diff options
author | click <none@none> | 2010-08-17 02:14:20 +0200 |
---|---|---|
committer | click <none@none> | 2010-08-17 02:14:20 +0200 |
commit | e5b00f9b1058437ebe02faebbdb5e75590659ec4 (patch) | |
tree | 4fe7930441708e3f4e821a763fa7805edc71dc82 /dep/g3dlite/System.cpp | |
parent | d8b2a31f707d6969ac69b65a0ab0804564055b35 (diff) |
Buildsystem: Use "industry standard" foldernames on dpendencies + move/rename ace-folder (for future upgrades/changes).
This does not break anything, it has been tested with compile etc.
--HG--
branch : trunk
rename : externals/CMakeLists.txt => dep/CMakeLists.txt
rename : externals/PackageList.txt => dep/PackageList.txt
rename : externals/SFMT/SFMT-alti.h => dep/SFMT/SFMT-alti.h
rename : externals/SFMT/SFMT-params.h => dep/SFMT/SFMT-params.h
rename : externals/SFMT/SFMT-sse2.h => dep/SFMT/SFMT-sse2.h
rename : externals/SFMT/SFMT.c => dep/SFMT/SFMT.c
rename : externals/SFMT/SFMT.h => dep/SFMT/SFMT.h
rename : externals/ace/ACE.cpp => dep/acelite/ace/ACE.cpp
rename : externals/ace/ACE.h => dep/acelite/ace/ACE.h
rename : externals/ace/ACE.inl => dep/acelite/ace/ACE.inl
rename : externals/ace/ACE.pc.in => dep/acelite/ace/ACE.pc.in
rename : externals/ace/ACE_crc32.cpp => dep/acelite/ace/ACE_crc32.cpp
rename : externals/ace/ACE_crc_ccitt.cpp => dep/acelite/ace/ACE_crc_ccitt.cpp
rename : externals/ace/ACE_export.h => dep/acelite/ace/ACE_export.h
rename : externals/ace/ARGV.cpp => dep/acelite/ace/ARGV.cpp
rename : externals/ace/ARGV.h => dep/acelite/ace/ARGV.h
rename : externals/ace/ARGV.inl => dep/acelite/ace/ARGV.inl
rename : externals/ace/ATM_Acceptor.cpp => dep/acelite/ace/ATM_Acceptor.cpp
rename : externals/ace/ATM_Acceptor.h => dep/acelite/ace/ATM_Acceptor.h
rename : externals/ace/ATM_Acceptor.inl => dep/acelite/ace/ATM_Acceptor.inl
rename : externals/ace/ATM_Addr.cpp => dep/acelite/ace/ATM_Addr.cpp
rename : externals/ace/ATM_Addr.h => dep/acelite/ace/ATM_Addr.h
rename : externals/ace/ATM_Addr.inl => dep/acelite/ace/ATM_Addr.inl
rename : externals/ace/ATM_Connector.cpp => dep/acelite/ace/ATM_Connector.cpp
rename : externals/ace/ATM_Connector.h => dep/acelite/ace/ATM_Connector.h
rename : externals/ace/ATM_Connector.inl => dep/acelite/ace/ATM_Connector.inl
rename : externals/ace/ATM_Params.cpp => dep/acelite/ace/ATM_Params.cpp
rename : externals/ace/ATM_Params.h => dep/acelite/ace/ATM_Params.h
rename : externals/ace/ATM_Params.inl => dep/acelite/ace/ATM_Params.inl
rename : externals/ace/ATM_QoS.cpp => dep/acelite/ace/ATM_QoS.cpp
rename : externals/ace/ATM_QoS.h => dep/acelite/ace/ATM_QoS.h
rename : externals/ace/ATM_QoS.inl => dep/acelite/ace/ATM_QoS.inl
rename : externals/ace/ATM_Stream.cpp => dep/acelite/ace/ATM_Stream.cpp
rename : externals/ace/ATM_Stream.h => dep/acelite/ace/ATM_Stream.h
rename : externals/ace/ATM_Stream.inl => dep/acelite/ace/ATM_Stream.inl
rename : externals/ace/Acceptor.cpp => dep/acelite/ace/Acceptor.cpp
rename : externals/ace/Acceptor.h => dep/acelite/ace/Acceptor.h
rename : externals/ace/Activation_Queue.cpp => dep/acelite/ace/Activation_Queue.cpp
rename : externals/ace/Activation_Queue.h => dep/acelite/ace/Activation_Queue.h
rename : externals/ace/Activation_Queue.inl => dep/acelite/ace/Activation_Queue.inl
rename : externals/ace/Active_Map_Manager.cpp => dep/acelite/ace/Active_Map_Manager.cpp
rename : externals/ace/Active_Map_Manager.h => dep/acelite/ace/Active_Map_Manager.h
rename : externals/ace/Active_Map_Manager.inl => dep/acelite/ace/Active_Map_Manager.inl
rename : externals/ace/Active_Map_Manager_T.cpp => dep/acelite/ace/Active_Map_Manager_T.cpp
rename : externals/ace/Active_Map_Manager_T.h => dep/acelite/ace/Active_Map_Manager_T.h
rename : externals/ace/Active_Map_Manager_T.inl => dep/acelite/ace/Active_Map_Manager_T.inl
rename : externals/ace/Addr.cpp => dep/acelite/ace/Addr.cpp
rename : externals/ace/Addr.h => dep/acelite/ace/Addr.h
rename : externals/ace/Addr.inl => dep/acelite/ace/Addr.inl
rename : externals/ace/Arg_Shifter.cpp => dep/acelite/ace/Arg_Shifter.cpp
rename : externals/ace/Arg_Shifter.h => dep/acelite/ace/Arg_Shifter.h
rename : externals/ace/Argv_Type_Converter.cpp => dep/acelite/ace/Argv_Type_Converter.cpp
rename : externals/ace/Argv_Type_Converter.h => dep/acelite/ace/Argv_Type_Converter.h
rename : externals/ace/Argv_Type_Converter.inl => dep/acelite/ace/Argv_Type_Converter.inl
rename : externals/ace/Array.h => dep/acelite/ace/Array.h
rename : externals/ace/Array_Base.cpp => dep/acelite/ace/Array_Base.cpp
rename : externals/ace/Array_Base.h => dep/acelite/ace/Array_Base.h
rename : externals/ace/Array_Base.inl => dep/acelite/ace/Array_Base.inl
rename : externals/ace/Array_Map.cpp => dep/acelite/ace/Array_Map.cpp
rename : externals/ace/Array_Map.h => dep/acelite/ace/Array_Map.h
rename : externals/ace/Array_Map.inl => dep/acelite/ace/Array_Map.inl
rename : externals/ace/Assert.cpp => dep/acelite/ace/Assert.cpp
rename : externals/ace/Assert.h => dep/acelite/ace/Assert.h
rename : externals/ace/Asynch_Acceptor.cpp => dep/acelite/ace/Asynch_Acceptor.cpp
rename : externals/ace/Asynch_Acceptor.h => dep/acelite/ace/Asynch_Acceptor.h
rename : externals/ace/Asynch_Connector.cpp => dep/acelite/ace/Asynch_Connector.cpp
rename : externals/ace/Asynch_Connector.h => dep/acelite/ace/Asynch_Connector.h
rename : externals/ace/Asynch_IO.cpp => dep/acelite/ace/Asynch_IO.cpp
rename : externals/ace/Asynch_IO.h => dep/acelite/ace/Asynch_IO.h
rename : externals/ace/Asynch_IO_Impl.cpp => dep/acelite/ace/Asynch_IO_Impl.cpp
rename : externals/ace/Asynch_IO_Impl.h => dep/acelite/ace/Asynch_IO_Impl.h
rename : externals/ace/Asynch_IO_Impl.inl => dep/acelite/ace/Asynch_IO_Impl.inl
rename : externals/ace/Asynch_Pseudo_Task.cpp => dep/acelite/ace/Asynch_Pseudo_Task.cpp
rename : externals/ace/Asynch_Pseudo_Task.h => dep/acelite/ace/Asynch_Pseudo_Task.h
rename : externals/ace/Atomic_Op.cpp => dep/acelite/ace/Atomic_Op.cpp
rename : externals/ace/Atomic_Op.h => dep/acelite/ace/Atomic_Op.h
rename : externals/ace/Atomic_Op.inl => dep/acelite/ace/Atomic_Op.inl
rename : externals/ace/Atomic_Op_GCC_T.cpp => dep/acelite/ace/Atomic_Op_GCC_T.cpp
rename : externals/ace/Atomic_Op_GCC_T.h => dep/acelite/ace/Atomic_Op_GCC_T.h
rename : externals/ace/Atomic_Op_GCC_T.inl => dep/acelite/ace/Atomic_Op_GCC_T.inl
rename : externals/ace/Atomic_Op_Sparc.c => dep/acelite/ace/Atomic_Op_Sparc.c
rename : externals/ace/Atomic_Op_Sparc.h => dep/acelite/ace/Atomic_Op_Sparc.h
rename : externals/ace/Atomic_Op_T.cpp => dep/acelite/ace/Atomic_Op_T.cpp
rename : externals/ace/Atomic_Op_T.h => dep/acelite/ace/Atomic_Op_T.h
rename : externals/ace/Atomic_Op_T.inl => dep/acelite/ace/Atomic_Op_T.inl
rename : externals/ace/Auto_Event.cpp => dep/acelite/ace/Auto_Event.cpp
rename : externals/ace/Auto_Event.h => dep/acelite/ace/Auto_Event.h
rename : externals/ace/Auto_Event.inl => dep/acelite/ace/Auto_Event.inl
rename : externals/ace/Auto_Functor.cpp => dep/acelite/ace/Auto_Functor.cpp
rename : externals/ace/Auto_Functor.h => dep/acelite/ace/Auto_Functor.h
rename : externals/ace/Auto_Functor.inl => dep/acelite/ace/Auto_Functor.inl
rename : externals/ace/Auto_IncDec_T.cpp => dep/acelite/ace/Auto_IncDec_T.cpp
rename : externals/ace/Auto_IncDec_T.h => dep/acelite/ace/Auto_IncDec_T.h
rename : externals/ace/Auto_IncDec_T.inl => dep/acelite/ace/Auto_IncDec_T.inl
rename : externals/ace/Auto_Ptr.cpp => dep/acelite/ace/Auto_Ptr.cpp
rename : externals/ace/Auto_Ptr.h => dep/acelite/ace/Auto_Ptr.h
rename : externals/ace/Auto_Ptr.inl => dep/acelite/ace/Auto_Ptr.inl
rename : externals/ace/Barrier.cpp => dep/acelite/ace/Barrier.cpp
rename : externals/ace/Barrier.h => dep/acelite/ace/Barrier.h
rename : externals/ace/Barrier.inl => dep/acelite/ace/Barrier.inl
rename : externals/ace/Base_Thread_Adapter.cpp => dep/acelite/ace/Base_Thread_Adapter.cpp
rename : externals/ace/Base_Thread_Adapter.h => dep/acelite/ace/Base_Thread_Adapter.h
rename : externals/ace/Base_Thread_Adapter.inl => dep/acelite/ace/Base_Thread_Adapter.inl
rename : externals/ace/Based_Pointer_Repository.cpp => dep/acelite/ace/Based_Pointer_Repository.cpp
rename : externals/ace/Based_Pointer_Repository.h => dep/acelite/ace/Based_Pointer_Repository.h
rename : externals/ace/Based_Pointer_T.cpp => dep/acelite/ace/Based_Pointer_T.cpp
rename : externals/ace/Based_Pointer_T.h => dep/acelite/ace/Based_Pointer_T.h
rename : externals/ace/Based_Pointer_T.inl => dep/acelite/ace/Based_Pointer_T.inl
rename : externals/ace/Basic_Stats.cpp => dep/acelite/ace/Basic_Stats.cpp
rename : externals/ace/Basic_Stats.h => dep/acelite/ace/Basic_Stats.h
rename : externals/ace/Basic_Stats.inl => dep/acelite/ace/Basic_Stats.inl
rename : externals/ace/Basic_Types.cpp => dep/acelite/ace/Basic_Types.cpp
rename : externals/ace/Basic_Types.h => dep/acelite/ace/Basic_Types.h
rename : externals/ace/Basic_Types.inl => dep/acelite/ace/Basic_Types.inl
rename : externals/ace/Bound_Ptr.h => dep/acelite/ace/Bound_Ptr.h
rename : externals/ace/Bound_Ptr.inl => dep/acelite/ace/Bound_Ptr.inl
rename : externals/ace/CDR_Base.cpp => dep/acelite/ace/CDR_Base.cpp
rename : externals/ace/CDR_Base.h => dep/acelite/ace/CDR_Base.h
rename : externals/ace/CDR_Base.inl => dep/acelite/ace/CDR_Base.inl
rename : externals/ace/CDR_Size.cpp => dep/acelite/ace/CDR_Size.cpp
rename : externals/ace/CDR_Size.h => dep/acelite/ace/CDR_Size.h
rename : externals/ace/CDR_Size.inl => dep/acelite/ace/CDR_Size.inl
rename : externals/ace/CDR_Stream.cpp => dep/acelite/ace/CDR_Stream.cpp
rename : externals/ace/CDR_Stream.h => dep/acelite/ace/CDR_Stream.h
rename : externals/ace/CDR_Stream.inl => dep/acelite/ace/CDR_Stream.inl
rename : externals/ace/CE_Screen_Output.cpp => dep/acelite/ace/CE_Screen_Output.cpp
rename : externals/ace/CE_Screen_Output.h => dep/acelite/ace/CE_Screen_Output.h
rename : externals/ace/CMakeLists.txt => dep/acelite/ace/CMakeLists.txt
rename : externals/ace/CORBA_macros.h => dep/acelite/ace/CORBA_macros.h
rename : externals/ace/Cache_Map_Manager_T.cpp => dep/acelite/ace/Cache_Map_Manager_T.cpp
rename : externals/ace/Cache_Map_Manager_T.h => dep/acelite/ace/Cache_Map_Manager_T.h
rename : externals/ace/Cache_Map_Manager_T.inl => dep/acelite/ace/Cache_Map_Manager_T.inl
rename : externals/ace/Cached_Connect_Strategy_T.cpp => dep/acelite/ace/Cached_Connect_Strategy_T.cpp
rename : externals/ace/Cached_Connect_Strategy_T.h => dep/acelite/ace/Cached_Connect_Strategy_T.h
rename : externals/ace/Caching_Strategies_T.cpp => dep/acelite/ace/Caching_Strategies_T.cpp
rename : externals/ace/Caching_Strategies_T.h => dep/acelite/ace/Caching_Strategies_T.h
rename : externals/ace/Caching_Strategies_T.inl => dep/acelite/ace/Caching_Strategies_T.inl
rename : externals/ace/Caching_Utility_T.cpp => dep/acelite/ace/Caching_Utility_T.cpp
rename : externals/ace/Caching_Utility_T.h => dep/acelite/ace/Caching_Utility_T.h
rename : externals/ace/Capabilities.cpp => dep/acelite/ace/Capabilities.cpp
rename : externals/ace/Capabilities.h => dep/acelite/ace/Capabilities.h
rename : externals/ace/Capabilities.inl => dep/acelite/ace/Capabilities.inl
rename : externals/ace/Cleanup.cpp => dep/acelite/ace/Cleanup.cpp
rename : externals/ace/Cleanup.h => dep/acelite/ace/Cleanup.h
rename : externals/ace/Cleanup.inl => dep/acelite/ace/Cleanup.inl
rename : externals/ace/Cleanup_Strategies_T.cpp => dep/acelite/ace/Cleanup_Strategies_T.cpp
rename : externals/ace/Cleanup_Strategies_T.h => dep/acelite/ace/Cleanup_Strategies_T.h
rename : externals/ace/Codecs.cpp => dep/acelite/ace/Codecs.cpp
rename : externals/ace/Codecs.h => dep/acelite/ace/Codecs.h
rename : externals/ace/Codeset_IBM1047.cpp => dep/acelite/ace/Codeset_IBM1047.cpp
rename : externals/ace/Codeset_IBM1047.h => dep/acelite/ace/Codeset_IBM1047.h
rename : externals/ace/Codeset_Registry.cpp => dep/acelite/ace/Codeset_Registry.cpp
rename : externals/ace/Codeset_Registry.h => dep/acelite/ace/Codeset_Registry.h
rename : externals/ace/Codeset_Registry.inl => dep/acelite/ace/Codeset_Registry.inl
rename : externals/ace/Codeset_Registry_db.cpp => dep/acelite/ace/Codeset_Registry_db.cpp
rename : externals/ace/Codeset_Symbols.h => dep/acelite/ace/Codeset_Symbols.h
rename : externals/ace/Condition_Recursive_Thread_Mutex.cpp => dep/acelite/ace/Condition_Recursive_Thread_Mutex.cpp
rename : externals/ace/Condition_Recursive_Thread_Mutex.h => dep/acelite/ace/Condition_Recursive_Thread_Mutex.h
rename : externals/ace/Condition_T.cpp => dep/acelite/ace/Condition_T.cpp
rename : externals/ace/Condition_T.h => dep/acelite/ace/Condition_T.h
rename : externals/ace/Condition_T.inl => dep/acelite/ace/Condition_T.inl
rename : externals/ace/Condition_Thread_Mutex.cpp => dep/acelite/ace/Condition_Thread_Mutex.cpp
rename : externals/ace/Condition_Thread_Mutex.h => dep/acelite/ace/Condition_Thread_Mutex.h
rename : externals/ace/Condition_Thread_Mutex.inl => dep/acelite/ace/Condition_Thread_Mutex.inl
rename : externals/ace/Configuration.cpp => dep/acelite/ace/Configuration.cpp
rename : externals/ace/Configuration.h => dep/acelite/ace/Configuration.h
rename : externals/ace/Configuration.inl => dep/acelite/ace/Configuration.inl
rename : externals/ace/Configuration_Import_Export.cpp => dep/acelite/ace/Configuration_Import_Export.cpp
rename : externals/ace/Configuration_Import_Export.h => dep/acelite/ace/Configuration_Import_Export.h
rename : externals/ace/Connection_Recycling_Strategy.cpp => dep/acelite/ace/Connection_Recycling_Strategy.cpp
rename : externals/ace/Connection_Recycling_Strategy.h => dep/acelite/ace/Connection_Recycling_Strategy.h
rename : externals/ace/Connector.cpp => dep/acelite/ace/Connector.cpp
rename : externals/ace/Connector.h => dep/acelite/ace/Connector.h
rename : externals/ace/Containers.cpp => dep/acelite/ace/Containers.cpp
rename : externals/ace/Containers.h => dep/acelite/ace/Containers.h
rename : externals/ace/Containers.inl => dep/acelite/ace/Containers.inl
rename : externals/ace/Containers_T.cpp => dep/acelite/ace/Containers_T.cpp
rename : externals/ace/Containers_T.h => dep/acelite/ace/Containers_T.h
rename : externals/ace/Containers_T.inl => dep/acelite/ace/Containers_T.inl
rename : externals/ace/Copy_Disabled.cpp => dep/acelite/ace/Copy_Disabled.cpp
rename : externals/ace/Copy_Disabled.h => dep/acelite/ace/Copy_Disabled.h
rename : externals/ace/Countdown_Time.cpp => dep/acelite/ace/Countdown_Time.cpp
rename : externals/ace/Countdown_Time.h => dep/acelite/ace/Countdown_Time.h
rename : externals/ace/Countdown_Time.inl => dep/acelite/ace/Countdown_Time.inl
rename : externals/ace/DEV.cpp => dep/acelite/ace/DEV.cpp
rename : externals/ace/DEV.h => dep/acelite/ace/DEV.h
rename : externals/ace/DEV.inl => dep/acelite/ace/DEV.inl
rename : externals/ace/DEV_Addr.cpp => dep/acelite/ace/DEV_Addr.cpp
rename : externals/ace/DEV_Addr.h => dep/acelite/ace/DEV_Addr.h
rename : externals/ace/DEV_Addr.inl => dep/acelite/ace/DEV_Addr.inl
rename : externals/ace/DEV_Connector.cpp => dep/acelite/ace/DEV_Connector.cpp
rename : externals/ace/DEV_Connector.h => dep/acelite/ace/DEV_Connector.h
rename : externals/ace/DEV_Connector.inl => dep/acelite/ace/DEV_Connector.inl
rename : externals/ace/DEV_IO.cpp => dep/acelite/ace/DEV_IO.cpp
rename : externals/ace/DEV_IO.h => dep/acelite/ace/DEV_IO.h
rename : externals/ace/DEV_IO.inl => dep/acelite/ace/DEV_IO.inl
rename : externals/ace/DLL.cpp => dep/acelite/ace/DLL.cpp
rename : externals/ace/DLL.h => dep/acelite/ace/DLL.h
rename : externals/ace/DLL_Manager.cpp => dep/acelite/ace/DLL_Manager.cpp
rename : externals/ace/DLL_Manager.h => dep/acelite/ace/DLL_Manager.h
rename : externals/ace/Date_Time.cpp => dep/acelite/ace/Date_Time.cpp
rename : externals/ace/Date_Time.h => dep/acelite/ace/Date_Time.h
rename : externals/ace/Date_Time.inl => dep/acelite/ace/Date_Time.inl
rename : externals/ace/Default_Constants.h => dep/acelite/ace/Default_Constants.h
rename : externals/ace/Dev_Poll_Reactor.cpp => dep/acelite/ace/Dev_Poll_Reactor.cpp
rename : externals/ace/Dev_Poll_Reactor.h => dep/acelite/ace/Dev_Poll_Reactor.h
rename : externals/ace/Dev_Poll_Reactor.inl => dep/acelite/ace/Dev_Poll_Reactor.inl
rename : externals/ace/Dirent.cpp => dep/acelite/ace/Dirent.cpp
rename : externals/ace/Dirent.h => dep/acelite/ace/Dirent.h
rename : externals/ace/Dirent.inl => dep/acelite/ace/Dirent.inl
rename : externals/ace/Dirent_Selector.cpp => dep/acelite/ace/Dirent_Selector.cpp
rename : externals/ace/Dirent_Selector.h => dep/acelite/ace/Dirent_Selector.h
rename : externals/ace/Dirent_Selector.inl => dep/acelite/ace/Dirent_Selector.inl
rename : externals/ace/Dump.cpp => dep/acelite/ace/Dump.cpp
rename : externals/ace/Dump.h => dep/acelite/ace/Dump.h
rename : externals/ace/Dump_T.cpp => dep/acelite/ace/Dump_T.cpp
rename : externals/ace/Dump_T.h => dep/acelite/ace/Dump_T.h
rename : externals/ace/Dynamic.cpp => dep/acelite/ace/Dynamic.cpp
rename : externals/ace/Dynamic.h => dep/acelite/ace/Dynamic.h
rename : externals/ace/Dynamic.inl => dep/acelite/ace/Dynamic.inl
rename : externals/ace/Dynamic_Message_Strategy.cpp => dep/acelite/ace/Dynamic_Message_Strategy.cpp
rename : externals/ace/Dynamic_Message_Strategy.h => dep/acelite/ace/Dynamic_Message_Strategy.h
rename : externals/ace/Dynamic_Message_Strategy.inl => dep/acelite/ace/Dynamic_Message_Strategy.inl
rename : externals/ace/Dynamic_Service.cpp => dep/acelite/ace/Dynamic_Service.cpp
rename : externals/ace/Dynamic_Service.h => dep/acelite/ace/Dynamic_Service.h
rename : externals/ace/Dynamic_Service.inl => dep/acelite/ace/Dynamic_Service.inl
rename : externals/ace/Dynamic_Service_Base.cpp => dep/acelite/ace/Dynamic_Service_Base.cpp
rename : externals/ace/Dynamic_Service_Base.h => dep/acelite/ace/Dynamic_Service_Base.h
rename : externals/ace/Dynamic_Service_Dependency.cpp => dep/acelite/ace/Dynamic_Service_Dependency.cpp
rename : externals/ace/Dynamic_Service_Dependency.h => dep/acelite/ace/Dynamic_Service_Dependency.h
rename : externals/ace/Encoding_Converter.cpp => dep/acelite/ace/Encoding_Converter.cpp
rename : externals/ace/Encoding_Converter.h => dep/acelite/ace/Encoding_Converter.h
rename : externals/ace/Encoding_Converter_Factory.cpp => dep/acelite/ace/Encoding_Converter_Factory.cpp
rename : externals/ace/Encoding_Converter_Factory.h => dep/acelite/ace/Encoding_Converter_Factory.h
rename : externals/ace/Env_Value_T.cpp => dep/acelite/ace/Env_Value_T.cpp
rename : externals/ace/Env_Value_T.h => dep/acelite/ace/Env_Value_T.h
rename : externals/ace/Env_Value_T.inl => dep/acelite/ace/Env_Value_T.inl
rename : externals/ace/Event.cpp => dep/acelite/ace/Event.cpp
rename : externals/ace/Event.h => dep/acelite/ace/Event.h
rename : externals/ace/Event.inl => dep/acelite/ace/Event.inl
rename : externals/ace/Event_Handler.cpp => dep/acelite/ace/Event_Handler.cpp
rename : externals/ace/Event_Handler.h => dep/acelite/ace/Event_Handler.h
rename : externals/ace/Event_Handler.inl => dep/acelite/ace/Event_Handler.inl
rename : externals/ace/Event_Handler_T.cpp => dep/acelite/ace/Event_Handler_T.cpp
rename : externals/ace/Event_Handler_T.h => dep/acelite/ace/Event_Handler_T.h
rename : externals/ace/Event_Handler_T.inl => dep/acelite/ace/Event_Handler_T.inl
rename : externals/ace/Exception_Macros.h => dep/acelite/ace/Exception_Macros.h
rename : externals/ace/FIFO.cpp => dep/acelite/ace/FIFO.cpp
rename : externals/ace/FIFO.h => dep/acelite/ace/FIFO.h
rename : externals/ace/FIFO.inl => dep/acelite/ace/FIFO.inl
rename : externals/ace/FIFO_Recv.cpp => dep/acelite/ace/FIFO_Recv.cpp
