externals/ace/config-sunos5.11.h => dep/acelite/ace/config-sunos5.11.h rename : externals/ace/config-sunos5.4-g++.h => dep/acelite/ace/config-sunos5.4-g++.h rename : externals/ace/config-sunos5.4-sunc++-4.x.h => dep/acelite/ace/config-sunos5.4-sunc++-4.x.h rename : externals/ace/config-sunos5.5.h => dep/acelite/ace/config-sunos5.5.h rename : externals/ace/config-sunos5.6.h => dep/acelite/ace/config-sunos5.6.h rename : externals/ace/config-sunos5.7.h => dep/acelite/ace/config-sunos5.7.h rename : externals/ace/config-sunos5.8.h => dep/acelite/ace/config-sunos5.8.h rename : externals/ace/config-sunos5.9.h => dep/acelite/ace/config-sunos5.9.h rename : externals/ace/config-tandem-nsk-mips-v2.h => dep/acelite/ace/config-tandem-nsk-mips-v2.h rename : externals/ace/config-tandem-nsk-mips-v3.h => dep/acelite/ace/config-tandem-nsk-mips-v3.h rename : externals/ace/config-tandem.h => dep/acelite/ace/config-tandem.h rename : externals/ace/config-tru64.h => dep/acelite/ace/config-tru64.h rename : externals/ace/config-unixware-7.1.0.h => dep/acelite/ace/config-unixware-7.1.0.h rename : externals/ace/config-unixware-7.1.0.udk.h => dep/acelite/ace/config-unixware-7.1.0.udk.h rename : externals/ace/config-visualage.h => dep/acelite/ace/config-visualage.h rename : externals/ace/config-vxworks.h => dep/acelite/ace/config-vxworks.h rename : externals/ace/config-vxworks6.4.h => dep/acelite/ace/config-vxworks6.4.h rename : externals/ace/config-vxworks6.5.h => dep/acelite/ace/config-vxworks6.5.h rename : externals/ace/config-vxworks6.6.h => dep/acelite/ace/config-vxworks6.6.h rename : externals/ace/config-vxworks6.7.h => dep/acelite/ace/config-vxworks6.7.h rename : externals/ace/config-vxworks6.8.h => dep/acelite/ace/config-vxworks6.8.h rename : externals/ace/config-win32-borland.h => dep/acelite/ace/config-win32-borland.h rename : externals/ace/config-win32-cegcc.h => dep/acelite/ace/config-win32-cegcc.h rename : externals/ace/config-win32-common.h => dep/acelite/ace/config-win32-common.h rename : externals/ace/config-win32-dmc.h => dep/acelite/ace/config-win32-dmc.h rename : externals/ace/config-win32-ghs.h => dep/acelite/ace/config-win32-ghs.h rename : externals/ace/config-win32-interix.h => dep/acelite/ace/config-win32-interix.h rename : externals/ace/config-win32-mingw.h => dep/acelite/ace/config-win32-mingw.h rename : externals/ace/config-win32-msvc-10.h => dep/acelite/ace/config-win32-msvc-10.h rename : externals/ace/config-win32-msvc-7.h => dep/acelite/ace/config-win32-msvc-7.h rename : externals/ace/config-win32-msvc-8.h => dep/acelite/ace/config-win32-msvc-8.h rename : externals/ace/config-win32-msvc-9.h => dep/acelite/ace/config-win32-msvc-9.h rename : externals/ace/config-win32-msvc.h => dep/acelite/ace/config-win32-msvc.h rename : externals/ace/config-win32.h => dep/acelite/ace/config-win32.h rename : externals/ace/config.h.in => dep/acelite/ace/config.h.in rename : externals/ace/gethrtime.cpp => dep/acelite/ace/gethrtime.cpp rename : externals/ace/iosfwd.h => dep/acelite/ace/iosfwd.h rename : externals/ace/os_include/arpa/os_inet.h => dep/acelite/ace/os_include/arpa/os_inet.h rename : externals/ace/os_include/net/os_if.h => dep/acelite/ace/os_include/net/os_if.h rename : externals/ace/os_include/netinet/os_in.h => dep/acelite/ace/os_include/netinet/os_in.h rename : externals/ace/os_include/netinet/os_tcp.h => dep/acelite/ace/os_include/netinet/os_tcp.h rename : externals/ace/os_include/os_aio.h => dep/acelite/ace/os_include/os_aio.h rename : externals/ace/os_include/os_assert.h => dep/acelite/ace/os_include/os_assert.h rename : externals/ace/os_include/os_byteswap.h => dep/acelite/ace/os_include/os_byteswap.h rename : externals/ace/os_include/os_complex.h => dep/acelite/ace/os_include/os_complex.h rename : externals/ace/os_include/os_cpio.h => dep/acelite/ace/os_include/os_cpio.h rename : externals/ace/os_include/os_ctype.h => dep/acelite/ace/os_include/os_ctype.h rename : externals/ace/os_include/os_dirent.h => dep/acelite/ace/os_include/os_dirent.h rename : externals/ace/os_include/os_dlfcn.h => dep/acelite/ace/os_include/os_dlfcn.h rename : externals/ace/os_include/os_errno.h => dep/acelite/ace/os_include/os_errno.h rename : externals/ace/os_include/os_fcntl.h => dep/acelite/ace/os_include/os_fcntl.h rename : externals/ace/os_include/os_fenv.h => dep/acelite/ace/os_include/os_fenv.h rename : externals/ace/os_include/os_float.h => dep/acelite/ace/os_include/os_float.h rename : externals/ace/os_include/os_fmtmsg.h => dep/acelite/ace/os_include/os_fmtmsg.h rename : externals/ace/os_include/os_fnmatch.h => dep/acelite/ace/os_include/os_fnmatch.h rename : externals/ace/os_include/os_ftw.h => dep/acelite/ace/os_include/os_ftw.h rename : externals/ace/os_include/os_glob.h => dep/acelite/ace/os_include/os_glob.h rename : externals/ace/os_include/os_grp.h => dep/acelite/ace/os_include/os_grp.h rename : externals/ace/os_include/os_iconv.h => dep/acelite/ace/os_include/os_iconv.h rename : externals/ace/os_include/os_intrin.h => dep/acelite/ace/os_include/os_intrin.h rename : externals/ace/os_include/os_inttypes.h => dep/acelite/ace/os_include/os_inttypes.h rename : externals/ace/os_include/os_iso646.h => dep/acelite/ace/os_include/os_iso646.h rename : externals/ace/os_include/os_kstat.h => dep/acelite/ace/os_include/os_kstat.h rename : externals/ace/os_include/os_langinfo.h => dep/acelite/ace/os_include/os_langinfo.h rename : externals/ace/os_include/os_libgen.h => dep/acelite/ace/os_include/os_libgen.h rename : externals/ace/os_include/os_limits.h => dep/acelite/ace/os_include/os_limits.h rename : externals/ace/os_include/os_local.h => dep/acelite/ace/os_include/os_local.h rename : externals/ace/os_include/os_math.h => dep/acelite/ace/os_include/os_math.h rename : externals/ace/os_include/os_monetary.h => dep/acelite/ace/os_include/os_monetary.h rename : externals/ace/os_include/os_mqueue.h => dep/acelite/ace/os_include/os_mqueue.h rename : externals/ace/os_include/os_ndbm.h => dep/acelite/ace/os_include/os_ndbm.h rename : externals/ace/os_include/os_netdb.h => dep/acelite/ace/os_include/os_netdb.h rename : externals/ace/os_include/os_nl_types.h => dep/acelite/ace/os_include/os_nl_types.h rename : externals/ace/os_include/os_pdh.h => dep/acelite/ace/os_include/os_pdh.h rename : externals/ace/os_include/os_pdhmsg.h => dep/acelite/ace/os_include/os_pdhmsg.h rename : externals/ace/os_include/os_poll.h => dep/acelite/ace/os_include/os_poll.h rename : externals/ace/os_include/os_pthread.h => dep/acelite/ace/os_include/os_pthread.h rename : externals/ace/os_include/os_pwd.h => dep/acelite/ace/os_include/os_pwd.h rename : externals/ace/os_include/os_regex.h => dep/acelite/ace/os_include/os_regex.h rename : externals/ace/os_include/os_sched.h => dep/acelite/ace/os_include/os_sched.h rename : externals/ace/os_include/os_search.h => dep/acelite/ace/os_include/os_search.h rename : externals/ace/os_include/os_semaphore.h => dep/acelite/ace/os_include/os_semaphore.h rename : externals/ace/os_include/os_setjmp.h => dep/acelite/ace/os_include/os_setjmp.h rename : externals/ace/os_include/os_signal.h => dep/acelite/ace/os_include/os_signal.h rename : externals/ace/os_include/os_spawn.h => dep/acelite/ace/os_include/os_spawn.h rename : externals/ace/os_include/os_stdarg.h => dep/acelite/ace/os_include/os_stdarg.h rename : externals/ace/os_include/os_stdbool.h => dep/acelite/ace/os_include/os_stdbool.h rename : externals/ace/os_include/os_stddef.h => dep/acelite/ace/os_include/os_stddef.h rename : externals/ace/os_include/os_stdint.h => dep/acelite/ace/os_include/os_stdint.h rename : externals/ace/os_include/os_stdio.h => dep/acelite/ace/os_include/os_stdio.h rename : externals/ace/os_include/os_stdlib.h => dep/acelite/ace/os_include/os_stdlib.h rename : externals/ace/os_include/os_string.h => dep/acelite/ace/os_include/os_string.h rename : externals/ace/os_include/os_strings.h => dep/acelite/ace/os_include/os_strings.h rename : externals/ace/os_include/os_stropts.h => dep/acelite/ace/os_include/os_stropts.h rename : externals/ace/os_include/os_syslog.h => dep/acelite/ace/os_include/os_syslog.h rename : externals/ace/os_include/os_tar.h => dep/acelite/ace/os_include/os_tar.h rename : externals/ace/os_include/os_termios.h => dep/acelite/ace/os_include/os_termios.h rename : externals/ace/os_include/os_tgmath.h => dep/acelite/ace/os_include/os_tgmath.h rename : externals/ace/os_include/os_time.h => dep/acelite/ace/os_include/os_time.h rename : externals/ace/os_include/os_trace.h => dep/acelite/ace/os_include/os_trace.h rename : externals/ace/os_include/os_typeinfo.h => dep/acelite/ace/os_include/os_typeinfo.h rename : externals/ace/os_include/os_ucontext.h => dep/acelite/ace/os_include/os_ucontext.h rename : externals/ace/os_include/os_ulimit.h => dep/acelite/ace/os_include/os_ulimit.h rename : externals/ace/os_include/os_unistd.h => dep/acelite/ace/os_include/os_unistd.h rename : externals/ace/os_include/os_utime.h => dep/acelite/ace/os_include/os_utime.h rename : externals/ace/os_include/os_utmpx.h => dep/acelite/ace/os_include/os_utmpx.h rename : externals/ace/os_include/os_wchar.h => dep/acelite/ace/os_include/os_wchar.h rename : externals/ace/os_include/os_wctype.h => dep/acelite/ace/os_include/os_wctype.h rename : externals/ace/os_include/os_wordexp.h => dep/acelite/ace/os_include/os_wordexp.h rename : externals/ace/os_include/sys/os_ipc.h => dep/acelite/ace/os_include/sys/os_ipc.h rename : externals/ace/os_include/sys/os_loadavg.h => dep/acelite/ace/os_include/sys/os_loadavg.h rename : externals/ace/os_include/sys/os_mman.h => dep/acelite/ace/os_include/sys/os_mman.h rename : externals/ace/os_include/sys/os_msg.h => dep/acelite/ace/os_include/sys/os_msg.h rename : externals/ace/os_include/sys/os_pstat.h => dep/acelite/ace/os_include/sys/os_pstat.h rename : externals/ace/os_include/sys/os_resource.h => dep/acelite/ace/os_include/sys/os_resource.h rename : externals/ace/os_include/sys/os_select.h => dep/acelite/ace/os_include/sys/os_select.h rename : externals/ace/os_include/sys/os_sem.h => dep/acelite/ace/os_include/sys/os_sem.h rename : externals/ace/os_include/sys/os_shm.h => dep/acelite/ace/os_include/sys/os_shm.h rename : externals/ace/os_include/sys/os_socket.h => dep/acelite/ace/os_include/sys/os_socket.h rename : externals/ace/os_include/sys/os_stat.h => dep/acelite/ace/os_include/sys/os_stat.h rename : externals/ace/os_include/sys/os_statvfs.h => dep/acelite/ace/os_include/sys/os_statvfs.h rename : externals/ace/os_include/sys/os_sysctl.h => dep/acelite/ace/os_include/sys/os_sysctl.h rename : externals/ace/os_include/sys/os_sysinfo.h => dep/acelite/ace/os_include/sys/os_sysinfo.h rename : externals/ace/os_include/sys/os_time.h => dep/acelite/ace/os_include/sys/os_time.h rename : externals/ace/os_include/sys/os_timeb.h => dep/acelite/ace/os_include/sys/os_timeb.h rename : externals/ace/os_include/sys/os_times.h => dep/acelite/ace/os_include/sys/os_times.h rename : externals/ace/os_include/sys/os_types.h => dep/acelite/ace/os_include/sys/os_types.h rename : externals/ace/os_include/sys/os_uio.h => dep/acelite/ace/os_include/sys/os_uio.h rename : externals/ace/os_include/sys/os_un.h => dep/acelite/ace/os_include/sys/os_un.h rename : externals/ace/os_include/sys/os_utsname.h => dep/acelite/ace/os_include/sys/os_utsname.h rename : externals/ace/os_include/sys/os_wait.h => dep/acelite/ace/os_include/sys/os_wait.h rename : externals/ace/post.h => dep/acelite/ace/post.h rename : externals/ace/pre.h => dep/acelite/ace/pre.h rename : externals/ace/streams.h => dep/acelite/ace/streams.h rename : externals/ace/svc_export.h => dep/acelite/ace/svc_export.h rename : externals/bzip2/CMakeLists.txt => dep/bzip2/CMakeLists.txt rename : externals/bzip2/blocksort.c => dep/bzip2/blocksort.c rename : externals/bzip2/bzlib.c => dep/bzip2/bzlib.c rename : externals/bzip2/bzlib.h => dep/bzip2/bzlib.h rename : externals/bzip2/bzlib_private.h => dep/bzip2/bzlib_private.h rename : externals/bzip2/compress.c => dep/bzip2/compress.c rename : externals/bzip2/crctable.c => dep/bzip2/crctable.c rename : externals/bzip2/decompress.c => dep/bzip2/decompress.c rename : externals/bzip2/huffman.c => dep/bzip2/huffman.c rename : externals/bzip2/randtable.c => dep/bzip2/randtable.c rename : externals/g3dlite/AABox.cpp => dep/g3dlite/AABox.cpp rename : externals/g3dlite/Any.cpp => dep/g3dlite/Any.cpp rename : externals/g3dlite/BinaryFormat.cpp => dep/g3dlite/BinaryFormat.cpp rename : externals/g3dlite/BinaryInput.cpp => dep/g3dlite/BinaryInput.cpp rename : externals/g3dlite/BinaryOutput.cpp => dep/g3dlite/BinaryOutput.cpp rename : externals/g3dlite/Box.cpp => dep/g3dlite/Box.cpp rename : externals/g3dlite/CMakeLists.txt => dep/g3dlite/CMakeLists.txt rename : externals/g3dlite/Capsule.cpp => dep/g3dlite/Capsule.cpp rename : externals/g3dlite/CollisionDetection.cpp => dep/g3dlite/CollisionDetection.cpp rename : externals/g3dlite/CoordinateFrame.cpp => dep/g3dlite/CoordinateFrame.cpp rename : externals/g3dlite/Crypto.cpp => dep/g3dlite/Crypto.cpp rename : externals/g3dlite/Cylinder.cpp => dep/g3dlite/Cylinder.cpp rename : externals/g3dlite/G3D/AABox.h => dep/g3dlite/G3D/AABox.h rename : externals/g3dlite/G3D/Any.h => dep/g3dlite/G3D/Any.h rename : externals/g3dlite/G3D/AnyVal.h => dep/g3dlite/G3D/AnyVal.h rename : externals/g3dlite/G3D/AreaMemoryManager.h => dep/g3dlite/G3D/AreaMemoryManager.h rename : externals/g3dlite/G3D/Array.h => dep/g3dlite/G3D/Array.h rename : externals/g3dlite/G3D/AtomicInt32.h => dep/g3dlite/G3D/AtomicInt32.h rename : externals/g3dlite/G3D/BinaryFormat.h => dep/g3dlite/G3D/BinaryFormat.h rename : externals/g3dlite/G3D/BinaryInput.h => dep/g3dlite/G3D/BinaryInput.h rename : externals/g3dlite/G3D/BinaryOutput.h => dep/g3dlite/G3D/BinaryOutput.h rename : externals/g3dlite/G3D/BoundsTrait.h => dep/g3dlite/G3D/BoundsTrait.h rename : externals/g3dlite/G3D/Box.h => dep/g3dlite/G3D/Box.h rename : externals/g3dlite/G3D/Box2D.h => dep/g3dlite/G3D/Box2D.h rename : externals/g3dlite/G3D/BumpMapPreprocess.h => dep/g3dlite/G3D/BumpMapPreprocess.h rename : externals/g3dlite/G3D/Capsule.h => dep/g3dlite/G3D/Capsule.h rename : externals/g3dlite/G3D/CollisionDetection.h => dep/g3dlite/G3D/CollisionDetection.h rename : externals/g3dlite/G3D/Color1.h => dep/g3dlite/G3D/Color1.h rename : externals/g3dlite/G3D/Color1uint8.h => dep/g3dlite/G3D/Color1uint8.h rename : externals/g3dlite/G3D/Color3.h => dep/g3dlite/G3D/Color3.h rename : externals/g3dlite/G3D/Color3uint8.h => dep/g3dlite/G3D/Color3uint8.h rename : externals/g3dlite/G3D/Color4.h => dep/g3dlite/G3D/Color4.h rename : externals/g3dlite/G3D/Color4uint8.h => dep/g3dlite/G3D/Color4uint8.h rename : externals/g3dlite/G3D/Cone.h => dep/g3dlite/G3D/Cone.h rename : externals/g3dlite/G3D/ConvexPolyhedron.h => dep/g3dlite/G3D/ConvexPolyhedron.h rename : externals/g3dlite/G3D/CoordinateFrame.h => dep/g3dlite/G3D/CoordinateFrame.h rename : externals/g3dlite/G3D/Crypto.h => dep/g3dlite/G3D/Crypto.h rename : externals/g3dlite/G3D/Cylinder.h => dep/g3dlite/G3D/Cylinder.h rename : externals/g3dlite/G3D/EqualsTrait.h => dep/g3dlite/G3D/EqualsTrait.h rename : externals/g3dlite/G3D/G3D.h => dep/g3dlite/G3D/G3D.h rename : externals/g3dlite/G3D/G3DAll.h => dep/g3dlite/G3D/G3DAll.h rename : externals/g3dlite/G3D/G3DGameUnits.h => dep/g3dlite/G3D/G3DGameUnits.h rename : externals/g3dlite/G3D/GCamera.h => dep/g3dlite/G3D/GCamera.h rename : externals/g3dlite/G3D/GImage.h => dep/g3dlite/G3D/GImage.h rename : externals/g3dlite/G3D/GLight.h => dep/g3dlite/G3D/GLight.h rename : externals/g3dlite/G3D/GMutex.h => dep/g3dlite/G3D/GMutex.h rename : externals/g3dlite/G3D/GThread.h => dep/g3dlite/G3D/GThread.h rename : externals/g3dlite/G3D/GUniqueID.h => dep/g3dlite/G3D/GUniqueID.h rename : externals/g3dlite/G3D/HashTrait.h => dep/g3dlite/G3D/HashTrait.h rename : externals/g3dlite/G3D/Image1.h => dep/g3dlite/G3D/Image1.h rename : externals/g3dlite/G3D/Image1uint8.h => dep/g3dlite/G3D/Image1uint8.h rename : externals/g3dlite/G3D/Image3.h => dep/g3dlite/G3D/Image3.h rename : externals/g3dlite/G3D/Image3uint8.h => dep/g3dlite/G3D/Image3uint8.h rename : externals/g3dlite/G3D/Image4.h => dep/g3dlite/G3D/Image4.h rename : externals/g3dlite/G3D/Image4uint8.h => dep/g3dlite/G3D/Image4uint8.h rename : externals/g3dlite/G3D/ImageFormat.h => dep/g3dlite/G3D/ImageFormat.h rename : externals/g3dlite/G3D/Intersect.h => dep/g3dlite/G3D/Intersect.h rename : externals/g3dlite/G3D/KDTree.h => dep/g3dlite/G3D/KDTree.h rename : externals/g3dlite/G3D/Line.h => dep/g3dlite/G3D/Line.h rename : externals/g3dlite/G3D/LineSegment.h => dep/g3dlite/G3D/LineSegment.h rename : externals/g3dlite/G3D/Log.h => dep/g3dlite/G3D/Log.h rename : externals/g3dlite/G3D/Map2D.h => dep/g3dlite/G3D/Map2D.h rename : externals/g3dlite/G3D/Matrix.h => dep/g3dlite/G3D/Matrix.h rename : externals/g3dlite/G3D/Matrix2.h => dep/g3dlite/G3D/Matrix2.h rename : externals/g3dlite/G3D/Matrix3.h => dep/g3dlite/G3D/Matrix3.h rename : externals/g3dlite/G3D/Matrix4.h => dep/g3dlite/G3D/Matrix4.h rename : externals/g3dlite/G3D/MemoryManager.h => dep/g3dlite/G3D/MemoryManager.h rename : externals/g3dlite/G3D/MeshAlg.h => dep/g3dlite/G3D/MeshAlg.h rename : externals/g3dlite/G3D/MeshBuilder.h => dep/g3dlite/G3D/MeshBuilder.h rename : externals/g3dlite/G3D/NetAddress.h => dep/g3dlite/G3D/NetAddress.h rename : externals/g3dlite/G3D/NetworkDevice.h => dep/g3dlite/G3D/NetworkDevice.h rename : externals/g3dlite/G3D/ParseError.h => dep/g3dlite/G3D/ParseError.h rename : externals/g3dlite/G3D/PhysicsFrame.h => dep/g3dlite/G3D/PhysicsFrame.h rename : externals/g3dlite/G3D/Plane.h => dep/g3dlite/G3D/Plane.h rename : externals/g3dlite/G3D/PointHashGrid.h => dep/g3dlite/G3D/PointHashGrid.h rename : externals/g3dlite/G3D/PointKDTree.h => dep/g3dlite/G3D/PointKDTree.h rename : externals/g3dlite/G3D/Pointer.h => dep/g3dlite/G3D/Pointer.h rename : externals/g3dlite/G3D/PositionTrait.h => dep/g3dlite/G3D/PositionTrait.h rename : externals/g3dlite/G3D/PrecomputedRandom.h => dep/g3dlite/G3D/PrecomputedRandom.h rename : externals/g3dlite/G3D/Quat.h => dep/g3dlite/G3D/Quat.h rename : externals/g3dlite/G3D/Quat.inl => dep/g3dlite/G3D/Quat.inl rename : externals/g3dlite/G3D/Queue.h => dep/g3dlite/G3D/Queue.h rename : externals/g3dlite/G3D/Random.h => dep/g3dlite/G3D/Random.h rename : externals/g3dlite/G3D/Ray.h => dep/g3dlite/G3D/Ray.h rename : externals/g3dlite/G3D/Rect2D.h => dep/g3dlite/G3D/Rect2D.h rename : externals/g3dlite/G3D/ReferenceCount.h => dep/g3dlite/G3D/ReferenceCount.h rename : externals/g3dlite/G3D/RegistryUtil.h => dep/g3dlite/G3D/RegistryUtil.h rename : externals/g3dlite/G3D/Set.h => dep/g3dlite/G3D/Set.h rename : externals/g3dlite/G3D/SmallArray.h => dep/g3dlite/G3D/SmallArray.h rename : externals/g3dlite/G3D/Sphere.h => dep/g3dlite/G3D/Sphere.h rename : externals/g3dlite/G3D/Spline.h => dep/g3dlite/G3D/Spline.h rename : externals/g3dlite/G3D/Stopwatch.h => dep/g3dlite/G3D/Stopwatch.h rename : externals/g3dlite/G3D/System.h => dep/g3dlite/G3D/System.h rename : externals/g3dlite/G3D/Table.h => dep/g3dlite/G3D/Table.h rename : externals/g3dlite/G3D/TextInput.h => dep/g3dlite/G3D/TextInput.h rename : externals/g3dlite/G3D/TextOutput.h => dep/g3dlite/G3D/TextOutput.h rename : externals/g3dlite/G3D/ThreadSet.h => dep/g3dlite/G3D/ThreadSet.h rename : externals/g3dlite/G3D/Triangle.h => dep/g3dlite/G3D/Triangle.h rename : externals/g3dlite/G3D/UprightFrame.h => dep/g3dlite/G3D/UprightFrame.h rename : externals/g3dlite/G3D/Vector2.h => dep/g3dlite/G3D/Vector2.h rename : externals/g3dlite/G3D/Vector2.inl => dep/g3dlite/G3D/Vector2.inl rename : externals/g3dlite/G3D/Vector2int16.h => dep/g3dlite/G3D/Vector2int16.h rename : externals/g3dlite/G3D/Vector3.h => dep/g3dlite/G3D/Vector3.h rename : externals/g3dlite/G3D/Vector3.inl => dep/g3dlite/G3D/Vector3.inl rename : externals/g3dlite/G3D/Vector3int16.h => dep/g3dlite/G3D/Vector3int16.h rename : externals/g3dlite/G3D/Vector3int32.h => dep/g3dlite/G3D/Vector3int32.h rename : externals/g3dlite/G3D/Vector4.h => dep/g3dlite/G3D/Vector4.h rename : externals/g3dlite/G3D/Vector4.inl => dep/g3dlite/G3D/Vector4.inl rename : externals/g3dlite/G3D/Vector4int8.h => dep/g3dlite/G3D/Vector4int8.h rename : externals/g3dlite/G3D/WeakCache.h => dep/g3dlite/G3D/WeakCache.h rename : externals/g3dlite/G3D/Welder.h => dep/g3dlite/G3D/Welder.h rename : externals/g3dlite/G3D/WrapMode.h => dep/g3dlite/G3D/WrapMode.h rename : externals/g3dlite/G3D/constants.h => dep/g3dlite/G3D/constants.h rename : externals/g3dlite/G3D/debug.h => dep/g3dlite/G3D/debug.h rename : externals/g3dlite/G3D/debugAssert.h => dep/g3dlite/G3D/debugAssert.h rename : externals/g3dlite/G3D/debugPrintf.h => dep/g3dlite/G3D/debugPrintf.h rename : externals/g3dlite/G3D/enumclass.h => dep/g3dlite/G3D/enumclass.h rename : externals/g3dlite/G3D/fileutils.h => dep/g3dlite/G3D/fileutils.h rename : externals/g3dlite/G3D/filter.h => dep/g3dlite/G3D/filter.h rename : externals/g3dlite/G3D/format.h => dep/g3dlite/G3D/format.h rename : externals/g3dlite/G3D/g3dfnmatch.h => dep/g3dlite/G3D/g3dfnmatch.h rename : externals/g3dlite/G3D/g3dmath.h => dep/g3dlite/G3D/g3dmath.h rename : externals/g3dlite/G3D/g3dmath.inl => dep/g3dlite/G3D/g3dmath.inl rename : externals/g3dlite/G3D/platform.h => dep/g3dlite/G3D/platform.h rename : externals/g3dlite/G3D/prompt.h => dep/g3dlite/G3D/prompt.h rename : externals/g3dlite/G3D/serialize.h => dep/g3dlite/G3D/serialize.h rename : externals/g3dlite/G3D/splinefunc.h => dep/g3dlite/G3D/splinefunc.h rename : externals/g3dlite/G3D/stringutils.h => dep/g3dlite/G3D/stringutils.h rename : externals/g3dlite/G3D/uint128.h => dep/g3dlite/G3D/uint128.h rename : externals/g3dlite/G3D/units.h => dep/g3dlite/G3D/units.h rename : externals/g3dlite/G3D/vectorMath.h => dep/g3dlite/G3D/vectorMath.h rename : externals/g3dlite/Line.cpp => dep/g3dlite/Line.cpp rename : externals/g3dlite/LineSegment.cpp => dep/g3dlite/LineSegment.cpp rename : externals/g3dlite/Log.cpp => dep/g3dlite/Log.cpp rename : externals/g3dlite/Matrix3.cpp => dep/g3dlite/Matrix3.cpp rename : externals/g3dlite/Matrix4.cpp => dep/g3dlite/Matrix4.cpp rename : externals/g3dlite/MemoryManager.cpp => dep/g3dlite/MemoryManager.cpp rename : externals/g3dlite/Plane.cpp => dep/g3dlite/Plane.cpp rename : externals/g3dlite/Quat.cpp => dep/g3dlite/Quat.cpp rename : externals/g3dlite/Random.cpp => dep/g3dlite/Random.cpp rename : externals/g3dlite/Ray.cpp => dep/g3dlite/Ray.cpp rename : externals/g3dlite/ReferenceCount.cpp => dep/g3dlite/ReferenceCount.cpp rename : externals/g3dlite/RegistryUtil.cpp => dep/g3dlite/RegistryUtil.cpp rename : externals/g3dlite/Sphere.cpp => dep/g3dlite/Sphere.cpp rename : externals/g3dlite/System.cpp => dep/g3dlite/System.cpp rename : externals/g3dlite/TextInput.cpp => dep/g3dlite/TextInput.cpp rename : externals/g3dlite/TextOutput.cpp => dep/g3dlite/TextOutput.cpp rename : externals/g3dlite/Triangle.cpp => dep/g3dlite/Triangle.cpp rename : externals/g3dlite/UprightFrame.cpp => dep/g3dlite/UprightFrame.cpp rename : externals/g3dlite/Vector2.cpp => dep/g3dlite/Vector2.cpp rename : externals/g3dlite/Vector3.cpp => dep/g3dlite/Vector3.cpp rename : externals/g3dlite/Vector4.cpp => dep/g3dlite/Vector4.cpp rename : externals/g3dlite/debugAssert.cpp => dep/g3dlite/debugAssert.cpp rename : externals/g3dlite/fileutils.cpp => dep/g3dlite/fileutils.cpp rename : externals/g3dlite/format.cpp => dep/g3dlite/format.cpp rename : externals/g3dlite/g3dfnmatch.cpp => dep/g3dlite/g3dfnmatch.cpp rename : externals/g3dlite/g3dmath.cpp => dep/g3dlite/g3dmath.cpp rename : externals/g3dlite/prompt.cpp => dep/g3dlite/prompt.cpp rename : externals/g3dlite/stringutils.cpp => dep/g3dlite/stringutils.cpp rename : externals/gsoap/CMakeLists.txt => dep/gsoap/CMakeLists.txt rename : externals/gsoap/soapC.cpp => dep/gsoap/soapC.cpp rename : externals/gsoap/soapH.h => dep/gsoap/soapH.h rename : externals/gsoap/soapServer.cpp => dep/gsoap/soapServer.cpp rename : externals/gsoap/soapStub.h => dep/gsoap/soapStub.h rename : externals/gsoap/stdsoap2.cpp => dep/gsoap/stdsoap2.cpp rename : externals/gsoap/stdsoap2.h => dep/gsoap/stdsoap2.h rename : externals/jemalloc/CMakeLists.txt => dep/jemalloc/CMakeLists.txt rename : externals/jemalloc/arena.c => dep/jemalloc/arena.c rename : externals/jemalloc/base.c => dep/jemalloc/base.c rename : externals/jemalloc/chunk.c => dep/jemalloc/chunk.c rename : externals/jemalloc/chunk_dss.c => dep/jemalloc/chunk_dss.c rename : externals/jemalloc/chunk_mmap.c => dep/jemalloc/chunk_mmap.c rename : externals/jemalloc/chunk_swap.c => dep/jemalloc/chunk_swap.c rename : externals/jemalloc/ckh.c => dep/jemalloc/ckh.c rename : externals/jemalloc/ctl.c => dep/jemalloc/ctl.c rename : externals/jemalloc/extent.c => dep/jemalloc/extent.c rename : externals/jemalloc/hash.c => dep/jemalloc/hash.c rename : externals/jemalloc/huge.c => dep/jemalloc/huge.c rename : externals/jemalloc/jemalloc.c => dep/jemalloc/jemalloc.c rename : externals/jemalloc/jemalloc/internal/arena.h => dep/jemalloc/jemalloc/internal/arena.h rename : externals/jemalloc/jemalloc/internal/base.h => dep/jemalloc/jemalloc/internal/base.h rename : externals/jemalloc/jemalloc/internal/chunk.h => dep/jemalloc/jemalloc/internal/chunk.h rename : externals/jemalloc/jemalloc/internal/chunk_dss.h => dep/jemalloc/jemalloc/internal/chunk_dss.h rename : externals/jemalloc/jemalloc/internal/chunk_mmap.h => dep/jemalloc/jemalloc/internal/chunk_mmap.h rename : externals/jemalloc/jemalloc/internal/chunk_swap.h => dep/jemalloc/jemalloc/internal/chunk_swap.h rename : externals/jemalloc/jemalloc/internal/ckh.h => dep/jemalloc/jemalloc/internal/ckh.h rename : externals/jemalloc/jemalloc/internal/ctl.h => dep/jemalloc/jemalloc/internal/ctl.h rename : externals/jemalloc/jemalloc/internal/extent.h => dep/jemalloc/jemalloc/internal/extent.h rename : externals/jemalloc/jemalloc/internal/hash.h => dep/jemalloc/jemalloc/internal/hash.h rename : externals/jemalloc/jemalloc/internal/huge.h => dep/jemalloc/jemalloc/internal/huge.h rename : externals/jemalloc/jemalloc/internal/jemalloc_internal.h => dep/jemalloc/jemalloc/internal/jemalloc_internal.h rename : externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in => dep/jemalloc/jemalloc/internal/jemalloc_internal.h.in rename : externals/jemalloc/jemalloc/internal/mb.h => dep/jemalloc/jemalloc/internal/mb.h rename : externals/jemalloc/jemalloc/internal/mutex.h => dep/jemalloc/jemalloc/internal/mutex.h rename : externals/jemalloc/jemalloc/internal/prof.h => dep/jemalloc/jemalloc/internal/prof.h rename : externals/jemalloc/jemalloc/internal/ql.h => dep/jemalloc/jemalloc/internal/ql.h rename : externals/jemalloc/jemalloc/internal/qr.h => dep/jemalloc/jemalloc/internal/qr.h rename : externals/jemalloc/jemalloc/internal/rb.h => dep/jemalloc/jemalloc/internal/rb.h rename : externals/jemalloc/jemalloc/internal/stats.h => dep/jemalloc/jemalloc/internal/stats.h rename : externals/jemalloc/jemalloc/internal/tcache.h => dep/jemalloc/jemalloc/internal/tcache.h rename : externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h => dep/jemalloc/jemalloc/internal/totally_not_p_r_n.h rename : externals/jemalloc/jemalloc/jemalloc.h => dep/jemalloc/jemalloc/jemalloc.h rename : externals/jemalloc/jemalloc/jemalloc.h.in => dep/jemalloc/jemalloc/jemalloc.h.in rename : externals/jemalloc/jemalloc/jemalloc_defs.h => dep/jemalloc/jemalloc/jemalloc_defs.h rename : externals/jemalloc/jemalloc/jemalloc_defs.h.in => dep/jemalloc/jemalloc/jemalloc_defs.h.in rename : externals/jemalloc/mb.c => dep/jemalloc/mb.c rename : externals/jemalloc/mutex.c => dep/jemalloc/mutex.c rename : externals/jemalloc/prof.c => dep/jemalloc/prof.c rename : externals/jemalloc/stats.c => dep/jemalloc/stats.c rename : externals/jemalloc/tcache.c => dep/jemalloc/tcache.c rename : externals/libmpq/AUTHORS => dep/libmpq/AUTHORS rename : externals/libmpq/CMakeLists.txt => dep/libmpq/CMakeLists.txt rename : externals/libmpq/COPYING => dep/libmpq/COPYING rename : externals/libmpq/FAQ => dep/libmpq/FAQ rename : externals/libmpq/INSTALL => dep/libmpq/INSTALL rename : externals/libmpq/Makefile.am => dep/libmpq/Makefile.am rename : externals/libmpq/NEWS => dep/libmpq/NEWS rename : externals/libmpq/README => dep/libmpq/README rename : externals/libmpq/THANKS => dep/libmpq/THANKS rename : externals/libmpq/TODO => dep/libmpq/TODO rename : externals/libmpq/autogen.sh => dep/libmpq/autogen.sh rename : externals/libmpq/bindings/Makefile.am => dep/libmpq/bindings/Makefile.am rename : externals/libmpq/bindings/d/Makefile.am => dep/libmpq/bindings/d/Makefile.am rename : externals/libmpq/bindings/d/dsss.conf => dep/libmpq/bindings/d/dsss.conf rename : externals/libmpq/bindings/d/mpq.d => dep/libmpq/bindings/d/mpq.d rename : externals/libmpq/bindings/python/Makefile.am => dep/libmpq/bindings/python/Makefile.am rename : externals/libmpq/bindings/python/mpq-info => dep/libmpq/bindings/python/mpq-info rename : externals/libmpq/bindings/python/mpq.py => dep/libmpq/bindings/python/mpq.py rename : externals/libmpq/config.h => dep/libmpq/config.h rename : externals/libmpq/configure.ac => dep/libmpq/configure.ac rename : externals/libmpq/debian/changelog => dep/libmpq/debian/changelog rename : externals/libmpq/debian/compat => dep/libmpq/debian/compat rename : externals/libmpq/debian/control => dep/libmpq/debian/control rename : externals/libmpq/debian/copyright => dep/libmpq/debian/copyright rename : externals/libmpq/debian/libmpq-dev.dirs => dep/libmpq/debian/libmpq-dev.dirs rename : externals/libmpq/debian/libmpq-dev.install => dep/libmpq/debian/libmpq-dev.install rename : externals/libmpq/debian/libmpq0.dirs => dep/libmpq/debian/libmpq0.dirs rename : externals/libmpq/debian/libmpq0.docs => dep/libmpq/debian/libmpq0.docs rename : externals/libmpq/debian/libmpq0.install => dep/libmpq/debian/libmpq0.install rename : externals/libmpq/debian/python-mpq.install => dep/libmpq/debian/python-mpq.install rename : externals/libmpq/debian/rules => dep/libmpq/debian/rules rename : externals/libmpq/doc/Makefile.am => dep/libmpq/doc/Makefile.am rename : externals/libmpq/doc/man1/Makefile.am => dep/libmpq/doc/man1/Makefile.am rename : externals/libmpq/doc/man1/libmpq-config.1 => dep/libmpq/doc/man1/libmpq-config.1 rename : externals/libmpq/doc/man3/Makefile.am => dep/libmpq/doc/man3/Makefile.am rename : externals/libmpq/doc/man3/libmpq.3 => dep/libmpq/doc/man3/libmpq.3 rename : externals/libmpq/doc/man3/libmpq__archive_close.3 => dep/libmpq/doc/man3/libmpq__archive_close.3 rename : externals/libmpq/doc/man3/libmpq__archive_files.3 => dep/libmpq/doc/man3/libmpq__archive_files.3 rename : externals/libmpq/doc/man3/libmpq__archive_offset.3 => dep/libmpq/doc/man3/libmpq__archive_offset.3 rename : externals/libmpq/doc/man3/libmpq__archive_open.3 => dep/libmpq/doc/man3/libmpq__archive_open.3 rename : externals/libmpq/doc/man3/libmpq__archive_packed_size.3 => dep/libmpq/doc/man3/libmpq__archive_packed_size.3 rename : externals/libmpq/doc/man3/libmpq__archive_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__archive_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__archive_version.3 => dep/libmpq/doc/man3/libmpq__archive_version.3 rename : externals/libmpq/doc/man3/libmpq__block_close_offset.3 => dep/libmpq/doc/man3/libmpq__block_close_offset.3 rename : externals/libmpq/doc/man3/libmpq__block_open_offset.3 => dep/libmpq/doc/man3/libmpq__block_open_offset.3 rename : externals/libmpq/doc/man3/libmpq__block_read.3 => dep/libmpq/doc/man3/libmpq__block_read.3 rename : externals/libmpq/doc/man3/libmpq__block_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__block_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__file_blocks.3 => dep/libmpq/doc/man3/libmpq__file_blocks.3 rename : externals/libmpq/doc/man3/libmpq__file_compressed.3 => dep/libmpq/doc/man3/libmpq__file_compressed.3 rename : externals/libmpq/doc/man3/libmpq__file_encrypted.3 => dep/libmpq/doc/man3/libmpq__file_encrypted.3 rename : externals/libmpq/doc/man3/libmpq__file_imploded.3 => dep/libmpq/doc/man3/libmpq__file_imploded.3 rename : externals/libmpq/doc/man3/libmpq__file_number.3 => dep/libmpq/doc/man3/libmpq__file_number.3 rename : externals/libmpq/doc/man3/libmpq__file_offset.3 => dep/libmpq/doc/man3/libmpq__file_offset.3 rename : externals/libmpq/doc/man3/libmpq__file_packed_size.3 => dep/libmpq/doc/man3/libmpq__file_packed_size.3 rename : externals/libmpq/doc/man3/libmpq__file_read.3 => dep/libmpq/doc/man3/libmpq__file_read.3 rename : externals/libmpq/doc/man3/libmpq__file_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__file_unpacked_size.3 rename : externals/libmpq/doc/man3/libmpq__strerror.3 => dep/libmpq/doc/man3/libmpq__strerror.3 rename : externals/libmpq/doc/man3/libmpq__version.3 => dep/libmpq/doc/man3/libmpq__version.3 rename : externals/libmpq/libmpq-config.in => dep/libmpq/libmpq-config.in rename : externals/libmpq/libmpq.pc.in => dep/libmpq/libmpq.pc.in rename : externals/libmpq/libmpq/Makefile.am => dep/libmpq/libmpq/Makefile.am rename : externals/libmpq/libmpq/common.c => dep/libmpq/libmpq/common.c rename : externals/libmpq/libmpq/common.h => dep/libmpq/libmpq/common.h rename : externals/libmpq/libmpq/crypt_buf.h => dep/libmpq/libmpq/crypt_buf.h rename : externals/libmpq/libmpq/explode.c => dep/libmpq/libmpq/explode.c rename : externals/libmpq/libmpq/explode.h => dep/libmpq/libmpq/explode.h rename : externals/libmpq/libmpq/extract.c => dep/libmpq/libmpq/extract.c rename : externals/libmpq/libmpq/extract.h => dep/libmpq/libmpq/extract.h rename : externals/libmpq/libmpq/huffman.c => dep/libmpq/libmpq/huffman.c rename : externals/libmpq/libmpq/huffman.h => dep/libmpq/libmpq/huffman.h rename : externals/libmpq/libmpq/mpq-internal.h => dep/libmpq/libmpq/mpq-internal.h rename : externals/libmpq/libmpq/mpq.c => dep/libmpq/libmpq/mpq.c rename : externals/libmpq/libmpq/mpq.h => dep/libmpq/libmpq/mpq.h rename : externals/libmpq/libmpq/pack_begin.h => dep/libmpq/libmpq/pack_begin.h rename : externals/libmpq/libmpq/pack_end.h => dep/libmpq/libmpq/pack_end.h rename : externals/libmpq/libmpq/platform.h => dep/libmpq/libmpq/platform.h rename : externals/libmpq/libmpq/wave.c => dep/libmpq/libmpq/wave.c rename : externals/libmpq/libmpq/wave.h => dep/libmpq/libmpq/wave.h rename : externals/libmpq/tools/Makefile.am => dep/libmpq/tools/Makefile.am rename : externals/libmpq/tools/crypt_buf_gen.c => dep/libmpq/tools/crypt_buf_gen.c rename : externals/libmpq/win/config.h => dep/libmpq/win/config.h rename : externals/libmpq/win/dirent.h => dep/libmpq/win/dirent.h rename : externals/libmpq/win/stdint.h => dep/libmpq/win/stdint.h rename : externals/mersennetwister/MersenneTwister.h => dep/mersennetwister/MersenneTwister.h rename : externals/sockets/Base64.cpp => dep/sockets/Base64.cpp rename : externals/sockets/CMakeLists.txt => dep/sockets/CMakeLists.txt rename : externals/sockets/Exception.cpp => dep/sockets/Exception.cpp rename : externals/sockets/Ipv4Address.cpp => dep/sockets/Ipv4Address.cpp rename : externals/sockets/Ipv6Address.cpp => dep/sockets/Ipv6Address.cpp rename : externals/sockets/Lock.cpp => dep/sockets/Lock.cpp rename : externals/sockets/Makefile => dep/sockets/Makefile rename : externals/sockets/Mutex.cpp => dep/sockets/Mutex.cpp rename : externals/sockets/Parse.cpp => dep/sockets/Parse.cpp rename : externals/sockets/ResolvServer.cpp => dep/sockets/ResolvServer.cpp rename : externals/sockets/ResolvSocket.cpp => dep/sockets/ResolvSocket.cpp rename : externals/sockets/Socket.cpp => dep/sockets/Socket.cpp rename : externals/sockets/SocketHandler.cpp => dep/sockets/SocketHandler.cpp rename : externals/sockets/StdoutLog.cpp => dep/sockets/StdoutLog.cpp rename : externals/sockets/StreamSocket.cpp => dep/sockets/StreamSocket.cpp rename : externals/sockets/TcpSocket.cpp => dep/sockets/TcpSocket.cpp rename : externals/sockets/Thread.cpp => dep/sockets/Thread.cpp rename : externals/sockets/UdpSocket.cpp => dep/sockets/UdpSocket.cpp rename : externals/sockets/Utility.cpp => dep/sockets/Utility.cpp rename : externals/sockets/include/Base64.h => dep/sockets/include/Base64.h rename : externals/sockets/include/Exception.h => dep/sockets/include/Exception.h rename : externals/sockets/include/File.h => dep/sockets/include/File.h rename : externals/sockets/include/IFile.h => dep/sockets/include/IFile.h rename : externals/sockets/include/ISocketHandler.h => dep/sockets/include/ISocketHandler.h rename : externals/sockets/include/Ipv4Address.h => dep/sockets/include/Ipv4Address.h rename : externals/sockets/include/Ipv6Address.h => dep/sockets/include/Ipv6Address.h rename : externals/sockets/include/ListenSocket.h => dep/sockets/include/ListenSocket.h rename : externals/sockets/include/Lock.h => dep/sockets/include/Lock.h rename : externals/sockets/include/Mutex.h => dep/sockets/include/Mutex.h rename : externals/sockets/include/Parse.h => dep/sockets/include/Parse.h rename : externals/sockets/include/ResolvServer.h => dep/sockets/include/ResolvServer.h rename : externals/sockets/include/ResolvSocket.h => dep/sockets/include/ResolvSocket.h rename : externals/sockets/include/SctpSocket.h => dep/sockets/include/SctpSocket.h rename : externals/sockets/include/Socket.h => dep/sockets/include/Socket.h rename : externals/sockets/include/SocketAddress.h => dep/sockets/include/SocketAddress.h rename : externals/sockets/include/SocketHandler.h => dep/sockets/include/SocketHandler.h rename : externals/sockets/include/StdLog.h => dep/sockets/include/StdLog.h rename : externals/sockets/include/StdoutLog.h => dep/sockets/include/StdoutLog.h rename : externals/sockets/include/StreamSocket.h => dep/sockets/include/StreamSocket.h rename : externals/sockets/include/TcpSocket.h => dep/sockets/include/TcpSocket.h rename : externals/sockets/include/Thread.h => dep/sockets/include/Thread.h rename : externals/sockets/include/UdpSocket.h => dep/sockets/include/UdpSocket.h rename : externals/sockets/include/Utility.h => dep/sockets/include/Utility.h rename : externals/sockets/include/socket_include.h => dep/sockets/include/socket_include.h rename : externals/sockets/include/sockets-config.h => dep/sockets/include/sockets-config.h rename : externals/sockets/network_kist.txt => dep/sockets/network_kist.txt rename : externals/sockets/socket_include.cpp => dep/sockets/socket_include.cpp rename : externals/utf8cpp/utf8.h => dep/utf8cpp/utf8.h rename : externals/utf8cpp/utf8/checked.h => dep/utf8cpp/utf8/checked.h rename : externals/utf8cpp/utf8/core.h => dep/utf8cpp/utf8/core.h rename : externals/utf8cpp/utf8/unchecked.h => dep/utf8cpp/utf8/unchecked.h rename : externals/zlib/CMakeLists.txt => dep/zlib/CMakeLists.txt rename : externals/zlib/adler32.c => dep/zlib/adler32.c rename : externals/zlib/compress.c => dep/zlib/compress.c rename : externals/zlib/crc32.c => dep/zlib/crc32.c rename : externals/zlib/crc32.h => dep/zlib/crc32.h rename : externals/zlib/deflate.c => dep/zlib/deflate.c rename : externals/zlib/deflate.h => dep/zlib/deflate.h rename : externals/zlib/example.c => dep/zlib/example.c rename : externals/zlib/gzclose.c => dep/zlib/gzclose.c rename : externals/zlib/gzguts.h => dep/zlib/gzguts.h rename : externals/zlib/gzlib.c => dep/zlib/gzlib.c rename : externals/zlib/gzread.c => dep/zlib/gzread.c rename : externals/zlib/gzwrite.c => dep/zlib/gzwrite.c rename : externals/zlib/infback.c => dep/zlib/infback.c rename : externals/zlib/inffast.c => dep/zlib/inffast.c rename : externals/zlib/inffast.h => dep/zlib/inffast.h rename : externals/zlib/inffixed.h => dep/zlib/inffixed.h rename : externals/zlib/inflate.c => dep/zlib/inflate.c rename : externals/zlib/inflate.h => dep/zlib/inflate.h rename : externals/zlib/inftrees.c => dep/zlib/inftrees.c rename : externals/zlib/inftrees.h => dep/zlib/inftrees.h rename : externals/zlib/minigzip.c => dep/zlib/minigzip.c rename : externals/zlib/trees.c => dep/zlib/trees.c rename : externals/zlib/trees.h => dep/zlib/trees.h rename : externals/zlib/uncompr.c => dep/zlib/uncompr.c rename : externals/zlib/zconf.h => dep/zlib/zconf.h rename : externals/zlib/zlib.h => dep/zlib/zlib.h rename : externals/zlib/zutil.c => dep/zlib/zutil.c rename : externals/zlib/zutil.h => dep/zlib/zutil.h rename : docs/AuctionHouseBot.txt => doc/AuctionHouseBot.txt rename : docs/EventAI.txt => doc/EventAI.txt rename : docs/HowToScript.txt => doc/HowToScript.txt rename : docs/TextTables.txt => doc/TextTables.txt rename : docs/UnixInstall.txt => doc/UnixInstall.txt rename : docs/gpl-2.0.txt => doc/gpl-2.0.txt
Diffstat (limited to 'dep/bzip2')
-rw-r--r--dep/bzip2/CMakeLists.txt22
-rw-r--r--dep/bzip2/blocksort.c1094
-rw-r--r--dep/bzip2/bzlib.c1572
-rw-r--r--dep/bzip2/bzlib.h282
-rw-r--r--dep/bzip2/bzlib_private.h509
-rw-r--r--dep/bzip2/compress.c672
-rw-r--r--dep/bzip2/crctable.c104
-rw-r--r--dep/bzip2/decompress.c626
-rw-r--r--dep/bzip2/huffman.c205
-rw-r--r--dep/bzip2/randtable.c84
10 files changed, 5170 insertions, 0 deletions
diff --git a/dep/bzip2/CMakeLists.txt b/dep/bzip2/CMakeLists.txt
new file mode 100644
index 00000000000..05791e982aa
--- /dev/null
+++ b/dep/bzip2/CMakeLists.txt
@@ -0,0 +1,22 @@
+# Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+#
+# This file is free software; as a special exception the author gives
+# unlimited permission to copy and/or distribute it, with or without
+# modifications, as long as this notice is preserved.
+#
+# This program is distributed in the hope that it will be useful, but
+# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
+# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+file(GLOB sources *.c)
+
+set(bzip2_STAT_SRCS
+ ${sources}
+)
+
+include_directories(
+ ${CMAKE_SOURCE_DIR}/dep/zlib
+ ${CMAKE_CURRENT_SOURCE_DIR}
+)
+
+add_library(bzip2 STATIC ${bzip2_STAT_SRCS})
diff --git a/dep/bzip2/blocksort.c b/dep/bzip2/blocksort.c
new file mode 100644
index 00000000000..bd2dec157fa
--- /dev/null
+++ b/dep/bzip2/blocksort.c
@@ -0,0 +1,1094 @@
+
+/*-------------------------------------------------------------*/
+/*--- Block sorting machinery ---*/
+/*--- blocksort.c ---*/
+/*-------------------------------------------------------------*/
+
+/* ------------------------------------------------------------------
+ This file is part of bzip2/libbzip2, a program and library for
+ lossless, block-sorting data compression.
+
+ bzip2/libbzip2 version 1.0.5 of 10 December 2007
+ Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
+
+ Please read the WARNING, DISCLAIMER and PATENTS sections in the
+ README file.
+
+ This program is released under the terms of the license contained
+ in the file LICENSE.
+ ------------------------------------------------------------------ */
+
+
+#include "bzlib_private.h"
+
+/*---------------------------------------------*/
+/*--- Fallback O(N log(N)^2) sorting ---*/
+/*--- algorithm, for repetitive blocks ---*/
+/*---------------------------------------------*/
+
+/*---------------------------------------------*/
+static
+__inline__
+void fallbackSimpleSort ( UInt32* fmap,
+ UInt32* eclass,
+ Int32 lo,
+ Int32 hi )
+{
+ Int32 i, j, tmp;
+ UInt32 ec_tmp;
+
+ if (lo == hi) return;
+
+ if (hi - lo > 3) {
+ for ( i = hi-4; i >= lo; i-- ) {
+ tmp = fmap[i];
+ ec_tmp = eclass[tmp];
+ for ( j = i+4; j <= hi && ec_tmp > eclass[fmap[j]]; j += 4 )
+ fmap[j-4] = fmap[j];
+ fmap[j-4] = tmp;
+ }
+ }
+
+ for ( i = hi-1; i >= lo; i-- ) {
+ tmp = fmap[i];
+ ec_tmp = eclass[tmp];
+ for ( j = i+1; j <= hi && ec_tmp > eclass[fmap[j]]; j++ )
+ fmap[j-1] = fmap[j];
+ fmap[j-1] = tmp;
+ }
+}
+
+
+/*---------------------------------------------*/
+#define fswap(zz1, zz2) \
+ { Int32 zztmp = zz1; zz1 = zz2; zz2 = zztmp; }
+
+#define fvswap(zzp1, zzp2, zzn) \
+{ \
+ Int32 yyp1 = (zzp1); \
+ Int32 yyp2 = (zzp2); \
+ Int32 yyn = (zzn); \
+ while (yyn > 0) { \
+ fswap(fmap[yyp1], fmap[yyp2]); \
+ yyp1++; yyp2++; yyn--; \
+ } \
+}
+
+
+#define fmin(a,b) ((a) < (b)) ? (a) : (b)
+
+#define fpush(lz,hz) { stackLo[sp] = lz; \
+ stackHi[sp] = hz; \
+ sp++; }
+
+#define fpop(lz,hz) { sp--; \
+ lz = stackLo[sp]; \
+ hz = stackHi[sp]; }
+
+#define FALLBACK_QSORT_SMALL_THRESH 10
+#define FALLBACK_QSORT_STACK_SIZE 100
+
+
+static
+void fallbackQSort3 ( UInt32* fmap,
+ UInt32* eclass,
+ Int32 loSt,
+ Int32 hiSt )
+{
+ Int32 unLo, unHi, ltLo, gtHi, n, m;
+ Int32 sp, lo, hi;
+ UInt32 med, r, r3;
+ Int32 stackLo[FALLBACK_QSORT_STACK_SIZE];
+ Int32 stackHi[FALLBACK_QSORT_STACK_SIZE];
+
+ r = 0;
+
+ sp = 0;
+ fpush ( loSt, hiSt );
+
+ while (sp > 0) {
+
+ AssertH ( sp < FALLBACK_QSORT_STACK_SIZE - 1, 1004 );
+
+ fpop ( lo, hi );
+ if (hi - lo < FALLBACK_QSORT_SMALL_THRESH) {
+ fallbackSimpleSort ( fmap, eclass, lo, hi );
+ continue;
+ }
+
+ /* Random partitioning. Median of 3 sometimes fails to
+ avoid bad cases. Median of 9 seems to help but
+ looks rather expensive. This too seems to work but
+ is cheaper. Guidance for the magic constants
+ 7621 and 32768 is taken from Sedgewick's algorithms
+ book, chapter 35.