rename : externals/ace/FIFO_Recv.h => dep/acelite/ace/FIFO_Recv.h
rename : externals/ace/FIFO_Recv.inl => dep/acelite/ace/FIFO_Recv.inl
rename : externals/ace/FIFO_Recv_Msg.cpp => dep/acelite/ace/FIFO_Recv_Msg.cpp
rename : externals/ace/FIFO_Recv_Msg.h => dep/acelite/ace/FIFO_Recv_Msg.h
rename : externals/ace/FIFO_Recv_Msg.inl => dep/acelite/ace/FIFO_Recv_Msg.inl
rename : externals/ace/FIFO_Send.cpp => dep/acelite/ace/FIFO_Send.cpp
rename : externals/ace/FIFO_Send.h => dep/acelite/ace/FIFO_Send.h
rename : externals/ace/FIFO_Send.inl => dep/acelite/ace/FIFO_Send.inl
rename : externals/ace/FIFO_Send_Msg.cpp => dep/acelite/ace/FIFO_Send_Msg.cpp
rename : externals/ace/FIFO_Send_Msg.h => dep/acelite/ace/FIFO_Send_Msg.h
rename : externals/ace/FIFO_Send_Msg.inl => dep/acelite/ace/FIFO_Send_Msg.inl
rename : externals/ace/FILE.cpp => dep/acelite/ace/FILE.cpp
rename : externals/ace/FILE.h => dep/acelite/ace/FILE.h
rename : externals/ace/FILE.inl => dep/acelite/ace/FILE.inl
rename : externals/ace/FILE_Addr.cpp => dep/acelite/ace/FILE_Addr.cpp
rename : externals/ace/FILE_Addr.h => dep/acelite/ace/FILE_Addr.h
rename : externals/ace/FILE_Addr.inl => dep/acelite/ace/FILE_Addr.inl
rename : externals/ace/FILE_Connector.cpp => dep/acelite/ace/FILE_Connector.cpp
rename : externals/ace/FILE_Connector.h => dep/acelite/ace/FILE_Connector.h
rename : externals/ace/FILE_Connector.inl => dep/acelite/ace/FILE_Connector.inl
rename : externals/ace/FILE_IO.cpp => dep/acelite/ace/FILE_IO.cpp
rename : externals/ace/FILE_IO.h => dep/acelite/ace/FILE_IO.h
rename : externals/ace/FILE_IO.inl => dep/acelite/ace/FILE_IO.inl
rename : externals/ace/File_Lock.cpp => dep/acelite/ace/File_Lock.cpp
rename : externals/ace/File_Lock.h => dep/acelite/ace/File_Lock.h
rename : externals/ace/File_Lock.inl => dep/acelite/ace/File_Lock.inl
rename : externals/ace/Filecache.cpp => dep/acelite/ace/Filecache.cpp
rename : externals/ace/Filecache.h => dep/acelite/ace/Filecache.h
rename : externals/ace/Flag_Manip.cpp => dep/acelite/ace/Flag_Manip.cpp
rename : externals/ace/Flag_Manip.h => dep/acelite/ace/Flag_Manip.h
rename : externals/ace/Flag_Manip.inl => dep/acelite/ace/Flag_Manip.inl
rename : externals/ace/Framework_Component.cpp => dep/acelite/ace/Framework_Component.cpp
rename : externals/ace/Framework_Component.h => dep/acelite/ace/Framework_Component.h
rename : externals/ace/Framework_Component.inl => dep/acelite/ace/Framework_Component.inl
rename : externals/ace/Framework_Component_T.cpp => dep/acelite/ace/Framework_Component_T.cpp
rename : externals/ace/Framework_Component_T.h => dep/acelite/ace/Framework_Component_T.h
rename : externals/ace/Free_List.cpp => dep/acelite/ace/Free_List.cpp
rename : externals/ace/Free_List.h => dep/acelite/ace/Free_List.h
rename : externals/ace/Functor.cpp => dep/acelite/ace/Functor.cpp
rename : externals/ace/Functor.h => dep/acelite/ace/Functor.h
rename : externals/ace/Functor.inl => dep/acelite/ace/Functor.inl
rename : externals/ace/Functor_String.cpp => dep/acelite/ace/Functor_String.cpp
rename : externals/ace/Functor_String.h => dep/acelite/ace/Functor_String.h
rename : externals/ace/Functor_String.inl => dep/acelite/ace/Functor_String.inl
rename : externals/ace/Functor_T.cpp => dep/acelite/ace/Functor_T.cpp
rename : externals/ace/Functor_T.h => dep/acelite/ace/Functor_T.h
rename : externals/ace/Functor_T.inl => dep/acelite/ace/Functor_T.inl
rename : externals/ace/Future.cpp => dep/acelite/ace/Future.cpp
rename : externals/ace/Future.h => dep/acelite/ace/Future.h
rename : externals/ace/Future_Set.cpp => dep/acelite/ace/Future_Set.cpp
rename : externals/ace/Future_Set.h => dep/acelite/ace/Future_Set.h
rename : externals/ace/Get_Opt.cpp => dep/acelite/ace/Get_Opt.cpp
rename : externals/ace/Get_Opt.h => dep/acelite/ace/Get_Opt.h
rename : externals/ace/Get_Opt.inl => dep/acelite/ace/Get_Opt.inl
rename : externals/ace/Global_Macros.h => dep/acelite/ace/Global_Macros.h
rename : externals/ace/Guard_T.cpp => dep/acelite/ace/Guard_T.cpp
rename : externals/ace/Guard_T.h => dep/acelite/ace/Guard_T.h
rename : externals/ace/Guard_T.inl => dep/acelite/ace/Guard_T.inl
rename : externals/ace/Handle_Gobbler.h => dep/acelite/ace/Handle_Gobbler.h
rename : externals/ace/Handle_Gobbler.inl => dep/acelite/ace/Handle_Gobbler.inl
rename : externals/ace/Handle_Ops.cpp => dep/acelite/ace/Handle_Ops.cpp
rename : externals/ace/Handle_Ops.h => dep/acelite/ace/Handle_Ops.h
rename : externals/ace/Handle_Set.cpp => dep/acelite/ace/Handle_Set.cpp
rename : externals/ace/Handle_Set.h => dep/acelite/ace/Handle_Set.h
rename : externals/ace/Handle_Set.inl => dep/acelite/ace/Handle_Set.inl
rename : externals/ace/Hash_Cache_Map_Manager_T.cpp => dep/acelite/ace/Hash_Cache_Map_Manager_T.cpp
rename : externals/ace/Hash_Cache_Map_Manager_T.h => dep/acelite/ace/Hash_Cache_Map_Manager_T.h
rename : externals/ace/Hash_Cache_Map_Manager_T.inl => dep/acelite/ace/Hash_Cache_Map_Manager_T.inl
rename : externals/ace/Hash_Map_Manager.h => dep/acelite/ace/Hash_Map_Manager.h
rename : externals/ace/Hash_Map_Manager_T.cpp => dep/acelite/ace/Hash_Map_Manager_T.cpp
rename : externals/ace/Hash_Map_Manager_T.h => dep/acelite/ace/Hash_Map_Manager_T.h
rename : externals/ace/Hash_Map_Manager_T.inl => dep/acelite/ace/Hash_Map_Manager_T.inl
rename : externals/ace/Hash_Map_With_Allocator_T.cpp => dep/acelite/ace/Hash_Map_With_Allocator_T.cpp
rename : externals/ace/Hash_Map_With_Allocator_T.h => dep/acelite/ace/Hash_Map_With_Allocator_T.h
rename : externals/ace/Hash_Map_With_Allocator_T.inl => dep/acelite/ace/Hash_Map_With_Allocator_T.inl
rename : externals/ace/Hash_Multi_Map_Manager_T.cpp => dep/acelite/ace/Hash_Multi_Map_Manager_T.cpp
rename : externals/ace/Hash_Multi_Map_Manager_T.h => dep/acelite/ace/Hash_Multi_Map_Manager_T.h
rename : externals/ace/Hash_Multi_Map_Manager_T.inl => dep/acelite/ace/Hash_Multi_Map_Manager_T.inl
rename : externals/ace/Hashable.cpp => dep/acelite/ace/Hashable.cpp
rename : externals/ace/Hashable.h => dep/acelite/ace/Hashable.h
rename : externals/ace/Hashable.inl => dep/acelite/ace/Hashable.inl
rename : externals/ace/High_Res_Timer.cpp => dep/acelite/ace/High_Res_Timer.cpp
rename : externals/ace/High_Res_Timer.h => dep/acelite/ace/High_Res_Timer.h
rename : externals/ace/High_Res_Timer.inl => dep/acelite/ace/High_Res_Timer.inl
rename : externals/ace/ICMP_Socket.cpp => dep/acelite/ace/ICMP_Socket.cpp
rename : externals/ace/ICMP_Socket.h => dep/acelite/ace/ICMP_Socket.h
rename : externals/ace/INET_Addr.cpp => dep/acelite/ace/INET_Addr.cpp
rename : externals/ace/INET_Addr.h => dep/acelite/ace/INET_Addr.h
rename : externals/ace/INET_Addr.inl => dep/acelite/ace/INET_Addr.inl
rename : externals/ace/IOStream.cpp => dep/acelite/ace/IOStream.cpp
rename : externals/ace/IOStream.h => dep/acelite/ace/IOStream.h
rename : externals/ace/IOStream_T.cpp => dep/acelite/ace/IOStream_T.cpp
rename : externals/ace/IOStream_T.h => dep/acelite/ace/IOStream_T.h
rename : externals/ace/IOStream_T.inl => dep/acelite/ace/IOStream_T.inl
rename : externals/ace/IO_Cntl_Msg.cpp => dep/acelite/ace/IO_Cntl_Msg.cpp
rename : externals/ace/IO_Cntl_Msg.h => dep/acelite/ace/IO_Cntl_Msg.h
rename : externals/ace/IO_Cntl_Msg.inl => dep/acelite/ace/IO_Cntl_Msg.inl
rename : externals/ace/IO_SAP.cpp => dep/acelite/ace/IO_SAP.cpp
rename : externals/ace/IO_SAP.h => dep/acelite/ace/IO_SAP.h
rename : externals/ace/IO_SAP.inl => dep/acelite/ace/IO_SAP.inl
rename : externals/ace/IPC_SAP.cpp => dep/acelite/ace/IPC_SAP.cpp
rename : externals/ace/IPC_SAP.h => dep/acelite/ace/IPC_SAP.h
rename : externals/ace/IPC_SAP.inl => dep/acelite/ace/IPC_SAP.inl
rename : externals/ace/If_Then_Else.h => dep/acelite/ace/If_Then_Else.h
rename : externals/ace/Init_ACE.cpp => dep/acelite/ace/Init_ACE.cpp
rename : externals/ace/Init_ACE.h => dep/acelite/ace/Init_ACE.h
rename : externals/ace/Intrusive_Auto_Ptr.cpp => dep/acelite/ace/Intrusive_Auto_Ptr.cpp
rename : externals/ace/Intrusive_Auto_Ptr.h => dep/acelite/ace/Intrusive_Auto_Ptr.h
rename : externals/ace/Intrusive_Auto_Ptr.inl => dep/acelite/ace/Intrusive_Auto_Ptr.inl
rename : externals/ace/Intrusive_List.cpp => dep/acelite/ace/Intrusive_List.cpp
rename : externals/ace/Intrusive_List.h => dep/acelite/ace/Intrusive_List.h
rename : externals/ace/Intrusive_List.inl => dep/acelite/ace/Intrusive_List.inl
rename : externals/ace/Intrusive_List_Node.cpp => dep/acelite/ace/Intrusive_List_Node.cpp
rename : externals/ace/Intrusive_List_Node.h => dep/acelite/ace/Intrusive_List_Node.h
rename : externals/ace/Intrusive_List_Node.inl => dep/acelite/ace/Intrusive_List_Node.inl
rename : externals/ace/LOCK_SOCK_Acceptor.cpp => dep/acelite/ace/LOCK_SOCK_Acceptor.cpp
rename : externals/ace/LOCK_SOCK_Acceptor.h => dep/acelite/ace/LOCK_SOCK_Acceptor.h
rename : externals/ace/LSOCK.cpp => dep/acelite/ace/LSOCK.cpp
rename : externals/ace/LSOCK.h => dep/acelite/ace/LSOCK.h
rename : externals/ace/LSOCK.inl => dep/acelite/ace/LSOCK.inl
rename : externals/ace/LSOCK_Acceptor.cpp => dep/acelite/ace/LSOCK_Acceptor.cpp
rename : externals/ace/LSOCK_Acceptor.h => dep/acelite/ace/LSOCK_Acceptor.h
rename : externals/ace/LSOCK_CODgram.cpp => dep/acelite/ace/LSOCK_CODgram.cpp
rename : externals/ace/LSOCK_CODgram.h => dep/acelite/ace/LSOCK_CODgram.h
rename : externals/ace/LSOCK_CODgram.inl => dep/acelite/ace/LSOCK_CODgram.inl
rename : externals/ace/LSOCK_Connector.cpp => dep/acelite/ace/LSOCK_Connector.cpp
rename : externals/ace/LSOCK_Connector.h => dep/acelite/ace/LSOCK_Connector.h
rename : externals/ace/LSOCK_Connector.inl => dep/acelite/ace/LSOCK_Connector.inl
rename : externals/ace/LSOCK_Dgram.cpp => dep/acelite/ace/LSOCK_Dgram.cpp
rename : externals/ace/LSOCK_Dgram.h => dep/acelite/ace/LSOCK_Dgram.h
rename : externals/ace/LSOCK_Dgram.inl => dep/acelite/ace/LSOCK_Dgram.inl
rename : externals/ace/LSOCK_Stream.cpp => dep/acelite/ace/LSOCK_Stream.cpp
rename : externals/ace/LSOCK_Stream.h => dep/acelite/ace/LSOCK_Stream.h
rename : externals/ace/LSOCK_Stream.inl => dep/acelite/ace/LSOCK_Stream.inl
rename : externals/ace/Lib_Find.cpp => dep/acelite/ace/Lib_Find.cpp
rename : externals/ace/Lib_Find.h => dep/acelite/ace/Lib_Find.h
rename : externals/ace/Local_Memory_Pool.cpp => dep/acelite/ace/Local_Memory_Pool.cpp
rename : externals/ace/Local_Memory_Pool.h => dep/acelite/ace/Local_Memory_Pool.h
rename : externals/ace/Local_Name_Space.cpp => dep/acelite/ace/Local_Name_Space.cpp
rename : externals/ace/Local_Name_Space.h => dep/acelite/ace/Local_Name_Space.h
rename : externals/ace/Local_Name_Space_T.cpp => dep/acelite/ace/Local_Name_Space_T.cpp
rename : externals/ace/Local_Name_Space_T.h => dep/acelite/ace/Local_Name_Space_T.h
rename : externals/ace/Local_Tokens.cpp => dep/acelite/ace/Local_Tokens.cpp
rename : externals/ace/Local_Tokens.h => dep/acelite/ace/Local_Tokens.h
rename : externals/ace/Local_Tokens.inl => dep/acelite/ace/Local_Tokens.inl
rename : externals/ace/Lock.cpp => dep/acelite/ace/Lock.cpp
rename : externals/ace/Lock.h => dep/acelite/ace/Lock.h
rename : externals/ace/Lock.inl => dep/acelite/ace/Lock.inl
rename : externals/ace/Lock_Adapter_T.cpp => dep/acelite/ace/Lock_Adapter_T.cpp
rename : externals/ace/Lock_Adapter_T.h => dep/acelite/ace/Lock_Adapter_T.h
rename : externals/ace/Lock_Adapter_T.inl => dep/acelite/ace/Lock_Adapter_T.inl
rename : externals/ace/Log_Msg.cpp => dep/acelite/ace/Log_Msg.cpp
rename : externals/ace/Log_Msg.h => dep/acelite/ace/Log_Msg.h
rename : externals/ace/Log_Msg.inl => dep/acelite/ace/Log_Msg.inl
rename : externals/ace/Log_Msg_Backend.cpp => dep/acelite/ace/Log_Msg_Backend.cpp
rename : externals/ace/Log_Msg_Backend.h => dep/acelite/ace/Log_Msg_Backend.h
rename : externals/ace/Log_Msg_Callback.cpp => dep/acelite/ace/Log_Msg_Callback.cpp
rename : externals/ace/Log_Msg_Callback.h => dep/acelite/ace/Log_Msg_Callback.h
rename : externals/ace/Log_Msg_IPC.cpp => dep/acelite/ace/Log_Msg_IPC.cpp
rename : externals/ace/Log_Msg_IPC.h => dep/acelite/ace/Log_Msg_IPC.h
rename : externals/ace/Log_Msg_NT_Event_Log.cpp => dep/acelite/ace/Log_Msg_NT_Event_Log.cpp
rename : externals/ace/Log_Msg_NT_Event_Log.h => dep/acelite/ace/Log_Msg_NT_Event_Log.h
rename : externals/ace/Log_Msg_UNIX_Syslog.cpp => dep/acelite/ace/Log_Msg_UNIX_Syslog.cpp
rename : externals/ace/Log_Msg_UNIX_Syslog.h => dep/acelite/ace/Log_Msg_UNIX_Syslog.h
rename : externals/ace/Log_Priority.h => dep/acelite/ace/Log_Priority.h
rename : externals/ace/Log_Record.cpp => dep/acelite/ace/Log_Record.cpp
rename : externals/ace/Log_Record.h => dep/acelite/ace/Log_Record.h
rename : externals/ace/Log_Record.inl => dep/acelite/ace/Log_Record.inl
rename : externals/ace/Logging_Strategy.cpp => dep/acelite/ace/Logging_Strategy.cpp
rename : externals/ace/Logging_Strategy.h => dep/acelite/ace/Logging_Strategy.h
rename : externals/ace/MEM_Acceptor.cpp => dep/acelite/ace/MEM_Acceptor.cpp
rename : externals/ace/MEM_Acceptor.h => dep/acelite/ace/MEM_Acceptor.h
rename : externals/ace/MEM_Acceptor.inl => dep/acelite/ace/MEM_Acceptor.inl
rename : externals/ace/MEM_Addr.cpp => dep/acelite/ace/MEM_Addr.cpp
rename : externals/ace/MEM_Addr.h => dep/acelite/ace/MEM_Addr.h
rename : externals/ace/MEM_Addr.inl => dep/acelite/ace/MEM_Addr.inl
rename : externals/ace/MEM_Connector.cpp => dep/acelite/ace/MEM_Connector.cpp
rename : externals/ace/MEM_Connector.h => dep/acelite/ace/MEM_Connector.h
rename : externals/ace/MEM_Connector.inl => dep/acelite/ace/MEM_Connector.inl
rename : externals/ace/MEM_IO.cpp => dep/acelite/ace/MEM_IO.cpp
rename : externals/ace/MEM_IO.h => dep/acelite/ace/MEM_IO.h
rename : externals/ace/MEM_IO.inl => dep/acelite/ace/MEM_IO.inl
rename : externals/ace/MEM_SAP.cpp => dep/acelite/ace/MEM_SAP.cpp
rename : externals/ace/MEM_SAP.h => dep/acelite/ace/MEM_SAP.h
rename : externals/ace/MEM_SAP.inl => dep/acelite/ace/MEM_SAP.inl
rename : externals/ace/MEM_Stream.cpp => dep/acelite/ace/MEM_Stream.cpp
rename : externals/ace/MEM_Stream.h => dep/acelite/ace/MEM_Stream.h
rename : externals/ace/MEM_Stream.inl => dep/acelite/ace/MEM_Stream.inl
rename : externals/ace/MMAP_Memory_Pool.cpp => dep/acelite/ace/MMAP_Memory_Pool.cpp
rename : externals/ace/MMAP_Memory_Pool.h => dep/acelite/ace/MMAP_Memory_Pool.h
rename : externals/ace/MMAP_Memory_Pool.inl => dep/acelite/ace/MMAP_Memory_Pool.inl
rename : externals/ace/Makefile.in => dep/acelite/ace/Makefile.in
rename : externals/ace/Malloc.cpp => dep/acelite/ace/Malloc.cpp
rename : externals/ace/Malloc.h => dep/acelite/ace/Malloc.h
rename : externals/ace/Malloc.inl => dep/acelite/ace/Malloc.inl
rename : externals/ace/Malloc_Allocator.cpp => dep/acelite/ace/Malloc_Allocator.cpp
rename : externals/ace/Malloc_Allocator.h => dep/acelite/ace/Malloc_Allocator.h
rename : externals/ace/Malloc_Allocator.inl => dep/acelite/ace/Malloc_Allocator.inl
rename : externals/ace/Malloc_Base.h => dep/acelite/ace/Malloc_Base.h
rename : externals/ace/Malloc_T.cpp => dep/acelite/ace/Malloc_T.cpp
rename : externals/ace/Malloc_T.h => dep/acelite/ace/Malloc_T.h
rename : externals/ace/Malloc_T.inl => dep/acelite/ace/Malloc_T.inl
rename : externals/ace/Managed_Object.cpp => dep/acelite/ace/Managed_Object.cpp
rename : externals/ace/Managed_Object.h => dep/acelite/ace/Managed_Object.h
rename : externals/ace/Managed_Object.inl => dep/acelite/ace/Managed_Object.inl
rename : externals/ace/Manual_Event.cpp => dep/acelite/ace/Manual_Event.cpp
rename : externals/ace/Manual_Event.h => dep/acelite/ace/Manual_Event.h
rename : externals/ace/Manual_Event.inl => dep/acelite/ace/Manual_Event.inl
rename : externals/ace/Map.h => dep/acelite/ace/Map.h
rename : externals/ace/Map_Manager.cpp => dep/acelite/ace/Map_Manager.cpp
rename : externals/ace/Map_Manager.h => dep/acelite/ace/Map_Manager.h
rename : externals/ace/Map_Manager.inl => dep/acelite/ace/Map_Manager.inl
rename : externals/ace/Map_T.cpp => dep/acelite/ace/Map_T.cpp
rename : externals/ace/Map_T.h => dep/acelite/ace/Map_T.h
rename : externals/ace/Map_T.inl => dep/acelite/ace/Map_T.inl
rename : externals/ace/Mem_Map.cpp => dep/acelite/ace/Mem_Map.cpp
rename : externals/ace/Mem_Map.h => dep/acelite/ace/Mem_Map.h
rename : externals/ace/Mem_Map.inl => dep/acelite/ace/Mem_Map.inl
rename : externals/ace/Memory_Pool.h => dep/acelite/ace/Memory_Pool.h
rename : externals/ace/Message_Block.cpp => dep/acelite/ace/Message_Block.cpp
rename : externals/ace/Message_Block.h => dep/acelite/ace/Message_Block.h
rename : externals/ace/Message_Block.inl => dep/acelite/ace/Message_Block.inl
rename : externals/ace/Message_Block_T.cpp => dep/acelite/ace/Message_Block_T.cpp
rename : externals/ace/Message_Block_T.h => dep/acelite/ace/Message_Block_T.h
rename : externals/ace/Message_Block_T.inl => dep/acelite/ace/Message_Block_T.inl
rename : externals/ace/Message_Queue.cpp => dep/acelite/ace/Message_Queue.cpp
rename : externals/ace/Message_Queue.h => dep/acelite/ace/Message_Queue.h
rename : externals/ace/Message_Queue.inl => dep/acelite/ace/Message_Queue.inl
rename : externals/ace/Message_Queue_NT.cpp => dep/acelite/ace/Message_Queue_NT.cpp
rename : externals/ace/Message_Queue_NT.h => dep/acelite/ace/Message_Queue_NT.h
rename : externals/ace/Message_Queue_NT.inl => dep/acelite/ace/Message_Queue_NT.inl
rename : externals/ace/Message_Queue_T.cpp => dep/acelite/ace/Message_Queue_T.cpp
rename : externals/ace/Message_Queue_T.h => dep/acelite/ace/Message_Queue_T.h
rename : externals/ace/Message_Queue_Vx.cpp => dep/acelite/ace/Message_Queue_Vx.cpp
rename : externals/ace/Message_Queue_Vx.h => dep/acelite/ace/Message_Queue_Vx.h
rename : externals/ace/Message_Queue_Vx.inl => dep/acelite/ace/Message_Queue_Vx.inl
rename : externals/ace/Method_Object.h => dep/acelite/ace/Method_Object.h
rename : externals/ace/Method_Request.cpp => dep/acelite/ace/Method_Request.cpp
rename : externals/ace/Method_Request.h => dep/acelite/ace/Method_Request.h
rename : externals/ace/Metrics_Cache.h => dep/acelite/ace/Metrics_Cache.h
rename : externals/ace/Metrics_Cache_T.cpp => dep/acelite/ace/Metrics_Cache_T.cpp
rename : externals/ace/Metrics_Cache_T.h => dep/acelite/ace/Metrics_Cache_T.h
rename : externals/ace/Metrics_Cache_T.inl => dep/acelite/ace/Metrics_Cache_T.inl
rename : externals/ace/Min_Max.h => dep/acelite/ace/Min_Max.h
rename : externals/ace/Module.cpp => dep/acelite/ace/Module.cpp
rename : externals/ace/Module.h => dep/acelite/ace/Module.h
rename : externals/ace/Module.inl => dep/acelite/ace/Module.inl
rename : externals/ace/Monitor_Admin.cpp => dep/acelite/ace/Monitor_Admin.cpp
rename : externals/ace/Monitor_Admin.h => dep/acelite/ace/Monitor_Admin.h
rename : externals/ace/Monitor_Admin_Manager.cpp => dep/acelite/ace/Monitor_Admin_Manager.cpp
rename : externals/ace/Monitor_Admin_Manager.h => dep/acelite/ace/Monitor_Admin_Manager.h
rename : externals/ace/Monitor_Base.cpp => dep/acelite/ace/Monitor_Base.cpp
rename : externals/ace/Monitor_Base.h => dep/acelite/ace/Monitor_Base.h
rename : externals/ace/Monitor_Base.inl => dep/acelite/ace/Monitor_Base.inl
rename : externals/ace/Monitor_Control_Action.cpp => dep/acelite/ace/Monitor_Control_Action.cpp
rename : externals/ace/Monitor_Control_Action.h => dep/acelite/ace/Monitor_Control_Action.h
rename : externals/ace/Monitor_Control_Types.cpp => dep/acelite/ace/Monitor_Control_Types.cpp
rename : externals/ace/Monitor_Control_Types.h => dep/acelite/ace/Monitor_Control_Types.h
rename : externals/ace/Monitor_Point_Registry.cpp => dep/acelite/ace/Monitor_Point_Registry.cpp
rename : externals/ace/Monitor_Point_Registry.h => dep/acelite/ace/Monitor_Point_Registry.h
rename : externals/ace/Monitor_Size.cpp => dep/acelite/ace/Monitor_Size.cpp
rename : externals/ace/Monitor_Size.h => dep/acelite/ace/Monitor_Size.h
rename : externals/ace/Msg_WFMO_Reactor.cpp => dep/acelite/ace/Msg_WFMO_Reactor.cpp
rename : externals/ace/Msg_WFMO_Reactor.h => dep/acelite/ace/Msg_WFMO_Reactor.h
rename : externals/ace/Msg_WFMO_Reactor.inl => dep/acelite/ace/Msg_WFMO_Reactor.inl
rename : externals/ace/Multihomed_INET_Addr.cpp => dep/acelite/ace/Multihomed_INET_Addr.cpp
rename : externals/ace/Multihomed_INET_Addr.h => dep/acelite/ace/Multihomed_INET_Addr.h
rename : externals/ace/Multihomed_INET_Addr.inl => dep/acelite/ace/Multihomed_INET_Addr.inl
rename : externals/ace/Mutex.cpp => dep/acelite/ace/Mutex.cpp
rename : externals/ace/Mutex.h => dep/acelite/ace/Mutex.h
rename : externals/ace/Mutex.inl => dep/acelite/ace/Mutex.inl
rename : externals/ace/NT_Service.cpp => dep/acelite/ace/NT_Service.cpp
rename : externals/ace/NT_Service.h => dep/acelite/ace/NT_Service.h
rename : externals/ace/NT_Service.inl => dep/acelite/ace/NT_Service.inl
rename : externals/ace/Name_Proxy.cpp => dep/acelite/ace/Name_Proxy.cpp
rename : externals/ace/Name_Proxy.h => dep/acelite/ace/Name_Proxy.h
rename : externals/ace/Name_Request_Reply.cpp => dep/acelite/ace/Name_Request_Reply.cpp
rename : externals/ace/Name_Request_Reply.h => dep/acelite/ace/Name_Request_Reply.h
rename : externals/ace/Name_Space.cpp => dep/acelite/ace/Name_Space.cpp
rename : externals/ace/Name_Space.h => dep/acelite/ace/Name_Space.h
rename : externals/ace/Naming_Context.cpp => dep/acelite/ace/Naming_Context.cpp
rename : externals/ace/Naming_Context.h => dep/acelite/ace/Naming_Context.h
rename : externals/ace/Naming_Context.inl => dep/acelite/ace/Naming_Context.inl
rename : externals/ace/Netlink_Addr.cpp => dep/acelite/ace/Netlink_Addr.cpp
rename : externals/ace/Netlink_Addr.h => dep/acelite/ace/Netlink_Addr.h
rename : externals/ace/Netlink_Addr.inl => dep/acelite/ace/Netlink_Addr.inl
rename : externals/ace/Node.cpp => dep/acelite/ace/Node.cpp
rename : externals/ace/Node.h => dep/acelite/ace/Node.h
rename : externals/ace/Notification_Queue.cpp => dep/acelite/ace/Notification_Queue.cpp
rename : externals/ace/Notification_Queue.h => dep/acelite/ace/Notification_Queue.h
rename : externals/ace/Notification_Queue.inl => dep/acelite/ace/Notification_Queue.inl
rename : externals/ace/Notification_Strategy.cpp => dep/acelite/ace/Notification_Strategy.cpp
rename : externals/ace/Notification_Strategy.h => dep/acelite/ace/Notification_Strategy.h
rename : externals/ace/Notification_Strategy.inl => dep/acelite/ace/Notification_Strategy.inl
rename : externals/ace/Null_Barrier.h => dep/acelite/ace/Null_Barrier.h
rename : externals/ace/Null_Condition.h => dep/acelite/ace/Null_Condition.h
rename : externals/ace/Null_Mutex.h => dep/acelite/ace/Null_Mutex.h
rename : externals/ace/Null_Semaphore.h => dep/acelite/ace/Null_Semaphore.h
rename : externals/ace/Numeric_Limits.h => dep/acelite/ace/Numeric_Limits.h
rename : externals/ace/OS.cpp => dep/acelite/ace/OS.cpp
rename : externals/ace/OS.h => dep/acelite/ace/OS.h
rename : externals/ace/OS.inl => dep/acelite/ace/OS.inl
rename : externals/ace/OS_Dirent.h => dep/acelite/ace/OS_Dirent.h
rename : externals/ace/OS_Errno.cpp => dep/acelite/ace/OS_Errno.cpp
rename : externals/ace/OS_Errno.h => dep/acelite/ace/OS_Errno.h
rename : externals/ace/OS_Errno.inl => dep/acelite/ace/OS_Errno.inl
rename : externals/ace/OS_Log_Msg_Attributes.cpp => dep/acelite/ace/OS_Log_Msg_Attributes.cpp
rename : externals/ace/OS_Log_Msg_Attributes.h => dep/acelite/ace/OS_Log_Msg_Attributes.h
rename : externals/ace/OS_Log_Msg_Attributes.inl => dep/acelite/ace/OS_Log_Msg_Attributes.inl
rename : externals/ace/OS_Memory.h => dep/acelite/ace/OS_Memory.h
rename : externals/ace/OS_NS_Thread.cpp => dep/acelite/ace/OS_NS_Thread.cpp
rename : externals/ace/OS_NS_Thread.h => dep/acelite/ace/OS_NS_Thread.h
rename : externals/ace/OS_NS_Thread.inl => dep/acelite/ace/OS_NS_Thread.inl
rename : externals/ace/OS_NS_arpa_inet.cpp => dep/acelite/ace/OS_NS_arpa_inet.cpp
rename : externals/ace/OS_NS_arpa_inet.h => dep/acelite/ace/OS_NS_arpa_inet.h
rename : externals/ace/OS_NS_arpa_inet.inl => dep/acelite/ace/OS_NS_arpa_inet.inl
rename : externals/ace/OS_NS_ctype.cpp => dep/acelite/ace/OS_NS_ctype.cpp
rename : externals/ace/OS_NS_ctype.h => dep/acelite/ace/OS_NS_ctype.h
rename : externals/ace/OS_NS_ctype.inl => dep/acelite/ace/OS_NS_ctype.inl
rename : externals/ace/OS_NS_dirent.cpp => dep/acelite/ace/OS_NS_dirent.cpp
rename : externals/ace/OS_NS_dirent.h => dep/acelite/ace/OS_NS_dirent.h
rename : externals/ace/OS_NS_dirent.inl => dep/acelite/ace/OS_NS_dirent.inl
rename : externals/ace/OS_NS_dlfcn.cpp => dep/acelite/ace/OS_NS_dlfcn.cpp
rename : externals/ace/OS_NS_dlfcn.h => dep/acelite/ace/OS_NS_dlfcn.h
rename : externals/ace/OS_NS_dlfcn.inl => dep/acelite/ace/OS_NS_dlfcn.inl
rename : externals/ace/OS_NS_errno.cpp => dep/acelite/ace/OS_NS_errno.cpp
rename : externals/ace/OS_NS_errno.h => dep/acelite/ace/OS_NS_errno.h
rename : externals/ace/OS_NS_errno.inl => dep/acelite/ace/OS_NS_errno.inl
rename : externals/ace/OS_NS_fcntl.cpp => dep/acelite/ace/OS_NS_fcntl.cpp
rename : externals/ace/OS_NS_fcntl.h => dep/acelite/ace/OS_NS_fcntl.h
rename : externals/ace/OS_NS_fcntl.inl => dep/acelite/ace/OS_NS_fcntl.inl
rename : externals/ace/OS_NS_macros.h => dep/acelite/ace/OS_NS_macros.h
rename : externals/ace/OS_NS_math.cpp => dep/acelite/ace/OS_NS_math.cpp
rename : externals/ace/OS_NS_math.h => dep/acelite/ace/OS_NS_math.h
rename : externals/ace/OS_NS_math.inl => dep/acelite/ace/OS_NS_math.inl
rename : externals/ace/OS_NS_netdb.cpp => dep/acelite/ace/OS_NS_netdb.cpp
rename : externals/ace/OS_NS_netdb.h => dep/acelite/ace/OS_NS_netdb.h
rename : externals/ace/OS_NS_netdb.inl => dep/acelite/ace/OS_NS_netdb.inl
rename : externals/ace/OS_NS_poll.cpp => dep/acelite/ace/OS_NS_poll.cpp
rename : externals/ace/OS_NS_poll.h => dep/acelite/ace/OS_NS_poll.h
rename : externals/ace/OS_NS_poll.inl => dep/acelite/ace/OS_NS_poll.inl
rename : externals/ace/OS_NS_pwd.cpp => dep/acelite/ace/OS_NS_pwd.cpp
rename : externals/ace/OS_NS_pwd.h => dep/acelite/ace/OS_NS_pwd.h
rename : externals/ace/OS_NS_pwd.inl => dep/acelite/ace/OS_NS_pwd.inl
rename : externals/ace/OS_NS_regex.cpp => dep/acelite/ace/OS_NS_regex.cpp
rename : externals/ace/OS_NS_regex.h => dep/acelite/ace/OS_NS_regex.h
rename : externals/ace/OS_NS_regex.inl => dep/acelite/ace/OS_NS_regex.inl
rename : externals/ace/OS_NS_signal.cpp => dep/acelite/ace/OS_NS_signal.cpp
rename : externals/ace/OS_NS_signal.h => dep/acelite/ace/OS_NS_signal.h
rename : externals/ace/OS_NS_signal.inl => dep/acelite/ace/OS_NS_signal.inl
rename : externals/ace/OS_NS_stdio.cpp => dep/acelite/ace/OS_NS_stdio.cpp
rename : externals/ace/OS_NS_stdio.h => dep/acelite/ace/OS_NS_stdio.h
rename : externals/ace/OS_NS_stdio.inl => dep/acelite/ace/OS_NS_stdio.inl
rename : externals/ace/OS_NS_stdlib.cpp => dep/acelite/ace/OS_NS_stdlib.cpp
rename : externals/ace/OS_NS_stdlib.h => dep/acelite/ace/OS_NS_stdlib.h
rename : externals/ace/OS_NS_stdlib.inl => dep/acelite/ace/OS_NS_stdlib.inl
rename : externals/ace/OS_NS_string.cpp => dep/acelite/ace/OS_NS_string.cpp
rename : externals/ace/OS_NS_string.h => dep/acelite/ace/OS_NS_string.h
rename : externals/ace/OS_NS_string.inl => dep/acelite/ace/OS_NS_string.inl
rename : externals/ace/OS_NS_strings.cpp => dep/acelite/ace/OS_NS_strings.cpp
rename : externals/ace/OS_NS_strings.h => dep/acelite/ace/OS_NS_strings.h
rename : externals/ace/OS_NS_strings.inl => dep/acelite/ace/OS_NS_strings.inl
rename : externals/ace/OS_NS_stropts.cpp => dep/acelite/ace/OS_NS_stropts.cpp
rename : externals/ace/OS_NS_stropts.h => dep/acelite/ace/OS_NS_stropts.h
rename : externals/ace/OS_NS_stropts.inl => dep/acelite/ace/OS_NS_stropts.inl
rename : externals/ace/OS_NS_sys_mman.cpp => dep/acelite/ace/OS_NS_sys_mman.cpp
rename : externals/ace/OS_NS_sys_mman.h => dep/acelite/ace/OS_NS_sys_mman.h
rename : externals/ace/OS_NS_sys_mman.inl => dep/acelite/ace/OS_NS_sys_mman.inl
rename : externals/ace/OS_NS_sys_msg.cpp => dep/acelite/ace/OS_NS_sys_msg.cpp
rename : externals/ace/OS_NS_sys_msg.h => dep/acelite/ace/OS_NS_sys_msg.h
rename : externals/ace/OS_NS_sys_msg.inl => dep/acelite/ace/OS_NS_sys_msg.inl
rename : externals/ace/OS_NS_sys_resource.cpp => dep/acelite/ace/OS_NS_sys_resource.cpp
rename : externals/ace/OS_NS_sys_resource.h => dep/acelite/ace/OS_NS_sys_resource.h
rename : externals/ace/OS_NS_sys_resource.inl => dep/acelite/ace/OS_NS_sys_resource.inl
rename : externals/ace/OS_NS_sys_select.cpp => dep/acelite/ace/OS_NS_sys_select.cpp
rename : externals/ace/OS_NS_sys_select.h => dep/acelite/ace/OS_NS_sys_select.h
rename : externals/ace/OS_NS_sys_select.inl => dep/acelite/ace/OS_NS_sys_select.inl
rename : externals/ace/OS_NS_sys_sendfile.cpp => dep/acelite/ace/OS_NS_sys_sendfile.cpp
rename : externals/ace/OS_NS_sys_sendfile.h => dep/acelite/ace/OS_NS_sys_sendfile.h
rename : externals/ace/OS_NS_sys_sendfile.inl => dep/acelite/ace/OS_NS_sys_sendfile.inl
rename : externals/ace/OS_NS_sys_shm.cpp => dep/acelite/ace/OS_NS_sys_shm.cpp
rename : externals/ace/OS_NS_sys_shm.h => dep/acelite/ace/OS_NS_sys_shm.h
rename : externals/ace/OS_NS_sys_shm.inl => dep/acelite/ace/OS_NS_sys_shm.inl
rename : externals/ace/OS_NS_sys_socket.cpp => dep/acelite/ace/OS_NS_sys_socket.cpp
rename : externals/ace/OS_NS_sys_socket.h => dep/acelite/ace/OS_NS_sys_socket.h
rename : externals/ace/OS_NS_sys_socket.inl => dep/acelite/ace/OS_NS_sys_socket.inl
rename : externals/ace/OS_NS_sys_stat.cpp => dep/acelite/ace/OS_NS_sys_stat.cpp
rename : externals/ace/OS_NS_sys_stat.h => dep/acelite/ace/OS_NS_sys_stat.h
rename : externals/ace/OS_NS_sys_stat.inl => dep/acelite/ace/OS_NS_sys_stat.inl
rename : externals/ace/OS_NS_sys_time.cpp => dep/acelite/ace/OS_NS_sys_time.cpp
rename : externals/ace/OS_NS_sys_time.h => dep/acelite/ace/OS_NS_sys_time.h
rename : externals/ace/OS_NS_sys_time.inl => dep/acelite/ace/OS_NS_sys_time.inl
rename : externals/ace/OS_NS_sys_uio.cpp => dep/acelite/ace/OS_NS_sys_uio.cpp
rename : externals/ace/OS_NS_sys_uio.h => dep/acelite/ace/OS_NS_sys_uio.h
rename : externals/ace/OS_NS_sys_uio.inl => dep/acelite/ace/OS_NS_sys_uio.inl
rename : externals/ace/OS_NS_sys_utsname.cpp => dep/acelite/ace/OS_NS_sys_utsname.cpp
rename : externals/ace/OS_NS_sys_utsname.h => dep/acelite/ace/OS_NS_sys_utsname.h
rename : externals/ace/OS_NS_sys_wait.cpp => dep/acelite/ace/OS_NS_sys_wait.cpp
rename : externals/ace/OS_NS_sys_wait.h => dep/acelite/ace/OS_NS_sys_wait.h
rename : externals/ace/OS_NS_sys_wait.inl => dep/acelite/ace/OS_NS_sys_wait.inl
rename : externals/ace/OS_NS_time.cpp => dep/acelite/ace/OS_NS_time.cpp
rename : externals/ace/OS_NS_time.h => dep/acelite/ace/OS_NS_time.h
rename : externals/ace/OS_NS_time.inl => dep/acelite/ace/OS_NS_time.inl
rename : externals/ace/OS_NS_unistd.cpp => dep/acelite/ace/OS_NS_unistd.cpp
rename : externals/ace/OS_NS_unistd.h => dep/acelite/ace/OS_NS_unistd.h
rename : externals/ace/OS_NS_unistd.inl => dep/acelite/ace/OS_NS_unistd.inl
rename : externals/ace/OS_NS_wchar.cpp => dep/acelite/ace/OS_NS_wchar.cpp
rename : externals/ace/OS_NS_wchar.h => dep/acelite/ace/OS_NS_wchar.h
rename : externals/ace/OS_NS_wchar.inl => dep/acelite/ace/OS_NS_wchar.inl
rename : externals/ace/OS_NS_wctype.cpp => dep/acelite/ace/OS_NS_wctype.cpp
rename : externals/ace/OS_NS_wctype.h => dep/acelite/ace/OS_NS_wctype.h
rename : externals/ace/OS_NS_wctype.inl => dep/acelite/ace/OS_NS_wctype.inl
rename : externals/ace/OS_QoS.cpp => dep/acelite/ace/OS_QoS.cpp
rename : externals/ace/OS_QoS.h => dep/acelite/ace/OS_QoS.h
rename : externals/ace/OS_String.h => dep/acelite/ace/OS_String.h
rename : externals/ace/OS_TLI.cpp => dep/acelite/ace/OS_TLI.cpp
rename : externals/ace/OS_TLI.h => dep/acelite/ace/OS_TLI.h
rename : externals/ace/OS_TLI.inl => dep/acelite/ace/OS_TLI.inl
rename : externals/ace/OS_Thread_Adapter.cpp => dep/acelite/ace/OS_Thread_Adapter.cpp
rename : externals/ace/OS_Thread_Adapter.h => dep/acelite/ace/OS_Thread_Adapter.h
rename : externals/ace/OS_main.cpp => dep/acelite/ace/OS_main.cpp
rename : externals/ace/OS_main.h => dep/acelite/ace/OS_main.h
rename : externals/ace/Obchunk.cpp => dep/acelite/ace/Obchunk.cpp
rename : externals/ace/Obchunk.h => dep/acelite/ace/Obchunk.h
rename : externals/ace/Obchunk.inl => dep/acelite/ace/Obchunk.inl
rename : externals/ace/Object_Manager.cpp => dep/acelite/ace/Object_Manager.cpp
rename : externals/ace/Object_Manager.h => dep/acelite/ace/Object_Manager.h
rename : externals/ace/Object_Manager.inl => dep/acelite/ace/Object_Manager.inl
rename : externals/ace/Object_Manager_Base.cpp => dep/acelite/ace/Object_Manager_Base.cpp
rename : externals/ace/Object_Manager_Base.h => dep/acelite/ace/Object_Manager_Base.h
rename : externals/ace/Obstack.h => dep/acelite/ace/Obstack.h
rename : externals/ace/Obstack_T.cpp => dep/acelite/ace/Obstack_T.cpp
rename : externals/ace/Obstack_T.h => dep/acelite/ace/Obstack_T.h
rename : externals/ace/Obstack_T.inl => dep/acelite/ace/Obstack_T.inl
rename : externals/ace/PI_Malloc.cpp => dep/acelite/ace/PI_Malloc.cpp
rename : externals/ace/PI_Malloc.h => dep/acelite/ace/PI_Malloc.h
rename : externals/ace/PI_Malloc.inl => dep/acelite/ace/PI_Malloc.inl
rename : externals/ace/POSIX_Asynch_IO.cpp => dep/acelite/ace/POSIX_Asynch_IO.cpp
rename : externals/ace/POSIX_Asynch_IO.h => dep/acelite/ace/POSIX_Asynch_IO.h
rename : externals/ace/POSIX_CB_Proactor.cpp => dep/acelite/ace/POSIX_CB_Proactor.cpp
rename : externals/ace/POSIX_CB_Proactor.h => dep/acelite/ace/POSIX_CB_Proactor.h
rename : externals/ace/POSIX_Proactor.cpp => dep/acelite/ace/POSIX_Proactor.cpp
rename : externals/ace/POSIX_Proactor.h => dep/acelite/ace/POSIX_Proactor.h
rename : externals/ace/POSIX_Proactor.inl => dep/acelite/ace/POSIX_Proactor.inl
rename : externals/ace/Pagefile_Memory_Pool.cpp => dep/acelite/ace/Pagefile_Memory_Pool.cpp
rename : externals/ace/Pagefile_Memory_Pool.h => dep/acelite/ace/Pagefile_Memory_Pool.h
rename : externals/ace/Pagefile_Memory_Pool.inl => dep/acelite/ace/Pagefile_Memory_Pool.inl
rename : externals/ace/Pair.h => dep/acelite/ace/Pair.h
rename : externals/ace/Pair_T.cpp => dep/acelite/ace/Pair_T.cpp
rename : externals/ace/Pair_T.h => dep/acelite/ace/Pair_T.h
rename : externals/ace/Pair_T.inl => dep/acelite/ace/Pair_T.inl
rename : externals/ace/Parse_Node.cpp => dep/acelite/ace/Parse_Node.cpp
rename : externals/ace/Parse_Node.h => dep/acelite/ace/Parse_Node.h
rename : externals/ace/Ping_Socket.cpp => dep/acelite/ace/Ping_Socket.cpp
rename : externals/ace/Ping_Socket.h => dep/acelite/ace/Ping_Socket.h
rename : externals/ace/Ping_Socket.inl => dep/acelite/ace/Ping_Socket.inl
rename : externals/ace/Pipe.cpp => dep/acelite/ace/Pipe.cpp
rename : externals/ace/Pipe.h => dep/acelite/ace/Pipe.h
rename : externals/ace/Pipe.inl => dep/acelite/ace/Pipe.inl
rename : externals/ace/PrecompiledHeaders/WinAcePCH.cpp => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.cpp
rename : externals/ace/PrecompiledHeaders/WinAcePCH.h => dep/acelite/ace/PrecompiledHeaders/WinAcePCH.h
rename : externals/ace/Priority_Reactor.cpp => dep/acelite/ace/Priority_Reactor.cpp
rename : externals/ace/Priority_Reactor.h => dep/acelite/ace/Priority_Reactor.h
rename : externals/ace/Proactor.cpp => dep/acelite/ace/Proactor.cpp
rename : externals/ace/Proactor.h => dep/acelite/ace/Proactor.h
rename : externals/ace/Proactor.inl => dep/acelite/ace/Proactor.inl
rename : externals/ace/Proactor_Impl.cpp => dep/acelite/ace/Proactor_Impl.cpp
rename : externals/ace/Proactor_Impl.h => dep/acelite/ace/Proactor_Impl.h
rename : externals/ace/Process.cpp => dep/acelite/ace/Process.cpp
rename : externals/ace/Process.h => dep/acelite/ace/Process.h
rename : externals/ace/Process.inl => dep/acelite/ace/Process.inl
rename : externals/ace/Process_Manager.cpp => dep/acelite/ace/Process_Manager.cpp
rename : externals/ace/Process_Manager.h => dep/acelite/ace/Process_Manager.h
rename : externals/ace/Process_Manager.inl => dep/acelite/ace/Process_Manager.inl
rename : externals/ace/Process_Mutex.cpp => dep/acelite/ace/Process_Mutex.cpp
rename : externals/ace/Process_Mutex.h => dep/acelite/ace/Process_Mutex.h
rename : externals/ace/Process_Mutex.inl => dep/acelite/ace/Process_Mutex.inl
rename : externals/ace/Process_Semaphore.cpp => dep/acelite/ace/Process_Semaphore.cpp
rename : externals/ace/Process_Semaphore.h => dep/acelite/ace/Process_Semaphore.h
rename : externals/ace/Process_Semaphore.inl => dep/acelite/ace/Process_Semaphore.inl
rename : externals/ace/Profile_Timer.cpp => dep/acelite/ace/Profile_Timer.cpp
rename : externals/ace/Profile_Timer.h => dep/acelite/ace/Profile_Timer.h
rename : externals/ace/Profile_Timer.inl => dep/acelite/ace/Profile_Timer.inl
rename : externals/ace/QoS/ACE_QoS_Export.h => dep/acelite/ace/QoS/ACE_QoS_Export.h
rename : externals/ace/QoS/QoS_Decorator.cpp => dep/acelite/ace/QoS/QoS_Decorator.cpp
rename : externals/ace/QoS/QoS_Decorator.h => dep/acelite/ace/QoS/QoS_Decorator.h
rename : externals/ace/QoS/QoS_Manager.cpp => dep/acelite/ace/QoS/QoS_Manager.cpp
rename : externals/ace/QoS/QoS_Manager.h => dep/acelite/ace/QoS/QoS_Manager.h
rename : externals/ace/QoS/QoS_Session.h => dep/acelite/ace/QoS/QoS_Session.h
rename : externals/ace/QoS/QoS_Session_Factory.cpp => dep/acelite/ace/QoS/QoS_Session_Factory.cpp
rename : externals/ace/QoS/QoS_Session_Factory.h => dep/acelite/ace/QoS/QoS_Session_Factory.h
rename : externals/ace/QoS/QoS_Session_Impl.cpp => dep/acelite/ace/QoS/QoS_Session_Impl.cpp
rename : externals/ace/QoS/QoS_Session_Impl.h => dep/acelite/ace/QoS/QoS_Session_Impl.h
rename : externals/ace/QoS/QoS_Session_Impl.inl => dep/acelite/ace/QoS/QoS_Session_Impl.inl
rename : externals/ace/QoS/README => dep/acelite/ace/QoS/README
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.cpp
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.h => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.h
rename : externals/ace/QoS/SOCK_Dgram_Mcast_QoS.inl => dep/acelite/ace/QoS/SOCK_Dgram_Mcast_QoS.inl
rename : externals/ace/RB_Tree.cpp => dep/acelite/ace/RB_Tree.cpp
rename : externals/ace/RB_Tree.h => dep/acelite/ace/RB_Tree.h
rename : externals/ace/RB_Tree.inl => dep/acelite/ace/RB_Tree.inl
rename : externals/ace/README => dep/acelite/ace/README
rename : externals/ace/RW_Mutex.cpp => dep/acelite/ace/RW_Mutex.cpp
rename : externals/ace/RW_Mutex.h => dep/acelite/ace/RW_Mutex.h
rename : externals/ace/RW_Mutex.inl => dep/acelite/ace/RW_Mutex.inl
rename : externals/ace/RW_Process_Mutex.cpp => dep/acelite/ace/RW_Process_Mutex.cpp
rename : externals/ace/RW_Process_Mutex.h => dep/acelite/ace/RW_Process_Mutex.h
rename : externals/ace/RW_Process_Mutex.inl => dep/acelite/ace/RW_Process_Mutex.inl
rename : externals/ace/RW_Thread_Mutex.cpp => dep/acelite/ace/RW_Thread_Mutex.cpp
rename : externals/ace/RW_Thread_Mutex.h => dep/acelite/ace/RW_Thread_Mutex.h
rename : externals/ace/RW_Thread_Mutex.inl => dep/acelite/ace/RW_Thread_Mutex.inl
rename : externals/ace/Reactor.cpp => dep/acelite/ace/Reactor.cpp
rename : externals/ace/Reactor.h => dep/acelite/ace/Reactor.h
rename : externals/ace/Reactor.inl => dep/acelite/ace/Reactor.inl
rename : externals/ace/Reactor_Impl.cpp => dep/acelite/ace/Reactor_Impl.cpp