+ */
+ r = ((r * 7621) + 1) % 32768;
+ r3 = r % 3;
+ if (r3 == 0) med = eclass[fmap[lo]]; else
+ if (r3 == 1) med = eclass[fmap[(lo+hi)>>1]]; else
+ med = eclass[fmap[hi]];
+
+ unLo = ltLo = lo;
+ unHi = gtHi = hi;
+
+ while (1) {
+ while (1) {
+ if (unLo > unHi) break;
+ n = (Int32)eclass[fmap[unLo]] - (Int32)med;
+ if (n == 0) {
+ fswap(fmap[unLo], fmap[ltLo]);
+ ltLo++; unLo++;
+ continue;
+ };
+ if (n > 0) break;
+ unLo++;
+ }
+ while (1) {
+ if (unLo > unHi) break;
+ n = (Int32)eclass[fmap[unHi]] - (Int32)med;
+ if (n == 0) {
+ fswap(fmap[unHi], fmap[gtHi]);
+ gtHi--; unHi--;
+ continue;
+ };
+ if (n < 0) break;
+ unHi--;
+ }
+ if (unLo > unHi) break;
+ fswap(fmap[unLo], fmap[unHi]); unLo++; unHi--;
+ }
+
+ AssertD ( unHi == unLo-1, "fallbackQSort3(2)" );
+
+ if (gtHi < ltLo) continue;
+
+ n = fmin(ltLo-lo, unLo-ltLo); fvswap(lo, unLo-n, n);
+ m = fmin(hi-gtHi, gtHi-unHi); fvswap(unLo, hi-m+1, m);
+
+ n = lo + unLo - ltLo - 1;
+ m = hi - (gtHi - unHi) + 1;
+
+ if (n - lo > hi - m) {
+ fpush ( lo, n );
+ fpush ( m, hi );
+ } else {
+ fpush ( m, hi );
+ fpush ( lo, n );
+ }
+ }
+}
+
+#undef fmin
+#undef fpush
+#undef fpop
+#undef fswap
+#undef fvswap
+#undef FALLBACK_QSORT_SMALL_THRESH
+#undef FALLBACK_QSORT_STACK_SIZE
+
+
+/*---------------------------------------------*/
+/* Pre:
+ nblock > 0
+ eclass exists for [0 .. nblock-1]
+ ((UChar*)eclass) [0 .. nblock-1] holds block
+ ptr exists for [0 .. nblock-1]
+
+ Post:
+ ((UChar*)eclass) [0 .. nblock-1] holds block
+ All other areas of eclass destroyed
+ fmap [0 .. nblock-1] holds sorted order
+ bhtab [ 0 .. 2+(nblock/32) ] destroyed
+*/
+
+#define SET_BH(zz) bhtab[(zz) >> 5] |= (1 << ((zz) & 31))
+#define CLEAR_BH(zz) bhtab[(zz) >> 5] &= ~(1 << ((zz) & 31))
+#define ISSET_BH(zz) (bhtab[(zz) >> 5] & (1 << ((zz) & 31)))
+#define WORD_BH(zz) bhtab[(zz) >> 5]
+#define UNALIGNED_BH(zz) ((zz) & 0x01f)
+
+static
+void fallbackSort ( UInt32* fmap,
+ UInt32* eclass,
+ UInt32* bhtab,
+ Int32 nblock,
+ Int32 verb )
+{
+ Int32 ftab[257];
+ Int32 ftabCopy[256];
+ Int32 H, i, j, k, l, r, cc, cc1;
+ Int32 nNotDone;
+ Int32 nBhtab;
+ UChar* eclass8 = (UChar*)eclass;
+
+ /*--
+ Initial 1-char radix sort to generate
+ initial fmap and initial BH bits.
+ --*/
+ if (verb >= 4)
+ VPrintf0 ( " bucket sorting ...\n" );
+ for (i = 0; i < 257; i++) ftab[i] = 0;
+ for (i = 0; i < nblock; i++) ftab[eclass8[i]]++;
+ for (i = 0; i < 256; i++) ftabCopy[i] = ftab[i];
+ for (i = 1; i < 257; i++) ftab[i] += ftab[i-1];
+
+ for (i = 0; i < nblock; i++) {
+ j = eclass8[i];
+ k = ftab[j] - 1;
+ ftab[j] = k;
+ fmap[k] = i;
+ }
+
+ nBhtab = 2 + (nblock / 32);
+ for (i = 0; i < nBhtab; i++) bhtab[i] = 0;
+ for (i = 0; i < 256; i++) SET_BH(ftab[i]);
+
+ /*--
+ Inductively refine the buckets. Kind-of an
+ "exponential radix sort" (!), inspired by the
+ Manber-Myers suffix array construction algorithm.
+ --*/
+
+ /*-- set sentinel bits for block-end detection --*/
+ for (i = 0; i < 32; i++) {
+ SET_BH(nblock + 2*i);
+ CLEAR_BH(nblock + 2*i + 1);
+ }
+
+ /*-- the log(N) loop --*/
+ H = 1;
+ while (1) {
+
+ if (verb >= 4)
+ VPrintf1 ( " depth %6d has ", H );
+
+ j = 0;
+ for (i = 0; i < nblock; i++) {
+ if (ISSET_BH(i)) j = i;
+ k = fmap[i] - H; if (k < 0) k += nblock;
+ eclass[k] = j;
+ }
+
+ nNotDone = 0;
+ r = -1;
+ while (1) {
+
+ /*-- find the next non-singleton bucket --*/
+ k = r + 1;
+ while (ISSET_BH(k) && UNALIGNED_BH(k)) k++;
+ if (ISSET_BH(k)) {
+ while (WORD_BH(k) == 0xffffffff) k += 32;
+ while (ISSET_BH(k)) k++;
+ }
+ l = k - 1;
+ if (l >= nblock) break;
+ while (!ISSET_BH(k) && UNALIGNED_BH(k)) k++;
+ if (!ISSET_BH(k)) {
+ while (WORD_BH(k) == 0x00000000) k += 32;
+ while (!ISSET_BH(k)) k++;
+ }
+ r = k - 1;
+ if (r >= nblock) break;
+
+ /*-- now [l, r] bracket current bucket --*/
+ if (r > l) {
+ nNotDone += (r - l + 1);
+ fallbackQSort3 ( fmap, eclass, l, r );
+
+ /*-- scan bucket and generate header bits-- */
+ cc = -1;
+ for (i = l; i <= r; i++) {
+ cc1 = eclass[fmap[i]];
+ if (cc != cc1) { SET_BH(i); cc = cc1; };
+ }
+ }
+ }
+
+ if (verb >= 4)
+ VPrintf1 ( "%6d unresolved strings\n", nNotDone );
+
+ H *= 2;
+ if (H > nblock || nNotDone == 0) break;
+ }
+
+ /*--
+ Reconstruct the original block in
+ eclass8 [0 .. nblock-1], since the
+ previous phase destroyed it.
+ --*/
+ if (verb >= 4)
+ VPrintf0 ( " reconstructing block ...\n" );
+ j = 0;
+ for (i = 0; i < nblock; i++) {
+ while (ftabCopy[j] == 0) j++;
+ ftabCopy[j]--;
+ eclass8[fmap[i]] = (UChar)j;
+ }
+ AssertH ( j < 256, 1005 );
+}
+
+#undef SET_BH
+#undef CLEAR_BH
+#undef ISSET_BH
+#undef WORD_BH
+#undef UNALIGNED_BH
+
+
+/*---------------------------------------------*/
+/*--- The main, O(N^2 log(N)) sorting ---*/
+/*--- algorithm. Faster for "normal" ---*/
+/*--- non-repetitive blocks. ---*/
+/*---------------------------------------------*/
+
+/*---------------------------------------------*/
+static
+__inline__
+Bool mainGtU ( UInt32 i1,
+ UInt32 i2,
+ UChar* block,
+ UInt16* quadrant,
+ UInt32 nblock,
+ Int32* budget )
+{
+ Int32 k;
+ UChar c1, c2;
+ UInt16 s1, s2;
+
+ AssertD ( i1 != i2, "mainGtU" );
+ /* 1 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 2 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 3 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 4 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 5 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 6 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 7 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 8 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 9 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 10 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 11 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+ /* 12 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ i1++; i2++;
+
+ k = nblock + 8;
+
+ do {
+ /* 1 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 2 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 3 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 4 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 5 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 6 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 7 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+ /* 8 */
+ c1 = block[i1]; c2 = block[i2];
+ if (c1 != c2) return (c1 > c2);
+ s1 = quadrant[i1]; s2 = quadrant[i2];
+ if (s1 != s2) return (s1 > s2);
+ i1++; i2++;
+
+ if (i1 >= nblock) i1 -= nblock;
+ if (i2 >= nblock) i2 -= nblock;
+
+ k -= 8;
+ (*budget)--;
+ }
+ while (k >= 0);
+
+ return False;
+}
+
+
+/*---------------------------------------------*/
+/*--
+ Knuth's increments seem to work better
+ than Incerpi-Sedgewick here. Possibly
+ because the number of elems to sort is
+ usually small, typically <= 20.
+--*/
+static
+Int32 incs[14] = { 1, 4, 13, 40, 121, 364, 1093, 3280,
+ 9841, 29524, 88573, 265720,
+ 797161, 2391484 };
+
+static
+void mainSimpleSort ( UInt32* ptr,
+ UChar* block,
+ UInt16* quadrant,
+ Int32 nblock,
+ Int32 lo,
+ Int32 hi,
+ Int32 d,
+ Int32* budget )
+{
+ Int32 i, j, h, bigN, hp;
+ UInt32 v;
+
+ bigN = hi - lo + 1;
+ if (bigN < 2) return;
+
+ hp = 0;
+ while (incs[hp] < bigN) hp++;
+ hp--;
+
+ for (; hp >= 0; hp--) {
+ h = incs[hp];
+
+ i = lo + h;
+ while (True) {
+
+ /*-- copy 1 --*/
+ if (i > hi) break;
+ v = ptr[i];
+ j = i;
+ while ( mainGtU (
+ ptr[j-h]+d, v+d, block, quadrant, nblock, budget
+ ) ) {
+ ptr[j] = ptr[j-h];
+ j = j - h;
+ if (j <= (lo + h - 1)) break;
+ }
+ ptr[j] = v;
+ i++;
+
+ /*-- copy 2 --*/
+ if (i > hi) break;
+ v = ptr[i];
+ j = i;
+ while ( mainGtU (
+ ptr[j-h]+d, v+d, block, quadrant, nblock, budget
+ ) ) {
+ ptr[j] = ptr[j-h];
+ j = j - h;
+ if (j <= (lo + h - 1)) break;
+ }
+ ptr[j] = v;
+ i++;
+
+ /*-- copy 3 --*/
+ if (i > hi) break;
+ v = ptr[i];
+ j = i;
+ while ( mainGtU (
+ ptr[j-h]+d, v+d, block, quadrant, nblock, budget
+ ) ) {
+ ptr[j] = ptr[j-h];
+ j = j - h;
+ if (j <= (lo + h - 1)) break;
+ }
+ ptr[j] = v;
+ i++;
+
+ if (*budget < 0) return;
+ }
+ }
+}
+
+
+/*---------------------------------------------*/
+/*--
+ The following is an implementation of
+ an elegant 3-way quicksort for strings,
+ described in a paper "Fast Algorithms for
+ Sorting and Searching Strings", by Robert
+ Sedgewick and Jon L. Bentley.
+--*/
+
+#define mswap(zz1, zz2) \
+ { Int32 zztmp = zz1; zz1 = zz2; zz2 = zztmp; }
+
+#define mvswap(zzp1, zzp2, zzn) \
+{ \
+ Int32 yyp1 = (zzp1); \
+ Int32 yyp2 = (zzp2); \
+ Int32 yyn = (zzn); \
+ while (yyn > 0) { \
+ mswap(ptr[yyp1], ptr[yyp2]); \
+ yyp1++; yyp2++; yyn--; \
+ } \
+}
+
+static
+__inline__
+UChar mmed3 ( UChar a, UChar b, UChar c )
+{
+ UChar t;
+ if (a > b) { t = a; a = b; b = t; };
+ if (b > c) {
+ b = c;
+ if (a > b) b = a;
+ }
+ return b;
+}
+
+#define mmin(a,b) ((a) < (b)) ? (a) : (b)
+
+#define mpush(lz,hz,dz) { stackLo[sp] = lz; \
+ stackHi[sp] = hz; \
+ stackD [sp] = dz; \
+ sp++; }
+
+#define mpop(lz,hz,dz) { sp--; \
+ lz = stackLo[sp]; \
+ hz = stackHi[sp]; \
+ dz = stackD [sp]; }
+
+
+#define mnextsize(az) (nextHi[az]-nextLo[az])
+
+#define mnextswap(az,bz) \
+ { Int32 tz; \
+ tz = nextLo[az]; nextLo[az] = nextLo[bz]; nextLo[bz] = tz; \
+ tz = nextHi[az]; nextHi[az] = nextHi[bz]; nextHi[bz] = tz; \
+ tz = nextD [az]; nextD [az] = nextD [bz]; nextD [bz] = tz; }
+
+
+#define MAIN_QSORT_SMALL_THRESH 20
+#define MAIN_QSORT_DEPTH_THRESH (BZ_N_RADIX + BZ_N_QSORT)
+#define MAIN_QSORT_STACK_SIZE 100
+
+static
+void mainQSort3 ( UInt32* ptr,
+ UChar* block,
+ UInt16* quadrant,
+ Int32 nblock,
+ Int32 loSt,
+ Int32 hiSt,
+ Int32 dSt,
+ Int32* budget )
+{
+ Int32 unLo, unHi, ltLo, gtHi, n, m, med;
+ Int32 sp, lo, hi, d;
+
+ Int32 stackLo[MAIN_QSORT_STACK_SIZE];
+ Int32 stackHi[MAIN_QSORT_STACK_SIZE];
+ Int32 stackD [MAIN_QSORT_STACK_SIZE];
+
+ Int32 nextLo[3];
+ Int32 nextHi[3];
+ Int32 nextD [3];
+
+ sp = 0;
+ mpush ( loSt, hiSt, dSt );
+
+ while (sp > 0) {
+
+ AssertH ( sp < MAIN_QSORT_STACK_SIZE - 2, 1001 );
+
+ mpop ( lo, hi, d );
+ if (hi - lo < MAIN_QSORT_SMALL_THRESH ||
+ d > MAIN_QSORT_DEPTH_THRESH) {
+ mainSimpleSort ( ptr, block, quadrant, nblock, lo, hi, d, budget );
+ if (*budget < 0) return;
+ continue;
+ }
+
+ med = (Int32)
+ mmed3 ( block[ptr[ lo ]+d],
+ block[ptr[ hi ]+d],
+ block[ptr[ (lo+hi)>>1 ]+d] );
+
+ unLo = ltLo = lo;
+ unHi = gtHi = hi;
+
+ while (True) {
+ while (True) {
+ if (unLo > unHi) break;
+ n = ((Int32)block[ptr[unLo]+d]) - med;
+ if (n == 0) {
+ mswap(ptr[unLo], ptr[ltLo]);
+ ltLo++; unLo++; continue;
+ };
+ if (n > 0) break;
+ unLo++;
+ }
+ while (True) {
+ if (unLo > unHi) break;
+ n = ((Int32)block[ptr[unHi]+d]) - med;
+ if (n == 0) {
+ mswap(ptr[unHi], ptr[gtHi]);
+ gtHi--; unHi--; continue;
+ };
+ if (n < 0) break;
+ unHi--;
+ }
+ if (unLo > unHi) break;
+ mswap(ptr[unLo], ptr[unHi]); unLo++; unHi--;
+ }
+
+ AssertD ( unHi == unLo-1, "mainQSort3(2)" );
+
+ if (gtHi < ltLo) {
+ mpush(lo, hi, d+1 );
+ continue;
+ }
+
+ n = mmin(ltLo-lo, unLo-ltLo); mvswap(lo, unLo-n, n);
+ m = mmin(hi-gtHi, gtHi-unHi); mvswap(unLo, hi-m+1, m);
+
+ n = lo + unLo - ltLo - 1;
+ m = hi - (gtHi - unHi) + 1;
+
+ nextLo[0] = lo; nextHi[0] = n; nextD[0] = d;
+ nextLo[1] = m; nextHi[1] = hi; nextD[1] = d;
+ nextLo[2] = n+1; nextHi[2] = m-1; nextD[2] = d+1;
+
+ if (mnextsize(0) < mnextsize(1)) mnextswap(0,1);
+ if (mnextsize(1) < mnextsize(2)) mnextswap(1,2);
+ if (mnextsize(0) < mnextsize(1)) mnextswap(0,1);
+
+ AssertD (mnextsize(0) >= mnextsize(1), "mainQSort3(8)" );
+ AssertD (mnextsize(1) >= mnextsize(2), "mainQSort3(9)" );
+
+ mpush (nextLo[0], nextHi[0], nextD[0]);
+ mpush (nextLo[1], nextHi[1], nextD[1]);
+ mpush (nextLo[2], nextHi[2], nextD[2]);
+ }
+}
+
+#undef mswap
+#undef mvswap
+#undef mpush
+#undef mpop
+#undef mmin
+#undef mnextsize
+#undef mnextswap
+#undef MAIN_QSORT_SMALL_THRESH
+#undef MAIN_QSORT_DEPTH_THRESH
+#undef MAIN_QSORT_STACK_SIZE
+
+
+/*---------------------------------------------*/
+/* Pre:
+ nblock > N_OVERSHOOT
+ block32 exists for [0 .. nblock-1 +N_OVERSHOOT]
+ ((UChar*)block32) [0 .. nblock-1] holds block
+ ptr exists for [0 .. nblock-1]
+
+ Post:
+ ((UChar*)block32) [0 .. nblock-1] holds block
+ All other areas of block32 destroyed
+ ftab [0 .. 65536 ] destroyed
+ ptr [0 .. nblock-1] holds sorted order
+ if (*budget < 0), sorting was abandoned
+*/
+
+#define BIGFREQ(b) (ftab[((b)+1) << 8] - ftab[(b) << 8])
+#define SETMASK (1 << 21)
+#define CLEARMASK (~(SETMASK))
+
+static
+void mainSort ( UInt32* ptr,
+ UChar* block,
+ UInt16* quadrant,
+ UInt32* ftab,
+ Int32 nblock,
+ Int32 verb,
+ Int32* budget )
+{
+ Int32 i, j, k, ss, sb;
+ Int32 runningOrder[256];
+ Bool bigDone[256];
+ Int32 copyStart[256];
+ Int32 copyEnd [256];
+ UChar c1;
+ Int32 numQSorted;
+ UInt16 s;
+ if (verb >= 4) VPrintf0 ( " main sort initialise ...\n" );
+
+ /*-- set up the 2-byte frequency table --*/
+ for (i = 65536; i >= 0; i--) ftab[i] = 0;
+
+ j = block[0] << 8;
+ i = nblock-1;
+ for (; i >= 3; i -= 4) {
+ quadrant[i] = 0;
+ j = (j >> 8) | ( ((UInt16)block[i]) << 8);
+ ftab[j]++;
+ quadrant[i-1] = 0;
+ j = (j >> 8) | ( ((UInt16)block[i-1]) << 8);
+ ftab[j]++;
+ quadrant[i-2] = 0;
+ j = (j >> 8) | ( ((UInt16)block[i-2]) << 8);
+ ftab[j]++;
+ quadrant[i-3] = 0;
+ j = (j >> 8) | ( ((UInt16)block[i-3]) << 8);
+ ftab[j]++;
+ }
+ for (; i >= 0; i--) {
+ quadrant[i] = 0;
+ j = (j >> 8) | ( ((UInt16)block[i]) << 8);
+ ftab[j]++;
+ }
+
+ /*-- (emphasises close relationship of block & quadrant) --*/
+ for (i = 0; i < BZ_N_OVERSHOOT; i++) {
+ block [nblock+i] = block[i];
+ quadrant[nblock+i] = 0;
+ }
+
+ if (verb >= 4) VPrintf0 ( " bucket sorting ...\n" );
+
+ /*-- Complete the initial radix sort --*/
+ for (i = 1; i <= 65536; i++) ftab[i] += ftab[i-1];
+
+ s = block[0] << 8;
+ i = nblock-1;
+ for (; i >= 3; i -= 4) {
+ s = (s >> 8) | (block[i] << 8);
+ j = ftab[s] -1;
+ ftab[s] = j;
+ ptr[j] = i;
+ s = (s >> 8) | (block[i-1] << 8);
+ j = ftab[s] -1;
+ ftab[s] = j;
+ ptr[j] = i-1;
+ s = (s >> 8) | (block[i-2] << 8);
+ j = ftab[s] -1;
+ ftab[s] = j;
+ ptr[j] = i-2;
+ s = (s >> 8) | (block[i-3] << 8);
+ j = ftab[s] -1;
+ ftab[s] = j;
+ ptr[j] = i-3;
+ }
+ for (; i >= 0; i--) {
+ s = (s >> 8) | (block[i] << 8);
+ j = ftab[s] -1;
+ ftab[s] = j;
+ ptr[j] = i;
+ }
+
+ /*--
+ Now ftab contains the first loc of every small bucket.
+ Calculate the running order, from smallest to largest
+ big bucket.
+ --*/
+ for (i = 0; i <= 255; i++) {
+ bigDone [i] = False;
+ runningOrder[i] = i;
+ }
+
+ {
+ Int32 vv;
+ Int32 h = 1;
+ do h = 3 * h + 1; while (h <= 256);
+ do {
+ h = h / 3;
+ for (i = h; i <= 255; i++) {
+ vv = runningOrder[i];
+ j = i;
+ while ( BIGFREQ(runningOrder[j-h]) > BIGFREQ(vv) ) {
+ runningOrder[j] = runningOrder[j-h];
+ j = j - h;
+ if (j <= (h - 1)) goto zero;
+ }
+ zero:
+ runningOrder[j] = vv;
+ }
+ } while (h != 1);
+ }
+
+ /*--
+ The main sorting loop.
+ --*/
+
+ numQSorted = 0;
+
+ for (i = 0; i <= 255; i++) {
+
+ /*--
+ Process big buckets, starting with the least full.
+ Basically this is a 3-step process in which we call
+ mainQSort3 to sort the small buckets [ss, j], but
+ also make a big effort to avoid the calls if we can.
+ --*/
+ ss = runningOrder[i];
+
+ /*--
+ Step 1:
+ Complete the big bucket [ss] by quicksorting
+ any unsorted small buckets [ss, j], for j != ss.
+ Hopefully previous pointer-scanning phases have already
+ completed many of the small buckets [ss, j], so
+ we don't have to sort them at all.
+ --*/
+ for (j = 0; j <= 255; j++) {
+ if (j != ss) {
+ sb = (ss << 8) + j;
+ if ( ! (ftab[sb] & SETMASK) ) {
+ Int32 lo = ftab[sb] & CLEARMASK;
+ Int32 hi = (ftab[sb+1] & CLEARMASK) - 1;
+ if (hi > lo) {
+ if (verb >= 4)
+ VPrintf4 ( " qsort [0x%x, 0x%x] "
+ "done %d this %d\n",
+ ss, j, numQSorted, hi - lo + 1 );
+ mainQSort3 (
+ ptr, block, quadrant, nblock,
+ lo, hi, BZ_N_RADIX, budget
+ );
+ numQSorted += (hi - lo + 1);
+ if (*budget < 0) return;
+ }
+ }
+ ftab[sb] |= SETMASK;
+ }
+ }
+
+ AssertH ( !bigDone[ss], 1006 );
+
+ /*--
+ Step 2:
+ Now scan this big bucket [ss] so as to synthesise the
+ sorted order for small buckets [t, ss] for all t,
+ including, magically, the bucket [ss,ss] too.
+ This will avoid doing Real Work in subsequent Step 1's.
+ --*/
+ {
+ for (j = 0; j <= 255; j++) {
+ copyStart[j] = ftab[(j << 8) + ss] & CLEARMASK;
+ copyEnd [j] = (ftab[(j << 8) + ss + 1] & CLEARMASK) - 1;
+ }
+ for (j = ftab[ss << 8] & CLEARMASK; j < copyStart[ss]; j++) {
+ k = ptr[j]-1; if (k < 0) k += nblock;
+ c1 = block[k];
+ if (!bigDone[c1])
+ ptr[ copyStart[c1]++ ] = k;
+ }
+ for (j = (ftab[(ss+1) << 8] & CLEARMASK) - 1; j > copyEnd[ss]; j--) {
+ k = ptr[j]-1; if (k < 0) k += nblock;
+ c1 = block[k];
+ if (!bigDone[c1])
+ ptr[ copyEnd[c1]-- ] = k;
+ }
+ }
+
+ AssertH ( (copyStart[ss]-1 == copyEnd[ss])
+ ||
+ /* Extremely rare case missing in bzip2-1.0.0 and 1.0.1.
+ Necessity for this case is demonstrated by compressing
+ a sequence of approximately 48.5 million of character
+ 251; 1.0.0/1.0.1 will then die here. */
+ (copyStart[ss] == 0 && copyEnd[ss] == nblock-1),
+ 1007 )
+
+ for (j = 0; j <= 255; j++) ftab[(j << 8) + ss] |= SETMASK;
+
+ /*--
+ Step 3:
+ The [ss] big bucket is now done. Record this fact,
+ and update the quadrant descriptors. Remember to
+ update quadrants in the overshoot area too, if
+ necessary. The "if (i < 255)" test merely skips
+ this updating for the last bucket processed, since
+ updating for the last bucket is pointless.
+
+ The quadrant array provides a way to incrementally
+ cache sort orderings, as they appear, so as to
+ make subsequent comparisons in fullGtU() complete
+ faster. For repetitive blocks this makes a big
+ difference (but not big enough to be able to avoid
+ the fallback sorting mechanism, exponential radix sort).
+
+ The precise meaning is: at all times:
+
+ for 0 <= i < nblock and 0 <= j <= nblock
+
+ if block[i] != block[j],
+
+ then the relative values of quadrant[i] and
+ quadrant[j] are meaningless.
+
+ else {
+ if quadrant[i] < quadrant[j]
+ then the string starting at i lexicographically
+ precedes the string starting at j
+
+ else if quadrant[i] > quadrant[j]
+ then the string starting at j lexicographically
+ precedes the string starting at i
+
+ else
+ the relative ordering of the strings starting
+ at i and j has not yet been determined.
+ }
+ --*/
+ bigDone[ss] = True;
+
+ if (i < 255) {
+ Int32 bbStart = ftab[ss << 8] & CLEARMASK;
+ Int32 bbSize = (ftab[(ss+1) << 8] & CLEARMASK) - bbStart;
+ Int32 shifts = 0;
+
+ while ((bbSize >> shifts) > 65534) shifts++;
+
+ for (j = bbSize-1; j >= 0; j--) {
+ Int32 a2update = ptr[bbStart + j];
+ UInt16 qVal = (UInt16)(j >> shifts);
+ quadrant[a2update] = qVal;
+ if (a2update < BZ_N_OVERSHOOT)
+ quadrant[a2update + nblock] = qVal;
+ }
+ AssertH ( ((bbSize-1) >> shifts) <= 65535, 1002 );
+ }
+
+ }
+
+ if (verb >= 4)
+ VPrintf3 ( " %d pointers, %d sorted, %d scanned\n",
+ nblock, numQSorted, nblock - numQSorted );
+}
+
+#undef BIGFREQ
+#undef SETMASK
+#undef CLEARMASK
+
+
+/*---------------------------------------------*/
+/* Pre:
+ nblock > 0
+ arr2 exists for [0 .. nblock-1 +N_OVERSHOOT]
+ ((UChar*)arr2) [0 .. nblock-1] holds block
+ arr1 exists for [0 .. nblock-1]
+
+ Post:
+ ((UChar*)arr2) [0 .. nblock-1] holds block
+ All other areas of block destroyed
+ ftab [ 0 .. 65536 ] destroyed
+ arr1 [0 .. nblock-1] holds sorted order
+*/
+void BZ2_blockSort ( EState* s )
+{
+ UInt32* ptr = s->ptr;
+ UChar* block = s->block;
+ UInt32* ftab = s->ftab;
+ Int32 nblock = s->nblock;
+ Int32 verb = s->verbosity;
+ Int32 wfact = s->workFactor;
+ UInt16* quadrant;
+ Int32 budget;
+ Int32 budgetInit;
+ Int32 i;
+
+ if (nblock < 10000) {
+ fallbackSort ( s->arr1, s->arr2, ftab, nblock, verb );
+ } else {
+ /* Calculate the location for quadrant, remembering to get
+ the alignment right. Assumes that &(block[0]) is at least
+ 2-byte aligned -- this should be ok since block is really
+ the first section of arr2.
+ */
+ i = nblock+BZ_N_OVERSHOOT;
+ if (i & 1) i++;
+ quadrant = (UInt16*)(&(block[i]));
+
+ /* (wfact-1) / 3 puts the default-factor-30
+ transition point at very roughly the same place as
+ with v0.1 and v0.9.0.
+ Not that it particularly matters any more, since the
+ resulting compressed stream is now the same regardless
+ of whether or not we use the main sort or fallback sort.