rename : externals/ace/Reactor_Impl.h => dep/acelite/ace/Reactor_Impl.h
rename : externals/ace/Reactor_Notification_Strategy.cpp => dep/acelite/ace/Reactor_Notification_Strategy.cpp
rename : externals/ace/Reactor_Notification_Strategy.h => dep/acelite/ace/Reactor_Notification_Strategy.h
rename : externals/ace/Reactor_Notification_Strategy.inl => dep/acelite/ace/Reactor_Notification_Strategy.inl
rename : externals/ace/Reactor_Timer_Interface.cpp => dep/acelite/ace/Reactor_Timer_Interface.cpp
rename : externals/ace/Reactor_Timer_Interface.h => dep/acelite/ace/Reactor_Timer_Interface.h
rename : externals/ace/Reactor_Token_T.cpp => dep/acelite/ace/Reactor_Token_T.cpp
rename : externals/ace/Reactor_Token_T.h => dep/acelite/ace/Reactor_Token_T.h
rename : externals/ace/Read_Buffer.cpp => dep/acelite/ace/Read_Buffer.cpp
rename : externals/ace/Read_Buffer.h => dep/acelite/ace/Read_Buffer.h
rename : externals/ace/Read_Buffer.inl => dep/acelite/ace/Read_Buffer.inl
rename : externals/ace/Recursive_Thread_Mutex.cpp => dep/acelite/ace/Recursive_Thread_Mutex.cpp
rename : externals/ace/Recursive_Thread_Mutex.h => dep/acelite/ace/Recursive_Thread_Mutex.h
rename : externals/ace/Recursive_Thread_Mutex.inl => dep/acelite/ace/Recursive_Thread_Mutex.inl
rename : externals/ace/Recyclable.cpp => dep/acelite/ace/Recyclable.cpp
rename : externals/ace/Recyclable.h => dep/acelite/ace/Recyclable.h
rename : externals/ace/Recyclable.inl => dep/acelite/ace/Recyclable.inl
rename : externals/ace/Refcountable.h => dep/acelite/ace/Refcountable.h
rename : externals/ace/Refcountable_T.cpp => dep/acelite/ace/Refcountable_T.cpp
rename : externals/ace/Refcountable_T.h => dep/acelite/ace/Refcountable_T.h
rename : externals/ace/Refcountable_T.inl => dep/acelite/ace/Refcountable_T.inl
rename : externals/ace/Refcounted_Auto_Ptr.cpp => dep/acelite/ace/Refcounted_Auto_Ptr.cpp
rename : externals/ace/Refcounted_Auto_Ptr.h => dep/acelite/ace/Refcounted_Auto_Ptr.h
rename : externals/ace/Refcounted_Auto_Ptr.inl => dep/acelite/ace/Refcounted_Auto_Ptr.inl
rename : externals/ace/Registry.cpp => dep/acelite/ace/Registry.cpp
rename : externals/ace/Registry.h => dep/acelite/ace/Registry.h
rename : externals/ace/Registry_Name_Space.cpp => dep/acelite/ace/Registry_Name_Space.cpp
rename : externals/ace/Registry_Name_Space.h => dep/acelite/ace/Registry_Name_Space.h
rename : externals/ace/Remote_Name_Space.cpp => dep/acelite/ace/Remote_Name_Space.cpp
rename : externals/ace/Remote_Name_Space.h => dep/acelite/ace/Remote_Name_Space.h
rename : externals/ace/Remote_Tokens.cpp => dep/acelite/ace/Remote_Tokens.cpp
rename : externals/ace/Remote_Tokens.h => dep/acelite/ace/Remote_Tokens.h
rename : externals/ace/Remote_Tokens.inl => dep/acelite/ace/Remote_Tokens.inl
rename : externals/ace/Reverse_Lock_T.cpp => dep/acelite/ace/Reverse_Lock_T.cpp
rename : externals/ace/Reverse_Lock_T.h => dep/acelite/ace/Reverse_Lock_T.h
rename : externals/ace/Reverse_Lock_T.inl => dep/acelite/ace/Reverse_Lock_T.inl
rename : externals/ace/Rtems_init.c => dep/acelite/ace/Rtems_init.c
rename : externals/ace/SOCK.cpp => dep/acelite/ace/SOCK.cpp
rename : externals/ace/SOCK.h => dep/acelite/ace/SOCK.h
rename : externals/ace/SOCK.inl => dep/acelite/ace/SOCK.inl
rename : externals/ace/SOCK_Acceptor.cpp => dep/acelite/ace/SOCK_Acceptor.cpp
rename : externals/ace/SOCK_Acceptor.h => dep/acelite/ace/SOCK_Acceptor.h
rename : externals/ace/SOCK_Acceptor.inl => dep/acelite/ace/SOCK_Acceptor.inl
rename : externals/ace/SOCK_CODgram.cpp => dep/acelite/ace/SOCK_CODgram.cpp
rename : externals/ace/SOCK_CODgram.h => dep/acelite/ace/SOCK_CODgram.h
rename : externals/ace/SOCK_CODgram.inl => dep/acelite/ace/SOCK_CODgram.inl
rename : externals/ace/SOCK_Connector.cpp => dep/acelite/ace/SOCK_Connector.cpp
rename : externals/ace/SOCK_Connector.h => dep/acelite/ace/SOCK_Connector.h
rename : externals/ace/SOCK_Connector.inl => dep/acelite/ace/SOCK_Connector.inl
rename : externals/ace/SOCK_Dgram.cpp => dep/acelite/ace/SOCK_Dgram.cpp
rename : externals/ace/SOCK_Dgram.h => dep/acelite/ace/SOCK_Dgram.h
rename : externals/ace/SOCK_Dgram.inl => dep/acelite/ace/SOCK_Dgram.inl
rename : externals/ace/SOCK_Dgram_Bcast.cpp => dep/acelite/ace/SOCK_Dgram_Bcast.cpp
rename : externals/ace/SOCK_Dgram_Bcast.h => dep/acelite/ace/SOCK_Dgram_Bcast.h
rename : externals/ace/SOCK_Dgram_Bcast.inl => dep/acelite/ace/SOCK_Dgram_Bcast.inl
rename : externals/ace/SOCK_Dgram_Mcast.cpp => dep/acelite/ace/SOCK_Dgram_Mcast.cpp
rename : externals/ace/SOCK_Dgram_Mcast.h => dep/acelite/ace/SOCK_Dgram_Mcast.h
rename : externals/ace/SOCK_Dgram_Mcast.inl => dep/acelite/ace/SOCK_Dgram_Mcast.inl
rename : externals/ace/SOCK_IO.cpp => dep/acelite/ace/SOCK_IO.cpp
rename : externals/ace/SOCK_IO.h => dep/acelite/ace/SOCK_IO.h
rename : externals/ace/SOCK_IO.inl => dep/acelite/ace/SOCK_IO.inl
rename : externals/ace/SOCK_Netlink.cpp => dep/acelite/ace/SOCK_Netlink.cpp
rename : externals/ace/SOCK_Netlink.h => dep/acelite/ace/SOCK_Netlink.h
rename : externals/ace/SOCK_Netlink.inl => dep/acelite/ace/SOCK_Netlink.inl
rename : externals/ace/SOCK_SEQPACK_Acceptor.cpp => dep/acelite/ace/SOCK_SEQPACK_Acceptor.cpp
rename : externals/ace/SOCK_SEQPACK_Acceptor.h => dep/acelite/ace/SOCK_SEQPACK_Acceptor.h
rename : externals/ace/SOCK_SEQPACK_Acceptor.inl => dep/acelite/ace/SOCK_SEQPACK_Acceptor.inl
rename : externals/ace/SOCK_SEQPACK_Association.cpp => dep/acelite/ace/SOCK_SEQPACK_Association.cpp
rename : externals/ace/SOCK_SEQPACK_Association.h => dep/acelite/ace/SOCK_SEQPACK_Association.h
rename : externals/ace/SOCK_SEQPACK_Association.inl => dep/acelite/ace/SOCK_SEQPACK_Association.inl
rename : externals/ace/SOCK_SEQPACK_Connector.cpp => dep/acelite/ace/SOCK_SEQPACK_Connector.cpp
rename : externals/ace/SOCK_SEQPACK_Connector.h => dep/acelite/ace/SOCK_SEQPACK_Connector.h
rename : externals/ace/SOCK_SEQPACK_Connector.inl => dep/acelite/ace/SOCK_SEQPACK_Connector.inl
rename : externals/ace/SOCK_Stream.cpp => dep/acelite/ace/SOCK_Stream.cpp
rename : externals/ace/SOCK_Stream.h => dep/acelite/ace/SOCK_Stream.h
rename : externals/ace/SOCK_Stream.inl => dep/acelite/ace/SOCK_Stream.inl
rename : externals/ace/SPIPE.cpp => dep/acelite/ace/SPIPE.cpp
rename : externals/ace/SPIPE.h => dep/acelite/ace/SPIPE.h
rename : externals/ace/SPIPE.inl => dep/acelite/ace/SPIPE.inl
rename : externals/ace/SPIPE_Acceptor.cpp => dep/acelite/ace/SPIPE_Acceptor.cpp
rename : externals/ace/SPIPE_Acceptor.h => dep/acelite/ace/SPIPE_Acceptor.h
rename : externals/ace/SPIPE_Addr.cpp => dep/acelite/ace/SPIPE_Addr.cpp
rename : externals/ace/SPIPE_Addr.h => dep/acelite/ace/SPIPE_Addr.h
rename : externals/ace/SPIPE_Addr.inl => dep/acelite/ace/SPIPE_Addr.inl
rename : externals/ace/SPIPE_Connector.cpp => dep/acelite/ace/SPIPE_Connector.cpp
rename : externals/ace/SPIPE_Connector.h => dep/acelite/ace/SPIPE_Connector.h
rename : externals/ace/SPIPE_Connector.inl => dep/acelite/ace/SPIPE_Connector.inl
rename : externals/ace/SPIPE_Stream.cpp => dep/acelite/ace/SPIPE_Stream.cpp
rename : externals/ace/SPIPE_Stream.h => dep/acelite/ace/SPIPE_Stream.h
rename : externals/ace/SPIPE_Stream.inl => dep/acelite/ace/SPIPE_Stream.inl
rename : externals/ace/SSL/SSL_Asynch_BIO.cpp => dep/acelite/ace/SSL/SSL_Asynch_BIO.cpp
rename : externals/ace/SSL/SSL_Asynch_BIO.h => dep/acelite/ace/SSL/SSL_Asynch_BIO.h
rename : externals/ace/SSL/SSL_Asynch_Stream.cpp => dep/acelite/ace/SSL/SSL_Asynch_Stream.cpp
rename : externals/ace/SSL/SSL_Asynch_Stream.h => dep/acelite/ace/SSL/SSL_Asynch_Stream.h
rename : externals/ace/SSL/SSL_Asynch_Stream.inl => dep/acelite/ace/SSL/SSL_Asynch_Stream.inl
rename : externals/ace/SSL/SSL_Context.cpp => dep/acelite/ace/SSL/SSL_Context.cpp
rename : externals/ace/SSL/SSL_Context.h => dep/acelite/ace/SSL/SSL_Context.h
rename : externals/ace/SSL/SSL_Context.inl => dep/acelite/ace/SSL/SSL_Context.inl
rename : externals/ace/SSL/SSL_Export.h => dep/acelite/ace/SSL/SSL_Export.h
rename : externals/ace/SSL/SSL_SOCK.cpp => dep/acelite/ace/SSL/SSL_SOCK.cpp
rename : externals/ace/SSL/SSL_SOCK.h => dep/acelite/ace/SSL/SSL_SOCK.h
rename : externals/ace/SSL/SSL_SOCK.inl => dep/acelite/ace/SSL/SSL_SOCK.inl
rename : externals/ace/SSL/SSL_SOCK_Acceptor.cpp => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.cpp
rename : externals/ace/SSL/SSL_SOCK_Acceptor.h => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.h
rename : externals/ace/SSL/SSL_SOCK_Acceptor.inl => dep/acelite/ace/SSL/SSL_SOCK_Acceptor.inl
rename : externals/ace/SSL/SSL_SOCK_Connector.cpp => dep/acelite/ace/SSL/SSL_SOCK_Connector.cpp
rename : externals/ace/SSL/SSL_SOCK_Connector.h => dep/acelite/ace/SSL/SSL_SOCK_Connector.h
rename : externals/ace/SSL/SSL_SOCK_Connector.inl => dep/acelite/ace/SSL/SSL_SOCK_Connector.inl
rename : externals/ace/SSL/SSL_SOCK_Stream.cpp => dep/acelite/ace/SSL/SSL_SOCK_Stream.cpp
rename : externals/ace/SSL/SSL_SOCK_Stream.h => dep/acelite/ace/SSL/SSL_SOCK_Stream.h
rename : externals/ace/SSL/SSL_SOCK_Stream.inl => dep/acelite/ace/SSL/SSL_SOCK_Stream.inl
rename : externals/ace/SSL/sslconf.h => dep/acelite/ace/SSL/sslconf.h
rename : externals/ace/SString.cpp => dep/acelite/ace/SString.cpp
rename : externals/ace/SString.h => dep/acelite/ace/SString.h
rename : externals/ace/SString.inl => dep/acelite/ace/SString.inl
rename : externals/ace/SStringfwd.h => dep/acelite/ace/SStringfwd.h
rename : externals/ace/SUN_Proactor.cpp => dep/acelite/ace/SUN_Proactor.cpp
rename : externals/ace/SUN_Proactor.h => dep/acelite/ace/SUN_Proactor.h
rename : externals/ace/SV_Message.cpp => dep/acelite/ace/SV_Message.cpp
rename : externals/ace/SV_Message.h => dep/acelite/ace/SV_Message.h
rename : externals/ace/SV_Message.inl => dep/acelite/ace/SV_Message.inl
rename : externals/ace/SV_Message_Queue.cpp => dep/acelite/ace/SV_Message_Queue.cpp
rename : externals/ace/SV_Message_Queue.h => dep/acelite/ace/SV_Message_Queue.h
rename : externals/ace/SV_Message_Queue.inl => dep/acelite/ace/SV_Message_Queue.inl
rename : externals/ace/SV_Semaphore_Complex.cpp => dep/acelite/ace/SV_Semaphore_Complex.cpp
rename : externals/ace/SV_Semaphore_Complex.h => dep/acelite/ace/SV_Semaphore_Complex.h
rename : externals/ace/SV_Semaphore_Complex.inl => dep/acelite/ace/SV_Semaphore_Complex.inl
rename : externals/ace/SV_Semaphore_Simple.cpp => dep/acelite/ace/SV_Semaphore_Simple.cpp
rename : externals/ace/SV_Semaphore_Simple.h => dep/acelite/ace/SV_Semaphore_Simple.h
rename : externals/ace/SV_Semaphore_Simple.inl => dep/acelite/ace/SV_Semaphore_Simple.inl
rename : externals/ace/SV_Shared_Memory.cpp => dep/acelite/ace/SV_Shared_Memory.cpp
rename : externals/ace/SV_Shared_Memory.h => dep/acelite/ace/SV_Shared_Memory.h
rename : externals/ace/SV_Shared_Memory.inl => dep/acelite/ace/SV_Shared_Memory.inl
rename : externals/ace/Sample_History.cpp => dep/acelite/ace/Sample_History.cpp
rename : externals/ace/Sample_History.h => dep/acelite/ace/Sample_History.h
rename : externals/ace/Sample_History.inl => dep/acelite/ace/Sample_History.inl
rename : externals/ace/Sbrk_Memory_Pool.cpp => dep/acelite/ace/Sbrk_Memory_Pool.cpp
rename : externals/ace/Sbrk_Memory_Pool.h => dep/acelite/ace/Sbrk_Memory_Pool.h
rename : externals/ace/Sched_Params.cpp => dep/acelite/ace/Sched_Params.cpp
rename : externals/ace/Sched_Params.h => dep/acelite/ace/Sched_Params.h
rename : externals/ace/Sched_Params.inl => dep/acelite/ace/Sched_Params.inl
rename : externals/ace/Select_Reactor.h => dep/acelite/ace/Select_Reactor.h
rename : externals/ace/Select_Reactor_Base.cpp => dep/acelite/ace/Select_Reactor_Base.cpp
rename : externals/ace/Select_Reactor_Base.h => dep/acelite/ace/Select_Reactor_Base.h
rename : externals/ace/Select_Reactor_Base.inl => dep/acelite/ace/Select_Reactor_Base.inl
rename : externals/ace/Select_Reactor_T.cpp => dep/acelite/ace/Select_Reactor_T.cpp
rename : externals/ace/Select_Reactor_T.h => dep/acelite/ace/Select_Reactor_T.h
rename : externals/ace/Select_Reactor_T.inl => dep/acelite/ace/Select_Reactor_T.inl
rename : externals/ace/Semaphore.cpp => dep/acelite/ace/Semaphore.cpp
rename : externals/ace/Semaphore.h => dep/acelite/ace/Semaphore.h
rename : externals/ace/Semaphore.inl => dep/acelite/ace/Semaphore.inl
rename : externals/ace/Service_Config.cpp => dep/acelite/ace/Service_Config.cpp
rename : externals/ace/Service_Config.h => dep/acelite/ace/Service_Config.h
rename : externals/ace/Service_Config.inl => dep/acelite/ace/Service_Config.inl
rename : externals/ace/Service_Gestalt.cpp => dep/acelite/ace/Service_Gestalt.cpp
rename : externals/ace/Service_Gestalt.h => dep/acelite/ace/Service_Gestalt.h
rename : externals/ace/Service_Gestalt.inl => dep/acelite/ace/Service_Gestalt.inl
rename : externals/ace/Service_Manager.cpp => dep/acelite/ace/Service_Manager.cpp
rename : externals/ace/Service_Manager.h => dep/acelite/ace/Service_Manager.h
rename : externals/ace/Service_Object.cpp => dep/acelite/ace/Service_Object.cpp
rename : externals/ace/Service_Object.h => dep/acelite/ace/Service_Object.h
rename : externals/ace/Service_Object.inl => dep/acelite/ace/Service_Object.inl
rename : externals/ace/Service_Repository.cpp => dep/acelite/ace/Service_Repository.cpp
rename : externals/ace/Service_Repository.h => dep/acelite/ace/Service_Repository.h
rename : externals/ace/Service_Repository.inl => dep/acelite/ace/Service_Repository.inl
rename : externals/ace/Service_Templates.h => dep/acelite/ace/Service_Templates.h
rename : externals/ace/Service_Types.cpp => dep/acelite/ace/Service_Types.cpp
rename : externals/ace/Service_Types.h => dep/acelite/ace/Service_Types.h
rename : externals/ace/Service_Types.inl => dep/acelite/ace/Service_Types.inl
rename : externals/ace/Shared_Memory.cpp => dep/acelite/ace/Shared_Memory.cpp
rename : externals/ace/Shared_Memory.h => dep/acelite/ace/Shared_Memory.h
rename : externals/ace/Shared_Memory_MM.cpp => dep/acelite/ace/Shared_Memory_MM.cpp
rename : externals/ace/Shared_Memory_MM.h => dep/acelite/ace/Shared_Memory_MM.h
rename : externals/ace/Shared_Memory_MM.inl => dep/acelite/ace/Shared_Memory_MM.inl
rename : externals/ace/Shared_Memory_Pool.cpp => dep/acelite/ace/Shared_Memory_Pool.cpp
rename : externals/ace/Shared_Memory_Pool.h => dep/acelite/ace/Shared_Memory_Pool.h
rename : externals/ace/Shared_Memory_SV.cpp => dep/acelite/ace/Shared_Memory_SV.cpp
rename : externals/ace/Shared_Memory_SV.h => dep/acelite/ace/Shared_Memory_SV.h
rename : externals/ace/Shared_Memory_SV.inl => dep/acelite/ace/Shared_Memory_SV.inl
rename : externals/ace/Shared_Object.cpp => dep/acelite/ace/Shared_Object.cpp
rename : externals/ace/Shared_Object.h => dep/acelite/ace/Shared_Object.h
rename : externals/ace/Shared_Object.inl => dep/acelite/ace/Shared_Object.inl
rename : externals/ace/Sig_Adapter.cpp => dep/acelite/ace/Sig_Adapter.cpp
rename : externals/ace/Sig_Adapter.h => dep/acelite/ace/Sig_Adapter.h
rename : externals/ace/Sig_Handler.cpp => dep/acelite/ace/Sig_Handler.cpp
rename : externals/ace/Sig_Handler.h => dep/acelite/ace/Sig_Handler.h
rename : externals/ace/Sig_Handler.inl => dep/acelite/ace/Sig_Handler.inl
rename : externals/ace/Signal.cpp => dep/acelite/ace/Signal.cpp
rename : externals/ace/Signal.h => dep/acelite/ace/Signal.h
rename : externals/ace/Signal.inl => dep/acelite/ace/Signal.inl
rename : externals/ace/Singleton.cpp => dep/acelite/ace/Singleton.cpp
rename : externals/ace/Singleton.h => dep/acelite/ace/Singleton.h
rename : externals/ace/Singleton.inl => dep/acelite/ace/Singleton.inl
rename : externals/ace/Sock_Connect.cpp => dep/acelite/ace/Sock_Connect.cpp
rename : externals/ace/Sock_Connect.h => dep/acelite/ace/Sock_Connect.h
rename : externals/ace/Stack_Trace.cpp => dep/acelite/ace/Stack_Trace.cpp
rename : externals/ace/Stack_Trace.h => dep/acelite/ace/Stack_Trace.h
rename : externals/ace/Static_Object_Lock.h => dep/acelite/ace/Static_Object_Lock.h
rename : externals/ace/Stats.cpp => dep/acelite/ace/Stats.cpp
rename : externals/ace/Stats.h => dep/acelite/ace/Stats.h
rename : externals/ace/Stats.inl => dep/acelite/ace/Stats.inl
rename : externals/ace/Strategies.h => dep/acelite/ace/Strategies.h
rename : externals/ace/Strategies_T.cpp => dep/acelite/ace/Strategies_T.cpp
rename : externals/ace/Strategies_T.h => dep/acelite/ace/Strategies_T.h
rename : externals/ace/Strategies_T.inl => dep/acelite/ace/Strategies_T.inl
rename : externals/ace/Stream.cpp => dep/acelite/ace/Stream.cpp
rename : externals/ace/Stream.h => dep/acelite/ace/Stream.h
rename : externals/ace/Stream.inl => dep/acelite/ace/Stream.inl
rename : externals/ace/Stream_Modules.cpp => dep/acelite/ace/Stream_Modules.cpp
rename : externals/ace/Stream_Modules.h => dep/acelite/ace/Stream_Modules.h
rename : externals/ace/String_Base.cpp => dep/acelite/ace/String_Base.cpp
rename : externals/ace/String_Base.h => dep/acelite/ace/String_Base.h
rename : externals/ace/String_Base.inl => dep/acelite/ace/String_Base.inl
rename : externals/ace/String_Base_Const.cpp => dep/acelite/ace/String_Base_Const.cpp
rename : externals/ace/String_Base_Const.h => dep/acelite/ace/String_Base_Const.h
rename : externals/ace/Svc_Conf.h => dep/acelite/ace/Svc_Conf.h
rename : externals/ace/Svc_Conf.y => dep/acelite/ace/Svc_Conf.y
rename : externals/ace/Svc_Conf_Lexer.cpp => dep/acelite/ace/Svc_Conf_Lexer.cpp
rename : externals/ace/Svc_Conf_Lexer.h => dep/acelite/ace/Svc_Conf_Lexer.h
rename : externals/ace/Svc_Conf_Param.h => dep/acelite/ace/Svc_Conf_Param.h
rename : externals/ace/Svc_Conf_Token_Table.h => dep/acelite/ace/Svc_Conf_Token_Table.h
rename : externals/ace/Svc_Conf_Tokens.h => dep/acelite/ace/Svc_Conf_Tokens.h
rename : externals/ace/Svc_Conf_y.cpp => dep/acelite/ace/Svc_Conf_y.cpp
rename : externals/ace/Svc_Handler.cpp => dep/acelite/ace/Svc_Handler.cpp
rename : externals/ace/Svc_Handler.h => dep/acelite/ace/Svc_Handler.h
rename : externals/ace/Synch.h => dep/acelite/ace/Synch.h
rename : externals/ace/Synch_Options.cpp => dep/acelite/ace/Synch_Options.cpp
rename : externals/ace/Synch_Options.h => dep/acelite/ace/Synch_Options.h
rename : externals/ace/Synch_T.cpp => dep/acelite/ace/Synch_T.cpp
rename : externals/ace/Synch_T.h => dep/acelite/ace/Synch_T.h
rename : externals/ace/Synch_Traits.h => dep/acelite/ace/Synch_Traits.h
rename : externals/ace/System_Time.cpp => dep/acelite/ace/System_Time.cpp
rename : externals/ace/System_Time.h => dep/acelite/ace/System_Time.h
rename : externals/ace/TLI.cpp => dep/acelite/ace/TLI.cpp
rename : externals/ace/TLI.h => dep/acelite/ace/TLI.h
rename : externals/ace/TLI.inl => dep/acelite/ace/TLI.inl
rename : externals/ace/TLI_Acceptor.cpp => dep/acelite/ace/TLI_Acceptor.cpp
rename : externals/ace/TLI_Acceptor.h => dep/acelite/ace/TLI_Acceptor.h
rename : externals/ace/TLI_Connector.cpp => dep/acelite/ace/TLI_Connector.cpp
rename : externals/ace/TLI_Connector.h => dep/acelite/ace/TLI_Connector.h
rename : externals/ace/TLI_Connector.inl => dep/acelite/ace/TLI_Connector.inl
rename : externals/ace/TLI_Stream.cpp => dep/acelite/ace/TLI_Stream.cpp
rename : externals/ace/TLI_Stream.h => dep/acelite/ace/TLI_Stream.h
rename : externals/ace/TLI_Stream.inl => dep/acelite/ace/TLI_Stream.inl
rename : externals/ace/TP_Reactor.cpp => dep/acelite/ace/TP_Reactor.cpp
rename : externals/ace/TP_Reactor.h => dep/acelite/ace/TP_Reactor.h
rename : externals/ace/TP_Reactor.inl => dep/acelite/ace/TP_Reactor.inl
rename : externals/ace/TSS_Adapter.cpp => dep/acelite/ace/TSS_Adapter.cpp
rename : externals/ace/TSS_Adapter.h => dep/acelite/ace/TSS_Adapter.h