+ */
+ if (wfact < 1 ) wfact = 1;
+ if (wfact > 100) wfact = 100;
+ budgetInit = nblock * ((wfact-1) / 3);
+ budget = budgetInit;
+
+ mainSort ( ptr, block, quadrant, ftab, nblock, verb, &budget );
+ if (verb >= 3)
+ VPrintf3 ( " %d work, %d block, ratio %5.2f\n",
+ budgetInit - budget,
+ nblock,
+ (float)(budgetInit - budget) /
+ (float)(nblock==0 ? 1 : nblock) );
+ if (budget < 0) {
+ if (verb >= 2)
+ VPrintf0 ( " too repetitive; using fallback"
+ " sorting algorithm\n" );
+ fallbackSort ( s->arr1, s->arr2, ftab, nblock, verb );
+ }
+ }
+
+ s->origPtr = -1;
+ for (i = 0; i < s->nblock; i++)
+ if (ptr[i] == 0)
+ { s->origPtr = i; break; };
+
+ AssertH( s->origPtr != -1, 1003 );
+}
+
+
+/*-------------------------------------------------------------*/
+/*--- end blocksort.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/dep/bzip2/bzlib.c b/dep/bzip2/bzlib.c
new file mode 100644
index 00000000000..ef86c91e695
--- /dev/null
+++ b/dep/bzip2/bzlib.c
@@ -0,0 +1,1572 @@
+
+/*-------------------------------------------------------------*/
+/*--- Library top-level functions. ---*/
+/*--- bzlib.c ---*/
+/*-------------------------------------------------------------*/
+
+/* ------------------------------------------------------------------
+ This file is part of bzip2/libbzip2, a program and library for
+ lossless, block-sorting data compression.
+
+ bzip2/libbzip2 version 1.0.5 of 10 December 2007
+ Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
+
+ Please read the WARNING, DISCLAIMER and PATENTS sections in the
+ README file.
+
+ This program is released under the terms of the license contained
+ in the file LICENSE.
+ ------------------------------------------------------------------ */
+
+/* CHANGES
+ 0.9.0 -- original version.
+ 0.9.0a/b -- no changes in this file.
+ 0.9.0c -- made zero-length BZ_FLUSH work correctly in bzCompress().
+ fixed bzWrite/bzRead to ignore zero-length requests.
+ fixed bzread to correctly handle read requests after EOF.
+ wrong parameter order in call to bzDecompressInit in
+ bzBuffToBuffDecompress. Fixed.
+*/
+
+#include "bzlib_private.h"
+
+
+/*---------------------------------------------------*/
+/*--- Compression stuff ---*/
+/*---------------------------------------------------*/
+
+
+/*---------------------------------------------------*/
+#ifndef BZ_NO_STDIO
+void BZ2_bz__AssertH__fail ( int errcode )
+{
+ fprintf(stderr,
+ "\n\nbzip2/libbzip2: internal error number %d.\n"
+ "This is a bug in bzip2/libbzip2, %s.\n"
+ "Please report it to me at: jseward@bzip.org. If this happened\n"
+ "when you were using some program which uses libbzip2 as a\n"
+ "component, you should also report this bug to the author(s)\n"
+ "of that program. Please make an effort to report this bug;\n"
+ "timely and accurate bug reports eventually lead to higher\n"
+ "quality software. Thanks. Julian Seward, 10 December 2007.\n\n",
+ errcode,
+ BZ2_bzlibVersion()
+ );
+
+ if (errcode == 1007) {
+ fprintf(stderr,
+ "\n*** A special note about internal error number 1007 ***\n"
+ "\n"
+ "Experience suggests that a common cause of i.e. 1007\n"
+ "is unreliable memory or other hardware. The 1007 assertion\n"
+ "just happens to cross-check the results of huge numbers of\n"
+ "memory reads/writes, and so acts (unintendedly) as a stress\n"
+ "test of your memory system.\n"
+ "\n"
+ "I suggest the following: try compressing the file again,\n"
+ "possibly monitoring progress in detail with the -vv flag.\n"
+ "\n"
+ "* If the error cannot be reproduced, and/or happens at different\n"
+ " points in compression, you may have a flaky memory system.\n"
+ " Try a memory-test program. I have used Memtest86\n"
+ " (www.memtest86.com). At the time of writing it is free (GPLd).\n"
+ " Memtest86 tests memory much more thorougly than your BIOSs\n"
+ " power-on test, and may find failures that the BIOS doesn't.\n"
+ "\n"
+ "* If the error can be repeatably reproduced, this is a bug in\n"
+ " bzip2, and I would very much like to hear about it. Please\n"
+ " let me know, and, ideally, save a copy of the file causing the\n"
+ " problem -- without which I will be unable to investigate it.\n"
+ "\n"
+ );
+ }
+
+ exit(3);
+}
+#endif
+
+
+/*---------------------------------------------------*/
+static
+int bz_config_ok ( void )
+{
+ if (sizeof(int) != 4) return 0;
+ if (sizeof(short) != 2) return 0;
+ if (sizeof(char) != 1) return 0;
+ return 1;
+}
+
+
+/*---------------------------------------------------*/
+static
+void* default_bzalloc ( void* opaque, Int32 items, Int32 size )
+{
+ void* v = malloc ( items * size );
+ return v;
+}
+
+static
+void default_bzfree ( void* opaque, void* addr )
+{
+ if (addr != NULL) free ( addr );
+}
+
+
+/*---------------------------------------------------*/
+static
+void prepare_new_block ( EState* s )
+{
+ Int32 i;
+ s->nblock = 0;
+ s->numZ = 0;
+ s->state_out_pos = 0;
+ BZ_INITIALISE_CRC ( s->blockCRC );
+ for (i = 0; i < 256; i++) s->inUse[i] = False;
+ s->blockNo++;
+}
+
+
+/*---------------------------------------------------*/
+static
+void init_RL ( EState* s )
+{
+ s->state_in_ch = 256;
+ s->state_in_len = 0;
+}
+
+
+static
+Bool isempty_RL ( EState* s )
+{
+ if (s->state_in_ch < 256 && s->state_in_len > 0)
+ return False; else
+ return True;
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzCompressInit)
+ ( bz_stream* strm,
+ int blockSize100k,
+ int verbosity,
+ int workFactor )
+{
+ Int32 n;
+ EState* s;
+
+ if (!bz_config_ok()) return BZ_CONFIG_ERROR;
+
+ if (strm == NULL ||
+ blockSize100k < 1 || blockSize100k > 9 ||
+ workFactor < 0 || workFactor > 250)
+ return BZ_PARAM_ERROR;
+
+ if (workFactor == 0) workFactor = 30;
+ if (strm->bzalloc == NULL) strm->bzalloc = default_bzalloc;
+ if (strm->bzfree == NULL) strm->bzfree = default_bzfree;
+
+ s = BZALLOC( sizeof(EState) );
+ if (s == NULL) return BZ_MEM_ERROR;
+ s->strm = strm;
+
+ s->arr1 = NULL;
+ s->arr2 = NULL;
+ s->ftab = NULL;
+
+ n = 100000 * blockSize100k;
+ s->arr1 = BZALLOC( n * sizeof(UInt32) );
+ s->arr2 = BZALLOC( (n+BZ_N_OVERSHOOT) * sizeof(UInt32) );
+ s->ftab = BZALLOC( 65537 * sizeof(UInt32) );
+
+ if (s->arr1 == NULL || s->arr2 == NULL || s->ftab == NULL) {
+ if (s->arr1 != NULL) BZFREE(s->arr1);
+ if (s->arr2 != NULL) BZFREE(s->arr2);
+ if (s->ftab != NULL) BZFREE(s->ftab);
+ if (s != NULL) BZFREE(s);
+ return BZ_MEM_ERROR;
+ }
+
+ s->blockNo = 0;
+ s->state = BZ_S_INPUT;
+ s->mode = BZ_M_RUNNING;
+ s->combinedCRC = 0;
+ s->blockSize100k = blockSize100k;
+ s->nblockMAX = 100000 * blockSize100k - 19;
+ s->verbosity = verbosity;
+ s->workFactor = workFactor;
+
+ s->block = (UChar*)s->arr2;
+ s->mtfv = (UInt16*)s->arr1;
+ s->zbits = NULL;
+ s->ptr = (UInt32*)s->arr1;
+
+ strm->state = s;
+ strm->total_in_lo32 = 0;
+ strm->total_in_hi32 = 0;
+ strm->total_out_lo32 = 0;
+ strm->total_out_hi32 = 0;
+ init_RL ( s );
+ prepare_new_block ( s );
+ return BZ_OK;
+}
+
+
+/*---------------------------------------------------*/
+static
+void add_pair_to_block ( EState* s )
+{
+ Int32 i;
+ UChar ch = (UChar)(s->state_in_ch);
+ for (i = 0; i < s->state_in_len; i++) {
+ BZ_UPDATE_CRC( s->blockCRC, ch );
+ }
+ s->inUse[s->state_in_ch] = True;
+ switch (s->state_in_len) {
+ case 1:
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ break;
+ case 2:
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ break;
+ case 3:
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ break;
+ default:
+ s->inUse[s->state_in_len-4] = True;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = (UChar)ch; s->nblock++;
+ s->block[s->nblock] = ((UChar)(s->state_in_len-4));
+ s->nblock++;
+ break;
+ }
+}
+
+
+/*---------------------------------------------------*/
+static
+void flush_RL ( EState* s )
+{
+ if (s->state_in_ch < 256) add_pair_to_block ( s );
+ init_RL ( s );
+}
+
+
+/*---------------------------------------------------*/
+#define ADD_CHAR_TO_BLOCK(zs,zchh0) \
+{ \
+ UInt32 zchh = (UInt32)(zchh0); \
+ /*-- fast track the common case --*/ \
+ if (zchh != zs->state_in_ch && \
+ zs->state_in_len == 1) { \
+ UChar ch = (UChar)(zs->state_in_ch); \
+ BZ_UPDATE_CRC( zs->blockCRC, ch ); \
+ zs->inUse[zs->state_in_ch] = True; \
+ zs->block[zs->nblock] = (UChar)ch; \
+ zs->nblock++; \
+ zs->state_in_ch = zchh; \
+ } \
+ else \
+ /*-- general, uncommon cases --*/ \
+ if (zchh != zs->state_in_ch || \
+ zs->state_in_len == 255) { \
+ if (zs->state_in_ch < 256) \
+ add_pair_to_block ( zs ); \
+ zs->state_in_ch = zchh; \
+ zs->state_in_len = 1; \
+ } else { \
+ zs->state_in_len++; \
+ } \
+}
+
+
+/*---------------------------------------------------*/
+static
+Bool copy_input_until_stop ( EState* s )
+{
+ Bool progress_in = False;
+
+ if (s->mode == BZ_M_RUNNING) {
+
+ /*-- fast track the common case --*/
+ while (True) {
+ /*-- block full? --*/
+ if (s->nblock >= s->nblockMAX) break;
+ /*-- no input? --*/
+ if (s->strm->avail_in == 0) break;
+ progress_in = True;
+ ADD_CHAR_TO_BLOCK ( s, (UInt32)(*((UChar*)(s->strm->next_in))) );
+ s->strm->next_in++;
+ s->strm->avail_in--;
+ s->strm->total_in_lo32++;
+ if (s->strm->total_in_lo32 == 0) s->strm->total_in_hi32++;
+ }
+
+ } else {
+
+ /*-- general, uncommon case --*/
+ while (True) {
+ /*-- block full? --*/
+ if (s->nblock >= s->nblockMAX) break;
+ /*-- no input? --*/
+ if (s->strm->avail_in == 0) break;
+ /*-- flush/finish end? --*/
+ if (s->avail_in_expect == 0) break;
+ progress_in = True;
+ ADD_CHAR_TO_BLOCK ( s, (UInt32)(*((UChar*)(s->strm->next_in))) );
+ s->strm->next_in++;
+ s->strm->avail_in--;
+ s->strm->total_in_lo32++;
+ if (s->strm->total_in_lo32 == 0) s->strm->total_in_hi32++;
+ s->avail_in_expect--;
+ }
+ }
+ return progress_in;
+}
+
+
+/*---------------------------------------------------*/
+static
+Bool copy_output_until_stop ( EState* s )
+{
+ Bool progress_out = False;
+
+ while (True) {
+
+ /*-- no output space? --*/
+ if (s->strm->avail_out == 0) break;
+
+ /*-- block done? --*/
+ if (s->state_out_pos >= s->numZ) break;
+
+ progress_out = True;
+ *(s->strm->next_out) = s->zbits[s->state_out_pos];
+ s->state_out_pos++;
+ s->strm->avail_out--;
+ s->strm->next_out++;
+ s->strm->total_out_lo32++;
+ if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
+ }
+
+ return progress_out;
+}
+
+
+/*---------------------------------------------------*/
+static
+Bool handle_compress ( bz_stream* strm )
+{
+ Bool progress_in = False;
+ Bool progress_out = False;
+ EState* s = strm->state;
+
+ while (True) {
+
+ if (s->state == BZ_S_OUTPUT) {
+ progress_out |= copy_output_until_stop ( s );
+ if (s->state_out_pos < s->numZ) break;
+ if (s->mode == BZ_M_FINISHING &&
+ s->avail_in_expect == 0 &&
+ isempty_RL(s)) break;
+ prepare_new_block ( s );
+ s->state = BZ_S_INPUT;
+ if (s->mode == BZ_M_FLUSHING &&
+ s->avail_in_expect == 0 &&
+ isempty_RL(s)) break;
+ }
+
+ if (s->state == BZ_S_INPUT) {
+ progress_in |= copy_input_until_stop ( s );
+ if (s->mode != BZ_M_RUNNING && s->avail_in_expect == 0) {
+ flush_RL ( s );
+ BZ2_compressBlock ( s, (Bool)(s->mode == BZ_M_FINISHING) );
+ s->state = BZ_S_OUTPUT;
+ }
+ else
+ if (s->nblock >= s->nblockMAX) {
+ BZ2_compressBlock ( s, False );
+ s->state = BZ_S_OUTPUT;
+ }
+ else
+ if (s->strm->avail_in == 0) {
+ break;
+ }
+ }
+
+ }
+
+ return progress_in || progress_out;
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzCompress) ( bz_stream *strm, int action )
+{
+ Bool progress;
+ EState* s;
+ if (strm == NULL) return BZ_PARAM_ERROR;
+ s = strm->state;
+ if (s == NULL) return BZ_PARAM_ERROR;
+ if (s->strm != strm) return BZ_PARAM_ERROR;
+
+ preswitch:
+ switch (s->mode) {
+
+ case BZ_M_IDLE:
+ return BZ_SEQUENCE_ERROR;
+
+ case BZ_M_RUNNING:
+ if (action == BZ_RUN) {
+ progress = handle_compress ( strm );
+ return progress ? BZ_RUN_OK : BZ_PARAM_ERROR;
+ }
+ else
+ if (action == BZ_FLUSH) {
+ s->avail_in_expect = strm->avail_in;
+ s->mode = BZ_M_FLUSHING;
+ goto preswitch;
+ }
+ else
+ if (action == BZ_FINISH) {
+ s->avail_in_expect = strm->avail_in;
+ s->mode = BZ_M_FINISHING;
+ goto preswitch;
+ }
+ else
+ return BZ_PARAM_ERROR;
+
+ case BZ_M_FLUSHING:
+ if (action != BZ_FLUSH) return BZ_SEQUENCE_ERROR;
+ if (s->avail_in_expect != s->strm->avail_in)
+ return BZ_SEQUENCE_ERROR;
+ progress = handle_compress ( strm );
+ if (s->avail_in_expect > 0 || !isempty_RL(s) ||
+ s->state_out_pos < s->numZ) return BZ_FLUSH_OK;
+ s->mode = BZ_M_RUNNING;
+ return BZ_RUN_OK;
+
+ case BZ_M_FINISHING:
+ if (action != BZ_FINISH) return BZ_SEQUENCE_ERROR;
+ if (s->avail_in_expect != s->strm->avail_in)
+ return BZ_SEQUENCE_ERROR;
+ progress = handle_compress ( strm );
+ if (!progress) return BZ_SEQUENCE_ERROR;
+ if (s->avail_in_expect > 0 || !isempty_RL(s) ||
+ s->state_out_pos < s->numZ) return BZ_FINISH_OK;
+ s->mode = BZ_M_IDLE;
+ return BZ_STREAM_END;
+ }
+ return BZ_OK; /*--not reached--*/
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzCompressEnd) ( bz_stream *strm )
+{
+ EState* s;
+ if (strm == NULL) return BZ_PARAM_ERROR;
+ s = strm->state;
+ if (s == NULL) return BZ_PARAM_ERROR;
+ if (s->strm != strm) return BZ_PARAM_ERROR;
+
+ if (s->arr1 != NULL) BZFREE(s->arr1);
+ if (s->arr2 != NULL) BZFREE(s->arr2);
+ if (s->ftab != NULL) BZFREE(s->ftab);
+ BZFREE(strm->state);
+
+ strm->state = NULL;
+
+ return BZ_OK;
+}
+
+
+/*---------------------------------------------------*/
+/*--- Decompression stuff ---*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzDecompressInit)
+ ( bz_stream* strm,
+ int verbosity,
+ int small )
+{
+ DState* s;
+
+ if (!bz_config_ok()) return BZ_CONFIG_ERROR;
+
+ if (strm == NULL) return BZ_PARAM_ERROR;
+ if (small != 0 && small != 1) return BZ_PARAM_ERROR;
+ if (verbosity < 0 || verbosity > 4) return BZ_PARAM_ERROR;
+
+ if (strm->bzalloc == NULL) strm->bzalloc = default_bzalloc;
+ if (strm->bzfree == NULL) strm->bzfree = default_bzfree;
+
+ s = BZALLOC( sizeof(DState) );
+ if (s == NULL) return BZ_MEM_ERROR;
+ s->strm = strm;
+ strm->state = s;
+ s->state = BZ_X_MAGIC_1;
+ s->bsLive = 0;
+ s->bsBuff = 0;
+ s->calculatedCombinedCRC = 0;
+ strm->total_in_lo32 = 0;
+ strm->total_in_hi32 = 0;
+ strm->total_out_lo32 = 0;
+ strm->total_out_hi32 = 0;
+ s->smallDecompress = (Bool)small;
+ s->ll4 = NULL;
+ s->ll16 = NULL;
+ s->tt = NULL;
+ s->currBlockNo = 0;
+ s->verbosity = verbosity;
+
+ return BZ_OK;
+}
+
+
+/*---------------------------------------------------*/
+/* Return True iff data corruption is discovered.
+ Returns False if there is no problem.
+*/
+static
+Bool unRLE_obuf_to_output_FAST ( DState* s )
+{
+ UChar k1;
+
+ if (s->blockRandomised) {
+
+ while (True) {
+ /* try to finish existing run */
+ while (True) {
+ if (s->strm->avail_out == 0) return False;
+ if (s->state_out_len == 0) break;
+ *( (UChar*)(s->strm->next_out) ) = s->state_out_ch;
+ BZ_UPDATE_CRC ( s->calculatedBlockCRC, s->state_out_ch );
+ s->state_out_len--;
+ s->strm->next_out++;
+ s->strm->avail_out--;
+ s->strm->total_out_lo32++;
+ if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
+ }
+
+ /* can a new run be started? */
+ if (s->nblock_used == s->save_nblock+1) return False;
+
+ /* Only caused by corrupt data stream? */
+ if (s->nblock_used > s->save_nblock+1)
+ return True;
+
+ s->state_out_len = 1;
+ s->state_out_ch = s->k0;
+ BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 2;
+ BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 3;
+ BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ BZ_GET_FAST(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ s->state_out_len = ((Int32)k1) + 4;
+ BZ_GET_FAST(s->k0); BZ_RAND_UPD_MASK;
+ s->k0 ^= BZ_RAND_MASK; s->nblock_used++;
+ }
+
+ } else {
+
+ /* restore */
+ UInt32 c_calculatedBlockCRC = s->calculatedBlockCRC;
+ UChar c_state_out_ch = s->state_out_ch;
+ Int32 c_state_out_len = s->state_out_len;
+ Int32 c_nblock_used = s->nblock_used;
+ Int32 c_k0 = s->k0;
+ UInt32* c_tt = s->tt;
+ UInt32 c_tPos = s->tPos;
+ char* cs_next_out = s->strm->next_out;
+ unsigned int cs_avail_out = s->strm->avail_out;
+ Int32 ro_blockSize100k = s->blockSize100k;
+ /* end restore */
+
+ UInt32 avail_out_INIT = cs_avail_out;
+ Int32 s_save_nblockPP = s->save_nblock+1;
+ unsigned int total_out_lo32_old;
+
+ while (True) {
+
+ /* try to finish existing run */
+ if (c_state_out_len > 0) {
+ while (True) {
+ if (cs_avail_out == 0) goto return_notr;
+ if (c_state_out_len == 1) break;
+ *( (UChar*)(cs_next_out) ) = c_state_out_ch;
+ BZ_UPDATE_CRC ( c_calculatedBlockCRC, c_state_out_ch );
+ c_state_out_len--;
+ cs_next_out++;
+ cs_avail_out--;
+ }
+ s_state_out_len_eq_one:
+ {
+ if (cs_avail_out == 0) {
+ c_state_out_len = 1; goto return_notr;
+ };
+ *( (UChar*)(cs_next_out) ) = c_state_out_ch;
+ BZ_UPDATE_CRC ( c_calculatedBlockCRC, c_state_out_ch );
+ cs_next_out++;
+ cs_avail_out--;
+ }
+ }
+ /* Only caused by corrupt data stream? */
+ if (c_nblock_used > s_save_nblockPP)
+ return True;
+
+ /* can a new run be started? */
+ if (c_nblock_used == s_save_nblockPP) {
+ c_state_out_len = 0; goto return_notr;
+ };
+ c_state_out_ch = c_k0;
+ BZ_GET_FAST_C(k1); c_nblock_used++;
+ if (k1 != c_k0) {
+ c_k0 = k1; goto s_state_out_len_eq_one;
+ };
+ if (c_nblock_used == s_save_nblockPP)
+ goto s_state_out_len_eq_one;
+
+ c_state_out_len = 2;
+ BZ_GET_FAST_C(k1); c_nblock_used++;
+ if (c_nblock_used == s_save_nblockPP) continue;
+ if (k1 != c_k0) { c_k0 = k1; continue; };
+
+ c_state_out_len = 3;
+ BZ_GET_FAST_C(k1); c_nblock_used++;
+ if (c_nblock_used == s_save_nblockPP) continue;
+ if (k1 != c_k0) { c_k0 = k1; continue; };
+
+ BZ_GET_FAST_C(k1); c_nblock_used++;
+ c_state_out_len = ((Int32)k1) + 4;
+ BZ_GET_FAST_C(c_k0); c_nblock_used++;
+ }
+
+ return_notr:
+ total_out_lo32_old = s->strm->total_out_lo32;
+ s->strm->total_out_lo32 += (avail_out_INIT - cs_avail_out);
+ if (s->strm->total_out_lo32 < total_out_lo32_old)
+ s->strm->total_out_hi32++;
+
+ /* save */
+ s->calculatedBlockCRC = c_calculatedBlockCRC;
+ s->state_out_ch = c_state_out_ch;
+ s->state_out_len = c_state_out_len;
+ s->nblock_used = c_nblock_used;
+ s->k0 = c_k0;
+ s->tt = c_tt;
+ s->tPos = c_tPos;
+ s->strm->next_out = cs_next_out;
+ s->strm->avail_out = cs_avail_out;
+ /* end save */
+ }
+ return False;
+}
+
+
+
+/*---------------------------------------------------*/
+__inline__ Int32 BZ2_indexIntoF ( Int32 indx, Int32 *cftab )
+{
+ Int32 nb, na, mid;
+ nb = 0;
+ na = 256;
+ do {
+ mid = (nb + na) >> 1;
+ if (indx >= cftab[mid]) nb = mid; else na = mid;
+ }
+ while (na - nb != 1);
+ return nb;
+}
+
+
+/*---------------------------------------------------*/
+/* Return True iff data corruption is discovered.
+ Returns False if there is no problem.
+*/
+static
+Bool unRLE_obuf_to_output_SMALL ( DState* s )
+{
+ UChar k1;
+
+ if (s->blockRandomised) {
+
+ while (True) {
+ /* try to finish existing run */
+ while (True) {
+ if (s->strm->avail_out == 0) return False;
+ if (s->state_out_len == 0) break;
+ *( (UChar*)(s->strm->next_out) ) = s->state_out_ch;
+ BZ_UPDATE_CRC ( s->calculatedBlockCRC, s->state_out_ch );
+ s->state_out_len--;
+ s->strm->next_out++;
+ s->strm->avail_out--;
+ s->strm->total_out_lo32++;
+ if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
+ }
+
+ /* can a new run be started? */
+ if (s->nblock_used == s->save_nblock+1) return False;
+
+ /* Only caused by corrupt data stream? */
+ if (s->nblock_used > s->save_nblock+1)
+ return True;
+
+ s->state_out_len = 1;
+ s->state_out_ch = s->k0;
+ BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 2;
+ BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 3;
+ BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ BZ_GET_SMALL(k1); BZ_RAND_UPD_MASK;
+ k1 ^= BZ_RAND_MASK; s->nblock_used++;
+ s->state_out_len = ((Int32)k1) + 4;
+ BZ_GET_SMALL(s->k0); BZ_RAND_UPD_MASK;
+ s->k0 ^= BZ_RAND_MASK; s->nblock_used++;
+ }
+
+ } else {
+
+ while (True) {
+ /* try to finish existing run */
+ while (True) {
+ if (s->strm->avail_out == 0) return False;
+ if (s->state_out_len == 0) break;
+ *( (UChar*)(s->strm->next_out) ) = s->state_out_ch;
+ BZ_UPDATE_CRC ( s->calculatedBlockCRC, s->state_out_ch );
+ s->state_out_len--;
+ s->strm->next_out++;
+ s->strm->avail_out--;
+ s->strm->total_out_lo32++;
+ if (s->strm->total_out_lo32 == 0) s->strm->total_out_hi32++;
+ }
+
+ /* can a new run be started? */
+ if (s->nblock_used == s->save_nblock+1) return False;
+
+ /* Only caused by corrupt data stream? */
+ if (s->nblock_used > s->save_nblock+1)
+ return True;
+
+ s->state_out_len = 1;
+ s->state_out_ch = s->k0;
+ BZ_GET_SMALL(k1); s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 2;
+ BZ_GET_SMALL(k1); s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ s->state_out_len = 3;
+ BZ_GET_SMALL(k1); s->nblock_used++;
+ if (s->nblock_used == s->save_nblock+1) continue;
+ if (k1 != s->k0) { s->k0 = k1; continue; };
+
+ BZ_GET_SMALL(k1); s->nblock_used++;
+ s->state_out_len = ((Int32)k1) + 4;
+ BZ_GET_SMALL(s->k0); s->nblock_used++;
+ }
+
+ }
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzDecompress) ( bz_stream *strm )
+{
+ Bool corrupt;
+ DState* s;
+ if (strm == NULL) return BZ_PARAM_ERROR;
+ s = strm->state;
+ if (s == NULL) return BZ_PARAM_ERROR;
+ if (s->strm != strm) return BZ_PARAM_ERROR;
+
+ while (True) {
+ if (s->state == BZ_X_IDLE) return BZ_SEQUENCE_ERROR;
+ if (s->state == BZ_X_OUTPUT) {
+ if (s->smallDecompress)
+ corrupt = unRLE_obuf_to_output_SMALL ( s ); else
+ corrupt = unRLE_obuf_to_output_FAST ( s );
+ if (corrupt) return BZ_DATA_ERROR;
+ if (s->nblock_used == s->save_nblock+1 && s->state_out_len == 0) {
+ BZ_FINALISE_CRC ( s->calculatedBlockCRC );
+ if (s->verbosity >= 3)
+ VPrintf2 ( " {0x%08x, 0x%08x}", s->storedBlockCRC,
+ s->calculatedBlockCRC );
+ if (s->verbosity >= 2) VPrintf0 ( "]" );
+ if (s->calculatedBlockCRC != s->storedBlockCRC)
+ return BZ_DATA_ERROR;
+ s->calculatedCombinedCRC
+ = (s->calculatedCombinedCRC << 1) |
+ (s->calculatedCombinedCRC >> 31);
+ s->calculatedCombinedCRC ^= s->calculatedBlockCRC;
+ s->state = BZ_X_BLKHDR_1;
+ } else {
+ return BZ_OK;
+ }
+ }
+ if (s->state >= BZ_X_MAGIC_1) {
+ Int32 r = BZ2_decompress ( s );
+ if (r == BZ_STREAM_END) {
+ if (s->verbosity >= 3)
+ VPrintf2 ( "\n combined CRCs: stored = 0x%08x, computed = 0x%08x",
+ s->storedCombinedCRC, s->calculatedCombinedCRC );
+ if (s->calculatedCombinedCRC != s->storedCombinedCRC)
+ return BZ_DATA_ERROR;
+ return r;
+ }
+ if (s->state != BZ_X_OUTPUT) return r;
+ }
+ }
+
+ AssertH ( 0, 6001 );
+
+ return 0; /*NOTREACHED*/
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzDecompressEnd) ( bz_stream *strm )
+{
+ DState* s;
+ if (strm == NULL) return BZ_PARAM_ERROR;
+ s = strm->state;
+ if (s == NULL) return BZ_PARAM_ERROR;
+ if (s->strm != strm) return BZ_PARAM_ERROR;
+
+ if (s->tt != NULL) BZFREE(s->tt);
+ if (s->ll16 != NULL) BZFREE(s->ll16);
+ if (s->ll4 != NULL) BZFREE(s->ll4);
+
+ BZFREE(strm->state);
+ strm->state = NULL;
+
+ return BZ_OK;
+}
+
+
+#ifndef BZ_NO_STDIO
+/*---------------------------------------------------*/
+/*--- File I/O stuff ---*/
+/*---------------------------------------------------*/
+
+#define BZ_SETERR(eee) \
+{ \
+ if (bzerror != NULL) *bzerror = eee; \
+ if (bzf != NULL) bzf->lastErr = eee; \
+}
+
+typedef
+ struct {
+ FILE* handle;
+ Char buf[BZ_MAX_UNUSED];
+ Int32 bufN;
+ Bool writing;
+ bz_stream strm;
+ Int32 lastErr;
+ Bool initialisedOk;
+ }
+ bzFile;
+
+
+/*---------------------------------------------*/
+static Bool myfeof ( FILE* f )
+{
+ Int32 c = fgetc ( f );
+ if (c == EOF) return True;
+ ungetc ( c, f );
+ return False;
+}
+
+
+/*---------------------------------------------------*/
+BZFILE* BZ_API(BZ2_bzWriteOpen)
+ ( int* bzerror,
+ FILE* f,
+ int blockSize100k,
+ int verbosity,
+ int workFactor )
+{
+ Int32 ret;
+ bzFile* bzf = NULL;
+
+ BZ_SETERR(BZ_OK);
+
+ if (f == NULL ||
+ (blockSize100k < 1 || blockSize100k > 9) ||
+ (workFactor < 0 || workFactor > 250) ||
+ (verbosity < 0 || verbosity > 4))
+ { BZ_SETERR(BZ_PARAM_ERROR); return NULL; };
+
+ if (ferror(f))
+ { BZ_SETERR(BZ_IO_ERROR); return NULL; };
+
+ bzf = malloc ( sizeof(bzFile) );
+ if (bzf == NULL)
+ { BZ_SETERR(BZ_MEM_ERROR); return NULL; };
+
+ BZ_SETERR(BZ_OK);
+ bzf->initialisedOk = False;
+ bzf->bufN = 0;
+ bzf->handle = f;
+ bzf->writing = True;
+ bzf->strm.bzalloc = NULL;
+ bzf->strm.bzfree = NULL;
+ bzf->strm.opaque = NULL;
+
+ if (workFactor == 0) workFactor = 30;
+ ret = BZ2_bzCompressInit ( &(bzf->strm), blockSize100k,
+ verbosity, workFactor );
+ if (ret != BZ_OK)
+ { BZ_SETERR(ret); free(bzf); return NULL; };
+
+ bzf->strm.avail_in = 0;
+ bzf->initialisedOk = True;
+ return bzf;
+}
+
+
+
+/*---------------------------------------------------*/
+void BZ_API(BZ2_bzWrite)
+ ( int* bzerror,
+ BZFILE* b,
+ void* buf,
+ int len )
+{
+ Int32 n, n2, ret;
+ bzFile* bzf = (bzFile*)b;
+
+ BZ_SETERR(BZ_OK);
+ if (bzf == NULL || buf == NULL || len < 0)
+ { BZ_SETERR(BZ_PARAM_ERROR); return; };
+ if (!(bzf->writing))
+ { BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
+ if (ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return; };
+
+ if (len == 0)
+ { BZ_SETERR(BZ_OK); return; };
+
+ bzf->strm.avail_in = len;
+ bzf->strm.next_in = buf;
+
+ while (True) {
+ bzf->strm.avail_out = BZ_MAX_UNUSED;
+ bzf->strm.next_out = bzf->buf;
+ ret = BZ2_bzCompress ( &(bzf->strm), BZ_RUN );
+ if (ret != BZ_RUN_OK)
+ { BZ_SETERR(ret); return; };
+
+ if (bzf->strm.avail_out < BZ_MAX_UNUSED) {
+ n = BZ_MAX_UNUSED - bzf->strm.avail_out;
+ n2 = fwrite ( (void*)(bzf->buf), sizeof(UChar),
+ n, bzf->handle );
+ if (n != n2 || ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return; };
+ }
+
+ if (bzf->strm.avail_in == 0)
+ { BZ_SETERR(BZ_OK); return; };
+ }
+}
+
+
+/*---------------------------------------------------*/
+void BZ_API(BZ2_bzWriteClose)
+ ( int* bzerror,
+ BZFILE* b,
+ int abandon,
+ unsigned int* nbytes_in,
+ unsigned int* nbytes_out )
+{
+ BZ2_bzWriteClose64 ( bzerror, b, abandon,
+ nbytes_in, NULL, nbytes_out, NULL );
+}
+
+
+void BZ_API(BZ2_bzWriteClose64)
+ ( int* bzerror,
+ BZFILE* b,
+ int abandon,
+ unsigned int* nbytes_in_lo32,
+ unsigned int* nbytes_in_hi32,
+ unsigned int* nbytes_out_lo32,
+ unsigned int* nbytes_out_hi32 )
+{
+ Int32 n, n2, ret;
+ bzFile* bzf = (bzFile*)b;
+
+ if (bzf == NULL)
+ { BZ_SETERR(BZ_OK); return; };
+ if (!(bzf->writing))
+ { BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
+ if (ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return; };
+
+ if (nbytes_in_lo32 != NULL) *nbytes_in_lo32 = 0;
+ if (nbytes_in_hi32 != NULL) *nbytes_in_hi32 = 0;
+ if (nbytes_out_lo32 != NULL) *nbytes_out_lo32 = 0;
+ if (nbytes_out_hi32 != NULL) *nbytes_out_hi32 = 0;
+
+ if ((!abandon) && bzf->lastErr == BZ_OK) {
+ while (True) {
+ bzf->strm.avail_out = BZ_MAX_UNUSED;
+ bzf->strm.next_out = bzf->buf;
+ ret = BZ2_bzCompress ( &(bzf->strm), BZ_FINISH );
+ if (ret != BZ_FINISH_OK && ret != BZ_STREAM_END)
+ { BZ_SETERR(ret); return; };
+
+ if (bzf->strm.avail_out < BZ_MAX_UNUSED) {
+ n = BZ_MAX_UNUSED - bzf->strm.avail_out;
+ n2 = fwrite ( (void*)(bzf->buf), sizeof(UChar),
+ n, bzf->handle );
+ if (n != n2 || ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return; };
+ }
+
+ if (ret == BZ_STREAM_END) break;
+ }
+ }
+
+ if ( !abandon && !ferror ( bzf->handle ) ) {
+ fflush ( bzf->handle );
+ if (ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return; };
+ }
+
+ if (nbytes_in_lo32 != NULL)
+ *nbytes_in_lo32 = bzf->strm.total_in_lo32;
+ if (nbytes_in_hi32 != NULL)
+ *nbytes_in_hi32 = bzf->strm.total_in_hi32;
+ if (nbytes_out_lo32 != NULL)
+ *nbytes_out_lo32 = bzf->strm.total_out_lo32;
+ if (nbytes_out_hi32 != NULL)
+ *nbytes_out_hi32 = bzf->strm.total_out_hi32;
+
+ BZ_SETERR(BZ_OK);
+ BZ2_bzCompressEnd ( &(bzf->strm) );
+ free ( bzf );
+}
+
+
+/*---------------------------------------------------*/
+BZFILE* BZ_API(BZ2_bzReadOpen)
+ ( int* bzerror,
+ FILE* f,
+ int verbosity,
+ int small,
+ void* unused,
+ int nUnused )
+{
+ bzFile* bzf = NULL;
+ int ret;
+
+ BZ_SETERR(BZ_OK);
+
+ if (f == NULL ||
+ (small != 0 && small != 1) ||
+ (verbosity < 0 || verbosity > 4) ||
+ (unused == NULL && nUnused != 0) ||
+ (unused != NULL && (nUnused < 0 || nUnused > BZ_MAX_UNUSED)))
+ { BZ_SETERR(BZ_PARAM_ERROR); return NULL; };
+
+ if (ferror(f))
+ { BZ_SETERR(BZ_IO_ERROR); return NULL; };
+
+ bzf = malloc ( sizeof(bzFile) );
+ if (bzf == NULL)
+ { BZ_SETERR(BZ_MEM_ERROR); return NULL; };
+
+ BZ_SETERR(BZ_OK);
+
+ bzf->initialisedOk = False;
+ bzf->handle = f;
+ bzf->bufN = 0;
+ bzf->writing = False;
+ bzf->strm.bzalloc = NULL;
+ bzf->strm.bzfree = NULL;
+ bzf->strm.opaque = NULL;
+
+ while (nUnused > 0) {
+ bzf->buf[bzf->bufN] = *((UChar*)(unused)); bzf->bufN++;
+ unused = ((void*)( 1 + ((UChar*)(unused)) ));
+ nUnused--;
+ }
+
+ ret = BZ2_bzDecompressInit ( &(bzf->strm), verbosity, small );
+ if (ret != BZ_OK)
+ { BZ_SETERR(ret); free(bzf); return NULL; };
+
+ bzf->strm.avail_in = bzf->bufN;
+ bzf->strm.next_in = bzf->buf;
+
+ bzf->initialisedOk = True;
+ return bzf;
+}
+
+
+/*---------------------------------------------------*/
+void BZ_API(BZ2_bzReadClose) ( int *bzerror, BZFILE *b )
+{
+ bzFile* bzf = (bzFile*)b;
+
+ BZ_SETERR(BZ_OK);
+ if (bzf == NULL)
+ { BZ_SETERR(BZ_OK); return; };
+
+ if (bzf->writing)
+ { BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
+
+ if (bzf->initialisedOk)
+ (void)BZ2_bzDecompressEnd ( &(bzf->strm) );
+ free ( bzf );
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzRead)
+ ( int* bzerror,
+ BZFILE* b,
+ void* buf,
+ int len )
+{
+ Int32 n, ret;
+ bzFile* bzf = (bzFile*)b;
+
+ BZ_SETERR(BZ_OK);
+
+ if (bzf == NULL || buf == NULL || len < 0)
+ { BZ_SETERR(BZ_PARAM_ERROR); return 0; };
+
+ if (bzf->writing)
+ { BZ_SETERR(BZ_SEQUENCE_ERROR); return 0; };
+
+ if (len == 0)
+ { BZ_SETERR(BZ_OK); return 0; };
+
+ bzf->strm.avail_out = len;
+ bzf->strm.next_out = buf;
+
+ while (True) {
+
+ if (ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return 0; };
+
+ if (bzf->strm.avail_in == 0 && !myfeof(bzf->handle)) {
+ n = fread ( bzf->buf, sizeof(UChar),
+ BZ_MAX_UNUSED, bzf->handle );
+ if (ferror(bzf->handle))
+ { BZ_SETERR(BZ_IO_ERROR); return 0; };
+ bzf->bufN = n;
+ bzf->strm.avail_in = bzf->bufN;
+ bzf->strm.next_in = bzf->buf;
+ }
+
+ ret = BZ2_bzDecompress ( &(bzf->strm) );
+
+ if (ret != BZ_OK && ret != BZ_STREAM_END)
+ { BZ_SETERR(ret); return 0; };
+
+ if (ret == BZ_OK && myfeof(bzf->handle) &&
+ bzf->strm.avail_in == 0 && bzf->strm.avail_out > 0)
+ { BZ_SETERR(BZ_UNEXPECTED_EOF); return 0; };
+
+ if (ret == BZ_STREAM_END)
+ { BZ_SETERR(BZ_STREAM_END);
+ return len - bzf->strm.avail_out; };
+ if (bzf->strm.avail_out == 0)
+ { BZ_SETERR(BZ_OK); return len; };
+
+ }
+
+ return 0; /*not reached*/
+}
+
+
+/*---------------------------------------------------*/
+void BZ_API(BZ2_bzReadGetUnused)
+ ( int* bzerror,
+ BZFILE* b,
+ void** unused,
+ int* nUnused )
+{
+ bzFile* bzf = (bzFile*)b;
+ if (bzf == NULL)
+ { BZ_SETERR(BZ_PARAM_ERROR); return; };
+ if (bzf->lastErr != BZ_STREAM_END)
+ { BZ_SETERR(BZ_SEQUENCE_ERROR); return; };
+ if (unused == NULL || nUnused == NULL)
+ { BZ_SETERR(BZ_PARAM_ERROR); return; };
+
+ BZ_SETERR(BZ_OK);
+ *nUnused = bzf->strm.avail_in;
+ *unused = bzf->strm.next_in;
+}
+#endif
+
+
+/*---------------------------------------------------*/
+/*--- Misc convenience stuff ---*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzBuffToBuffCompress)
+ ( char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int blockSize100k,
+ int verbosity,
+ int workFactor )
+{
+ bz_stream strm;
+ int ret;
+
+ if (dest == NULL || destLen == NULL ||
+ source == NULL ||
+ blockSize100k < 1 || blockSize100k > 9 ||
+ verbosity < 0 || verbosity > 4 ||
+ workFactor < 0 || workFactor > 250)
+ return BZ_PARAM_ERROR;
+
+ if (workFactor == 0) workFactor = 30;
+ strm.bzalloc = NULL;
+ strm.bzfree = NULL;
+ strm.opaque = NULL;
+ ret = BZ2_bzCompressInit ( &strm, blockSize100k,
+ verbosity, workFactor );
+ if (ret != BZ_OK) return ret;
+
+ strm.next_in = source;
+ strm.next_out = dest;
+ strm.avail_in = sourceLen;
+ strm.avail_out = *destLen;
+
+ ret = BZ2_bzCompress ( &strm, BZ_FINISH );
+ if (ret == BZ_FINISH_OK) goto output_overflow;
+ if (ret != BZ_STREAM_END) goto errhandler;
+
+ /* normal termination */
+ *destLen -= strm.avail_out;
+ BZ2_bzCompressEnd ( &strm );
+ return BZ_OK;
+
+ output_overflow:
+ BZ2_bzCompressEnd ( &strm );
+ return BZ_OUTBUFF_FULL;
+
+ errhandler:
+ BZ2_bzCompressEnd ( &strm );
+ return ret;
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzBuffToBuffDecompress)
+ ( char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int small,
+ int verbosity )
+{
+ bz_stream strm;
+ int ret;
+
+ if (dest == NULL || destLen == NULL ||
+ source == NULL ||
+ (small != 0 && small != 1) ||
+ verbosity < 0 || verbosity > 4)
+ return BZ_PARAM_ERROR;
+
+ strm.bzalloc = NULL;
+ strm.bzfree = NULL;
+ strm.opaque = NULL;
+ ret = BZ2_bzDecompressInit ( &strm, verbosity, small );
+ if (ret != BZ_OK) return ret;
+
+ strm.next_in = source;
+ strm.next_out = dest;
+ strm.avail_in = sourceLen;
+ strm.avail_out = *destLen;
+
+ ret = BZ2_bzDecompress ( &strm );
+ if (ret == BZ_OK) goto output_overflow_or_eof;
+ if (ret != BZ_STREAM_END) goto errhandler;
+
+ /* normal termination */
+ *destLen -= strm.avail_out;
+ BZ2_bzDecompressEnd ( &strm );
+ return BZ_OK;
+
+ output_overflow_or_eof:
+ if (strm.avail_out > 0) {
+ BZ2_bzDecompressEnd ( &strm );
+ return BZ_UNEXPECTED_EOF;
+ } else {
+ BZ2_bzDecompressEnd ( &strm );
+ return BZ_OUTBUFF_FULL;
+ };
+
+ errhandler:
+ BZ2_bzDecompressEnd ( &strm );
+ return ret;
+}
+
+
+/*---------------------------------------------------*/
+/*--
+ Code contributed by Yoshioka Tsuneo (tsuneo@rr.iij4u.or.jp)
+ to support better zlib compatibility.
+ This code is not _officially_ part of libbzip2 (yet);
+ I haven't tested it, documented it, or considered the
+ threading-safeness of it.
+ If this code breaks, please contact both Yoshioka and me.
+--*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------------*/
+/*--
+ return version like "0.9.5d, 4-Sept-1999".
+--*/
+const char * BZ_API(BZ2_bzlibVersion)(void)
+{
+ return BZ_VERSION;
+}
+
+
+#ifndef BZ_NO_STDIO
+/*---------------------------------------------------*/
+
+#if defined(_WIN32) || defined(OS2) || defined(MSDOS)
+# include <fcntl.h>
+# include <io.h>
+# define SET_BINARY_MODE(file) setmode(fileno(file),O_BINARY)
+#else
+# define SET_BINARY_MODE(file)
+#endif
+static
+BZFILE * bzopen_or_bzdopen
+ ( const char *path, /* no use when bzdopen */
+ int fd, /* no use when bzdopen */
+ const char *mode,
+ int open_mode) /* bzopen: 0, bzdopen:1 */
+{
+ int bzerr;
+ char unused[BZ_MAX_UNUSED];
+ int blockSize100k = 9;
+ int writing = 0;
+ char mode2[10] = "";
+ FILE *fp = NULL;
+ BZFILE *bzfp = NULL;
+ int verbosity = 0;
+ int workFactor = 30;
+ int smallMode = 0;
+ int nUnused = 0;
+
+ if (mode == NULL) return NULL;
+ while (*mode) {
+ switch (*mode) {
+ case 'r':
+ writing = 0; break;
+ case 'w':
+ writing = 1; break;
+ case 's':
+ smallMode = 1; break;
+ default:
+ if (isdigit((int)(*mode))) {
+ blockSize100k = *mode-BZ_HDR_0;
+ }
+ }
+ mode++;
+ }
+ strcat(mode2, writing ? "w" : "r" );
+ strcat(mode2,"b"); /* binary mode */
+
+ if (open_mode==0) {
+ if (path==NULL || strcmp(path,"")==0) {
+ fp = (writing ? stdout : stdin);
+ SET_BINARY_MODE(fp);
+ } else {
+ fp = fopen(path,mode2);
+ }
+ } else {
+#ifdef BZ_STRICT_ANSI
+ fp = NULL;
+#else
+ fp = fdopen(fd,mode2);
+#endif
+ }
+ if (fp == NULL) return NULL;
+
+ if (writing) {
+ /* Guard against total chaos and anarchy -- JRS */
+ if (blockSize100k < 1) blockSize100k = 1;
+ if (blockSize100k > 9) blockSize100k = 9;
+ bzfp = BZ2_bzWriteOpen(&bzerr,fp,blockSize100k,
+ verbosity,workFactor);
+ } else {
+ bzfp = BZ2_bzReadOpen(&bzerr,fp,verbosity,smallMode,
+ unused,nUnused);
+ }
+ if (bzfp == NULL) {
+ if (fp != stdin && fp != stdout) fclose(fp);
+ return NULL;
+ }
+ return bzfp;
+}
+
+
+/*---------------------------------------------------*/
+/*--
+ open file for read or write.
+ ex) bzopen("file","w9")
+ case path="" or NULL => use stdin or stdout.
+--*/
+BZFILE * BZ_API(BZ2_bzopen)
+ ( const char *path,
+ const char *mode )
+{
+ return bzopen_or_bzdopen(path,-1,mode,/*bzopen*/0);
+}
+
+
+/*---------------------------------------------------*/
+BZFILE * BZ_API(BZ2_bzdopen)
+ ( int fd,
+ const char *mode )
+{
+ return bzopen_or_bzdopen(NULL,fd,mode,/*bzdopen*/1);
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzread) (BZFILE* b, void* buf, int len )
+{
+ int bzerr, nread;
+ if (((bzFile*)b)->lastErr == BZ_STREAM_END) return 0;
+ nread = BZ2_bzRead(&bzerr,b,buf,len);
+ if (bzerr == BZ_OK || bzerr == BZ_STREAM_END) {
+ return nread;
+ } else {
+ return -1;
+ }
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzwrite) (BZFILE* b, void* buf, int len )
+{
+ int bzerr;
+
+ BZ2_bzWrite(&bzerr,b,buf,len);
+ if(bzerr == BZ_OK){
+ return len;
+ }else{
+ return -1;
+ }
+}
+
+
+/*---------------------------------------------------*/
+int BZ_API(BZ2_bzflush) (BZFILE *b)
+{
+ /* do nothing now... */
+ return 0;
+}
+
+
+/*---------------------------------------------------*/
+void BZ_API(BZ2_bzclose) (BZFILE* b)
+{
+ int bzerr;
+ FILE *fp;
+
+ if (b==NULL) {return;}
+ fp = ((bzFile *)b)->handle;
+ if(((bzFile*)b)->writing){
+ BZ2_bzWriteClose(&bzerr,b,0,NULL,NULL);
+ if(bzerr != BZ_OK){
+ BZ2_bzWriteClose(NULL,b,1,NULL,NULL);
+ }
+ }else{
+ BZ2_bzReadClose(&bzerr,b);
+ }
+ if(fp!=stdin && fp!=stdout){
+ fclose(fp);
+ }
+}
+
+
+/*---------------------------------------------------*/
+/*--
+ return last error code
+--*/
+static const char *bzerrorstrings[] = {
+ "OK"
+ ,"SEQUENCE_ERROR"
+ ,"PARAM_ERROR"
+ ,"MEM_ERROR"
+ ,"DATA_ERROR"
+ ,"DATA_ERROR_MAGIC"
+ ,"IO_ERROR"
+ ,"UNEXPECTED_EOF"
+ ,"OUTBUFF_FULL"
+ ,"CONFIG_ERROR"
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+ ,"???" /* for future */
+};
+
+
+const char * BZ_API(BZ2_bzerror) (BZFILE *b, int *errnum)
+{
+ int err = ((bzFile *)b)->lastErr;
+
+ if(err>0) err = 0;
+ *errnum = err;
+ return bzerrorstrings[err*-1];
+}
+#endif
+
+
+/*-------------------------------------------------------------*/
+/*--- end bzlib.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/dep/bzip2/bzlib.h b/dep/bzip2/bzlib.h
new file mode 100644
index 00000000000..c5b75d6d8ff
--- /dev/null
+++ b/dep/bzip2/bzlib.h
@@ -0,0 +1,282 @@
+
+/*-------------------------------------------------------------*/
+/*--- Public header file for the library. ---*/
+/*--- bzlib.h ---*/
+/*-------------------------------------------------------------*/
+
+/* ------------------------------------------------------------------
+ This file is part of bzip2/libbzip2, a program and library for
+ lossless, block-sorting data compression.
+
+ bzip2/libbzip2 version 1.0.5 of 10 December 2007
+ Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
+
+ Please read the WARNING, DISCLAIMER and PATENTS sections in the
+ README file.
+
+ This program is released under the terms of the license contained
+ in the file LICENSE.
+ ------------------------------------------------------------------ */
+
+
+#ifndef _BZLIB_H
+#define _BZLIB_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define BZ_RUN 0
+#define BZ_FLUSH 1
+#define BZ_FINISH 2
+
+#define BZ_OK 0
+#define BZ_RUN_OK 1
+#define BZ_FLUSH_OK 2
+#define BZ_FINISH_OK 3
+#define BZ_STREAM_END 4
+#define BZ_SEQUENCE_ERROR (-1)
+#define BZ_PARAM_ERROR (-2)
+#define BZ_MEM_ERROR (-3)
+#define BZ_DATA_ERROR (-4)
+#define BZ_DATA_ERROR_MAGIC (-5)
+#define BZ_IO_ERROR (-6)
+#define BZ_UNEXPECTED_EOF (-7)
+#define BZ_OUTBUFF_FULL (-8)
+#define BZ_CONFIG_ERROR (-9)
+
+typedef
+ struct {
+ char *next_in;
+ unsigned int avail_in;
+ unsigned int total_in_lo32;
+ unsigned int total_in_hi32;
+
+ char *next_out;
+ unsigned int avail_out;
+ unsigned int total_out_lo32;
+ unsigned int total_out_hi32;
+
+ void *state;
+
+ void *(*bzalloc)(void *,int,int);
+ void (*bzfree)(void *,void *);
+ void *opaque;
+ }
+ bz_stream;
+
+
+#ifndef BZ_IMPORT
+#define BZ_EXPORT
+#endif
+
+#ifndef BZ_NO_STDIO
+/* Need a definitition for FILE */
+#include <stdio.h>
+#endif
+
+#ifdef _WIN32
+# include <windows.h>
+# ifdef small
+ /* windows.h define small to char */
+# undef small
+# endif
+# ifdef BZ_EXPORT
+# define BZ_API(func) WINAPI func
+# define BZ_EXTERN extern
+# else
+ /* import windows dll dynamically */
+# define BZ_API(func) (WINAPI * func)
+# define BZ_EXTERN
+# endif
+#else
+# define BZ_API(func) func
+# define BZ_EXTERN extern
+#endif
+
+
+/*-- Core (low-level) library functions --*/
+
+BZ_EXTERN int BZ_API(BZ2_bzCompressInit) (
+ bz_stream* strm,
+ int blockSize100k,
+ int verbosity,
+ int workFactor
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzCompress) (
+ bz_stream* strm,
+ int action
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzCompressEnd) (
+ bz_stream* strm
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzDecompressInit) (
+ bz_stream *strm,
+ int verbosity,
+ int small
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzDecompress) (
+ bz_stream* strm
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzDecompressEnd) (
+ bz_stream *strm
+ );
+
+
+
+/*-- High(er) level library functions --*/
+
+#ifndef BZ_NO_STDIO
+#define BZ_MAX_UNUSED 5000
+
+typedef void BZFILE;
+
+BZ_EXTERN BZFILE* BZ_API(BZ2_bzReadOpen) (
+ int* bzerror,
+ FILE* f,
+ int verbosity,
+ int small,
+ void* unused,
+ int nUnused
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzReadClose) (
+ int* bzerror,
+ BZFILE* b
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzReadGetUnused) (
+ int* bzerror,
+ BZFILE* b,
+ void** unused,
+ int* nUnused
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzRead) (
+ int* bzerror,
+ BZFILE* b,
+ void* buf,
+ int len
+ );
+
+BZ_EXTERN BZFILE* BZ_API(BZ2_bzWriteOpen) (
+ int* bzerror,
+ FILE* f,
+ int blockSize100k,
+ int verbosity,
+ int workFactor
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzWrite) (
+ int* bzerror,
+ BZFILE* b,
+ void* buf,
+ int len
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzWriteClose) (
+ int* bzerror,
+ BZFILE* b,
+ int abandon,
+ unsigned int* nbytes_in,
+ unsigned int* nbytes_out
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzWriteClose64) (
+ int* bzerror,
+ BZFILE* b,
+ int abandon,
+ unsigned int* nbytes_in_lo32,
+ unsigned int* nbytes_in_hi32,
+ unsigned int* nbytes_out_lo32,
+ unsigned int* nbytes_out_hi32
+ );
+#endif
+
+
+/*-- Utility functions --*/
+
+BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffCompress) (
+ char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int blockSize100k,
+ int verbosity,
+ int workFactor
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzBuffToBuffDecompress) (
+ char* dest,
+ unsigned int* destLen,
+ char* source,
+ unsigned int sourceLen,
+ int small,
+ int verbosity
+ );
+
+
+/*--
+ Code contributed by Yoshioka Tsuneo (tsuneo@rr.iij4u.or.jp)
+ to support better zlib compatibility.
+ This code is not _officially_ part of libbzip2 (yet);
+ I haven't tested it, documented it, or considered the
+ threading-safeness of it.
+ If this code breaks, please contact both Yoshioka and me.
+--*/
+
+BZ_EXTERN const char * BZ_API(BZ2_bzlibVersion) (
+ void
+ );
+
+#ifndef BZ_NO_STDIO
+BZ_EXTERN BZFILE * BZ_API(BZ2_bzopen) (
+ const char *path,
+ const char *mode
+ );
+
+BZ_EXTERN BZFILE * BZ_API(BZ2_bzdopen) (
+ int fd,
+ const char *mode
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzread) (
+ BZFILE* b,
+ void* buf,
+ int len
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzwrite) (
+ BZFILE* b,
+ void* buf,
+ int len
+ );
+
+BZ_EXTERN int BZ_API(BZ2_bzflush) (
+ BZFILE* b
+ );
+
+BZ_EXTERN void BZ_API(BZ2_bzclose) (
+ BZFILE* b
+ );
+
+BZ_EXTERN const char * BZ_API(BZ2_bzerror) (
+ BZFILE *b,
+ int *errnum
+ );
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
+
+/*-------------------------------------------------------------*/
+/*--- end bzlib.h ---*/
+/*-------------------------------------------------------------*/
diff --git a/dep/bzip2/bzlib_private.h b/dep/bzip2/bzlib_private.h
new file mode 100644
index 00000000000..23427879b18
--- /dev/null
+++ b/dep/bzip2/bzlib_private.h
@@ -0,0 +1,509 @@
+
+/*-------------------------------------------------------------*/
+/*--- Private header file for the library. ---*/
+/*--- bzlib_private.h ---*/
+/*-------------------------------------------------------------*/
+
+/* ------------------------------------------------------------------
+ This file is part of bzip2/libbzip2, a program and library for
+ lossless, block-sorting data compression.