rename : externals/ace/TSS_T.cpp => dep/acelite/ace/TSS_T.cpp
rename : externals/ace/TSS_T.h => dep/acelite/ace/TSS_T.h
rename : externals/ace/TSS_T.inl => dep/acelite/ace/TSS_T.inl
rename : externals/ace/TTY_IO.cpp => dep/acelite/ace/TTY_IO.cpp
rename : externals/ace/TTY_IO.h => dep/acelite/ace/TTY_IO.h
rename : externals/ace/Task.cpp => dep/acelite/ace/Task.cpp
rename : externals/ace/Task.h => dep/acelite/ace/Task.h
rename : externals/ace/Task.inl => dep/acelite/ace/Task.inl
rename : externals/ace/Task_Ex_T.cpp => dep/acelite/ace/Task_Ex_T.cpp
rename : externals/ace/Task_Ex_T.h => dep/acelite/ace/Task_Ex_T.h
rename : externals/ace/Task_Ex_T.inl => dep/acelite/ace/Task_Ex_T.inl
rename : externals/ace/Task_T.cpp => dep/acelite/ace/Task_T.cpp
rename : externals/ace/Task_T.h => dep/acelite/ace/Task_T.h
rename : externals/ace/Task_T.inl => dep/acelite/ace/Task_T.inl
rename : externals/ace/Test_and_Set.cpp => dep/acelite/ace/Test_and_Set.cpp
rename : externals/ace/Test_and_Set.h => dep/acelite/ace/Test_and_Set.h
rename : externals/ace/Thread.cpp => dep/acelite/ace/Thread.cpp
rename : externals/ace/Thread.h => dep/acelite/ace/Thread.h
rename : externals/ace/Thread.inl => dep/acelite/ace/Thread.inl
rename : externals/ace/Thread_Adapter.cpp => dep/acelite/ace/Thread_Adapter.cpp
rename : externals/ace/Thread_Adapter.h => dep/acelite/ace/Thread_Adapter.h
rename : externals/ace/Thread_Adapter.inl => dep/acelite/ace/Thread_Adapter.inl
rename : externals/ace/Thread_Control.cpp => dep/acelite/ace/Thread_Control.cpp
rename : externals/ace/Thread_Control.h => dep/acelite/ace/Thread_Control.h
rename : externals/ace/Thread_Control.inl => dep/acelite/ace/Thread_Control.inl
rename : externals/ace/Thread_Exit.cpp => dep/acelite/ace/Thread_Exit.cpp
rename : externals/ace/Thread_Exit.h => dep/acelite/ace/Thread_Exit.h
rename : externals/ace/Thread_Hook.cpp => dep/acelite/ace/Thread_Hook.cpp
rename : externals/ace/Thread_Hook.h => dep/acelite/ace/Thread_Hook.h
rename : externals/ace/Thread_Manager.cpp => dep/acelite/ace/Thread_Manager.cpp
rename : externals/ace/Thread_Manager.h => dep/acelite/ace/Thread_Manager.h
rename : externals/ace/Thread_Manager.inl => dep/acelite/ace/Thread_Manager.inl
rename : externals/ace/Thread_Mutex.cpp => dep/acelite/ace/Thread_Mutex.cpp
rename : externals/ace/Thread_Mutex.h => dep/acelite/ace/Thread_Mutex.h
rename : externals/ace/Thread_Mutex.inl => dep/acelite/ace/Thread_Mutex.inl
rename : externals/ace/Thread_Semaphore.cpp => dep/acelite/ace/Thread_Semaphore.cpp
rename : externals/ace/Thread_Semaphore.h => dep/acelite/ace/Thread_Semaphore.h
rename : externals/ace/Thread_Semaphore.inl => dep/acelite/ace/Thread_Semaphore.inl
rename : externals/ace/Throughput_Stats.cpp => dep/acelite/ace/Throughput_Stats.cpp
rename : externals/ace/Throughput_Stats.h => dep/acelite/ace/Throughput_Stats.h
rename : externals/ace/Time_Value.cpp => dep/acelite/ace/Time_Value.cpp
rename : externals/ace/Time_Value.h => dep/acelite/ace/Time_Value.h
rename : externals/ace/Time_Value.inl => dep/acelite/ace/Time_Value.inl
rename : externals/ace/Timeprobe.cpp => dep/acelite/ace/Timeprobe.cpp
rename : externals/ace/Timeprobe.h => dep/acelite/ace/Timeprobe.h
rename : externals/ace/Timeprobe.inl => dep/acelite/ace/Timeprobe.inl
rename : externals/ace/Timeprobe_T.cpp => dep/acelite/ace/Timeprobe_T.cpp
rename : externals/ace/Timeprobe_T.h => dep/acelite/ace/Timeprobe_T.h
rename : externals/ace/Timer_Hash.h => dep/acelite/ace/Timer_Hash.h
rename : externals/ace/Timer_Hash_T.cpp => dep/acelite/ace/Timer_Hash_T.cpp
rename : externals/ace/Timer_Hash_T.h => dep/acelite/ace/Timer_Hash_T.h
rename : externals/ace/Timer_Heap.h => dep/acelite/ace/Timer_Heap.h
rename : externals/ace/Timer_Heap_T.cpp => dep/acelite/ace/Timer_Heap_T.cpp
rename : externals/ace/Timer_Heap_T.h => dep/acelite/ace/Timer_Heap_T.h
rename : externals/ace/Timer_List.h => dep/acelite/ace/Timer_List.h
rename : externals/ace/Timer_List_T.cpp => dep/acelite/ace/Timer_List_T.cpp
rename : externals/ace/Timer_List_T.h => dep/acelite/ace/Timer_List_T.h
rename : externals/ace/Timer_Queue.h => dep/acelite/ace/Timer_Queue.h
rename : externals/ace/Timer_Queue_Adapters.cpp => dep/acelite/ace/Timer_Queue_Adapters.cpp
rename : externals/ace/Timer_Queue_Adapters.h => dep/acelite/ace/Timer_Queue_Adapters.h
rename : externals/ace/Timer_Queue_Adapters.inl => dep/acelite/ace/Timer_Queue_Adapters.inl
rename : externals/ace/Timer_Queue_T.cpp => dep/acelite/ace/Timer_Queue_T.cpp
rename : externals/ace/Timer_Queue_T.h => dep/acelite/ace/Timer_Queue_T.h
rename : externals/ace/Timer_Queue_T.inl => dep/acelite/ace/Timer_Queue_T.inl
rename : externals/ace/Timer_Queuefwd.h => dep/acelite/ace/Timer_Queuefwd.h
rename : externals/ace/Timer_Wheel.h => dep/acelite/ace/Timer_Wheel.h
rename : externals/ace/Timer_Wheel_T.cpp => dep/acelite/ace/Timer_Wheel_T.cpp
rename : externals/ace/Timer_Wheel_T.h => dep/acelite/ace/Timer_Wheel_T.h
rename : externals/ace/Token.cpp => dep/acelite/ace/Token.cpp
rename : externals/ace/Token.h => dep/acelite/ace/Token.h
rename : externals/ace/Token.inl => dep/acelite/ace/Token.inl
rename : externals/ace/Token_Collection.cpp => dep/acelite/ace/Token_Collection.cpp
rename : externals/ace/Token_Collection.h => dep/acelite/ace/Token_Collection.h
rename : externals/ace/Token_Collection.inl => dep/acelite/ace/Token_Collection.inl
rename : externals/ace/Token_Invariants.cpp => dep/acelite/ace/Token_Invariants.cpp
rename : externals/ace/Token_Invariants.h => dep/acelite/ace/Token_Invariants.h
rename : externals/ace/Token_Manager.cpp => dep/acelite/ace/Token_Manager.cpp
rename : externals/ace/Token_Manager.h => dep/acelite/ace/Token_Manager.h
rename : externals/ace/Token_Manager.inl => dep/acelite/ace/Token_Manager.inl
rename : externals/ace/Token_Request_Reply.cpp => dep/acelite/ace/Token_Request_Reply.cpp
rename : externals/ace/Token_Request_Reply.h => dep/acelite/ace/Token_Request_Reply.h
rename : externals/ace/Token_Request_Reply.inl => dep/acelite/ace/Token_Request_Reply.inl
rename : externals/ace/Tokenizer_T.cpp => dep/acelite/ace/Tokenizer_T.cpp
rename : externals/ace/Tokenizer_T.h => dep/acelite/ace/Tokenizer_T.h
rename : externals/ace/Trace.cpp => dep/acelite/ace/Trace.cpp
rename : externals/ace/Trace.h => dep/acelite/ace/Trace.h
rename : externals/ace/Truncate.h => dep/acelite/ace/Truncate.h
rename : externals/ace/Typed_SV_Message.cpp => dep/acelite/ace/Typed_SV_Message.cpp
rename : externals/ace/Typed_SV_Message.h => dep/acelite/ace/Typed_SV_Message.h
rename : externals/ace/Typed_SV_Message.inl => dep/acelite/ace/Typed_SV_Message.inl
rename : externals/ace/Typed_SV_Message_Queue.cpp => dep/acelite/ace/Typed_SV_Message_Queue.cpp
rename : externals/ace/Typed_SV_Message_Queue.h => dep/acelite/ace/Typed_SV_Message_Queue.h
rename : externals/ace/Typed_SV_Message_Queue.inl => dep/acelite/ace/Typed_SV_Message_Queue.inl
rename : externals/ace/UNIX_Addr.cpp => dep/acelite/ace/UNIX_Addr.cpp
rename : externals/ace/UNIX_Addr.h => dep/acelite/ace/UNIX_Addr.h
rename : externals/ace/UNIX_Addr.inl => dep/acelite/ace/UNIX_Addr.inl
rename : externals/ace/UPIPE_Acceptor.cpp => dep/acelite/ace/UPIPE_Acceptor.cpp
rename : externals/ace/UPIPE_Acceptor.h => dep/acelite/ace/UPIPE_Acceptor.h
rename : externals/ace/UPIPE_Acceptor.inl => dep/acelite/ace/UPIPE_Acceptor.inl
rename : externals/ace/UPIPE_Addr.h => dep/acelite/ace/UPIPE_Addr.h
rename : externals/ace/UPIPE_Connector.cpp => dep/acelite/ace/UPIPE_Connector.cpp
rename : externals/ace/UPIPE_Connector.h => dep/acelite/ace/UPIPE_Connector.h
rename : externals/ace/UPIPE_Connector.inl => dep/acelite/ace/UPIPE_Connector.inl
rename : externals/ace/UPIPE_Stream.cpp => dep/acelite/ace/UPIPE_Stream.cpp
rename : externals/ace/UPIPE_Stream.h => dep/acelite/ace/UPIPE_Stream.h
rename : externals/ace/UPIPE_Stream.inl => dep/acelite/ace/UPIPE_Stream.inl
rename : externals/ace/UTF16_Encoding_Converter.cpp => dep/acelite/ace/UTF16_Encoding_Converter.cpp
rename : externals/ace/UTF16_Encoding_Converter.h => dep/acelite/ace/UTF16_Encoding_Converter.h
rename : externals/ace/UTF16_Encoding_Converter.inl => dep/acelite/ace/UTF16_Encoding_Converter.inl
rename : externals/ace/UTF32_Encoding_Converter.cpp => dep/acelite/ace/UTF32_Encoding_Converter.cpp
rename : externals/ace/UTF32_Encoding_Converter.h => dep/acelite/ace/UTF32_Encoding_Converter.h
rename : externals/ace/UTF8_Encoding_Converter.cpp => dep/acelite/ace/UTF8_Encoding_Converter.cpp
rename : externals/ace/UTF8_Encoding_Converter.h => dep/acelite/ace/UTF8_Encoding_Converter.h
rename : externals/ace/UUID.cpp => dep/acelite/ace/UUID.cpp
rename : externals/ace/UUID.h => dep/acelite/ace/UUID.h
rename : externals/ace/UUID.inl => dep/acelite/ace/UUID.inl
rename : externals/ace/Unbounded_Queue.cpp => dep/acelite/ace/Unbounded_Queue.cpp
rename : externals/ace/Unbounded_Queue.h => dep/acelite/ace/Unbounded_Queue.h
rename : externals/ace/Unbounded_Queue.inl => dep/acelite/ace/Unbounded_Queue.inl
rename : externals/ace/Unbounded_Set.cpp => dep/acelite/ace/Unbounded_Set.cpp
rename : externals/ace/Unbounded_Set.h => dep/acelite/ace/Unbounded_Set.h
rename : externals/ace/Unbounded_Set.inl => dep/acelite/ace/Unbounded_Set.inl
rename : externals/ace/Unbounded_Set_Ex.cpp => dep/acelite/ace/Unbounded_Set_Ex.cpp
rename : externals/ace/Unbounded_Set_Ex.h => dep/acelite/ace/Unbounded_Set_Ex.h
rename : externals/ace/Unbounded_Set_Ex.inl => dep/acelite/ace/Unbounded_Set_Ex.inl
rename : externals/ace/Value_Ptr.h => dep/acelite/ace/Value_Ptr.h
rename : externals/ace/Vector_T.cpp => dep/acelite/ace/Vector_T.cpp
rename : externals/ace/Vector_T.h => dep/acelite/ace/Vector_T.h
rename : externals/ace/Vector_T.inl => dep/acelite/ace/Vector_T.inl
rename : externals/ace/Version.h => dep/acelite/ace/Version.h
rename : externals/ace/Versioned_Namespace.h => dep/acelite/ace/Versioned_Namespace.h
rename : externals/ace/WFMO_Reactor.cpp => dep/acelite/ace/WFMO_Reactor.cpp
rename : externals/ace/WFMO_Reactor.h => dep/acelite/ace/WFMO_Reactor.h
rename : externals/ace/WFMO_Reactor.inl => dep/acelite/ace/WFMO_Reactor.inl
rename : externals/ace/WIN32_Asynch_IO.cpp => dep/acelite/ace/WIN32_Asynch_IO.cpp
rename : externals/ace/WIN32_Asynch_IO.h => dep/acelite/ace/WIN32_Asynch_IO.h
rename : externals/ace/WIN32_Proactor.cpp => dep/acelite/ace/WIN32_Proactor.cpp
rename : externals/ace/WIN32_Proactor.h => dep/acelite/ace/WIN32_Proactor.h
rename : externals/ace/XML_Svc_Conf.cpp => dep/acelite/ace/XML_Svc_Conf.cpp
rename : externals/ace/XML_Svc_Conf.h => dep/acelite/ace/XML_Svc_Conf.h
rename : externals/ace/XTI_ATM_Mcast.cpp => dep/acelite/ace/XTI_ATM_Mcast.cpp
rename : externals/ace/XTI_ATM_Mcast.h => dep/acelite/ace/XTI_ATM_Mcast.h
rename : externals/ace/XTI_ATM_Mcast.inl => dep/acelite/ace/XTI_ATM_Mcast.inl
rename : externals/ace/ace.rc => dep/acelite/ace/ace.rc
rename : externals/ace/ace_message_table.bin => dep/acelite/ace/ace_message_table.bin
rename : externals/ace/ace_wchar.cpp => dep/acelite/ace/ace_wchar.cpp
rename : externals/ace/ace_wchar.h => dep/acelite/ace/ace_wchar.h
rename : externals/ace/ace_wchar.inl => dep/acelite/ace/ace_wchar.inl
rename : externals/ace/checked_iterator.h => dep/acelite/ace/checked_iterator.h
rename : externals/ace/config-WinCE.h => dep/acelite/ace/config-WinCE.h
rename : externals/ace/config-aix-5.x.h => dep/acelite/ace/config-aix-5.x.h
rename : externals/ace/config-all.h => dep/acelite/ace/config-all.h
rename : externals/ace/config-cray.h => dep/acelite/ace/config-cray.h
rename : externals/ace/config-cxx-common.h => dep/acelite/ace/config-cxx-common.h
rename : externals/ace/config-cygwin32.h => dep/acelite/ace/config-cygwin32.h
rename : externals/ace/config-doxygen.h => dep/acelite/ace/config-doxygen.h
rename : externals/ace/config-freebsd.h => dep/acelite/ace/config-freebsd.h
rename : externals/ace/config-g++-common.h => dep/acelite/ace/config-g++-common.h
rename : externals/ace/config-ghs-common.h => dep/acelite/ace/config-ghs-common.h
rename : externals/ace/config-hpux-11.00.h => dep/acelite/ace/config-hpux-11.00.h
rename : externals/ace/config-icc-common.h => dep/acelite/ace/config-icc-common.h
rename : externals/ace/config-integritySCA.h => dep/acelite/ace/config-integritySCA.h
rename : externals/ace/config-irix6.5.x-sgic++.h => dep/acelite/ace/config-irix6.5.x-sgic++.h
rename : externals/ace/config-irix6.x-common.h => dep/acelite/ace/config-irix6.x-common.h
rename : externals/ace/config-irix6.x-g++.h => dep/acelite/ace/config-irix6.x-g++.h
rename : externals/ace/config-irix6.x-sgic++.h => dep/acelite/ace/config-irix6.x-sgic++.h
rename : externals/ace/config-linux-common.h => dep/acelite/ace/config-linux-common.h
rename : externals/ace/config-linux.h => dep/acelite/ace/config-linux.h
rename : externals/ace/config-lite.h => dep/acelite/ace/config-lite.h
rename : externals/ace/config-lynxos.h => dep/acelite/ace/config-lynxos.h
rename : externals/ace/config-macosx-iphone-hardware.h => dep/acelite/ace/config-macosx-iphone-hardware.h
rename : externals/ace/config-macosx-iphone-simulator.h => dep/acelite/ace/config-macosx-iphone-simulator.h
rename : externals/ace/config-macosx-leopard.h => dep/acelite/ace/config-macosx-leopard.h
rename : externals/ace/config-macosx-panther.h => dep/acelite/ace/config-macosx-panther.h
rename : externals/ace/config-macosx-snowleopard.h => dep/acelite/ace/config-macosx-snowleopard.h
rename : externals/ace/config-macosx-tiger.h => dep/acelite/ace/config-macosx-tiger.h
rename : externals/ace/config-macosx.h => dep/acelite/ace/config-macosx.h
rename : externals/ace/config-macros.h => dep/acelite/ace/config-macros.h
rename : externals/ace/config-minimal.h => dep/acelite/ace/config-minimal.h
rename : externals/ace/config-mvs.h => dep/acelite/ace/config-mvs.h
rename : externals/ace/config-netbsd.h => dep/acelite/ace/config-netbsd.h
rename : externals/ace/config-openbsd.h => dep/acelite/ace/config-openbsd.h
rename : externals/ace/config-openvms.h => dep/acelite/ace/config-openvms.h
rename : externals/ace/config-pharlap.h => dep/acelite/ace/config-pharlap.h
rename : externals/ace/config-posix-nonetworking.h => dep/acelite/ace/config-posix-nonetworking.h
rename : externals/ace/config-posix.h => dep/acelite/ace/config-posix.h
rename : externals/ace/config-qnx-neutrino.h => dep/acelite/ace/config-qnx-neutrino.h
rename : externals/ace/config-qnx-rtp-62x.h => dep/acelite/ace/config-qnx-rtp-62x.h
rename : externals/ace/config-qnx-rtp-common.h => dep/acelite/ace/config-qnx-rtp-common.h
rename : externals/ace/config-qnx-rtp-pre62x.h => dep/acelite/ace/config-qnx-rtp-pre62x.h
rename : externals/ace/config-qnx-rtp.h => dep/acelite/ace/config-qnx-rtp.h
rename : externals/ace/config-rtems.h => dep/acelite/ace/config-rtems.h
rename : externals/ace/config-sco-5.0.0-nothread.h => dep/acelite/ace/config-sco-5.0.0-nothread.h
rename : externals/ace/config-sco-5.0.0.h => dep/acelite/ace/config-sco-5.0.0.h
rename : externals/ace/config-suncc-common.h => dep/acelite/ace/config-suncc-common.h
rename : externals/ace/config-sunos5.10.h => dep/acelite/ace/config-sunos5.10.h
rename : externals/ace/config-sunos5.11.h => dep/acelite/ace/config-sunos5.11.h
rename : externals/ace/config-sunos5.4-g++.h => dep/acelite/ace/config-sunos5.4-g++.h
rename : externals/ace/config-sunos5.4-sunc++-4.x.h => dep/acelite/ace/config-sunos5.4-sunc++-4.x.h
rename : externals/ace/config-sunos5.5.h => dep/acelite/ace/config-sunos5.5.h
rename : externals/ace/config-sunos5.6.h => dep/acelite/ace/config-sunos5.6.h
rename : externals/ace/config-sunos5.7.h => dep/acelite/ace/config-sunos5.7.h
rename : externals/ace/config-sunos5.8.h => dep/acelite/ace/config-sunos5.8.h
rename : externals/ace/config-sunos5.9.h => dep/acelite/ace/config-sunos5.9.h
rename : externals/ace/config-tandem-nsk-mips-v2.h => dep/acelite/ace/config-tandem-nsk-mips-v2.h
rename : externals/ace/config-tandem-nsk-mips-v3.h => dep/acelite/ace/config-tandem-nsk-mips-v3.h
rename : externals/ace/config-tandem.h => dep/acelite/ace/config-tandem.h
rename : externals/ace/config-tru64.h => dep/acelite/ace/config-tru64.h
rename : externals/ace/config-unixware-7.1.0.h => dep/acelite/ace/config-unixware-7.1.0.h
rename : externals/ace/config-unixware-7.1.0.udk.h => dep/acelite/ace/config-unixware-7.1.0.udk.h
rename : externals/ace/config-visualage.h => dep/acelite/ace/config-visualage.h
rename : externals/ace/config-vxworks.h => dep/acelite/ace/config-vxworks.h
rename : externals/ace/config-vxworks6.4.h => dep/acelite/ace/config-vxworks6.4.h
rename : externals/ace/config-vxworks6.5.h => dep/acelite/ace/config-vxworks6.5.h
rename : externals/ace/config-vxworks6.6.h => dep/acelite/ace/config-vxworks6.6.h
rename : externals/ace/config-vxworks6.7.h => dep/acelite/ace/config-vxworks6.7.h
rename : externals/ace/config-vxworks6.8.h => dep/acelite/ace/config-vxworks6.8.h
rename : externals/ace/config-win32-borland.h => dep/acelite/ace/config-win32-borland.h
rename : externals/ace/config-win32-cegcc.h => dep/acelite/ace/config-win32-cegcc.h
rename : externals/ace/config-win32-common.h => dep/acelite/ace/config-win32-common.h
rename : externals/ace/config-win32-dmc.h => dep/acelite/ace/config-win32-dmc.h
rename : externals/ace/config-win32-ghs.h => dep/acelite/ace/config-win32-ghs.h
rename : externals/ace/config-win32-interix.h => dep/acelite/ace/config-win32-interix.h
rename : externals/ace/config-win32-mingw.h => dep/acelite/ace/config-win32-mingw.h
rename : externals/ace/config-win32-msvc-10.h => dep/acelite/ace/config-win32-msvc-10.h
rename : externals/ace/config-win32-msvc-7.h => dep/acelite/ace/config-win32-msvc-7.h
rename : externals/ace/config-win32-msvc-8.h => dep/acelite/ace/config-win32-msvc-8.h
rename : externals/ace/config-win32-msvc-9.h => dep/acelite/ace/config-win32-msvc-9.h
rename : externals/ace/config-win32-msvc.h => dep/acelite/ace/config-win32-msvc.h
rename : externals/ace/config-win32.h => dep/acelite/ace/config-win32.h
rename : externals/ace/config.h.in => dep/acelite/ace/config.h.in
rename : externals/ace/gethrtime.cpp => dep/acelite/ace/gethrtime.cpp
rename : externals/ace/iosfwd.h => dep/acelite/ace/iosfwd.h
rename : externals/ace/os_include/arpa/os_inet.h => dep/acelite/ace/os_include/arpa/os_inet.h
rename : externals/ace/os_include/net/os_if.h => dep/acelite/ace/os_include/net/os_if.h
rename : externals/ace/os_include/netinet/os_in.h => dep/acelite/ace/os_include/netinet/os_in.h
rename : externals/ace/os_include/netinet/os_tcp.h => dep/acelite/ace/os_include/netinet/os_tcp.h
rename : externals/ace/os_include/os_aio.h => dep/acelite/ace/os_include/os_aio.h
rename : externals/ace/os_include/os_assert.h => dep/acelite/ace/os_include/os_assert.h
rename : externals/ace/os_include/os_byteswap.h => dep/acelite/ace/os_include/os_byteswap.h
rename : externals/ace/os_include/os_complex.h => dep/acelite/ace/os_include/os_complex.h
rename : externals/ace/os_include/os_cpio.h => dep/acelite/ace/os_include/os_cpio.h
rename : externals/ace/os_include/os_ctype.h => dep/acelite/ace/os_include/os_ctype.h
rename : externals/ace/os_include/os_dirent.h => dep/acelite/ace/os_include/os_dirent.h
rename : externals/ace/os_include/os_dlfcn.h => dep/acelite/ace/os_include/os_dlfcn.h
rename : externals/ace/os_include/os_errno.h => dep/acelite/ace/os_include/os_errno.h
rename : externals/ace/os_include/os_fcntl.h => dep/acelite/ace/os_include/os_fcntl.h
rename : externals/ace/os_include/os_fenv.h => dep/acelite/ace/os_include/os_fenv.h
rename : externals/ace/os_include/os_float.h => dep/acelite/ace/os_include/os_float.h
rename : externals/ace/os_include/os_fmtmsg.h => dep/acelite/ace/os_include/os_fmtmsg.h
rename : externals/ace/os_include/os_fnmatch.h => dep/acelite/ace/os_include/os_fnmatch.h
rename : externals/ace/os_include/os_ftw.h => dep/acelite/ace/os_include/os_ftw.h
rename : externals/ace/os_include/os_glob.h => dep/acelite/ace/os_include/os_glob.h
rename : externals/ace/os_include/os_grp.h => dep/acelite/ace/os_include/os_grp.h
rename : externals/ace/os_include/os_iconv.h => dep/acelite/ace/os_include/os_iconv.h
rename : externals/ace/os_include/os_intrin.h => dep/acelite/ace/os_include/os_intrin.h
rename : externals/ace/os_include/os_inttypes.h => dep/acelite/ace/os_include/os_inttypes.h
rename : externals/ace/os_include/os_iso646.h => dep/acelite/ace/os_include/os_iso646.h
rename : externals/ace/os_include/os_kstat.h => dep/acelite/ace/os_include/os_kstat.h
rename : externals/ace/os_include/os_langinfo.h => dep/acelite/ace/os_include/os_langinfo.h
rename : externals/ace/os_include/os_libgen.h => dep/acelite/ace/os_include/os_libgen.h
rename : externals/ace/os_include/os_limits.h => dep/acelite/ace/os_include/os_limits.h
rename : externals/ace/os_include/os_local.h => dep/acelite/ace/os_include/os_local.h
rename : externals/ace/os_include/os_math.h => dep/acelite/ace/os_include/os_math.h
rename : externals/ace/os_include/os_monetary.h => dep/acelite/ace/os_include/os_monetary.h
rename : externals/ace/os_include/os_mqueue.h => dep/acelite/ace/os_include/os_mqueue.h
rename : externals/ace/os_include/os_ndbm.h => dep/acelite/ace/os_include/os_ndbm.h
rename : externals/ace/os_include/os_netdb.h => dep/acelite/ace/os_include/os_netdb.h
rename : externals/ace/os_include/os_nl_types.h => dep/acelite/ace/os_include/os_nl_types.h
rename : externals/ace/os_include/os_pdh.h => dep/acelite/ace/os_include/os_pdh.h
rename : externals/ace/os_include/os_pdhmsg.h => dep/acelite/ace/os_include/os_pdhmsg.h
rename : externals/ace/os_include/os_poll.h => dep/acelite/ace/os_include/os_poll.h
rename : externals/ace/os_include/os_pthread.h => dep/acelite/ace/os_include/os_pthread.h
rename : externals/ace/os_include/os_pwd.h => dep/acelite/ace/os_include/os_pwd.h
rename : externals/ace/os_include/os_regex.h => dep/acelite/ace/os_include/os_regex.h
rename : externals/ace/os_include/os_sched.h => dep/acelite/ace/os_include/os_sched.h
rename : externals/ace/os_include/os_search.h => dep/acelite/ace/os_include/os_search.h
rename : externals/ace/os_include/os_semaphore.h => dep/acelite/ace/os_include/os_semaphore.h
rename : externals/ace/os_include/os_setjmp.h => dep/acelite/ace/os_include/os_setjmp.h
rename : externals/ace/os_include/os_signal.h => dep/acelite/ace/os_include/os_signal.h
rename : externals/ace/os_include/os_spawn.h => dep/acelite/ace/os_include/os_spawn.h
rename : externals/ace/os_include/os_stdarg.h => dep/acelite/ace/os_include/os_stdarg.h
rename : externals/ace/os_include/os_stdbool.h => dep/acelite/ace/os_include/os_stdbool.h
rename : externals/ace/os_include/os_stddef.h => dep/acelite/ace/os_include/os_stddef.h
rename : externals/ace/os_include/os_stdint.h => dep/acelite/ace/os_include/os_stdint.h
rename : externals/ace/os_include/os_stdio.h => dep/acelite/ace/os_include/os_stdio.h
rename : externals/ace/os_include/os_stdlib.h => dep/acelite/ace/os_include/os_stdlib.h
rename : externals/ace/os_include/os_string.h => dep/acelite/ace/os_include/os_string.h
rename : externals/ace/os_include/os_strings.h => dep/acelite/ace/os_include/os_strings.h
rename : externals/ace/os_include/os_stropts.h => dep/acelite/ace/os_include/os_stropts.h
rename : externals/ace/os_include/os_syslog.h => dep/acelite/ace/os_include/os_syslog.h
rename : externals/ace/os_include/os_tar.h => dep/acelite/ace/os_include/os_tar.h
rename : externals/ace/os_include/os_termios.h => dep/acelite/ace/os_include/os_termios.h
rename : externals/ace/os_include/os_tgmath.h => dep/acelite/ace/os_include/os_tgmath.h
rename : externals/ace/os_include/os_time.h => dep/acelite/ace/os_include/os_time.h
rename : externals/ace/os_include/os_trace.h => dep/acelite/ace/os_include/os_trace.h
rename : externals/ace/os_include/os_typeinfo.h => dep/acelite/ace/os_include/os_typeinfo.h
rename : externals/ace/os_include/os_ucontext.h => dep/acelite/ace/os_include/os_ucontext.h
rename : externals/ace/os_include/os_ulimit.h => dep/acelite/ace/os_include/os_ulimit.h
rename : externals/ace/os_include/os_unistd.h => dep/acelite/ace/os_include/os_unistd.h
rename : externals/ace/os_include/os_utime.h => dep/acelite/ace/os_include/os_utime.h
rename : externals/ace/os_include/os_utmpx.h => dep/acelite/ace/os_include/os_utmpx.h
rename : externals/ace/os_include/os_wchar.h => dep/acelite/ace/os_include/os_wchar.h
rename : externals/ace/os_include/os_wctype.h => dep/acelite/ace/os_include/os_wctype.h
rename : externals/ace/os_include/os_wordexp.h => dep/acelite/ace/os_include/os_wordexp.h
rename : externals/ace/os_include/sys/os_ipc.h => dep/acelite/ace/os_include/sys/os_ipc.h
rename : externals/ace/os_include/sys/os_loadavg.h => dep/acelite/ace/os_include/sys/os_loadavg.h
rename : externals/ace/os_include/sys/os_mman.h => dep/acelite/ace/os_include/sys/os_mman.h
rename : externals/ace/os_include/sys/os_msg.h => dep/acelite/ace/os_include/sys/os_msg.h
rename : externals/ace/os_include/sys/os_pstat.h => dep/acelite/ace/os_include/sys/os_pstat.h
rename : externals/ace/os_include/sys/os_resource.h => dep/acelite/ace/os_include/sys/os_resource.h
rename : externals/ace/os_include/sys/os_select.h => dep/acelite/ace/os_include/sys/os_select.h
rename : externals/ace/os_include/sys/os_sem.h => dep/acelite/ace/os_include/sys/os_sem.h
rename : externals/ace/os_include/sys/os_shm.h => dep/acelite/ace/os_include/sys/os_shm.h
rename : externals/ace/os_include/sys/os_socket.h => dep/acelite/ace/os_include/sys/os_socket.h
rename : externals/ace/os_include/sys/os_stat.h => dep/acelite/ace/os_include/sys/os_stat.h
rename : externals/ace/os_include/sys/os_statvfs.h => dep/acelite/ace/os_include/sys/os_statvfs.h
rename : externals/ace/os_include/sys/os_sysctl.h => dep/acelite/ace/os_include/sys/os_sysctl.h
rename : externals/ace/os_include/sys/os_sysinfo.h => dep/acelite/ace/os_include/sys/os_sysinfo.h
rename : externals/ace/os_include/sys/os_time.h => dep/acelite/ace/os_include/sys/os_time.h
rename : externals/ace/os_include/sys/os_timeb.h => dep/acelite/ace/os_include/sys/os_timeb.h
rename : externals/ace/os_include/sys/os_times.h => dep/acelite/ace/os_include/sys/os_times.h
rename : externals/ace/os_include/sys/os_types.h => dep/acelite/ace/os_include/sys/os_types.h
rename : externals/ace/os_include/sys/os_uio.h => dep/acelite/ace/os_include/sys/os_uio.h
rename : externals/ace/os_include/sys/os_un.h => dep/acelite/ace/os_include/sys/os_un.h
rename : externals/ace/os_include/sys/os_utsname.h => dep/acelite/ace/os_include/sys/os_utsname.h
rename : externals/ace/os_include/sys/os_wait.h => dep/acelite/ace/os_include/sys/os_wait.h
rename : externals/ace/post.h => dep/acelite/ace/post.h
rename : externals/ace/pre.h => dep/acelite/ace/pre.h
rename : externals/ace/streams.h => dep/acelite/ace/streams.h
rename : externals/ace/svc_export.h => dep/acelite/ace/svc_export.h
rename : externals/bzip2/CMakeLists.txt => dep/bzip2/CMakeLists.txt
rename : externals/bzip2/blocksort.c => dep/bzip2/blocksort.c
rename : externals/bzip2/bzlib.c => dep/bzip2/bzlib.c
rename : externals/bzip2/bzlib.h => dep/bzip2/bzlib.h
rename : externals/bzip2/bzlib_private.h => dep/bzip2/bzlib_private.h
rename : externals/bzip2/compress.c => dep/bzip2/compress.c
rename : externals/bzip2/crctable.c => dep/bzip2/crctable.c
rename : externals/bzip2/decompress.c => dep/bzip2/decompress.c
rename : externals/bzip2/huffman.c => dep/bzip2/huffman.c
rename : externals/bzip2/randtable.c => dep/bzip2/randtable.c
rename : externals/g3dlite/AABox.cpp => dep/g3dlite/AABox.cpp
rename : externals/g3dlite/Any.cpp => dep/g3dlite/Any.cpp
rename : externals/g3dlite/BinaryFormat.cpp => dep/g3dlite/BinaryFormat.cpp
rename : externals/g3dlite/BinaryInput.cpp => dep/g3dlite/BinaryInput.cpp
rename : externals/g3dlite/BinaryOutput.cpp => dep/g3dlite/BinaryOutput.cpp
rename : externals/g3dlite/Box.cpp => dep/g3dlite/Box.cpp
rename : externals/g3dlite/CMakeLists.txt => dep/g3dlite/CMakeLists.txt
rename : externals/g3dlite/Capsule.cpp => dep/g3dlite/Capsule.cpp
rename : externals/g3dlite/CollisionDetection.cpp => dep/g3dlite/CollisionDetection.cpp
rename : externals/g3dlite/CoordinateFrame.cpp => dep/g3dlite/CoordinateFrame.cpp
rename : externals/g3dlite/Crypto.cpp => dep/g3dlite/Crypto.cpp
rename : externals/g3dlite/Cylinder.cpp => dep/g3dlite/Cylinder.cpp
rename : externals/g3dlite/G3D/AABox.h => dep/g3dlite/G3D/AABox.h
rename : externals/g3dlite/G3D/Any.h => dep/g3dlite/G3D/Any.h
rename : externals/g3dlite/G3D/AnyVal.h => dep/g3dlite/G3D/AnyVal.h
rename : externals/g3dlite/G3D/AreaMemoryManager.h => dep/g3dlite/G3D/AreaMemoryManager.h
rename : externals/g3dlite/G3D/Array.h => dep/g3dlite/G3D/Array.h
rename : externals/g3dlite/G3D/AtomicInt32.h => dep/g3dlite/G3D/AtomicInt32.h
rename : externals/g3dlite/G3D/BinaryFormat.h => dep/g3dlite/G3D/BinaryFormat.h
rename : externals/g3dlite/G3D/BinaryInput.h => dep/g3dlite/G3D/BinaryInput.h
rename : externals/g3dlite/G3D/BinaryOutput.h => dep/g3dlite/G3D/BinaryOutput.h
rename : externals/g3dlite/G3D/BoundsTrait.h => dep/g3dlite/G3D/BoundsTrait.h
rename : externals/g3dlite/G3D/Box.h => dep/g3dlite/G3D/Box.h
rename : externals/g3dlite/G3D/Box2D.h => dep/g3dlite/G3D/Box2D.h
rename : externals/g3dlite/G3D/BumpMapPreprocess.h => dep/g3dlite/G3D/BumpMapPreprocess.h
rename : externals/g3dlite/G3D/Capsule.h => dep/g3dlite/G3D/Capsule.h
rename : externals/g3dlite/G3D/CollisionDetection.h => dep/g3dlite/G3D/CollisionDetection.h
rename : externals/g3dlite/G3D/Color1.h => dep/g3dlite/G3D/Color1.h
rename : externals/g3dlite/G3D/Color1uint8.h => dep/g3dlite/G3D/Color1uint8.h
rename : externals/g3dlite/G3D/Color3.h => dep/g3dlite/G3D/Color3.h
rename : externals/g3dlite/G3D/Color3uint8.h => dep/g3dlite/G3D/Color3uint8.h
rename : externals/g3dlite/G3D/Color4.h => dep/g3dlite/G3D/Color4.h
rename : externals/g3dlite/G3D/Color4uint8.h => dep/g3dlite/G3D/Color4uint8.h
rename : externals/g3dlite/G3D/Cone.h => dep/g3dlite/G3D/Cone.h
rename : externals/g3dlite/G3D/ConvexPolyhedron.h => dep/g3dlite/G3D/ConvexPolyhedron.h
rename : externals/g3dlite/G3D/CoordinateFrame.h => dep/g3dlite/G3D/CoordinateFrame.h
rename : externals/g3dlite/G3D/Crypto.h => dep/g3dlite/G3D/Crypto.h
rename : externals/g3dlite/G3D/Cylinder.h => dep/g3dlite/G3D/Cylinder.h
rename : externals/g3dlite/G3D/EqualsTrait.h => dep/g3dlite/G3D/EqualsTrait.h
rename : externals/g3dlite/G3D/G3D.h => dep/g3dlite/G3D/G3D.h
rename : externals/g3dlite/G3D/G3DAll.h => dep/g3dlite/G3D/G3DAll.h
rename : externals/g3dlite/G3D/G3DGameUnits.h => dep/g3dlite/G3D/G3DGameUnits.h
rename : externals/g3dlite/G3D/GCamera.h => dep/g3dlite/G3D/GCamera.h
rename : externals/g3dlite/G3D/GImage.h => dep/g3dlite/G3D/GImage.h
rename : externals/g3dlite/G3D/GLight.h => dep/g3dlite/G3D/GLight.h
rename : externals/g3dlite/G3D/GMutex.h => dep/g3dlite/G3D/GMutex.h
rename : externals/g3dlite/G3D/GThread.h => dep/g3dlite/G3D/GThread.h
rename : externals/g3dlite/G3D/GUniqueID.h => dep/g3dlite/G3D/GUniqueID.h
rename : externals/g3dlite/G3D/HashTrait.h => dep/g3dlite/G3D/HashTrait.h
rename : externals/g3dlite/G3D/Image1.h => dep/g3dlite/G3D/Image1.h
rename : externals/g3dlite/G3D/Image1uint8.h => dep/g3dlite/G3D/Image1uint8.h
rename : externals/g3dlite/G3D/Image3.h => dep/g3dlite/G3D/Image3.h
rename : externals/g3dlite/G3D/Image3uint8.h => dep/g3dlite/G3D/Image3uint8.h
rename : externals/g3dlite/G3D/Image4.h => dep/g3dlite/G3D/Image4.h
rename : externals/g3dlite/G3D/Image4uint8.h => dep/g3dlite/G3D/Image4uint8.h
rename : externals/g3dlite/G3D/ImageFormat.h => dep/g3dlite/G3D/ImageFormat.h
rename : externals/g3dlite/G3D/Intersect.h => dep/g3dlite/G3D/Intersect.h
rename : externals/g3dlite/G3D/KDTree.h => dep/g3dlite/G3D/KDTree.h
rename : externals/g3dlite/G3D/Line.h => dep/g3dlite/G3D/Line.h
rename : externals/g3dlite/G3D/LineSegment.h => dep/g3dlite/G3D/LineSegment.h
rename : externals/g3dlite/G3D/Log.h => dep/g3dlite/G3D/Log.h
rename : externals/g3dlite/G3D/Map2D.h => dep/g3dlite/G3D/Map2D.h
rename : externals/g3dlite/G3D/Matrix.h => dep/g3dlite/G3D/Matrix.h
rename : externals/g3dlite/G3D/Matrix2.h => dep/g3dlite/G3D/Matrix2.h
rename : externals/g3dlite/G3D/Matrix3.h => dep/g3dlite/G3D/Matrix3.h
rename : externals/g3dlite/G3D/Matrix4.h => dep/g3dlite/G3D/Matrix4.h
rename : externals/g3dlite/G3D/MemoryManager.h => dep/g3dlite/G3D/MemoryManager.h
rename : externals/g3dlite/G3D/MeshAlg.h => dep/g3dlite/G3D/MeshAlg.h
rename : externals/g3dlite/G3D/MeshBuilder.h => dep/g3dlite/G3D/MeshBuilder.h
rename : externals/g3dlite/G3D/NetAddress.h => dep/g3dlite/G3D/NetAddress.h
rename : externals/g3dlite/G3D/NetworkDevice.h => dep/g3dlite/G3D/NetworkDevice.h
rename : externals/g3dlite/G3D/ParseError.h => dep/g3dlite/G3D/ParseError.h
rename : externals/g3dlite/G3D/PhysicsFrame.h => dep/g3dlite/G3D/PhysicsFrame.h
rename : externals/g3dlite/G3D/Plane.h => dep/g3dlite/G3D/Plane.h
rename : externals/g3dlite/G3D/PointHashGrid.h => dep/g3dlite/G3D/PointHashGrid.h
rename : externals/g3dlite/G3D/PointKDTree.h => dep/g3dlite/G3D/PointKDTree.h
rename : externals/g3dlite/G3D/Pointer.h => dep/g3dlite/G3D/Pointer.h
rename : externals/g3dlite/G3D/PositionTrait.h => dep/g3dlite/G3D/PositionTrait.h
rename : externals/g3dlite/G3D/PrecomputedRandom.h => dep/g3dlite/G3D/PrecomputedRandom.h
rename : externals/g3dlite/G3D/Quat.h => dep/g3dlite/G3D/Quat.h
rename : externals/g3dlite/G3D/Quat.inl => dep/g3dlite/G3D/Quat.inl
rename : externals/g3dlite/G3D/Queue.h => dep/g3dlite/G3D/Queue.h
rename : externals/g3dlite/G3D/Random.h => dep/g3dlite/G3D/Random.h
rename : externals/g3dlite/G3D/Ray.h => dep/g3dlite/G3D/Ray.h
rename : externals/g3dlite/G3D/Rect2D.h => dep/g3dlite/G3D/Rect2D.h
rename : externals/g3dlite/G3D/ReferenceCount.h => dep/g3dlite/G3D/ReferenceCount.h
rename : externals/g3dlite/G3D/RegistryUtil.h => dep/g3dlite/G3D/RegistryUtil.h
rename : externals/g3dlite/G3D/Set.h => dep/g3dlite/G3D/Set.h
rename : externals/g3dlite/G3D/SmallArray.h => dep/g3dlite/G3D/SmallArray.h
rename : externals/g3dlite/G3D/Sphere.h => dep/g3dlite/G3D/Sphere.h
rename : externals/g3dlite/G3D/Spline.h => dep/g3dlite/G3D/Spline.h
rename : externals/g3dlite/G3D/Stopwatch.h => dep/g3dlite/G3D/Stopwatch.h
rename : externals/g3dlite/G3D/System.h => dep/g3dlite/G3D/System.h
rename : externals/g3dlite/G3D/Table.h => dep/g3dlite/G3D/Table.h
rename : externals/g3dlite/G3D/TextInput.h => dep/g3dlite/G3D/TextInput.h
rename : externals/g3dlite/G3D/TextOutput.h => dep/g3dlite/G3D/TextOutput.h
rename : externals/g3dlite/G3D/ThreadSet.h => dep/g3dlite/G3D/ThreadSet.h
rename : externals/g3dlite/G3D/Triangle.h => dep/g3dlite/G3D/Triangle.h
rename : externals/g3dlite/G3D/UprightFrame.h => dep/g3dlite/G3D/UprightFrame.h
rename : externals/g3dlite/G3D/Vector2.h => dep/g3dlite/G3D/Vector2.h
rename : externals/g3dlite/G3D/Vector2.inl => dep/g3dlite/G3D/Vector2.inl
rename : externals/g3dlite/G3D/Vector2int16.h => dep/g3dlite/G3D/Vector2int16.h
rename : externals/g3dlite/G3D/Vector3.h => dep/g3dlite/G3D/Vector3.h
rename : externals/g3dlite/G3D/Vector3.inl => dep/g3dlite/G3D/Vector3.inl
rename : externals/g3dlite/G3D/Vector3int16.h => dep/g3dlite/G3D/Vector3int16.h
rename : externals/g3dlite/G3D/Vector3int32.h => dep/g3dlite/G3D/Vector3int32.h
rename : externals/g3dlite/G3D/Vector4.h => dep/g3dlite/G3D/Vector4.h
rename : externals/g3dlite/G3D/Vector4.inl => dep/g3dlite/G3D/Vector4.inl
rename : externals/g3dlite/G3D/Vector4int8.h => dep/g3dlite/G3D/Vector4int8.h
rename : externals/g3dlite/G3D/WeakCache.h => dep/g3dlite/G3D/WeakCache.h
rename : externals/g3dlite/G3D/Welder.h => dep/g3dlite/G3D/Welder.h
rename : externals/g3dlite/G3D/WrapMode.h => dep/g3dlite/G3D/WrapMode.h
rename : externals/g3dlite/G3D/constants.h => dep/g3dlite/G3D/constants.h
rename : externals/g3dlite/G3D/debug.h => dep/g3dlite/G3D/debug.h
rename : externals/g3dlite/G3D/debugAssert.h => dep/g3dlite/G3D/debugAssert.h
rename : externals/g3dlite/G3D/debugPrintf.h => dep/g3dlite/G3D/debugPrintf.h
rename : externals/g3dlite/G3D/enumclass.h => dep/g3dlite/G3D/enumclass.h
rename : externals/g3dlite/G3D/fileutils.h => dep/g3dlite/G3D/fileutils.h
rename : externals/g3dlite/G3D/filter.h => dep/g3dlite/G3D/filter.h
rename : externals/g3dlite/G3D/format.h => dep/g3dlite/G3D/format.h
rename : externals/g3dlite/G3D/g3dfnmatch.h => dep/g3dlite/G3D/g3dfnmatch.h
rename : externals/g3dlite/G3D/g3dmath.h => dep/g3dlite/G3D/g3dmath.h
rename : externals/g3dlite/G3D/g3dmath.inl => dep/g3dlite/G3D/g3dmath.inl
rename : externals/g3dlite/G3D/platform.h => dep/g3dlite/G3D/platform.h
rename : externals/g3dlite/G3D/prompt.h => dep/g3dlite/G3D/prompt.h
rename : externals/g3dlite/G3D/serialize.h => dep/g3dlite/G3D/serialize.h
rename : externals/g3dlite/G3D/splinefunc.h => dep/g3dlite/G3D/splinefunc.h
rename : externals/g3dlite/G3D/stringutils.h => dep/g3dlite/G3D/stringutils.h
rename : externals/g3dlite/G3D/uint128.h => dep/g3dlite/G3D/uint128.h
rename : externals/g3dlite/G3D/units.h => dep/g3dlite/G3D/units.h
rename : externals/g3dlite/G3D/vectorMath.h => dep/g3dlite/G3D/vectorMath.h
rename : externals/g3dlite/Line.cpp => dep/g3dlite/Line.cpp
rename : externals/g3dlite/LineSegment.cpp => dep/g3dlite/LineSegment.cpp
rename : externals/g3dlite/Log.cpp => dep/g3dlite/Log.cpp
rename : externals/g3dlite/Matrix3.cpp => dep/g3dlite/Matrix3.cpp
rename : externals/g3dlite/Matrix4.cpp => dep/g3dlite/Matrix4.cpp
rename : externals/g3dlite/MemoryManager.cpp => dep/g3dlite/MemoryManager.cpp
rename : externals/g3dlite/Plane.cpp => dep/g3dlite/Plane.cpp
rename : externals/g3dlite/Quat.cpp => dep/g3dlite/Quat.cpp
rename : externals/g3dlite/Random.cpp => dep/g3dlite/Random.cpp
rename : externals/g3dlite/Ray.cpp => dep/g3dlite/Ray.cpp
rename : externals/g3dlite/ReferenceCount.cpp => dep/g3dlite/ReferenceCount.cpp
rename : externals/g3dlite/RegistryUtil.cpp => dep/g3dlite/RegistryUtil.cpp
rename : externals/g3dlite/Sphere.cpp => dep/g3dlite/Sphere.cpp
rename : externals/g3dlite/System.cpp => dep/g3dlite/System.cpp
rename : externals/g3dlite/TextInput.cpp => dep/g3dlite/TextInput.cpp
rename : externals/g3dlite/TextOutput.cpp => dep/g3dlite/TextOutput.cpp
rename : externals/g3dlite/Triangle.cpp => dep/g3dlite/Triangle.cpp
rename : externals/g3dlite/UprightFrame.cpp => dep/g3dlite/UprightFrame.cpp
rename : externals/g3dlite/Vector2.cpp => dep/g3dlite/Vector2.cpp
rename : externals/g3dlite/Vector3.cpp => dep/g3dlite/Vector3.cpp
rename : externals/g3dlite/Vector4.cpp => dep/g3dlite/Vector4.cpp
rename : externals/g3dlite/debugAssert.cpp => dep/g3dlite/debugAssert.cpp
rename : externals/g3dlite/fileutils.cpp => dep/g3dlite/fileutils.cpp
rename : externals/g3dlite/format.cpp => dep/g3dlite/format.cpp
rename : externals/g3dlite/g3dfnmatch.cpp => dep/g3dlite/g3dfnmatch.cpp
rename : externals/g3dlite/g3dmath.cpp => dep/g3dlite/g3dmath.cpp
rename : externals/g3dlite/prompt.cpp => dep/g3dlite/prompt.cpp
rename : externals/g3dlite/stringutils.cpp => dep/g3dlite/stringutils.cpp