+
+ bzip2/libbzip2 version 1.0.5 of 10 December 2007
+ Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
+
+ Please read the WARNING, DISCLAIMER and PATENTS sections in the
+ README file.
+
+ This program is released under the terms of the license contained
+ in the file LICENSE.
+ ------------------------------------------------------------------ */
+
+
+#ifndef _BZLIB_PRIVATE_H
+#define _BZLIB_PRIVATE_H
+
+#include <stdlib.h>
+
+#ifndef BZ_NO_STDIO
+#include <stdio.h>
+#include <ctype.h>
+#include <string.h>
+#endif
+
+#include "bzlib.h"
+
+
+
+/*-- General stuff. --*/
+
+#define BZ_VERSION "1.0.5, 10-Dec-2007"
+
+typedef char Char;
+typedef unsigned char Bool;
+typedef unsigned char UChar;
+typedef int Int32;
+typedef unsigned int UInt32;
+typedef short Int16;
+typedef unsigned short UInt16;
+
+#define True ((Bool)1)
+#define False ((Bool)0)
+
+#ifndef __GNUC__
+#define __inline__ /* */
+#endif
+
+#ifndef BZ_NO_STDIO
+
+extern void BZ2_bz__AssertH__fail ( int errcode );
+#define AssertH(cond,errcode) \
+ { if (!(cond)) BZ2_bz__AssertH__fail ( errcode ); }
+
+#if BZ_DEBUG
+#define AssertD(cond,msg) \
+ { if (!(cond)) { \
+ fprintf ( stderr, \
+ "\n\nlibbzip2(debug build): internal error\n\t%s\n", msg );\
+ exit(1); \
+ }}
+#else
+#define AssertD(cond,msg) /* */
+#endif
+
+#define VPrintf0(zf) \
+ fprintf(stderr,zf)
+#define VPrintf1(zf,za1) \
+ fprintf(stderr,zf,za1)
+#define VPrintf2(zf,za1,za2) \
+ fprintf(stderr,zf,za1,za2)
+#define VPrintf3(zf,za1,za2,za3) \
+ fprintf(stderr,zf,za1,za2,za3)
+#define VPrintf4(zf,za1,za2,za3,za4) \
+ fprintf(stderr,zf,za1,za2,za3,za4)
+#define VPrintf5(zf,za1,za2,za3,za4,za5) \
+ fprintf(stderr,zf,za1,za2,za3,za4,za5)
+
+#else
+
+extern void bz_internal_error ( int errcode );
+#define AssertH(cond,errcode) \
+ { if (!(cond)) bz_internal_error ( errcode ); }
+#define AssertD(cond,msg) do { } while (0)
+#define VPrintf0(zf) do { } while (0)
+#define VPrintf1(zf,za1) do { } while (0)
+#define VPrintf2(zf,za1,za2) do { } while (0)
+#define VPrintf3(zf,za1,za2,za3) do { } while (0)
+#define VPrintf4(zf,za1,za2,za3,za4) do { } while (0)
+#define VPrintf5(zf,za1,za2,za3,za4,za5) do { } while (0)
+
+#endif
+
+
+#define BZALLOC(nnn) (strm->bzalloc)(strm->opaque,(nnn),1)
+#define BZFREE(ppp) (strm->bzfree)(strm->opaque,(ppp))
+
+
+/*-- Header bytes. --*/
+
+#define BZ_HDR_B 0x42 /* 'B' */
+#define BZ_HDR_Z 0x5a /* 'Z' */
+#define BZ_HDR_h 0x68 /* 'h' */
+#define BZ_HDR_0 0x30 /* '0' */
+
+/*-- Constants for the back end. --*/
+
+#define BZ_MAX_ALPHA_SIZE 258
+#define BZ_MAX_CODE_LEN 23
+
+#define BZ_RUNA 0
+#define BZ_RUNB 1
+
+#define BZ_N_GROUPS 6
+#define BZ_G_SIZE 50
+#define BZ_N_ITERS 4
+
+#define BZ_MAX_SELECTORS (2 + (900000 / BZ_G_SIZE))
+
+
+
+/*-- Stuff for randomising repetitive blocks. --*/
+
+extern Int32 BZ2_rNums[512];
+
+#define BZ_RAND_DECLS \
+ Int32 rNToGo; \
+ Int32 rTPos \
+
+#define BZ_RAND_INIT_MASK \
+ s->rNToGo = 0; \
+ s->rTPos = 0 \
+
+#define BZ_RAND_MASK ((s->rNToGo == 1) ? 1 : 0)
+
+#define BZ_RAND_UPD_MASK \
+ if (s->rNToGo == 0) { \
+ s->rNToGo = BZ2_rNums[s->rTPos]; \
+ s->rTPos++; \
+ if (s->rTPos == 512) s->rTPos = 0; \
+ } \
+ s->rNToGo--;
+
+
+
+/*-- Stuff for doing CRCs. --*/
+
+extern UInt32 BZ2_crc32Table[256];
+
+#define BZ_INITIALISE_CRC(crcVar) \
+{ \
+ crcVar = 0xffffffffL; \
+}
+
+#define BZ_FINALISE_CRC(crcVar) \
+{ \
+ crcVar = ~(crcVar); \
+}
+
+#define BZ_UPDATE_CRC(crcVar,cha) \
+{ \
+ crcVar = (crcVar << 8) ^ \
+ BZ2_crc32Table[(crcVar >> 24) ^ \
+ ((UChar)cha)]; \
+}
+
+
+
+/*-- States and modes for compression. --*/
+
+#define BZ_M_IDLE 1
+#define BZ_M_RUNNING 2
+#define BZ_M_FLUSHING 3
+#define BZ_M_FINISHING 4
+
+#define BZ_S_OUTPUT 1
+#define BZ_S_INPUT 2
+
+#define BZ_N_RADIX 2
+#define BZ_N_QSORT 12
+#define BZ_N_SHELL 18
+#define BZ_N_OVERSHOOT (BZ_N_RADIX + BZ_N_QSORT + BZ_N_SHELL + 2)
+
+
+
+
+/*-- Structure holding all the compression-side stuff. --*/
+
+typedef
+ struct {
+ /* pointer back to the struct bz_stream */
+ bz_stream* strm;
+
+ /* mode this stream is in, and whether inputting */
+ /* or outputting data */
+ Int32 mode;
+ Int32 state;
+
+ /* remembers avail_in when flush/finish requested */
+ UInt32 avail_in_expect;
+
+ /* for doing the block sorting */
+ UInt32* arr1;
+ UInt32* arr2;
+ UInt32* ftab;
+ Int32 origPtr;
+
+ /* aliases for arr1 and arr2 */
+ UInt32* ptr;
+ UChar* block;
+ UInt16* mtfv;
+ UChar* zbits;
+
+ /* for deciding when to use the fallback sorting algorithm */
+ Int32 workFactor;
+
+ /* run-length-encoding of the input */
+ UInt32 state_in_ch;
+ Int32 state_in_len;
+ BZ_RAND_DECLS;
+
+ /* input and output limits and current posns */
+ Int32 nblock;
+ Int32 nblockMAX;
+ Int32 numZ;
+ Int32 state_out_pos;
+
+ /* map of bytes used in block */
+ Int32 nInUse;
+ Bool inUse[256];
+ UChar unseqToSeq[256];
+
+ /* the buffer for bit stream creation */
+ UInt32 bsBuff;
+ Int32 bsLive;
+
+ /* block and combined CRCs */
+ UInt32 blockCRC;
+ UInt32 combinedCRC;
+
+ /* misc administratium */
+ Int32 verbosity;
+ Int32 blockNo;
+ Int32 blockSize100k;
+
+ /* stuff for coding the MTF values */
+ Int32 nMTF;
+ Int32 mtfFreq [BZ_MAX_ALPHA_SIZE];
+ UChar selector [BZ_MAX_SELECTORS];
+ UChar selectorMtf[BZ_MAX_SELECTORS];
+
+ UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 code [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 rfreq [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ /* second dimension: only 3 needed; 4 makes index calculations faster */
+ UInt32 len_pack[BZ_MAX_ALPHA_SIZE][4];
+
+ }
+ EState;
+
+
+
+/*-- externs for compression. --*/
+
+extern void
+BZ2_blockSort ( EState* );
+
+extern void
+BZ2_compressBlock ( EState*, Bool );
+
+extern void
+BZ2_bsInitWrite ( EState* );
+
+extern void
+BZ2_hbAssignCodes ( Int32*, UChar*, Int32, Int32, Int32 );
+
+extern void
+BZ2_hbMakeCodeLengths ( UChar*, Int32*, Int32, Int32 );
+
+
+
+/*-- states for decompression. --*/
+
+#define BZ_X_IDLE 1
+#define BZ_X_OUTPUT 2
+
+#define BZ_X_MAGIC_1 10
+#define BZ_X_MAGIC_2 11
+#define BZ_X_MAGIC_3 12
+#define BZ_X_MAGIC_4 13
+#define BZ_X_BLKHDR_1 14
+#define BZ_X_BLKHDR_2 15
+#define BZ_X_BLKHDR_3 16
+#define BZ_X_BLKHDR_4 17
+#define BZ_X_BLKHDR_5 18
+#define BZ_X_BLKHDR_6 19
+#define BZ_X_BCRC_1 20
+#define BZ_X_BCRC_2 21
+#define BZ_X_BCRC_3 22
+#define BZ_X_BCRC_4 23
+#define BZ_X_RANDBIT 24
+#define BZ_X_ORIGPTR_1 25
+#define BZ_X_ORIGPTR_2 26
+#define BZ_X_ORIGPTR_3 27
+#define BZ_X_MAPPING_1 28
+#define BZ_X_MAPPING_2 29
+#define BZ_X_SELECTOR_1 30
+#define BZ_X_SELECTOR_2 31
+#define BZ_X_SELECTOR_3 32
+#define BZ_X_CODING_1 33
+#define BZ_X_CODING_2 34
+#define BZ_X_CODING_3 35
+#define BZ_X_MTF_1 36
+#define BZ_X_MTF_2 37
+#define BZ_X_MTF_3 38
+#define BZ_X_MTF_4 39
+#define BZ_X_MTF_5 40
+#define BZ_X_MTF_6 41
+#define BZ_X_ENDHDR_2 42
+#define BZ_X_ENDHDR_3 43
+#define BZ_X_ENDHDR_4 44
+#define BZ_X_ENDHDR_5 45
+#define BZ_X_ENDHDR_6 46
+#define BZ_X_CCRC_1 47
+#define BZ_X_CCRC_2 48
+#define BZ_X_CCRC_3 49
+#define BZ_X_CCRC_4 50
+
+
+
+/*-- Constants for the fast MTF decoder. --*/
+
+#define MTFA_SIZE 4096
+#define MTFL_SIZE 16
+
+
+
+/*-- Structure holding all the decompression-side stuff. --*/
+
+typedef
+ struct {
+ /* pointer back to the struct bz_stream */
+ bz_stream* strm;
+
+ /* state indicator for this stream */
+ Int32 state;
+
+ /* for doing the final run-length decoding */
+ UChar state_out_ch;
+ Int32 state_out_len;
+ Bool blockRandomised;
+ BZ_RAND_DECLS;
+
+ /* the buffer for bit stream reading */
+ UInt32 bsBuff;
+ Int32 bsLive;
+
+ /* misc administratium */
+ Int32 blockSize100k;
+ Bool smallDecompress;
+ Int32 currBlockNo;
+ Int32 verbosity;
+
+ /* for undoing the Burrows-Wheeler transform */
+ Int32 origPtr;
+ UInt32 tPos;
+ Int32 k0;
+ Int32 unzftab[256];
+ Int32 nblock_used;
+ Int32 cftab[257];
+ Int32 cftabCopy[257];
+
+ /* for undoing the Burrows-Wheeler transform (FAST) */
+ UInt32 *tt;
+
+ /* for undoing the Burrows-Wheeler transform (SMALL) */
+ UInt16 *ll16;
+ UChar *ll4;
+
+ /* stored and calculated CRCs */
+ UInt32 storedBlockCRC;
+ UInt32 storedCombinedCRC;
+ UInt32 calculatedBlockCRC;
+ UInt32 calculatedCombinedCRC;
+
+ /* map of bytes used in block */
+ Int32 nInUse;
+ Bool inUse[256];
+ Bool inUse16[16];
+ UChar seqToUnseq[256];
+
+ /* for decoding the MTF values */
+ UChar mtfa [MTFA_SIZE];
+ Int32 mtfbase[256 / MTFL_SIZE];
+ UChar selector [BZ_MAX_SELECTORS];
+ UChar selectorMtf[BZ_MAX_SELECTORS];
+ UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+
+ Int32 limit [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 base [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 perm [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 minLens[BZ_N_GROUPS];
+
+ /* save area for scalars in the main decompress code */
+ Int32 save_i;
+ Int32 save_j;
+ Int32 save_t;
+ Int32 save_alphaSize;
+ Int32 save_nGroups;
+ Int32 save_nSelectors;
+ Int32 save_EOB;
+ Int32 save_groupNo;
+ Int32 save_groupPos;
+ Int32 save_nextSym;
+ Int32 save_nblockMAX;
+ Int32 save_nblock;
+ Int32 save_es;
+ Int32 save_N;
+ Int32 save_curr;
+ Int32 save_zt;
+ Int32 save_zn;
+ Int32 save_zvec;
+ Int32 save_zj;
+ Int32 save_gSel;
+ Int32 save_gMinlen;
+ Int32* save_gLimit;
+ Int32* save_gBase;
+ Int32* save_gPerm;
+
+ }
+ DState;
+
+
+
+/*-- Macros for decompression. --*/
+
+#define BZ_GET_FAST(cccc) \
+ /* c_tPos is unsigned, hence test < 0 is pointless. */ \
+ if (s->tPos >= (UInt32)100000 * (UInt32)s->blockSize100k) return True; \
+ s->tPos = s->tt[s->tPos]; \
+ cccc = (UChar)(s->tPos & 0xff); \
+ s->tPos >>= 8;
+
+#define BZ_GET_FAST_C(cccc) \
+ /* c_tPos is unsigned, hence test < 0 is pointless. */ \
+ if (c_tPos >= (UInt32)100000 * (UInt32)ro_blockSize100k) return True; \
+ c_tPos = c_tt[c_tPos]; \
+ cccc = (UChar)(c_tPos & 0xff); \
+ c_tPos >>= 8;
+
+#define SET_LL4(i,n) \
+ { if (((i) & 0x1) == 0) \
+ s->ll4[(i) >> 1] = (s->ll4[(i) >> 1] & 0xf0) | (n); else \
+ s->ll4[(i) >> 1] = (s->ll4[(i) >> 1] & 0x0f) | ((n) << 4); \
+ }
+
+#define GET_LL4(i) \
+ ((((UInt32)(s->ll4[(i) >> 1])) >> (((i) << 2) & 0x4)) & 0xF)
+
+#define SET_LL(i,n) \
+ { s->ll16[i] = (UInt16)(n & 0x0000ffff); \
+ SET_LL4(i, n >> 16); \
+ }
+
+#define GET_LL(i) \
+ (((UInt32)s->ll16[i]) | (GET_LL4(i) << 16))
+
+#define BZ_GET_SMALL(cccc) \
+ /* c_tPos is unsigned, hence test < 0 is pointless. */ \
+ if (s->tPos >= (UInt32)100000 * (UInt32)s->blockSize100k) return True; \
+ cccc = BZ2_indexIntoF ( s->tPos, s->cftab ); \
+ s->tPos = GET_LL(s->tPos);
+
+
+/*-- externs for decompression. --*/
+
+extern Int32
+BZ2_indexIntoF ( Int32, Int32* );
+
+extern Int32
+BZ2_decompress ( DState* );
+
+extern void
+BZ2_hbCreateDecodeTables ( Int32*, Int32*, Int32*, UChar*,
+ Int32, Int32, Int32 );
+
+
+#endif
+
+
+/*-- BZ_NO_STDIO seems to make NULL disappear on some platforms. --*/
+
+#ifdef BZ_NO_STDIO
+#ifndef NULL
+#define NULL 0
+#endif
+#endif
+
+
+/*-------------------------------------------------------------*/
+/*--- end bzlib_private.h ---*/
+/*-------------------------------------------------------------*/
diff --git a/dep/bzip2/compress.c b/dep/bzip2/compress.c
new file mode 100644
index 00000000000..8c80a079700
--- /dev/null
+++ b/dep/bzip2/compress.c
@@ -0,0 +1,672 @@
+
+/*-------------------------------------------------------------*/
+/*--- Compression machinery (not incl block sorting) ---*/
+/*--- compress.c ---*/
+/*-------------------------------------------------------------*/
+
+/* ------------------------------------------------------------------
+ This file is part of bzip2/libbzip2, a program and library for
+ lossless, block-sorting data compression.
+
+ bzip2/libbzip2 version 1.0.5 of 10 December 2007
+ Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
+
+ Please read the WARNING, DISCLAIMER and PATENTS sections in the
+ README file.
+
+ This program is released under the terms of the license contained
+ in the file LICENSE.
+ ------------------------------------------------------------------ */
+
+
+/* CHANGES
+ 0.9.0 -- original version.
+ 0.9.0a/b -- no changes in this file.
+ 0.9.0c -- changed setting of nGroups in sendMTFValues()
+ so as to do a bit better on small files
+*/
+
+#include "bzlib_private.h"
+
+
+/*---------------------------------------------------*/
+/*--- Bit stream I/O ---*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------------*/
+void BZ2_bsInitWrite ( EState* s )
+{
+ s->bsLive = 0;
+ s->bsBuff = 0;
+}
+
+
+/*---------------------------------------------------*/
+static
+void bsFinishWrite ( EState* s )
+{
+ while (s->bsLive > 0) {
+ s->zbits[s->numZ] = (UChar)(s->bsBuff >> 24);
+ s->numZ++;
+ s->bsBuff <<= 8;
+ s->bsLive -= 8;
+ }
+}
+
+
+/*---------------------------------------------------*/
+#define bsNEEDW(nz) \
+{ \
+ while (s->bsLive >= 8) { \
+ s->zbits[s->numZ] \
+ = (UChar)(s->bsBuff >> 24); \
+ s->numZ++; \
+ s->bsBuff <<= 8; \
+ s->bsLive -= 8; \
+ } \
+}
+
+
+/*---------------------------------------------------*/
+static
+__inline__
+void bsW ( EState* s, Int32 n, UInt32 v )
+{
+ bsNEEDW ( n );
+ s->bsBuff |= (v << (32 - s->bsLive - n));
+ s->bsLive += n;
+}
+
+
+/*---------------------------------------------------*/
+static
+void bsPutUInt32 ( EState* s, UInt32 u )
+{
+ bsW ( s, 8, (u >> 24) & 0xffL );
+ bsW ( s, 8, (u >> 16) & 0xffL );
+ bsW ( s, 8, (u >> 8) & 0xffL );
+ bsW ( s, 8, u & 0xffL );
+}
+
+
+/*---------------------------------------------------*/
+static
+void bsPutUChar ( EState* s, UChar c )
+{
+ bsW( s, 8, (UInt32)c );
+}
+
+
+/*---------------------------------------------------*/
+/*--- The back end proper ---*/
+/*---------------------------------------------------*/
+
+/*---------------------------------------------------*/
+static
+void makeMaps_e ( EState* s )
+{
+ Int32 i;
+ s->nInUse = 0;
+ for (i = 0; i < 256; i++)
+ if (s->inUse[i]) {
+ s->unseqToSeq[i] = s->nInUse;
+ s->nInUse++;
+ }
+}
+
+
+/*---------------------------------------------------*/
+static
+void generateMTFValues ( EState* s )
+{
+ UChar yy[256];
+ Int32 i, j;
+ Int32 zPend;
+ Int32 wr;
+ Int32 EOB;
+
+ /*
+ After sorting (eg, here),
+ s->arr1 [ 0 .. s->nblock-1 ] holds sorted order,
+ and
+ ((UChar*)s->arr2) [ 0 .. s->nblock-1 ]
+ holds the original block data.
+
+ The first thing to do is generate the MTF values,
+ and put them in
+ ((UInt16*)s->arr1) [ 0 .. s->nblock-1 ].
+ Because there are strictly fewer or equal MTF values
+ than block values, ptr values in this area are overwritten
+ with MTF values only when they are no longer needed.
+
+ The final compressed bitstream is generated into the
+ area starting at
+ (UChar*) (&((UChar*)s->arr2)[s->nblock])
+
+ These storage aliases are set up in bzCompressInit(),
+ except for the last one, which is arranged in
+ compressBlock().
+ */
+ UInt32* ptr = s->ptr;
+ UChar* block = s->block;
+ UInt16* mtfv = s->mtfv;
+
+ makeMaps_e ( s );
+ EOB = s->nInUse+1;
+
+ for (i = 0; i <= EOB; i++) s->mtfFreq[i] = 0;
+
+ wr = 0;
+ zPend = 0;
+ for (i = 0; i < s->nInUse; i++) yy[i] = (UChar) i;
+
+ for (i = 0; i < s->nblock; i++) {
+ UChar ll_i;
+ AssertD ( wr <= i, "generateMTFValues(1)" );
+ j = ptr[i]-1; if (j < 0) j += s->nblock;
+ ll_i = s->unseqToSeq[block[j]];
+ AssertD ( ll_i < s->nInUse, "generateMTFValues(2a)" );
+
+ if (yy[0] == ll_i) {
+ zPend++;
+ } else {
+
+ if (zPend > 0) {
+ zPend--;
+ while (True) {
+ if (zPend & 1) {
+ mtfv[wr] = BZ_RUNB; wr++;
+ s->mtfFreq[BZ_RUNB]++;
+ } else {
+ mtfv[wr] = BZ_RUNA; wr++;
+ s->mtfFreq[BZ_RUNA]++;
+ }
+ if (zPend < 2) break;
+ zPend = (zPend - 2) / 2;
+ };
+ zPend = 0;
+ }
+ {
+ register UChar rtmp;
+ register UChar* ryy_j;
+ register UChar rll_i;
+ rtmp = yy[1];
+ yy[1] = yy[0];
+ ryy_j = &(yy[1]);
+ rll_i = ll_i;
+ while ( rll_i != rtmp ) {
+ register UChar rtmp2;
+ ryy_j++;
+ rtmp2 = rtmp;
+ rtmp = *ryy_j;
+ *ryy_j = rtmp2;
+ };
+ yy[0] = rtmp;
+ j = ryy_j - &(yy[0]);
+ mtfv[wr] = j+1; wr++; s->mtfFreq[j+1]++;
+ }
+
+ }
+ }
+
+ if (zPend > 0) {
+ zPend--;
+ while (True) {
+ if (zPend & 1) {
+ mtfv[wr] = BZ_RUNB; wr++;
+ s->mtfFreq[BZ_RUNB]++;
+ } else {
+ mtfv[wr] = BZ_RUNA; wr++;
+ s->mtfFreq[BZ_RUNA]++;
+ }
+ if (zPend < 2) break;
+ zPend = (zPend - 2) / 2;
+ };
+ zPend = 0;
+ }
+
+ mtfv[wr] = EOB; wr++; s->mtfFreq[EOB]++;
+
+ s->nMTF = wr;
+}
+
+
+/*---------------------------------------------------*/
+#define BZ_LESSER_ICOST 0
+#define BZ_GREATER_ICOST 15
+
+static
+void sendMTFValues ( EState* s )
+{
+ Int32 v, t, i, j, gs, ge, totc, bt, bc, iter;
+ Int32 nSelectors, alphaSize, minLen, maxLen, selCtr;
+ Int32 nGroups, nBytes;
+
+ /*--
+ UChar len [BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ is a global since the decoder also needs it.
+
+ Int32 code[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ Int32 rfreq[BZ_N_GROUPS][BZ_MAX_ALPHA_SIZE];
+ are also globals only used in this proc.
+ Made global to keep stack frame size small.
+ --*/
+
+
+ UInt16 cost[BZ_N_GROUPS];
+ Int32 fave[BZ_N_GROUPS];
+
+ UInt16* mtfv = s->mtfv;
+
+ if (s->verbosity >= 3)
+ VPrintf3( " %d in block, %d after MTF & 1-2 coding, "
+ "%d+2 syms in use\n",
+ s->nblock, s->nMTF, s->nInUse );
+
+ alphaSize = s->nInUse+2;
+ for (t = 0; t < BZ_N_GROUPS; t++)
+ for (v = 0; v < alphaSize; v++)
+ s->len[t][v] = BZ_GREATER_ICOST;
+
+ /*--- Decide how many coding tables to use ---*/
+ AssertH ( s->nMTF > 0, 3001 );
+ if (s->nMTF < 200) nGroups = 2; else
+ if (s->nMTF < 600) nGroups = 3; else
+ if (s->nMTF < 1200) nGroups = 4; else
+ if (s->nMTF < 2400) nGroups = 5; else
+ nGroups = 6;
+
+ /*--- Generate an initial set of coding tables ---*/
+ {
+ Int32 nPart, remF, tFreq, aFreq;
+
+ nPart = nGroups;
+ remF = s->nMTF;
+ gs = 0;
+ while (nPart > 0) {
+ tFreq = remF / nPart;
+ ge = gs-1;
+ aFreq = 0;
+ while (aFreq < tFreq && ge < alphaSize-1) {
+ ge++;
+ aFreq += s->mtfFreq[ge];
+ }
+
+ if (ge > gs
+ && nPart != nGroups && nPart != 1
+ && ((nGroups-nPart) % 2 == 1)) {
+ aFreq -= s->mtfFreq[ge];
+ ge--;
+ }
+
+ if (s->verbosity >= 3)
+ VPrintf5( " initial group %d, [%d .. %d], "
+ "has %d syms (%4.1f%%)\n",
+ nPart, gs, ge, aFreq,
+ (100.0 * (float)aFreq) / (float)(s->nMTF) );
+
+ for (v = 0; v < alphaSize; v++)
+ if (v >= gs && v <= ge)
+ s->len[nPart-1][v] = BZ_LESSER_ICOST; else
+ s->len[nPart-1][v] = BZ_GREATER_ICOST;
+
+ nPart--;
+ gs = ge+1;
+ remF -= aFreq;
+ }
+ }
+
+ /*---
+ Iterate up to BZ_N_ITERS times to improve the tables.
+ ---*/
+ for (iter = 0; iter < BZ_N_ITERS; iter++) {
+
+ for (t = 0; t < nGroups; t++) fave[t] = 0;
+
+ for (t = 0; t < nGroups; t++)
+ for (v = 0; v < alphaSize; v++)
+ s->rfreq[t][v] = 0;
+
+ /*---
+ Set up an auxiliary length table which is used to fast-track
+ the common case (nGroups == 6).
+ ---*/
+ if (nGroups == 6) {
+ for (v = 0; v < alphaSize; v++) {
+ s->len_pack[v][0] = (s->len[1][v] << 16) | s->len[0][v];
+ s->len_pack[v][1] = (s->len[3][v] << 16) | s->len[2][v];
+ s->len_pack[v][2] = (s->len[5][v] << 16) | s->len[4][v];
+ }
+ }
+
+ nSelectors = 0;
+ totc = 0;
+ gs = 0;
+ while (True) {
+
+ /*--- Set group start & end marks. --*/
+ if (gs >= s->nMTF) break;
+ ge = gs + BZ_G_SIZE - 1;
+ if (ge >= s->nMTF) ge = s->nMTF-1;
+
+ /*--
+ Calculate the cost of this group as coded
+ by each of the coding tables.