rename : externals/gsoap/CMakeLists.txt => dep/gsoap/CMakeLists.txt
rename : externals/gsoap/soapC.cpp => dep/gsoap/soapC.cpp
rename : externals/gsoap/soapH.h => dep/gsoap/soapH.h
rename : externals/gsoap/soapServer.cpp => dep/gsoap/soapServer.cpp
rename : externals/gsoap/soapStub.h => dep/gsoap/soapStub.h
rename : externals/gsoap/stdsoap2.cpp => dep/gsoap/stdsoap2.cpp
rename : externals/gsoap/stdsoap2.h => dep/gsoap/stdsoap2.h
rename : externals/jemalloc/CMakeLists.txt => dep/jemalloc/CMakeLists.txt
rename : externals/jemalloc/arena.c => dep/jemalloc/arena.c
rename : externals/jemalloc/base.c => dep/jemalloc/base.c
rename : externals/jemalloc/chunk.c => dep/jemalloc/chunk.c
rename : externals/jemalloc/chunk_dss.c => dep/jemalloc/chunk_dss.c
rename : externals/jemalloc/chunk_mmap.c => dep/jemalloc/chunk_mmap.c
rename : externals/jemalloc/chunk_swap.c => dep/jemalloc/chunk_swap.c
rename : externals/jemalloc/ckh.c => dep/jemalloc/ckh.c
rename : externals/jemalloc/ctl.c => dep/jemalloc/ctl.c
rename : externals/jemalloc/extent.c => dep/jemalloc/extent.c
rename : externals/jemalloc/hash.c => dep/jemalloc/hash.c
rename : externals/jemalloc/huge.c => dep/jemalloc/huge.c
rename : externals/jemalloc/jemalloc.c => dep/jemalloc/jemalloc.c
rename : externals/jemalloc/jemalloc/internal/arena.h => dep/jemalloc/jemalloc/internal/arena.h
rename : externals/jemalloc/jemalloc/internal/base.h => dep/jemalloc/jemalloc/internal/base.h
rename : externals/jemalloc/jemalloc/internal/chunk.h => dep/jemalloc/jemalloc/internal/chunk.h
rename : externals/jemalloc/jemalloc/internal/chunk_dss.h => dep/jemalloc/jemalloc/internal/chunk_dss.h
rename : externals/jemalloc/jemalloc/internal/chunk_mmap.h => dep/jemalloc/jemalloc/internal/chunk_mmap.h
rename : externals/jemalloc/jemalloc/internal/chunk_swap.h => dep/jemalloc/jemalloc/internal/chunk_swap.h
rename : externals/jemalloc/jemalloc/internal/ckh.h => dep/jemalloc/jemalloc/internal/ckh.h
rename : externals/jemalloc/jemalloc/internal/ctl.h => dep/jemalloc/jemalloc/internal/ctl.h
rename : externals/jemalloc/jemalloc/internal/extent.h => dep/jemalloc/jemalloc/internal/extent.h
rename : externals/jemalloc/jemalloc/internal/hash.h => dep/jemalloc/jemalloc/internal/hash.h
rename : externals/jemalloc/jemalloc/internal/huge.h => dep/jemalloc/jemalloc/internal/huge.h
rename : externals/jemalloc/jemalloc/internal/jemalloc_internal.h => dep/jemalloc/jemalloc/internal/jemalloc_internal.h
rename : externals/jemalloc/jemalloc/internal/jemalloc_internal.h.in => dep/jemalloc/jemalloc/internal/jemalloc_internal.h.in
rename : externals/jemalloc/jemalloc/internal/mb.h => dep/jemalloc/jemalloc/internal/mb.h
rename : externals/jemalloc/jemalloc/internal/mutex.h => dep/jemalloc/jemalloc/internal/mutex.h
rename : externals/jemalloc/jemalloc/internal/prof.h => dep/jemalloc/jemalloc/internal/prof.h
rename : externals/jemalloc/jemalloc/internal/ql.h => dep/jemalloc/jemalloc/internal/ql.h
rename : externals/jemalloc/jemalloc/internal/qr.h => dep/jemalloc/jemalloc/internal/qr.h
rename : externals/jemalloc/jemalloc/internal/rb.h => dep/jemalloc/jemalloc/internal/rb.h
rename : externals/jemalloc/jemalloc/internal/stats.h => dep/jemalloc/jemalloc/internal/stats.h
rename : externals/jemalloc/jemalloc/internal/tcache.h => dep/jemalloc/jemalloc/internal/tcache.h
rename : externals/jemalloc/jemalloc/internal/totally_not_p_r_n.h => dep/jemalloc/jemalloc/internal/totally_not_p_r_n.h
rename : externals/jemalloc/jemalloc/jemalloc.h => dep/jemalloc/jemalloc/jemalloc.h
rename : externals/jemalloc/jemalloc/jemalloc.h.in => dep/jemalloc/jemalloc/jemalloc.h.in
rename : externals/jemalloc/jemalloc/jemalloc_defs.h => dep/jemalloc/jemalloc/jemalloc_defs.h
rename : externals/jemalloc/jemalloc/jemalloc_defs.h.in => dep/jemalloc/jemalloc/jemalloc_defs.h.in
rename : externals/jemalloc/mb.c => dep/jemalloc/mb.c
rename : externals/jemalloc/mutex.c => dep/jemalloc/mutex.c
rename : externals/jemalloc/prof.c => dep/jemalloc/prof.c
rename : externals/jemalloc/stats.c => dep/jemalloc/stats.c
rename : externals/jemalloc/tcache.c => dep/jemalloc/tcache.c
rename : externals/libmpq/AUTHORS => dep/libmpq/AUTHORS
rename : externals/libmpq/CMakeLists.txt => dep/libmpq/CMakeLists.txt
rename : externals/libmpq/COPYING => dep/libmpq/COPYING
rename : externals/libmpq/FAQ => dep/libmpq/FAQ
rename : externals/libmpq/INSTALL => dep/libmpq/INSTALL
rename : externals/libmpq/Makefile.am => dep/libmpq/Makefile.am
rename : externals/libmpq/NEWS => dep/libmpq/NEWS
rename : externals/libmpq/README => dep/libmpq/README
rename : externals/libmpq/THANKS => dep/libmpq/THANKS
rename : externals/libmpq/TODO => dep/libmpq/TODO
rename : externals/libmpq/autogen.sh => dep/libmpq/autogen.sh
rename : externals/libmpq/bindings/Makefile.am => dep/libmpq/bindings/Makefile.am
rename : externals/libmpq/bindings/d/Makefile.am => dep/libmpq/bindings/d/Makefile.am
rename : externals/libmpq/bindings/d/dsss.conf => dep/libmpq/bindings/d/dsss.conf
rename : externals/libmpq/bindings/d/mpq.d => dep/libmpq/bindings/d/mpq.d
rename : externals/libmpq/bindings/python/Makefile.am => dep/libmpq/bindings/python/Makefile.am
rename : externals/libmpq/bindings/python/mpq-info => dep/libmpq/bindings/python/mpq-info
rename : externals/libmpq/bindings/python/mpq.py => dep/libmpq/bindings/python/mpq.py
rename : externals/libmpq/config.h => dep/libmpq/config.h
rename : externals/libmpq/configure.ac => dep/libmpq/configure.ac
rename : externals/libmpq/debian/changelog => dep/libmpq/debian/changelog
rename : externals/libmpq/debian/compat => dep/libmpq/debian/compat
rename : externals/libmpq/debian/control => dep/libmpq/debian/control
rename : externals/libmpq/debian/copyright => dep/libmpq/debian/copyright
rename : externals/libmpq/debian/libmpq-dev.dirs => dep/libmpq/debian/libmpq-dev.dirs
rename : externals/libmpq/debian/libmpq-dev.install => dep/libmpq/debian/libmpq-dev.install
rename : externals/libmpq/debian/libmpq0.dirs => dep/libmpq/debian/libmpq0.dirs
rename : externals/libmpq/debian/libmpq0.docs => dep/libmpq/debian/libmpq0.docs
rename : externals/libmpq/debian/libmpq0.install => dep/libmpq/debian/libmpq0.install
rename : externals/libmpq/debian/python-mpq.install => dep/libmpq/debian/python-mpq.install
rename : externals/libmpq/debian/rules => dep/libmpq/debian/rules
rename : externals/libmpq/doc/Makefile.am => dep/libmpq/doc/Makefile.am
rename : externals/libmpq/doc/man1/Makefile.am => dep/libmpq/doc/man1/Makefile.am
rename : externals/libmpq/doc/man1/libmpq-config.1 => dep/libmpq/doc/man1/libmpq-config.1
rename : externals/libmpq/doc/man3/Makefile.am => dep/libmpq/doc/man3/Makefile.am
rename : externals/libmpq/doc/man3/libmpq.3 => dep/libmpq/doc/man3/libmpq.3
rename : externals/libmpq/doc/man3/libmpq__archive_close.3 => dep/libmpq/doc/man3/libmpq__archive_close.3
rename : externals/libmpq/doc/man3/libmpq__archive_files.3 => dep/libmpq/doc/man3/libmpq__archive_files.3
rename : externals/libmpq/doc/man3/libmpq__archive_offset.3 => dep/libmpq/doc/man3/libmpq__archive_offset.3
rename : externals/libmpq/doc/man3/libmpq__archive_open.3 => dep/libmpq/doc/man3/libmpq__archive_open.3
rename : externals/libmpq/doc/man3/libmpq__archive_packed_size.3 => dep/libmpq/doc/man3/libmpq__archive_packed_size.3
rename : externals/libmpq/doc/man3/libmpq__archive_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__archive_unpacked_size.3
rename : externals/libmpq/doc/man3/libmpq__archive_version.3 => dep/libmpq/doc/man3/libmpq__archive_version.3
rename : externals/libmpq/doc/man3/libmpq__block_close_offset.3 => dep/libmpq/doc/man3/libmpq__block_close_offset.3
rename : externals/libmpq/doc/man3/libmpq__block_open_offset.3 => dep/libmpq/doc/man3/libmpq__block_open_offset.3
rename : externals/libmpq/doc/man3/libmpq__block_read.3 => dep/libmpq/doc/man3/libmpq__block_read.3
rename : externals/libmpq/doc/man3/libmpq__block_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__block_unpacked_size.3
rename : externals/libmpq/doc/man3/libmpq__file_blocks.3 => dep/libmpq/doc/man3/libmpq__file_blocks.3
rename : externals/libmpq/doc/man3/libmpq__file_compressed.3 => dep/libmpq/doc/man3/libmpq__file_compressed.3
rename : externals/libmpq/doc/man3/libmpq__file_encrypted.3 => dep/libmpq/doc/man3/libmpq__file_encrypted.3
rename : externals/libmpq/doc/man3/libmpq__file_imploded.3 => dep/libmpq/doc/man3/libmpq__file_imploded.3
rename : externals/libmpq/doc/man3/libmpq__file_number.3 => dep/libmpq/doc/man3/libmpq__file_number.3
rename : externals/libmpq/doc/man3/libmpq__file_offset.3 => dep/libmpq/doc/man3/libmpq__file_offset.3
rename : externals/libmpq/doc/man3/libmpq__file_packed_size.3 => dep/libmpq/doc/man3/libmpq__file_packed_size.3
rename : externals/libmpq/doc/man3/libmpq__file_read.3 => dep/libmpq/doc/man3/libmpq__file_read.3
rename : externals/libmpq/doc/man3/libmpq__file_unpacked_size.3 => dep/libmpq/doc/man3/libmpq__file_unpacked_size.3
rename : externals/libmpq/doc/man3/libmpq__strerror.3 => dep/libmpq/doc/man3/libmpq__strerror.3
rename : externals/libmpq/doc/man3/libmpq__version.3 => dep/libmpq/doc/man3/libmpq__version.3
rename : externals/libmpq/libmpq-config.in => dep/libmpq/libmpq-config.in
rename : externals/libmpq/libmpq.pc.in => dep/libmpq/libmpq.pc.in
rename : externals/libmpq/libmpq/Makefile.am => dep/libmpq/libmpq/Makefile.am
rename : externals/libmpq/libmpq/common.c => dep/libmpq/libmpq/common.c
rename : externals/libmpq/libmpq/common.h => dep/libmpq/libmpq/common.h
rename : externals/libmpq/libmpq/crypt_buf.h => dep/libmpq/libmpq/crypt_buf.h
rename : externals/libmpq/libmpq/explode.c => dep/libmpq/libmpq/explode.c
rename : externals/libmpq/libmpq/explode.h => dep/libmpq/libmpq/explode.h
rename : externals/libmpq/libmpq/extract.c => dep/libmpq/libmpq/extract.c
rename : externals/libmpq/libmpq/extract.h => dep/libmpq/libmpq/extract.h
rename : externals/libmpq/libmpq/huffman.c => dep/libmpq/libmpq/huffman.c
rename : externals/libmpq/libmpq/huffman.h => dep/libmpq/libmpq/huffman.h
rename : externals/libmpq/libmpq/mpq-internal.h => dep/libmpq/libmpq/mpq-internal.h
rename : externals/libmpq/libmpq/mpq.c => dep/libmpq/libmpq/mpq.c
rename : externals/libmpq/libmpq/mpq.h => dep/libmpq/libmpq/mpq.h
rename : externals/libmpq/libmpq/pack_begin.h => dep/libmpq/libmpq/pack_begin.h
rename : externals/libmpq/libmpq/pack_end.h => dep/libmpq/libmpq/pack_end.h
rename : externals/libmpq/libmpq/platform.h => dep/libmpq/libmpq/platform.h
rename : externals/libmpq/libmpq/wave.c => dep/libmpq/libmpq/wave.c
rename : externals/libmpq/libmpq/wave.h => dep/libmpq/libmpq/wave.h
rename : externals/libmpq/tools/Makefile.am => dep/libmpq/tools/Makefile.am
rename : externals/libmpq/tools/crypt_buf_gen.c => dep/libmpq/tools/crypt_buf_gen.c
rename : externals/libmpq/win/config.h => dep/libmpq/win/config.h
rename : externals/libmpq/win/dirent.h => dep/libmpq/win/dirent.h
rename : externals/libmpq/win/stdint.h => dep/libmpq/win/stdint.h
rename : externals/mersennetwister/MersenneTwister.h => dep/mersennetwister/MersenneTwister.h
rename : externals/sockets/Base64.cpp => dep/sockets/Base64.cpp
rename : externals/sockets/CMakeLists.txt => dep/sockets/CMakeLists.txt
rename : externals/sockets/Exception.cpp => dep/sockets/Exception.cpp
rename : externals/sockets/Ipv4Address.cpp => dep/sockets/Ipv4Address.cpp
rename : externals/sockets/Ipv6Address.cpp => dep/sockets/Ipv6Address.cpp
rename : externals/sockets/Lock.cpp => dep/sockets/Lock.cpp
rename : externals/sockets/Makefile => dep/sockets/Makefile
rename : externals/sockets/Mutex.cpp => dep/sockets/Mutex.cpp
rename : externals/sockets/Parse.cpp => dep/sockets/Parse.cpp
rename : externals/sockets/ResolvServer.cpp => dep/sockets/ResolvServer.cpp
rename : externals/sockets/ResolvSocket.cpp => dep/sockets/ResolvSocket.cpp
rename : externals/sockets/Socket.cpp => dep/sockets/Socket.cpp
rename : externals/sockets/SocketHandler.cpp => dep/sockets/SocketHandler.cpp
rename : externals/sockets/StdoutLog.cpp => dep/sockets/StdoutLog.cpp
rename : externals/sockets/StreamSocket.cpp => dep/sockets/StreamSocket.cpp
rename : externals/sockets/TcpSocket.cpp => dep/sockets/TcpSocket.cpp
rename : externals/sockets/Thread.cpp => dep/sockets/Thread.cpp
rename : externals/sockets/UdpSocket.cpp => dep/sockets/UdpSocket.cpp
rename : externals/sockets/Utility.cpp => dep/sockets/Utility.cpp
rename : externals/sockets/include/Base64.h => dep/sockets/include/Base64.h
rename : externals/sockets/include/Exception.h => dep/sockets/include/Exception.h
rename : externals/sockets/include/File.h => dep/sockets/include/File.h
rename : externals/sockets/include/IFile.h => dep/sockets/include/IFile.h
rename : externals/sockets/include/ISocketHandler.h => dep/sockets/include/ISocketHandler.h
rename : externals/sockets/include/Ipv4Address.h => dep/sockets/include/Ipv4Address.h
rename : externals/sockets/include/Ipv6Address.h => dep/sockets/include/Ipv6Address.h
rename : externals/sockets/include/ListenSocket.h => dep/sockets/include/ListenSocket.h
rename : externals/sockets/include/Lock.h => dep/sockets/include/Lock.h
rename : externals/sockets/include/Mutex.h => dep/sockets/include/Mutex.h
rename : externals/sockets/include/Parse.h => dep/sockets/include/Parse.h
rename : externals/sockets/include/ResolvServer.h => dep/sockets/include/ResolvServer.h
rename : externals/sockets/include/ResolvSocket.h => dep/sockets/include/ResolvSocket.h
rename : externals/sockets/include/SctpSocket.h => dep/sockets/include/SctpSocket.h
rename : externals/sockets/include/Socket.h => dep/sockets/include/Socket.h
rename : externals/sockets/include/SocketAddress.h => dep/sockets/include/SocketAddress.h
rename : externals/sockets/include/SocketHandler.h => dep/sockets/include/SocketHandler.h
rename : externals/sockets/include/StdLog.h => dep/sockets/include/StdLog.h
rename : externals/sockets/include/StdoutLog.h => dep/sockets/include/StdoutLog.h
rename : externals/sockets/include/StreamSocket.h => dep/sockets/include/StreamSocket.h
rename : externals/sockets/include/TcpSocket.h => dep/sockets/include/TcpSocket.h
rename : externals/sockets/include/Thread.h => dep/sockets/include/Thread.h
rename : externals/sockets/include/UdpSocket.h => dep/sockets/include/UdpSocket.h
rename : externals/sockets/include/Utility.h => dep/sockets/include/Utility.h
rename : externals/sockets/include/socket_include.h => dep/sockets/include/socket_include.h
rename : externals/sockets/include/sockets-config.h => dep/sockets/include/sockets-config.h
rename : externals/sockets/network_kist.txt => dep/sockets/network_kist.txt
rename : externals/sockets/socket_include.cpp => dep/sockets/socket_include.cpp
rename : externals/utf8cpp/utf8.h => dep/utf8cpp/utf8.h
rename : externals/utf8cpp/utf8/checked.h => dep/utf8cpp/utf8/checked.h
rename : externals/utf8cpp/utf8/core.h => dep/utf8cpp/utf8/core.h
rename : externals/utf8cpp/utf8/unchecked.h => dep/utf8cpp/utf8/unchecked.h
rename : externals/zlib/CMakeLists.txt => dep/zlib/CMakeLists.txt
rename : externals/zlib/adler32.c => dep/zlib/adler32.c
rename : externals/zlib/compress.c => dep/zlib/compress.c
rename : externals/zlib/crc32.c => dep/zlib/crc32.c
rename : externals/zlib/crc32.h => dep/zlib/crc32.h
rename : externals/zlib/deflate.c => dep/zlib/deflate.c
rename : externals/zlib/deflate.h => dep/zlib/deflate.h
rename : externals/zlib/example.c => dep/zlib/example.c
rename : externals/zlib/gzclose.c => dep/zlib/gzclose.c
rename : externals/zlib/gzguts.h => dep/zlib/gzguts.h
rename : externals/zlib/gzlib.c => dep/zlib/gzlib.c
rename : externals/zlib/gzread.c => dep/zlib/gzread.c
rename : externals/zlib/gzwrite.c => dep/zlib/gzwrite.c
rename : externals/zlib/infback.c => dep/zlib/infback.c
rename : externals/zlib/inffast.c => dep/zlib/inffast.c
rename : externals/zlib/inffast.h => dep/zlib/inffast.h
rename : externals/zlib/inffixed.h => dep/zlib/inffixed.h
rename : externals/zlib/inflate.c => dep/zlib/inflate.c
rename : externals/zlib/inflate.h => dep/zlib/inflate.h
rename : externals/zlib/inftrees.c => dep/zlib/inftrees.c
rename : externals/zlib/inftrees.h => dep/zlib/inftrees.h
rename : externals/zlib/minigzip.c => dep/zlib/minigzip.c
rename : externals/zlib/trees.c => dep/zlib/trees.c
rename : externals/zlib/trees.h => dep/zlib/trees.h
rename : externals/zlib/uncompr.c => dep/zlib/uncompr.c
rename : externals/zlib/zconf.h => dep/zlib/zconf.h
rename : externals/zlib/zlib.h => dep/zlib/zlib.h
rename : externals/zlib/zutil.c => dep/zlib/zutil.c
rename : externals/zlib/zutil.h => dep/zlib/zutil.h
rename : docs/AuctionHouseBot.txt => doc/AuctionHouseBot.txt
rename : docs/EventAI.txt => doc/EventAI.txt
rename : docs/HowToScript.txt => doc/HowToScript.txt
rename : docs/TextTables.txt => doc/TextTables.txt
rename : docs/UnixInstall.txt => doc/UnixInstall.txt
rename : docs/gpl-2.0.txt => doc/gpl-2.0.txt
Diffstat (limited to 'dep/g3dlite/System.cpp')
-rw-r--r-- | dep/g3dlite/System.cpp | 1746 |
1 files changed, 1746 insertions, 0 deletions