+ --*/
+ for (t = 0; t < nGroups; t++) cost[t] = 0;
+
+ if (nGroups == 6 && 50 == ge-gs+1) {
+ /*--- fast track the common case ---*/
+ register UInt32 cost01, cost23, cost45;
+ register UInt16 icv;
+ cost01 = cost23 = cost45 = 0;
+
+# define BZ_ITER(nn) \
+ icv = mtfv[gs+(nn)]; \
+ cost01 += s->len_pack[icv][0]; \
+ cost23 += s->len_pack[icv][1]; \
+ cost45 += s->len_pack[icv][2]; \
+
+ BZ_ITER(0); BZ_ITER(1); BZ_ITER(2); BZ_ITER(3); BZ_ITER(4);
+ BZ_ITER(5); BZ_ITER(6); BZ_ITER(7); BZ_ITER(8); BZ_ITER(9);
+ BZ_ITER(10); BZ_ITER(11); BZ_ITER(12); BZ_ITER(13); BZ_ITER(14);
+ BZ_ITER(15); BZ_ITER(16); BZ_ITER(17); BZ_ITER(18); BZ_ITER(19);
+ BZ_ITER(20); BZ_ITER(21); BZ_ITER(22); BZ_ITER(23); BZ_ITER(24);
+ BZ_ITER(25); BZ_ITER(26); BZ_ITER(27); BZ_ITER(28); BZ_ITER(29);
+ BZ_ITER(30); BZ_ITER(31); BZ_ITER(32); BZ_ITER(33); BZ_ITER(34);
+ BZ_ITER(35); BZ_ITER(36); BZ_ITER(37); BZ_ITER(38); BZ_ITER(39);
+ BZ_ITER(40); BZ_ITER(41); BZ_ITER(42); BZ_ITER(43); BZ_ITER(44);
+ BZ_ITER(45); BZ_ITER(46); BZ_ITER(47); BZ_ITER(48); BZ_ITER(49);
+
+# undef BZ_ITER
+
+ cost[0] = cost01 & 0xffff; cost[1] = cost01 >> 16;
+ cost[2] = cost23 & 0xffff; cost[3] = cost23 >> 16;
+ cost[4] = cost45 & 0xffff; cost[5] = cost45 >> 16;
+
+ } else {
+ /*--- slow version which correctly handles all situations ---*/
+ for (i = gs; i <= ge; i++) {
+ UInt16 icv = mtfv[i];
+ for (t = 0; t < nGroups; t++) cost[t] += s->len[t][icv];
+ }
+ }
+
+ /*--
+ Find the coding table which is best for this group,
+ and record its identity in the selector table.
+ --*/
+ bc = 999999999; bt = -1;
+ for (t = 0; t < nGroups; t++)
+ if (cost[t] < bc) { bc = cost[t]; bt = t; };
+ totc += bc;
+ fave[bt]++;
+ s->selector[nSelectors] = bt;
+ nSelectors++;
+
+ /*--
+ Increment the symbol frequencies for the selected table.
+ --*/
+ if (nGroups == 6 && 50 == ge-gs+1) {
+ /*--- fast track the common case ---*/
+
+# define BZ_ITUR(nn) s->rfreq[bt][ mtfv[gs+(nn)] ]++
+
+ BZ_ITUR(0); BZ_ITUR(1); BZ_ITUR(2); BZ_ITUR(3); BZ_ITUR(4);
+ BZ_ITUR(5); BZ_ITUR(6); BZ_ITUR(7); BZ_ITUR(8); BZ_ITUR(9);
+ BZ_ITUR(10); BZ_ITUR(11); BZ_ITUR(12); BZ_ITUR(13); BZ_ITUR(14);
+ BZ_ITUR(15); BZ_ITUR(16); BZ_ITUR(17); BZ_ITUR(18); BZ_ITUR(19);
+ BZ_ITUR(20); BZ_ITUR(21); BZ_ITUR(22); BZ_ITUR(23); BZ_ITUR(24);
+ BZ_ITUR(25); BZ_ITUR(26); BZ_ITUR(27); BZ_ITUR(28); BZ_ITUR(29);
+ BZ_ITUR(30); BZ_ITUR(31); BZ_ITUR(32); BZ_ITUR(33); BZ_ITUR(34);
+ BZ_ITUR(35); BZ_ITUR(36); BZ_ITUR(37); BZ_ITUR(38); BZ_ITUR(39);
+ BZ_ITUR(40); BZ_ITUR(41); BZ_ITUR(42); BZ_ITUR(43); BZ_ITUR(44);
+ BZ_ITUR(45); BZ_ITUR(46); BZ_ITUR(47); BZ_ITUR(48); BZ_ITUR(49);
+
+# undef BZ_ITUR
+
+ } else {
+ /*--- slow version which correctly handles all situations ---*/
+ for (i = gs; i <= ge; i++)
+ s->rfreq[bt][ mtfv[i] ]++;
+ }
+
+ gs = ge+1;
+ }
+ if (s->verbosity >= 3) {
+ VPrintf2 ( " pass %d: size is %d, grp uses are ",
+ iter+1, totc/8 );
+ for (t = 0; t < nGroups; t++)
+ VPrintf1 ( "%d ", fave[t] );
+ VPrintf0 ( "\n" );
+ }
+
+ /*--
+ Recompute the tables based on the accumulated frequencies.
+ --*/
+ /* maxLen was changed from 20 to 17 in bzip2-1.0.3. See
+ comment in huffman.c for details. */
+ for (t = 0; t < nGroups; t++)
+ BZ2_hbMakeCodeLengths ( &(s->len[t][0]), &(s->rfreq[t][0]),
+ alphaSize, 17 /*20*/ );
+ }
+
+
+ AssertH( nGroups < 8, 3002 );
+ AssertH( nSelectors < 32768 &&
+ nSelectors <= (2 + (900000 / BZ_G_SIZE)),
+ 3003 );
+
+
+ /*--- Compute MTF values for the selectors. ---*/
+ {
+ UChar pos[BZ_N_GROUPS], ll_i, tmp2, tmp;
+ for (i = 0; i < nGroups; i++) pos[i] = i;
+ for (i = 0; i < nSelectors; i++) {
+ ll_i = s->selector[i];
+ j = 0;
+ tmp = pos[j];
+ while ( ll_i != tmp ) {
+ j++;
+ tmp2 = tmp;
+ tmp = pos[j];
+ pos[j] = tmp2;
+ };
+ pos[0] = tmp;
+ s->selectorMtf[i] = j;
+ }
+ };
+
+ /*--- Assign actual codes for the tables. --*/
+ for (t = 0; t < nGroups; t++) {
+ minLen = 32;
+ maxLen = 0;
+ for (i = 0; i < alphaSize; i++) {
+ if (s->len[t][i] > maxLen) maxLen = s->len[t][i];
+ if (s->len[t][i] < minLen) minLen = s->len[t][i];
+ }
+ AssertH ( !(maxLen > 17 /*20*/ ), 3004 );
+ AssertH ( !(minLen < 1), 3005 );
+ BZ2_hbAssignCodes ( &(s->code[t][0]), &(s->len[t][0]),
+ minLen, maxLen, alphaSize );
+ }
+
+ /*--- Transmit the mapping table. ---*/
+ {
+ Bool inUse16[16];
+ for (i = 0; i < 16; i++) {
+ inUse16[i] = False;
+ for (j = 0; j < 16; j++)
+ if (s->inUse[i * 16 + j]) inUse16[i] = True;
+ }
+
+ nBytes = s->numZ;
+ for (i = 0; i < 16; i++)
+ if (inUse16[i]) bsW(s,1,1); else bsW(s,1,0);
+
+ for (i = 0; i < 16; i++)
+ if (inUse16[i])
+ for (j = 0; j < 16; j++) {
+ if (s->inUse[i * 16 + j]) bsW(s,1,1); else bsW(s,1,0);
+ }
+
+ if (s->verbosity >= 3)
+ VPrintf1( " bytes: mapping %d, ", s->numZ-nBytes );
+ }
+
+ /*--- Now the selectors. ---*/
+ nBytes = s->numZ;
+ bsW ( s, 3, nGroups );
+ bsW ( s, 15, nSelectors );
+ for (i = 0; i < nSelectors; i++) {
+ for (j = 0; j < s->selectorMtf[i]; j++) bsW(s,1,1);
+ bsW(s,1,0);
+ }
+ if (s->verbosity >= 3)
+ VPrintf1( "selectors %d, ", s->numZ-nBytes );
+
+ /*--- Now the coding tables. ---*/
+ nBytes = s->numZ;
+
+ for (t = 0; t < nGroups; t++) {
+ Int32 curr = s->len[t][0];
+ bsW ( s, 5, curr );
+ for (i = 0; i < alphaSize; i++) {
+ while (curr < s->len[t][i]) { bsW(s,2,2); curr++; /* 10 */ };
+ while (curr > s->len[t][i]) { bsW(s,2,3); curr--; /* 11 */ };
+ bsW ( s, 1, 0 );
+ }
+ }
+
+ if (s->verbosity >= 3)
+ VPrintf1 ( "code lengths %d, ", s->numZ-nBytes );
+
+ /*--- And finally, the block data proper ---*/
+ nBytes = s->numZ;
+ selCtr = 0;
+ gs = 0;
+ while (True) {
+ if (gs >= s->nMTF) break;
+ ge = gs + BZ_G_SIZE - 1;
+ if (ge >= s->nMTF) ge = s->nMTF-1;
+ AssertH ( s->selector[selCtr] < nGroups, 3006 );
+
+ if (nGroups == 6 && 50 == ge-gs+1) {
+ /*--- fast track the common case ---*/
+ UInt16 mtfv_i;
+ UChar* s_len_sel_selCtr
+ = &(s->len[s->selector[selCtr]][0]);
+ Int32* s_code_sel_selCtr
+ = &(s->code[s->selector[selCtr]][0]);
+
+# define BZ_ITAH(nn) \
+ mtfv_i = mtfv[gs+(nn)]; \
+ bsW ( s, \
+ s_len_sel_selCtr[mtfv_i], \
+ s_code_sel_selCtr[mtfv_i] )
+
+ BZ_ITAH(0); BZ_ITAH(1); BZ_ITAH(2); BZ_ITAH(3); BZ_ITAH(4);
+ BZ_ITAH(5); BZ_ITAH(6); BZ_ITAH(7); BZ_ITAH(8); BZ_ITAH(9);
+ BZ_ITAH(10); BZ_ITAH(11); BZ_ITAH(12); BZ_ITAH(13); BZ_ITAH(14);
+ BZ_ITAH(15); BZ_ITAH(16); BZ_ITAH(17); BZ_ITAH(18); BZ_ITAH(19);
+ BZ_ITAH(20); BZ_ITAH(21); BZ_ITAH(22); BZ_ITAH(23); BZ_ITAH(24);
+ BZ_ITAH(25); BZ_ITAH(26); BZ_ITAH(27); BZ_ITAH(28); BZ_ITAH(29);
+ BZ_ITAH(30); BZ_ITAH(31); BZ_ITAH(32); BZ_ITAH(33); BZ_ITAH(34);
+ BZ_ITAH(35); BZ_ITAH(36); BZ_ITAH(37); BZ_ITAH(38); BZ_ITAH(39);
+ BZ_ITAH(40); BZ_ITAH(41); BZ_ITAH(42); BZ_ITAH(43); BZ_ITAH(44);
+ BZ_ITAH(45); BZ_ITAH(46); BZ_ITAH(47); BZ_ITAH(48); BZ_ITAH(49);
+
+# undef BZ_ITAH
+
+ } else {
+ /*--- slow version which correctly handles all situations ---*/
+ for (i = gs; i <= ge; i++) {
+ bsW ( s,
+ s->len [s->selector[selCtr]] [mtfv[i]],
+ s->code [s->selector[selCtr]] [mtfv[i]] );
+ }
+ }
+
+
+ gs = ge+1;
+ selCtr++;
+ }
+ AssertH( selCtr == nSelectors, 3007 );
+
+ if (s->verbosity >= 3)
+ VPrintf1( "codes %d\n", s->numZ-nBytes );
+}
+
+
+/*---------------------------------------------------*/
+void BZ2_compressBlock ( EState* s, Bool is_last_block )
+{
+ if (s->nblock > 0) {
+
+ BZ_FINALISE_CRC ( s->blockCRC );
+ s->combinedCRC = (s->combinedCRC << 1) | (s->combinedCRC >> 31);
+ s->combinedCRC ^= s->blockCRC;
+ if (s->blockNo > 1) s->numZ = 0;
+
+ if (s->verbosity >= 2)
+ VPrintf4( " block %d: crc = 0x%08x, "
+ "combined CRC = 0x%08x, size = %d\n",
+ s->blockNo, s->blockCRC, s->combinedCRC, s->nblock );
+
+ BZ2_blockSort ( s );
+ }
+
+ s->zbits = (UChar*) (&((UChar*)s->arr2)[s->nblock]);
+
+ /*-- If this is the first block, create the stream header. --*/
+ if (s->blockNo == 1) {
+ BZ2_bsInitWrite ( s );
+ bsPutUChar ( s, BZ_HDR_B );
+ bsPutUChar ( s, BZ_HDR_Z );
+ bsPutUChar ( s, BZ_HDR_h );
+ bsPutUChar ( s, (UChar)(BZ_HDR_0 + s->blockSize100k) );
+ }
+
+ if (s->nblock > 0) {
+
+ bsPutUChar ( s, 0x31 ); bsPutUChar ( s, 0x41 );
+ bsPutUChar ( s, 0x59 ); bsPutUChar ( s, 0x26 );
+ bsPutUChar ( s, 0x53 ); bsPutUChar ( s, 0x59 );
+
+ /*-- Now the block's CRC, so it is in a known place. --*/
+ bsPutUInt32 ( s, s->blockCRC );
+
+ /*--
+ Now a single bit indicating (non-)randomisation.
+ As of version 0.9.5, we use a better sorting algorithm
+ which makes randomisation unnecessary. So always set
+ the randomised bit to 'no'. Of course, the decoder
+ still needs to be able to handle randomised blocks
+ so as to maintain backwards compatibility with
+ older versions of bzip2.
+ --*/
+ bsW(s,1,0);
+
+ bsW ( s, 24, s->origPtr );
+ generateMTFValues ( s );
+ sendMTFValues ( s );
+ }
+
+
+ /*-- If this is the last block, add the stream trailer. --*/
+ if (is_last_block) {
+
+ bsPutUChar ( s, 0x17 ); bsPutUChar ( s, 0x72 );
+ bsPutUChar ( s, 0x45 ); bsPutUChar ( s, 0x38 );
+ bsPutUChar ( s, 0x50 ); bsPutUChar ( s, 0x90 );
+ bsPutUInt32 ( s, s->combinedCRC );
+ if (s->verbosity >= 2)
+ VPrintf1( " final combined CRC = 0x%08x\n ", s->combinedCRC );
+ bsFinishWrite ( s );
+ }
+}
+
+
+/*-------------------------------------------------------------*/
+/*--- end compress.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/dep/bzip2/crctable.c b/dep/bzip2/crctable.c
new file mode 100644
index 00000000000..215687b2c05
--- /dev/null
+++ b/dep/bzip2/crctable.c
@@ -0,0 +1,104 @@
+
+/*-------------------------------------------------------------*/
+/*--- Table for doing CRCs ---*/
+/*--- crctable.c ---*/
+/*-------------------------------------------------------------*/
+
+/* ------------------------------------------------------------------
+ This file is part of bzip2/libbzip2, a program and library for
+ lossless, block-sorting data compression.
+
+ bzip2/libbzip2 version 1.0.5 of 10 December 2007
+ Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
+
+ Please read the WARNING, DISCLAIMER and PATENTS sections in the
+ README file.
+
+ This program is released under the terms of the license contained
+ in the file LICENSE.
+ ------------------------------------------------------------------ */
+
+
+#include "bzlib_private.h"
+
+/*--
+ I think this is an implementation of the AUTODIN-II,
+ Ethernet & FDDI 32-bit CRC standard. Vaguely derived
+ from code by Rob Warnock, in Section 51 of the
+ comp.compression FAQ.
+--*/
+
+UInt32 BZ2_crc32Table[256] = {
+
+ /*-- Ugly, innit? --*/
+
+ 0x00000000L, 0x04c11db7L, 0x09823b6eL, 0x0d4326d9L,
+ 0x130476dcL, 0x17c56b6bL, 0x1a864db2L, 0x1e475005L,
+ 0x2608edb8L, 0x22c9f00fL, 0x2f8ad6d6L, 0x2b4bcb61L,
+ 0x350c9b64L, 0x31cd86d3L, 0x3c8ea00aL, 0x384fbdbdL,
+ 0x4c11db70L, 0x48d0c6c7L, 0x4593e01eL, 0x4152fda9L,
+ 0x5f15adacL, 0x5bd4b01bL, 0x569796c2L, 0x52568b75L,
+ 0x6a1936c8L, 0x6ed82b7fL, 0x639b0da6L, 0x675a1011L,
+ 0x791d4014L, 0x7ddc5da3L, 0x709f7b7aL, 0x745e66cdL,
+ 0x9823b6e0L, 0x9ce2ab57L, 0x91a18d8eL, 0x95609039L,
+ 0x8b27c03cL, 0x8fe6dd8bL, 0x82a5fb52L, 0x8664e6e5L,
+ 0xbe2b5b58L, 0xbaea46efL, 0xb7a96036L, 0xb3687d81L,
+ 0xad2f2d84L, 0xa9ee3033L, 0xa4ad16eaL, 0xa06c0b5dL,
+ 0xd4326d90L, 0xd0f37027L, 0xddb056feL, 0xd9714b49L,
+ 0xc7361b4cL, 0xc3f706fbL, 0xceb42022L, 0xca753d95L,
+ 0xf23a8028L, 0xf6fb9d9fL, 0xfbb8bb46L, 0xff79a6f1L,
+ 0xe13ef6f4L, 0xe5ffeb43L, 0xe8bccd9aL, 0xec7dd02dL,
+ 0x34867077L, 0x30476dc0L, 0x3d044b19L, 0x39c556aeL,
+ 0x278206abL, 0x23431b1cL, 0x2e003dc5L, 0x2ac12072L,
+ 0x128e9dcfL, 0x164f8078L, 0x1b0ca6a1L, 0x1fcdbb16L,
+ 0x018aeb13L, 0x054bf6a4L, 0x0808d07dL, 0x0cc9cdcaL,
+ 0x7897ab07L, 0x7c56b6b0L, 0x71159069L, 0x75d48ddeL,
+ 0x6b93dddbL, 0x6f52c06cL, 0x6211e6b5L, 0x66d0fb02L,
+ 0x5e9f46bfL, 0x5a5e5b08L, 0x571d7dd1L, 0x53dc6066L,
+ 0x4d9b3063L, 0x495a2dd4L, 0x44190b0dL, 0x40d816baL,
+ 0xaca5c697L, 0xa864db20L, 0xa527fdf9L, 0xa1e6e04eL,
+ 0xbfa1b04bL, 0xbb60adfcL, 0xb6238b25L, 0xb2e29692L,
+ 0x8aad2b2fL, 0x8e6c3698L, 0x832f1041L, 0x87ee0df6L,
+ 0x99a95df3L, 0x9d684044L, 0x902b669dL, 0x94ea7b2aL,
+ 0xe0b41de7L, 0xe4750050L, 0xe9362689L, 0xedf73b3eL,
+ 0xf3b06b3bL, 0xf771768cL, 0xfa325055L, 0xfef34de2L,
+ 0xc6bcf05fL, 0xc27dede8L, 0xcf3ecb31L, 0xcbffd686L,
+ 0xd5b88683L, 0xd1799b34L, 0xdc3abdedL, 0xd8fba05aL,
+ 0x690ce0eeL, 0x6dcdfd59L, 0x608edb80L, 0x644fc637L,
+ 0x7a089632L, 0x7ec98b85L, 0x738aad5cL, 0x774bb0ebL,
+ 0x4f040d56L, 0x4bc510e1L, 0x46863638L, 0x42472b8fL,
+ 0x5c007b8aL, 0x58c1663dL, 0x558240e4L, 0x51435d53L,
+ 0x251d3b9eL, 0x21dc2629L, 0x2c9f00f0L, 0x285e1d47L,
+ 0x36194d42L, 0x32d850f5L, 0x3f9b762cL, 0x3b5a6b9bL,
+ 0x0315d626L, 0x07d4cb91L, 0x0a97ed48L, 0x0e56f0ffL,
+ 0x1011a0faL, 0x14d0bd4dL, 0x19939b94L, 0x1d528623L,
+ 0xf12f560eL, 0xf5ee4bb9L, 0xf8ad6d60L, 0xfc6c70d7L,
+ 0xe22b20d2L, 0xe6ea3d65L, 0xeba91bbcL, 0xef68060bL,
+ 0xd727bbb6L, 0xd3e6a601L, 0xdea580d8L, 0xda649d6fL,
+ 0xc423cd6aL, 0xc0e2d0ddL, 0xcda1f604L, 0xc960ebb3L,
+ 0xbd3e8d7eL, 0xb9ff90c9L, 0xb4bcb610L, 0xb07daba7L,
+ 0xae3afba2L, 0xaafbe615L, 0xa7b8c0ccL, 0xa379dd7bL,
+ 0x9b3660c6L, 0x9ff77d71L, 0x92b45ba8L, 0x9675461fL,
+ 0x8832161aL, 0x8cf30badL, 0x81b02d74L, 0x857130c3L,
+ 0x5d8a9099L, 0x594b8d2eL, 0x5408abf7L, 0x50c9b640L,
+ 0x4e8ee645L, 0x4a4ffbf2L, 0x470cdd2bL, 0x43cdc09cL,
+ 0x7b827d21L, 0x7f436096L, 0x7200464fL, 0x76c15bf8L,
+ 0x68860bfdL, 0x6c47164aL, 0x61043093L, 0x65c52d24L,
+ 0x119b4be9L, 0x155a565eL, 0x18197087L, 0x1cd86d30L,
+ 0x029f3d35L, 0x065e2082L, 0x0b1d065bL, 0x0fdc1becL,
+ 0x3793a651L, 0x3352bbe6L, 0x3e119d3fL, 0x3ad08088L,
+ 0x2497d08dL, 0x2056cd3aL, 0x2d15ebe3L, 0x29d4f654L,
+ 0xc5a92679L, 0xc1683bceL, 0xcc2b1d17L, 0xc8ea00a0L,
+ 0xd6ad50a5L, 0xd26c4d12L, 0xdf2f6bcbL, 0xdbee767cL,
+ 0xe3a1cbc1L, 0xe760d676L, 0xea23f0afL, 0xeee2ed18L,
+ 0xf0a5bd1dL, 0xf464a0aaL, 0xf9278673L, 0xfde69bc4L,
+ 0x89b8fd09L, 0x8d79e0beL, 0x803ac667L, 0x84fbdbd0L,
+ 0x9abc8bd5L, 0x9e7d9662L, 0x933eb0bbL, 0x97ffad0cL,
+ 0xafb010b1L, 0xab710d06L, 0xa6322bdfL, 0xa2f33668L,
+ 0xbcb4666dL, 0xb8757bdaL, 0xb5365d03L, 0xb1f740b4L
+};
+
+
+/*-------------------------------------------------------------*/
+/*--- end crctable.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/dep/bzip2/decompress.c b/dep/bzip2/decompress.c
new file mode 100644
index 00000000000..bba5e0fa36d
--- /dev/null
+++ b/dep/bzip2/decompress.c
@@ -0,0 +1,626 @@
+
+/*-------------------------------------------------------------*/
+/*--- Decompression machinery ---*/
+/*--- decompress.c ---*/
+/*-------------------------------------------------------------*/
+
+/* ------------------------------------------------------------------
+ This file is part of bzip2/libbzip2, a program and library for
+ lossless, block-sorting data compression.
+
+ bzip2/libbzip2 version 1.0.5 of 10 December 2007
+ Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
+
+ Please read the WARNING, DISCLAIMER and PATENTS sections in the
+ README file.
+
+ This program is released under the terms of the license contained
+ in the file LICENSE.
+ ------------------------------------------------------------------ */
+
+
+#include "bzlib_private.h"
+
+
+/*---------------------------------------------------*/
+static
+void makeMaps_d ( DState* s )
+{
+ Int32 i;
+ s->nInUse = 0;
+ for (i = 0; i < 256; i++)
+ if (s->inUse[i]) {
+ s->seqToUnseq[s->nInUse] = i;
+ s->nInUse++;
+ }
+}
+
+
+/*---------------------------------------------------*/
+#define RETURN(rrr) \
+ { retVal = rrr; goto save_state_and_return; };
+
+#define GET_BITS(lll,vvv,nnn) \
+ case lll: s->state = lll; \
+ while (True) { \
+ if (s->bsLive >= nnn) { \
+ UInt32 v; \
+ v = (s->bsBuff >> \
+ (s->bsLive-nnn)) & ((1 << nnn)-1); \
+ s->bsLive -= nnn; \
+ vvv = v; \
+ break; \
+ } \
+ if (s->strm->avail_in == 0) RETURN(BZ_OK); \
+ s->bsBuff \
+ = (s->bsBuff << 8) | \
+ ((UInt32) \
+ (*((UChar*)(s->strm->next_in)))); \
+ s->bsLive += 8; \
+ s->strm->next_in++; \
+ s->strm->avail_in--; \
+ s->strm->total_in_lo32++; \
+ if (s->strm->total_in_lo32 == 0) \
+ s->strm->total_in_hi32++; \
+ }
+
+#define GET_UCHAR(lll,uuu) \
+ GET_BITS(lll,uuu,8)
+
+#define GET_BIT(lll,uuu) \
+ GET_BITS(lll,uuu,1)
+
+/*---------------------------------------------------*/
+#define GET_MTF_VAL(label1,label2,lval) \
+{ \
+ if (groupPos == 0) { \
+ groupNo++; \
+ if (groupNo >= nSelectors) \
+ RETURN(BZ_DATA_ERROR); \
+ groupPos = BZ_G_SIZE; \
+ gSel = s->selector[groupNo]; \
+ gMinlen = s->minLens[gSel]; \
+ gLimit = &(s->limit[gSel][0]); \
+ gPerm = &(s->perm[gSel][0]); \
+ gBase = &(s->base[gSel][0]); \
+ } \
+ groupPos--; \
+ zn = gMinlen; \
+ GET_BITS(label1, zvec, zn); \
+ while (1) { \
+ if (zn > 20 /* the longest code */) \
+ RETURN(BZ_DATA_ERROR); \
+ if (zvec <= gLimit[zn]) break; \
+ zn++; \
+ GET_BIT(label2, zj); \
+ zvec = (zvec << 1) | zj; \
+ }; \
+ if (zvec - gBase[zn] < 0 \
+ || zvec - gBase[zn] >= BZ_MAX_ALPHA_SIZE) \
+ RETURN(BZ_DATA_ERROR); \
+ lval = gPerm[zvec - gBase[zn]]; \
+}
+
+
+/*---------------------------------------------------*/
+Int32 BZ2_decompress ( DState* s )
+{
+ UChar uc;
+ Int32 retVal;
+ Int32 minLen, maxLen;
+ bz_stream* strm = s->strm;
+
+ /* stuff that needs to be saved/restored */
+ Int32 i;
+ Int32 j;
+ Int32 t;
+ Int32 alphaSize;
+ Int32 nGroups;
+ Int32 nSelectors;
+ Int32 EOB;
+ Int32 groupNo;
+ Int32 groupPos;
+ Int32 nextSym;
+ Int32 nblockMAX;
+ Int32 nblock;
+ Int32 es;
+ Int32 N;
+ Int32 curr;
+ Int32 zt;
+ Int32 zn;
+ Int32 zvec;
+ Int32 zj;
+ Int32 gSel;
+ Int32 gMinlen;
+ Int32* gLimit;
+ Int32* gBase;
+ Int32* gPerm;
+
+ if (s->state == BZ_X_MAGIC_1) {
+ /*initialise the save area*/
+ s->save_i = 0;
+ s->save_j = 0;
+ s->save_t = 0;
+ s->save_alphaSize = 0;
+ s->save_nGroups = 0;
+ s->save_nSelectors = 0;
+ s->save_EOB = 0;
+ s->save_groupNo = 0;
+ s->save_groupPos = 0;
+ s->save_nextSym = 0;
+ s->save_nblockMAX = 0;
+ s->save_nblock = 0;
+ s->save_es = 0;
+ s->save_N = 0;
+ s->save_curr = 0;
+ s->save_zt = 0;
+ s->save_zn = 0;
+ s->save_zvec = 0;
+ s->save_zj = 0;
+ s->save_gSel = 0;
+ s->save_gMinlen = 0;
+ s->save_gLimit = NULL;
+ s->save_gBase = NULL;
+ s->save_gPerm = NULL;
+ }
+
+ /*restore from the save area*/
+ i = s->save_i;
+ j = s->save_j;
+ t = s->save_t;
+ alphaSize = s->save_alphaSize;
+ nGroups = s->save_nGroups;
+ nSelectors = s->save_nSelectors;
+ EOB = s->save_EOB;
+ groupNo = s->save_groupNo;
+ groupPos = s->save_groupPos;
+ nextSym = s->save_nextSym;
+ nblockMAX = s->save_nblockMAX;
+ nblock = s->save_nblock;
+ es = s->save_es;
+ N = s->save_N;
+ curr = s->save_curr;
+ zt = s->save_zt;
+ zn = s->save_zn;
+ zvec = s->save_zvec;
+ zj = s->save_zj;
+ gSel = s->save_gSel;
+ gMinlen = s->save_gMinlen;
+ gLimit = s->save_gLimit;
+ gBase = s->save_gBase;
+ gPerm = s->save_gPerm;
+
+ retVal = BZ_OK;
+
+ switch (s->state) {
+
+ GET_UCHAR(BZ_X_MAGIC_1, uc);
+ if (uc != BZ_HDR_B) RETURN(BZ_DATA_ERROR_MAGIC);
+
+ GET_UCHAR(BZ_X_MAGIC_2, uc);
+ if (uc != BZ_HDR_Z) RETURN(BZ_DATA_ERROR_MAGIC);
+
+ GET_UCHAR(BZ_X_MAGIC_3, uc)
+ if (uc != BZ_HDR_h) RETURN(BZ_DATA_ERROR_MAGIC);
+
+ GET_BITS(BZ_X_MAGIC_4, s->blockSize100k, 8)
+ if (s->blockSize100k < (BZ_HDR_0 + 1) ||
+ s->blockSize100k > (BZ_HDR_0 + 9)) RETURN(BZ_DATA_ERROR_MAGIC);
+ s->blockSize100k -= BZ_HDR_0;
+
+ if (s->smallDecompress) {
+ s->ll16 = BZALLOC( s->blockSize100k * 100000 * sizeof(UInt16) );
+ s->ll4 = BZALLOC(
+ ((1 + s->blockSize100k * 100000) >> 1) * sizeof(UChar)
+ );
+ if (s->ll16 == NULL || s->ll4 == NULL) RETURN(BZ_MEM_ERROR);
+ } else {
+ s->tt = BZALLOC( s->blockSize100k * 100000 * sizeof(Int32) );
+ if (s->tt == NULL) RETURN(BZ_MEM_ERROR);
+ }
+
+ GET_UCHAR(BZ_X_BLKHDR_1, uc);
+
+ if (uc == 0x17) goto endhdr_2;
+ if (uc != 0x31) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_BLKHDR_2, uc);
+ if (uc != 0x41) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_BLKHDR_3, uc);
+ if (uc != 0x59) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_BLKHDR_4, uc);
+ if (uc != 0x26) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_BLKHDR_5, uc);
+ if (uc != 0x53) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_BLKHDR_6, uc);
+ if (uc != 0x59) RETURN(BZ_DATA_ERROR);
+
+ s->currBlockNo++;
+ if (s->verbosity >= 2)
+ VPrintf1 ( "\n [%d: huff+mtf ", s->currBlockNo );
+
+ s->storedBlockCRC = 0;
+ GET_UCHAR(BZ_X_BCRC_1, uc);
+ s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_BCRC_2, uc);
+ s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_BCRC_3, uc);
+ s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_BCRC_4, uc);
+ s->storedBlockCRC = (s->storedBlockCRC << 8) | ((UInt32)uc);
+
+ GET_BITS(BZ_X_RANDBIT, s->blockRandomised, 1);
+
+ s->origPtr = 0;
+ GET_UCHAR(BZ_X_ORIGPTR_1, uc);
+ s->origPtr = (s->origPtr << 8) | ((Int32)uc);
+ GET_UCHAR(BZ_X_ORIGPTR_2, uc);
+ s->origPtr = (s->origPtr << 8) | ((Int32)uc);
+ GET_UCHAR(BZ_X_ORIGPTR_3, uc);
+ s->origPtr = (s->origPtr << 8) | ((Int32)uc);
+
+ if (s->origPtr < 0)
+ RETURN(BZ_DATA_ERROR);
+ if (s->origPtr > 10 + 100000*s->blockSize100k)
+ RETURN(BZ_DATA_ERROR);
+
+ /*--- Receive the mapping table ---*/
+ for (i = 0; i < 16; i++) {
+ GET_BIT(BZ_X_MAPPING_1, uc);
+ if (uc == 1)
+ s->inUse16[i] = True; else
+ s->inUse16[i] = False;
+ }
+
+ for (i = 0; i < 256; i++) s->inUse[i] = False;
+
+ for (i = 0; i < 16; i++)
+ if (s->inUse16[i])
+ for (j = 0; j < 16; j++) {
+ GET_BIT(BZ_X_MAPPING_2, uc);
+ if (uc == 1) s->inUse[i * 16 + j] = True;
+ }
+ makeMaps_d ( s );
+ if (s->nInUse == 0) RETURN(BZ_DATA_ERROR);
+ alphaSize = s->nInUse+2;
+
+ /*--- Now the selectors ---*/
+ GET_BITS(BZ_X_SELECTOR_1, nGroups, 3);
+ if (nGroups < 2 || nGroups > 6) RETURN(BZ_DATA_ERROR);
+ GET_BITS(BZ_X_SELECTOR_2, nSelectors, 15);
+ if (nSelectors < 1) RETURN(BZ_DATA_ERROR);
+ for (i = 0; i < nSelectors; i++) {
+ j = 0;
+ while (True) {
+ GET_BIT(BZ_X_SELECTOR_3, uc);
+ if (uc == 0) break;
+ j++;
+ if (j >= nGroups) RETURN(BZ_DATA_ERROR);
+ }
+ s->selectorMtf[i] = j;
+ }
+
+ /*--- Undo the MTF values for the selectors. ---*/
+ {
+ UChar pos[BZ_N_GROUPS], tmp, v;
+ for (v = 0; v < nGroups; v++) pos[v] = v;
+
+ for (i = 0; i < nSelectors; i++) {
+ v = s->selectorMtf[i];
+ tmp = pos[v];
+ while (v > 0) { pos[v] = pos[v-1]; v--; }
+ pos[0] = tmp;
+ s->selector[i] = tmp;
+ }
+ }
+
+ /*--- Now the coding tables ---*/
+ for (t = 0; t < nGroups; t++) {
+ GET_BITS(BZ_X_CODING_1, curr, 5);
+ for (i = 0; i < alphaSize; i++) {
+ while (True) {
+ if (curr < 1 || curr > 20) RETURN(BZ_DATA_ERROR);
+ GET_BIT(BZ_X_CODING_2, uc);
+ if (uc == 0) break;
+ GET_BIT(BZ_X_CODING_3, uc);
+ if (uc == 0) curr++; else curr--;
+ }
+ s->len[t][i] = curr;
+ }
+ }
+
+ /*--- Create the Huffman decoding tables ---*/
+ for (t = 0; t < nGroups; t++) {
+ minLen = 32;
+ maxLen = 0;
+ for (i = 0; i < alphaSize; i++) {
+ if (s->len[t][i] > maxLen) maxLen = s->len[t][i];
+ if (s->len[t][i] < minLen) minLen = s->len[t][i];
+ }
+ BZ2_hbCreateDecodeTables (
+ &(s->limit[t][0]),
+ &(s->base[t][0]),
+ &(s->perm[t][0]),
+ &(s->len[t][0]),
+ minLen, maxLen, alphaSize
+ );
+ s->minLens[t] = minLen;
+ }
+
+ /*--- Now the MTF values ---*/
+
+ EOB = s->nInUse+1;
+ nblockMAX = 100000 * s->blockSize100k;
+ groupNo = -1;
+ groupPos = 0;
+
+ for (i = 0; i <= 255; i++) s->unzftab[i] = 0;
+
+ /*-- MTF init --*/
+ {
+ Int32 ii, jj, kk;
+ kk = MTFA_SIZE-1;
+ for (ii = 256 / MTFL_SIZE - 1; ii >= 0; ii--) {
+ for (jj = MTFL_SIZE-1; jj >= 0; jj--) {
+ s->mtfa[kk] = (UChar)(ii * MTFL_SIZE + jj);
+ kk--;
+ }
+ s->mtfbase[ii] = kk + 1;
+ }
+ }
+ /*-- end MTF init --*/
+
+ nblock = 0;
+ GET_MTF_VAL(BZ_X_MTF_1, BZ_X_MTF_2, nextSym);
+
+ while (True) {
+
+ if (nextSym == EOB) break;
+
+ if (nextSym == BZ_RUNA || nextSym == BZ_RUNB) {
+
+ es = -1;
+ N = 1;
+ do {
+ if (nextSym == BZ_RUNA) es = es + (0+1) * N; else
+ if (nextSym == BZ_RUNB) es = es + (1+1) * N;
+ N = N * 2;
+ GET_MTF_VAL(BZ_X_MTF_3, BZ_X_MTF_4, nextSym);
+ }
+ while (nextSym == BZ_RUNA || nextSym == BZ_RUNB);
+
+ es++;
+ uc = s->seqToUnseq[ s->mtfa[s->mtfbase[0]] ];
+ s->unzftab[uc] += es;
+
+ if (s->smallDecompress)
+ while (es > 0) {
+ if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
+ s->ll16[nblock] = (UInt16)uc;
+ nblock++;
+ es--;
+ }
+ else
+ while (es > 0) {
+ if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
+ s->tt[nblock] = (UInt32)uc;
+ nblock++;
+ es--;
+ };
+
+ continue;
+
+ } else {
+
+ if (nblock >= nblockMAX) RETURN(BZ_DATA_ERROR);
+
+ /*-- uc = MTF ( nextSym-1 ) --*/
+ {
+ Int32 ii, jj, kk, pp, lno, off;
+ UInt32 nn;
+ nn = (UInt32)(nextSym - 1);
+
+ if (nn < MTFL_SIZE) {
+ /* avoid general-case expense */
+ pp = s->mtfbase[0];
+ uc = s->mtfa[pp+nn];
+ while (nn > 3) {
+ Int32 z = pp+nn;
+ s->mtfa[(z) ] = s->mtfa[(z)-1];
+ s->mtfa[(z)-1] = s->mtfa[(z)-2];
+ s->mtfa[(z)-2] = s->mtfa[(z)-3];
+ s->mtfa[(z)-3] = s->mtfa[(z)-4];
+ nn -= 4;
+ }
+ while (nn > 0) {
+ s->mtfa[(pp+nn)] = s->mtfa[(pp+nn)-1]; nn--;
+ };
+ s->mtfa[pp] = uc;
+ } else {
+ /* general case */
+ lno = nn / MTFL_SIZE;
+ off = nn % MTFL_SIZE;
+ pp = s->mtfbase[lno] + off;
+ uc = s->mtfa[pp];
+ while (pp > s->mtfbase[lno]) {
+ s->mtfa[pp] = s->mtfa[pp-1]; pp--;
+ };
+ s->mtfbase[lno]++;
+ while (lno > 0) {
+ s->mtfbase[lno]--;
+ s->mtfa[s->mtfbase[lno]]
+ = s->mtfa[s->mtfbase[lno-1] + MTFL_SIZE - 1];
+ lno--;
+ }
+ s->mtfbase[0]--;
+ s->mtfa[s->mtfbase[0]] = uc;
+ if (s->mtfbase[0] == 0) {
+ kk = MTFA_SIZE-1;
+ for (ii = 256 / MTFL_SIZE-1; ii >= 0; ii--) {
+ for (jj = MTFL_SIZE-1; jj >= 0; jj--) {
+ s->mtfa[kk] = s->mtfa[s->mtfbase[ii] + jj];
+ kk--;
+ }
+ s->mtfbase[ii] = kk + 1;
+ }
+ }
+ }
+ }
+ /*-- end uc = MTF ( nextSym-1 ) --*/
+
+ s->unzftab[s->seqToUnseq[uc]]++;
+ if (s->smallDecompress)
+ s->ll16[nblock] = (UInt16)(s->seqToUnseq[uc]); else
+ s->tt[nblock] = (UInt32)(s->seqToUnseq[uc]);
+ nblock++;
+
+ GET_MTF_VAL(BZ_X_MTF_5, BZ_X_MTF_6, nextSym);
+ continue;
+ }
+ }
+
+ /* Now we know what nblock is, we can do a better sanity
+ check on s->origPtr.
+ */
+ if (s->origPtr < 0 || s->origPtr >= nblock)
+ RETURN(BZ_DATA_ERROR);
+
+ /*-- Set up cftab to facilitate generation of T^(-1) --*/
+ s->cftab[0] = 0;
+ for (i = 1; i <= 256; i++) s->cftab[i] = s->unzftab[i-1];
+ for (i = 1; i <= 256; i++) s->cftab[i] += s->cftab[i-1];
+ for (i = 0; i <= 256; i++) {
+ if (s->cftab[i] < 0 || s->cftab[i] > nblock) {
+ /* s->cftab[i] can legitimately be == nblock */
+ RETURN(BZ_DATA_ERROR);
+ }
+ }
+
+ s->state_out_len = 0;
+ s->state_out_ch = 0;
+ BZ_INITIALISE_CRC ( s->calculatedBlockCRC );
+ s->state = BZ_X_OUTPUT;
+ if (s->verbosity >= 2) VPrintf0 ( "rt+rld" );
+
+ if (s->smallDecompress) {
+
+ /*-- Make a copy of cftab, used in generation of T --*/
+ for (i = 0; i <= 256; i++) s->cftabCopy[i] = s->cftab[i];
+
+ /*-- compute the T vector --*/
+ for (i = 0; i < nblock; i++) {
+ uc = (UChar)(s->ll16[i]);
+ SET_LL(i, s->cftabCopy[uc]);
+ s->cftabCopy[uc]++;
+ }
+
+ /*-- Compute T^(-1) by pointer reversal on T --*/
+ i = s->origPtr;
+ j = GET_LL(i);
+ do {
+ Int32 tmp = GET_LL(j);
+ SET_LL(j, i);
+ i = j;
+ j = tmp;
+ }
+ while (i != s->origPtr);
+
+ s->tPos = s->origPtr;
+ s->nblock_used = 0;
+ if (s->blockRandomised) {
+ BZ_RAND_INIT_MASK;
+ BZ_GET_SMALL(s->k0); s->nblock_used++;
+ BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK;
+ } else {
+ BZ_GET_SMALL(s->k0); s->nblock_used++;
+ }
+
+ } else {
+
+ /*-- compute the T^(-1) vector --*/
+ for (i = 0; i < nblock; i++) {
+ uc = (UChar)(s->tt[i] & 0xff);
+ s->tt[s->cftab[uc]] |= (i << 8);
+ s->cftab[uc]++;
+ }
+
+ s->tPos = s->tt[s->origPtr] >> 8;
+ s->nblock_used = 0;
+ if (s->blockRandomised) {
+ BZ_RAND_INIT_MASK;
+ BZ_GET_FAST(s->k0); s->nblock_used++;
+ BZ_RAND_UPD_MASK; s->k0 ^= BZ_RAND_MASK;
+ } else {
+ BZ_GET_FAST(s->k0); s->nblock_used++;
+ }
+
+ }
+
+ RETURN(BZ_OK);
+
+
+
+ endhdr_2:
+
+ GET_UCHAR(BZ_X_ENDHDR_2, uc);
+ if (uc != 0x72) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_ENDHDR_3, uc);
+ if (uc != 0x45) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_ENDHDR_4, uc);
+ if (uc != 0x38) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_ENDHDR_5, uc);
+ if (uc != 0x50) RETURN(BZ_DATA_ERROR);
+ GET_UCHAR(BZ_X_ENDHDR_6, uc);
+ if (uc != 0x90) RETURN(BZ_DATA_ERROR);
+
+ s->storedCombinedCRC = 0;
+ GET_UCHAR(BZ_X_CCRC_1, uc);
+ s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_CCRC_2, uc);
+ s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_CCRC_3, uc);
+ s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
+ GET_UCHAR(BZ_X_CCRC_4, uc);
+ s->storedCombinedCRC = (s->storedCombinedCRC << 8) | ((UInt32)uc);
+
+ s->state = BZ_X_IDLE;
+ RETURN(BZ_STREAM_END);
+
+ default: AssertH ( False, 4001 );
+ }
+
+ AssertH ( False, 4002 );
+
+ save_state_and_return:
+
+ s->save_i = i;
+ s->save_j = j;
+ s->save_t = t;
+ s->save_alphaSize = alphaSize;
+ s->save_nGroups = nGroups;
+ s->save_nSelectors = nSelectors;
+ s->save_EOB = EOB;
+ s->save_groupNo = groupNo;
+ s->save_groupPos = groupPos;
+ s->save_nextSym = nextSym;
+ s->save_nblockMAX = nblockMAX;
+ s->save_nblock = nblock;
+ s->save_es = es;
+ s->save_N = N;
+ s->save_curr = curr;
+ s->save_zt = zt;
+ s->save_zn = zn;
+ s->save_zvec = zvec;
+ s->save_zj = zj;
+ s->save_gSel = gSel;
+ s->save_gMinlen = gMinlen;
+ s->save_gLimit = gLimit;
+ s->save_gBase = gBase;
+ s->save_gPerm = gPerm;
+
+ return retVal;
+}
+
+
+/*-------------------------------------------------------------*/
+/*--- end decompress.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/dep/bzip2/huffman.c b/dep/bzip2/huffman.c
new file mode 100644
index 00000000000..87e79e38af0
--- /dev/null
+++ b/dep/bzip2/huffman.c
@@ -0,0 +1,205 @@
+
+/*-------------------------------------------------------------*/
+/*--- Huffman coding low-level stuff ---*/
+/*--- huffman.c ---*/
+/*-------------------------------------------------------------*/
+
+/* ------------------------------------------------------------------
+ This file is part of bzip2/libbzip2, a program and library for
+ lossless, block-sorting data compression.
+
+ bzip2/libbzip2 version 1.0.5 of 10 December 2007
+ Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
+
+ Please read the WARNING, DISCLAIMER and PATENTS sections in the
+ README file.
+
+ This program is released under the terms of the license contained
+ in the file LICENSE.
+ ------------------------------------------------------------------ */
+
+
+#include "bzlib_private.h"
+
+/*---------------------------------------------------*/
+#define WEIGHTOF(zz0) ((zz0) & 0xffffff00)
+#define DEPTHOF(zz1) ((zz1) & 0x000000ff)
+#define MYMAX(zz2,zz3) ((zz2) > (zz3) ? (zz2) : (zz3))
+
+#define ADDWEIGHTS(zw1,zw2) \
+ (WEIGHTOF(zw1)+WEIGHTOF(zw2)) | \
+ (1 + MYMAX(DEPTHOF(zw1),DEPTHOF(zw2)))
+
+#define UPHEAP(z) \
+{ \
+ Int32 zz, tmp; \
+ zz = z; tmp = heap[zz]; \
+ while (weight[tmp] < weight[heap[zz >> 1]]) { \
+ heap[zz] = heap[zz >> 1]; \
+ zz >>= 1; \
+ } \
+ heap[zz] = tmp; \
+}
+
+#define DOWNHEAP(z) \
+{ \
+ Int32 zz, yy, tmp; \
+ zz = z; tmp = heap[zz]; \
+ while (True) { \
+ yy = zz << 1; \
+ if (yy > nHeap) break; \
+ if (yy < nHeap && \
+ weight[heap[yy+1]] < weight[heap[yy]]) \
+ yy++; \
+ if (weight[tmp] < weight[heap[yy]]) break; \
+ heap[zz] = heap[yy]; \
+ zz = yy; \
+ } \
+ heap[zz] = tmp; \
+}
+
+
+/*---------------------------------------------------*/
+void BZ2_hbMakeCodeLengths ( UChar *len,
+ Int32 *freq,
+ Int32 alphaSize,
+ Int32 maxLen )
+{
+ /*--
+ Nodes and heap entries run from 1. Entry 0
+ for both the heap and nodes is a sentinel.
+ --*/
+ Int32 nNodes, nHeap, n1, n2, i, j, k;
+ Bool tooLong;
+
+ Int32 heap [ BZ_MAX_ALPHA_SIZE + 2 ];
+ Int32 weight [ BZ_MAX_ALPHA_SIZE * 2 ];
+ Int32 parent [ BZ_MAX_ALPHA_SIZE * 2 ];
+
+ for (i = 0; i < alphaSize; i++)
+ weight[i+1] = (freq[i] == 0 ? 1 : freq[i]) << 8;
+
+ while (True) {
+
+ nNodes = alphaSize;
+ nHeap = 0;
+
+ heap[0] = 0;
+ weight[0] = 0;
+ parent[0] = -2;
+
+ for (i = 1; i <= alphaSize; i++) {
+ parent[i] = -1;
+ nHeap++;
+ heap[nHeap] = i;
+ UPHEAP(nHeap);
+ }
+
+ AssertH( nHeap < (BZ_MAX_ALPHA_SIZE+2), 2001 );
+
+ while (nHeap > 1) {
+ n1 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1);
+ n2 = heap[1]; heap[1] = heap[nHeap]; nHeap--; DOWNHEAP(1);
+ nNodes++;
+ parent[n1] = parent[n2] = nNodes;
+ weight[nNodes] = ADDWEIGHTS(weight[n1], weight[n2]);
+ parent[nNodes] = -1;
+ nHeap++;
+ heap[nHeap] = nNodes;
+ UPHEAP(nHeap);
+ }
+
+ AssertH( nNodes < (BZ_MAX_ALPHA_SIZE * 2), 2002 );
+
+ tooLong = False;
+ for (i = 1; i <= alphaSize; i++) {
+ j = 0;
+ k = i;
+ while (parent[k] >= 0) { k = parent[k]; j++; }
+ len[i-1] = j;
+ if (j > maxLen) tooLong = True;
+ }
+
+ if (! tooLong) break;
+
+ /* 17 Oct 04: keep-going condition for the following loop used
+ to be 'i < alphaSize', which missed the last element,
+ theoretically leading to the possibility of the compressor
+ looping. However, this count-scaling step is only needed if
+ one of the generated Huffman code words is longer than
+ maxLen, which up to and including version 1.0.2 was 20 bits,
+ which is extremely unlikely. In version 1.0.3 maxLen was
+ changed to 17 bits, which has minimal effect on compression
+ ratio, but does mean this scaling step is used from time to
+ time, enough to verify that it works.
+
+ This means that bzip2-1.0.3 and later will only produce
+ Huffman codes with a maximum length of 17 bits. However, in
+ order to preserve backwards compatibility with bitstreams
+ produced by versions pre-1.0.3, the decompressor must still
+ handle lengths of up to 20. */
+
+ for (i = 1; i <= alphaSize; i++) {
+ j = weight[i] >> 8;
+ j = 1 + (j / 2);
+ weight[i] = j << 8;
+ }
+ }
+}
+
+
+/*---------------------------------------------------*/
+void BZ2_hbAssignCodes ( Int32 *code,
+ UChar *length,
+ Int32 minLen,
+ Int32 maxLen,
+ Int32 alphaSize )
+{
+ Int32 n, vec, i;
+
+ vec = 0;
+ for (n = minLen; n <= maxLen; n++) {
+ for (i = 0; i < alphaSize; i++)
+ if (length[i] == n) { code[i] = vec; vec++; };
+ vec <<= 1;
+ }
+}
+
+
+/*---------------------------------------------------*/
+void BZ2_hbCreateDecodeTables ( Int32 *limit,
+ Int32 *base,
+ Int32 *perm,
+ UChar *length,
+ Int32 minLen,
+ Int32 maxLen,
+ Int32 alphaSize )
+{
+ Int32 pp, i, j, vec;
+
+ pp = 0;
+ for (i = minLen; i <= maxLen; i++)
+ for (j = 0; j < alphaSize; j++)
+ if (length[j] == i) { perm[pp] = j; pp++; };
+
+ for (i = 0; i < BZ_MAX_CODE_LEN; i++) base[i] = 0;
+ for (i = 0; i < alphaSize; i++) base[length[i]+1]++;
+
+ for (i = 1; i < BZ_MAX_CODE_LEN; i++) base[i] += base[i-1];
+
+ for (i = 0; i < BZ_MAX_CODE_LEN; i++) limit[i] = 0;
+ vec = 0;
+
+ for (i = minLen; i <= maxLen; i++) {
+ vec += (base[i+1] - base[i]);
+ limit[i] = vec-1;
+ vec <<= 1;
+ }
+ for (i = minLen + 1; i <= maxLen; i++)
+ base[i] = ((limit[i-1] + 1) << 1) - base[i];
+}
+
+
+/*-------------------------------------------------------------*/
+/*--- end huffman.c ---*/
+/*-------------------------------------------------------------*/
diff --git a/dep/bzip2/randtable.c b/dep/bzip2/randtable.c
new file mode 100644
index 00000000000..068b76367bc
--- /dev/null
+++ b/dep/bzip2/randtable.c
@@ -0,0 +1,84 @@
+
+/*-------------------------------------------------------------*/
+/*--- Table for randomising repetitive blocks ---*/
+/*--- randtable.c ---*/
+/*-------------------------------------------------------------*/
+
+/* ------------------------------------------------------------------
+ This file is part of bzip2/libbzip2, a program and library for
+ lossless, block-sorting data compression.
+
+ bzip2/libbzip2 version 1.0.5 of 10 December 2007
+ Copyright (C) 1996-2007 Julian Seward <jseward@bzip.org>
+
+ Please read the WARNING, DISCLAIMER and PATENTS sections in the
+ README file.
+
+ This program is released under the terms of the license contained
+ in the file LICENSE.
+ ------------------------------------------------------------------ */
+
+
+#include "bzlib_private.h"
+
+
+/*---------------------------------------------*/
+Int32 BZ2_rNums[512] = {
+ 619, 720, 127, 481, 931, 816, 813, 233, 566, 247,
+ 985, 724, 205, 454, 863, 491, 741, 242, 949, 214,
+ 733, 859, 335, 708, 621, 574, 73, 654, 730, 472,
+ 419, 436, 278, 496, 867, 210, 399, 680, 480, 51,
+ 878, 465, 811, 169, 869, 675, 611, 697, 867, 561,
+ 862, 687, 507, 283, 482, 129, 807, 591, 733, 623,
+ 150, 238, 59, 379, 684, 877, 625, 169, 643, 105,
+ 170, 607, 520, 932, 727, 476, 693, 425, 174, 647,
+ 73, 122, 335, 530, 442, 853, 695, 249, 445, 515,
+ 909, 545, 703, 919, 874, 474, 882, 500, 594, 612,
+ 641, 801, 220, 162, 819, 984, 589, 513, 495, 799,
+ 161, 604, 958, 533, 221, 400, 386, 867, 600, 782,
+ 382, 596, 414, 171, 516, 375, 682, 485, 911, 276,
+ 98, 553, 163, 354, 666, 933, 424, 341, 533, 870,
+ 227, 730, 475, 186, 263, 647, 537, 686, 600, 224,
+ 469, 68, 770, 919, 190, 373, 294, 822, 808, 206,
+ 184, 943, 795, 384, 383, 461, 404, 758, 839, 887,
+ 715, 67, 618, 276, 204, 918, 873, 777, 604, 560,
+ 951, 160, 578, 722, 79, 804, 96, 409, 713, 940,
+ 652, 934, 970, 447, 318, 353, 859, 672, 112, 785,
+ 645, 863, 803, 350, 139, 93, 354, 99, 820, 908,
+ 609, 772, 154, 274, 580, 184, 79, 626, 630, 742,
+ 653, 282, 762, 623, 680, 81, 927, 626, 789, 125,
+ 411, 521, 938, 300, 821, 78, 343, 175, 128, 250,
+ 170, 774, 972, 275, 999, 639, 495, 78, 352, 126,
+ 857, 956, 358, 619, 580, 124, 737, 594, 701, 612,
+ 669, 112, 134, 694, 363, 992, 809, 743, 168, 974,
+ 944, 375, 748, 52, 600, 747, 642, 182, 862, 81,
+ 344, 805, 988, 739, 511, 655, 814, 334, 249, 515,
+ 897, 955, 664, 981, 649, 113, 974, 459, 893, 228,
+ 433, 837, 553, 268, 926, 240, 102, 654, 459, 51,
+ 686, 754, 806, 760, 493, 403, 415, 394, 687, 700,
+ 946, 670, 656, 610, 738, 392, 760, 799, 887, 653,
+ 978, 321, 576, 617, 626, 502, 894, 679, 243, 440,
+ 680, 879, 194, 572, 640, 724, 926, 56, 204, 700,
+ 707, 151, 457, 449, 797, 195, 791, 558, 945, 679,
+ 297, 59, 87, 824, 713, 663, 412, 693, 342, 606,
+ 134, 108, 571, 364, 631, 212, 174, 643, 304, 329,
+ 343, 97, 430, 751, 497, 314, 983, 374, 822, 928,
+ 140, 206, 73, 263, 980, 736, 876, 478, 430, 305,
+ 170, 514, 364, 692, 829, 82, 855, 953, 676, 246,
+ 369, 970, 294, 750, 807, 827, 150, 790, 288, 923,
+ 804, 378, 215, 828, 592, 281, 565, 555, 710, 82,
+ 896, 831, 547, 261, 524, 462, 293, 465, 502, 56,
+ 661, 821, 976, 991, 658, 869, 905, 758, 745, 193,
+ 768, 550, 608, 933, 378, 286, 215, 979, 792, 961,
+ 61, 688, 793, 644, 986, 403, 106, 366, 905, 644,
+ 372, 567, 466, 434, 645, 210, 389, 550, 919, 135,
+ 780, 773, 635, 389, 707, 100, 626, 958, 165, 504,
+ 920, 176, 193, 713, 857, 265, 203, 50, 668, 108,
+ 645, 990, 626, 197, 510, 357, 358, 850, 858, 364,
+ 936, 638
+};
+
+
+/*-------------------------------------------------------------*/
+/*--- end randtable.c ---*/
+/*-------------------------------------------------------------*/