diff --git a/dep/g3dlite/System.cpp b/dep/g3dlite/System.cpp new file mode 100644 index 00000000000..e03c4e8c6fa --- /dev/null +++ b/dep/g3dlite/System.cpp @@ -0,0 +1,1746 @@ +/** + @file System.cpp + + @maintainer Morgan McGuire, http://graphics.cs.williams.edu + + Note: every routine must call init() first. + + There are two kinds of detection used in this file. At compile + time, the _MSC_VER #define is used to determine whether x86 assembly + can be used at all. At runtime, processor detection is used to + determine if we can safely call the routines that use that assembly. + + @created 2003-01-25 + @edited 2010-01-03 + */ + +#include "G3D/platform.h" +#include "G3D/System.h" +#include "G3D/debug.h" +#include "G3D/fileutils.h" +#include "G3D/TextOutput.h" +#include "G3D/G3DGameUnits.h" +#include "G3D/Crypto.h" +#include "G3D/prompt.h" +#include "G3D/stringutils.h" +#include "G3D/Log.h" +#include "G3D/Table.h" +#include "G3D/GMutex.h" +#include "G3D/units.h" +#include <time.h> + +#include <cstring> +#include <cstdio> + +// Uncomment the following line to turn off G3D::System memory +// allocation and use the operating system's malloc. +//#define NO_BUFFERPOOL + +#if defined(__i386__) || defined(__x86_64__) || defined(G3D_WIN32) +# define G3D_NOT_OSX_PPC +#endif + +#include <cstdlib> + +#ifdef G3D_WIN32 + +# include <conio.h> +# include <sys/timeb.h> +# include "G3D/RegistryUtil.h" + +#elif defined(G3D_LINUX) + +# include <stdlib.h> +# include <stdio.h> +# include <errno.h> +# include <sys/types.h> +# include <sys/select.h> +# include <termios.h> +# include <unistd.h> +# include <sys/ioctl.h> +# include <sys/time.h> +# include <pthread.h> + +#elif defined(G3D_OSX) + + #include <stdlib.h> + #include <stdio.h> + #include <errno.h> + #include <sys/types.h> + #include <sys/sysctl.h> + #include <sys/select.h> + #include <sys/time.h> + #include <termios.h> + #include <unistd.h> + #include <pthread.h> + #include <mach-o/arch.h> + + #include <sstream> + #include <CoreServices/CoreServices.h> +#endif + +// SIMM include +#ifdef __SSE__ +#include <xmmintrin.h> +#endif + +namespace G3D { + + +/** Checks if the CPUID command is available on the processor (called from init) */ +static bool checkForCPUID(); + +/** Called from init */ +static void getG3DVersion(std::string& s); + +/** Called from init */ +static G3DEndian checkEndian(); + + +System& System::instance() { + static System thesystem; + return thesystem; +} + + +System::System() : + m_initialized(false), + m_cpuSpeed(0), + m_hasCPUID(false), + m_hasRDTSC(false), + m_hasMMX(false), + m_hasSSE(false), + m_hasSSE2(false), + m_hasSSE3(false), + m_has3DNOW(false), + m_has3DNOW2(false), + m_hasAMDMMX(false), + m_cpuVendor("Uninitialized"), + m_numCores(1), + m_machineEndian(G3D_LITTLE_ENDIAN), + m_cpuArch("Uninitialized"), + m_operatingSystem("Uninitialized"), + m_version("Uninitialized"), + m_outOfMemoryCallback(NULL), + m_realWorldGetTickTime0(0), + m_highestCPUIDFunction(0) { + + init(); +} + + +void System::init() { + // NOTE: Cannot use most G3D data structures or utility functions + // in here because they are not initialized. + + if (m_initialized) { + return; + } else { + m_initialized = true; + } + + getG3DVersion(m_version); + + m_machineEndian = checkEndian(); + + m_hasCPUID = checkForCPUID(); + // Process the CPUID information + if (m_hasCPUID) { + // We read the standard CPUID level 0x00000000 which should + // be available on every x86 processor. This fills out + // a string with the processor vendor tag. + unsigned int eaxreg = 0, ebxreg = 0, ecxreg = 0, edxreg = 0; + + cpuid(CPUID_VENDOR_ID, eaxreg, ebxreg, ecxreg, edxreg); + + { + char c[100]; + // Then we connect the single register values to the vendor string + *((unsigned int*) c) = ebxreg; + *((unsigned int*) (c + 4)) = edxreg; + *((unsigned int*) (c + 8)) = ecxreg; + c[12] = '\0'; + m_cpuVendor = c; + } + + switch (ebxreg) { + case 0x756E6547: // GenuineIntel + m_cpuArch = "Intel Processor"; + break; + + case 0x68747541: // AuthenticAMD + m_cpuArch = "AMD Processor"; + break; + + case 0x69727943: // CyrixInstead + m_cpuArch = "Cyrix Processor"; + break; + + default: + m_cpuArch = "Unknown Processor Vendor"; + break; + } + + + unsigned int highestFunction = eaxreg; + if (highestFunction >= CPUID_NUM_CORES) { + cpuid(CPUID_NUM_CORES, eaxreg, ebxreg, ecxreg, edxreg); + // Number of cores is in (eax>>26) + 1 + m_numCores = (eaxreg >> 26) + 1; + } + + cpuid(CPUID_GET_HIGHEST_FUNCTION, m_highestCPUIDFunction, ebxreg, ecxreg, edxreg); + } + + + // Get the operating system name (also happens to read some other information) +# ifdef G3D_WIN32 + // Note that this overrides some of the values computed above + bool success = RegistryUtil::readInt32 + ("HKEY_LOCAL_MACHINE\\HARDWARE\\DESCRIPTION\\System\\CentralProcessor\\0", + "~MHz", m_cpuSpeed); + + SYSTEM_INFO systemInfo; + GetSystemInfo(&systemInfo); + const char* arch = NULL; + switch (systemInfo.wProcessorArchitecture) { + case PROCESSOR_ARCHITECTURE_INTEL: + arch = "Intel"; + break; + + case PROCESSOR_ARCHITECTURE_MIPS: + arch = "MIPS"; + break; + + case PROCESSOR_ARCHITECTURE_ALPHA: + arch = "Alpha"; + break; + + case PROCESSOR_ARCHITECTURE_PPC: + arch = "Power PC"; + break; + + default: + arch = "Unknown"; + } + + m_numCores = systemInfo.dwNumberOfProcessors; + uint32 maxAddr = (uint32)systemInfo.lpMaximumApplicationAddress; + { + char c[1024]; + sprintf(c, "%d x %d-bit %s processor", + systemInfo.dwNumberOfProcessors, + (int)(::log((double)maxAddr) / ::log(2.0) + 2.0), + arch); + m_cpuArch = c; + } + + OSVERSIONINFO osVersionInfo; + osVersionInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFO); + success = GetVersionEx(&osVersionInfo) != 0; + + if (success) { + char c[1000]; + sprintf(c, "Windows %d.%d build %d Platform %d %s", + osVersionInfo.dwMajorVersion, + osVersionInfo.dwMinorVersion, + osVersionInfo.dwBuildNumber, + osVersionInfo.dwPlatformId, + osVersionInfo.szCSDVersion); + m_operatingSystem = c; + } else { + m_operatingSystem = "Windows"; + } + +# elif defined(G3D_LINUX) || defined(G3D_FREEBSD) + + { + // Find the operating system using the 'uname' command + FILE* f = popen("uname -a", "r"); + + int len = 100; + char* r = (char*)::malloc(len * sizeof(char)); + fgets(r, len, f); + // Remove trailing newline + if (r[strlen(r) - 1] == '\n') { + r[strlen(r) - 1] = '\0'; + } + fclose(f); + + m_operatingSystem = r; + ::free(r); + } + +# elif defined(G3D_OSX) + + // Operating System: + SInt32 macVersion; + Gestalt(gestaltSystemVersion, &macVersion); + + int major = (macVersion >> 8) & 0xFF; + int minor = (macVersion >> 4) & 0xF; + int revision = macVersion & 0xF; + + { + char c[1000]; + sprintf(c, "OS X %x.%x.%x", major, minor, revision); + m_operatingSystem = c; + } + + // Clock Cycle Timing Information: + Gestalt('pclk', &m_OSXCPUSpeed); + m_cpuSpeed = iRound((double)m_OSXCPUSpeed / (1024 * 1024)); + m_secondsPerNS = 1.0 / 1.0e9; + + // System Architecture: + const NXArchInfo* pInfo = NXGetLocalArchInfo(); + + if (pInfo) { + m_cpuArch = pInfo->description; + + switch (pInfo->cputype) { + case CPU_TYPE_POWERPC: + switch(pInfo->cpusubtype){ + case CPU_SUBTYPE_POWERPC_750: + case CPU_SUBTYPE_POWERPC_7400: + case CPU_SUBTYPE_POWERPC_7450: + m_cpuVendor = "Motorola"; + break; + case CPU_SUBTYPE_POWERPC_970: + m_cpuVendor = "IBM"; + break; + } + break; + + case CPU_TYPE_I386: + m_cpuVendor = "Intel"; + break; + } + } +# endif + + initTime(); + + getStandardProcessorExtensions(); +} + + +void getG3DVersion(std::string& s) { + char cstr[100]; + if ((G3D_VER % 100) != 0) { + sprintf(cstr, "G3D %d.%02d beta %d", + G3D_VER / 10000, + (G3D_VER / 100) % 100, + G3D_VER % 100); + } else { + sprintf(cstr, "G3D %d.%02d", + G3D_VER / 10000, + (G3D_VER / 100) % 100); + } + s = cstr; +} + +#if 0 // TODO: delete +struct Directory { + std::string path; + Array<std::string> contents; +}; + +static bool maybeAddDirectory(const std::string& newPath, Array<Directory>& directoryArray, bool recurse = true) { + if (fileExists(newPath)) { + Directory& d = directoryArray.next(); + d.path = newPath; + getFiles(pathConcat(newPath, "*"), d.contents); + Array<std::string> dirs; + getDirs(pathConcat(newPath, "*"), dirs); + d.contents.append(dirs); + + if (recurse) { + // Look for subdirectories + static const std::string subdirs[] = + {"font", "gui", "SuperShader", "cubemap", "icon", "material", "image", "md2", "md3", "ifs", "3ds", "sky", ""}; + + for (int j = 0; j < dirs.size(); ++j) { + for (int i = 0; ! subdirs[i].empty(); ++i) { + if (dirs[j] == subdirs[i]) { + maybeAddDirectory(pathConcat(newPath, dirs[j]), directoryArray, false); + } + } + } + } + return true; + } else { + return false; + } +} +#endif + +std::string System::findDataFile +(const std::string& full, + bool errorIfNotFound) { + + // Places where specific files were most recently found. This is + // used to cache seeking of common files. + static Table<std::string, std::string> lastFound; + + // First check if the file exists as requested. This will go + // through the FileSystemCache, so most calls do not touch disk. + if (fileExists(full)) { + return full; + } + + // Now check where we previously found this file. + std::string* last = lastFound.getPointer(full); + if (last != NULL) { + if (fileExists(*last)) { + // Even if cwd has changed the file is still present. + // We won't notice if it has been deleted, however. + return *last; + } else { + // Remove this from the cache it is invalid + lastFound.remove(full); + } + } + + // Places to look + static Array<std::string> directoryArray; + + if (directoryArray.size() == 0) { + // Initialize the directory array + RealTime t0 = System::time(); + + Array<std::string> baseDirArray; + + std::string initialAppDataDir(instance().m_appDataDir); + + baseDirArray.append(""); + if (! initialAppDataDir.empty()) { + baseDirArray.append(initialAppDataDir); + } + + const char* g3dPath = getenv("G3DDATA"); + + if (g3dPath && (initialAppDataDir != g3dPath)) { + baseDirArray.append(g3dPath); + } + + static const std::string subdirs[] = + {"font", "gui", "SuperShader", "cubemap", "icon", "material", "image", "md2", "md3", "ifs", "3ds", "sky", ""}; + for (int j = 0; j < baseDirArray.size(); ++j) { + std::string d = baseDirArray[j]; + if (fileExists(d)) { + directoryArray.append(d); + for (int i = 0; ! subdirs[i].empty(); ++i) { + const std::string& p = pathConcat(d, subdirs[i]); + if (fileExists(p)) { + directoryArray.append(p); + } + } + } + } + + logLazyPrintf("Initializing System::findDataFile took %fs\n", System::time() - t0); + } + + for (int i = 0; i < directoryArray.size(); ++i) { + const std::string& p = pathConcat(directoryArray[i], full); + if (fileExists(p)) { + lastFound.set(full, p); + return p; + } + } + + if (errorIfNotFound) { + // Generate an error message + std::string locations; + for (int i = 0; i < directoryArray.size(); ++i) { + locations += pathConcat(directoryArray[i], full) + "\n"; + } + alwaysAssertM(false, "Could not find '" + full + "' in:\n" + locations); + } + + // Not found + return ""; +} + + +void System::setAppDataDir(const std::string& path) { + instance().m_appDataDir = path; +} + + +std::string demoFindData(bool errorIfNotFound) { + static const char* g3dPath = getenv("G3DDATA"); + if (g3dPath) { + return g3dPath; +# ifdef G3D_WIN32 + } else if (fileExists("../data")) { + // G3D install on Windows + return "../data"; + } else if (fileExists("../data-files")) { + // G3D source on Windows + return "../data-files"; +# else + } else if (fileExists("../../../../data")) { + // G3D install on Unix + return "../../../../data"; + } else if (fileExists("../../../../data-files")) { + // G3D source on Unix + return "../../../../data-files"; +# endif + } else { + return ""; + } +} + + +const std::string& System::build() { + const static std::string b = +# ifdef _DEBUG + "Debug"; +# else + "Release"; +# endif + + return b; +} + + +static G3DEndian checkEndian() { + int32 a = 1; + if (*(uint8*)&a == 1) { + return G3D_LITTLE_ENDIAN; + } else { + return G3D_BIG_ENDIAN; + } +} + + +static bool checkForCPUID() { + // all known supported architectures have cpuid + // add cases for incompatible architectures if they are added + // e.g., if we ever support __powerpc__ being defined again + + return true; +} + + +void System::getStandardProcessorExtensions() { +#if ! defined(G3D_OSX) || defined(G3D_OSX_INTEL) + if (! m_hasCPUID) { + return; + } + + uint32 eaxreg = 0, ebxreg = 0, ecxreg = 0, features = 0; + + cpuid(CPUID_PROCESSOR_FEATURES, eaxreg, ebxreg, ecxreg, features); + +# define checkBit(var, bit) ((var & (1 << bit)) ? true : false) + + m_hasRDTSC = checkBit(features, 4); + m_hasMMX = checkBit(features, 23); + m_hasSSE = checkBit(features, 25); + m_hasSSE2 = checkBit(features, 26); + // Bit 28 is HTT; not checked by G3D + + m_hasSSE3 = checkBit(ecxreg, 0); + + if (m_highestCPUIDFunction >= CPUID_EXTENDED_FEATURES) { + cpuid(CPUID_EXTENDED_FEATURES, eaxreg, ebxreg, ecxreg, features); + m_hasAMDMMX = checkBit(features, 22); // Only on AMD + m_has3DNOW = checkBit(features, 31); // Only on AMD + m_has3DNOW2 = checkBit(features, 30); // Only on AMD + } else { + m_hasAMDMMX = false; + m_has3DNOW = false; + m_has3DNOW2 = false; + } + +# undef checkBit +#endif +} + +#if defined(G3D_WIN32) && !defined(G3D_64BIT) + #pragma message("Port System::memcpy SIMD to all platforms") +/** Michael Herf's fast memcpy */ +void memcpyMMX(void* dst, const void* src, int nbytes) { + int remainingBytes = nbytes; + + if (nbytes > 64) { + _asm { + mov esi, src + mov edi, dst + mov ecx, nbytes + shr ecx, 6 // 64 bytes per iteration + + loop1: + movq mm1, 0[ESI] // Read in source data + movq mm2, 8[ESI] + movq mm3, 16[ESI] + movq mm4, 24[ESI] + movq mm5, 32[ESI] + movq mm6, 40[ESI] + movq mm7, 48[ESI] + movq mm0, 56[ESI] + + movntq 0[EDI], mm1 // Non-temporal stores + movntq 8[EDI], mm2 + movntq 16[EDI], mm3 + movntq 24[EDI], mm4 + movntq 32[EDI], mm5 + movntq 40[EDI], mm6 + movntq 48[EDI], mm7 + movntq 56[EDI], mm0 + + add esi, 64 + add edi, 64 + dec ecx + jnz loop1 + + emms + } + remainingBytes -= ((nbytes >> 6) << 6); + } + + if (remainingBytes > 0) { + // Memcpy the rest + memcpy((uint8*)dst + (nbytes - remainingBytes), + (const uint8*)src + (nbytes - remainingBytes), remainingBytes); + } +} +#endif + +void System::memcpy(void* dst, const void* src, size_t numBytes) { +#if defined(G3D_WIN32) && !defined(G3D_64BIT) + memcpyMMX(dst, src, numBytes); +#else + ::memcpy(dst, src, numBytes); +#endif +} + + +/** Michael Herf's fastest memset. n32 must be filled with the same + character repeated. */ +#if defined(G3D_WIN32) && !defined(G3D_64BIT) + #pragma message("Port System::memfill SIMD to all platforms") + +// On x86 processors, use MMX +void memfill(void *dst, int n32, unsigned long i) { + + int originalSize = i; + int bytesRemaining = i; + + if (i > 16) { + + bytesRemaining = i % 16; + i -= bytesRemaining; + __asm { + movq mm0, n32 + punpckldq mm0, mm0 + mov edi, dst + + loopwrite: + + movntq 0[edi], mm0 + movntq 8[edi], mm0 + + add edi, 16 + sub i, 16 + jg loopwrite + + emms + } + } + + if (bytesRemaining > 0) { + ::memset((uint8*)dst + (originalSize - bytesRemaining), n32, bytesRemaining); + } +} +#endif + + +void System::memset(void* dst, uint8 value, size_t numBytes) { +#if defined(G3D_WIN32) && !defined(G3D_64BIT) + uint32 v = value; + v = v + (v << 8) + (v << 16) + (v << 24); + G3D::memfill(dst, v, numBytes); +#else + ::memset(dst, value, numBytes); +#endif +} + + +/** Removes the 'd' that icompile / Morgan's VC convention appends. */ +static std::string computeAppName(const std::string& start) { + if (start.size() < 2) { + return start; + } + + if (start[start.size() - 1] == 'd') { + // Maybe remove the 'd'; see if ../ or ../../ has the same name + char tmp[1024]; + getcwd(tmp, sizeof(tmp)); + std::string drive, base, ext; + Array<std::string> path; + parseFilename(tmp, drive, path, base, ext); + + std::string shortName = start.substr(0, start.size() - 1); + + if ((path.size() > 1) && (toLower(path.last()) == toLower(shortName))) { + return shortName; + } + + if ((path.size() > 2) && (toLower(path[path.size() - 2]) == toLower(shortName))) { + return shortName; + } + } + + return start; +} + + +std::string& System::appName() { + static std::string n = computeAppName(filenameBase(currentProgramFilename())); + return n; +} + + +std::string System::currentProgramFilename() { + char filename[2048]; + +# ifdef G3D_WIN32 + { + GetModuleFileNameA(NULL, filename, sizeof(filename)); + } +# elif defined(G3D_OSX) + { + // Run the 'ps' program to extract the program name + // from the process ID. + int pid; + FILE* fd; + char cmd[80]; + pid = getpid(); + sprintf(cmd, "ps -p %d -o comm=\"\"", pid); + + fd = popen(cmd, "r"); + int s = fread(filename, 1, sizeof(filename), fd); + // filename will contain a newline. Overwrite it: + filename[s - 1] = '\0'; + } +# else + { + int ret = readlink("/proc/self/exe", filename, sizeof(filename)); + + // In case of an error, leave the handling up to the caller + if (ret == -1) { + return ""; + } + + debugAssert((int)sizeof(filename) > ret); + + // Ensure proper NULL termination + filename[ret] = 0; + } + #endif + + return filename; +} + + +void System::sleep(RealTime t) { + + // Overhead of calling this function, measured from a previous run. + static const RealTime OVERHEAD = 0.00006f; + + RealTime now = time(); + RealTime wakeupTime = now + t - OVERHEAD; + + RealTime remainingTime = wakeupTime - now; + RealTime sleepTime = 0; + + // On Windows, a "time slice" is measured in quanta of 3-5 ms (http://support.microsoft.com/kb/259025) + // Sleep(0) yields the remainder of the time slice, which could be a long time. + // A 1 ms minimum time experimentally kept the "Empty GApp" at nearly no CPU load at 100 fps, + // yet nailed the frame timing perfectly. + static RealTime minRealSleepTime = 3 * units::milliseconds(); + + while (remainingTime > 0) { + + if (remainingTime > minRealSleepTime * 2.5) { + // Safe to use Sleep with a time... sleep for half the remaining time + sleepTime = max(remainingTime * 0.5, 0.0005); + } else if (remainingTime > minRealSleepTime) { + // Safe to use Sleep with a zero time; + // causes the program to yield only + // the current time slice, and then return. + sleepTime = 0; + } else { + // Not safe to use Sleep; busy wait + sleepTime = -1; + } + + if (sleepTime >= 0) { + #ifdef G3D_WIN32 + // Translate to milliseconds + Sleep((int)(sleepTime * 1e3)); + #else + // Translate to microseconds + usleep((int)(sleepTime * 1e6)); + #endif + } + + now = time(); + remainingTime = wakeupTime - now; + } +} + + +void System::consoleClearScreen() { +# ifdef G3D_WIN32 + system("cls"); +# else + system("clear"); +# endif +} + + +bool System::consoleKeyPressed() { + #ifdef G3D_WIN32 + + return _kbhit() != 0; + + #else + + static const int STDIN = 0; + static bool initialized = false; + + if (! initialized) { + // Use termios to turn off line buffering + termios term; + tcgetattr(STDIN, &term); + term.c_lflag &= ~ICANON; + tcsetattr(STDIN, TCSANOW, &term); + setbuf(stdin, NULL); + initialized = true; + } + + #ifdef G3D_LINUX + + int bytesWaiting; + ioctl(STDIN, FIONREAD, &bytesWaiting); + return bytesWaiting; + + #else + + timeval timeout; + fd_set rdset; + + FD_ZERO(&rdset); + FD_SET(STDIN, &rdset); + timeout.tv_sec = 0; + timeout.tv_usec = 0; + + return select(STDIN + 1, &rdset, NULL, NULL, &timeout); + #endif + #endif +} + + +int System::consoleReadKey() { +# ifdef G3D_WIN32 + return _getch(); +# else + char c; + read(0, &c, 1); + return c; +# endif +} + + +void System::initTime() { + #ifdef G3D_WIN32 + if (QueryPerformanceFrequency(&m_counterFrequency)) { + QueryPerformanceCounter(&m_start); + } + + struct _timeb t; + _ftime(&t); + + m_realWorldGetTickTime0 = (RealTime)t.time - t.timezone * G3D::MINUTE + (t.dstflag ? G3D::HOUR : 0); + + #else + gettimeofday(&m_start, NULL); + // "sse" = "seconds since epoch". The time + // function returns the seconds since the epoch + // GMT (perhaps more correctly called UTC). + time_t gmt = ::time(NULL); + + // No call to free or delete is needed, but subsequent + // calls to asctime, ctime, mktime, etc. might overwrite + // local_time_vals. + tm* localTimeVals = localtime(&gmt); + + time_t local = gmt; + + if (localTimeVals) { + // tm_gmtoff is already corrected for daylight savings. + local = local + localTimeVals->tm_gmtoff; + } + + m_realWorldGetTickTime0 = local; + #endif +} + + +RealTime System::time() { +# ifdef G3D_WIN32 + LARGE_INTEGER now; + QueryPerformanceCounter(&now); + + return ((RealTime)(now.QuadPart - instance().m_start.QuadPart) / + instance().m_counterFrequency.QuadPart) + instance().m_realWorldGetTickTime0; +# else + // Linux resolution defaults to 100Hz. + // There is no need to do a separate RDTSC call as gettimeofday + // actually uses RDTSC when on systems that support it, otherwise + // it uses the system clock. + struct timeval now; + gettimeofday(&now, NULL); + + return (now.tv_sec - instance().m_start.tv_sec) + + (now.tv_usec - instance().m_start.tv_usec) / 1e6 + + instance().m_realWorldGetTickTime0; +# endif +} + + +//////////////////////////////////////////////////////////////// + +#define REALPTR_TO_USERPTR(x) ((uint8*)(x) + sizeof (void *)) +#define USERPTR_TO_REALPTR(x) ((uint8*)(x) - sizeof (void *)) +#define REALBLOCK_SIZE(x) ((x) + sizeof (void *)) + +class BufferPool { +public: + + /** Only store buffers up to these sizes (in bytes) in each pool-> + Different pools have different management strategies. + + A large block is preallocated for tiny buffers; they are used with + tremendous frequency. Other buffers are allocated as demanded. + Tiny buffers are 128 bytes long because that seems to align well with + cache sizes on many machines. + */ + enum {tinyBufferSize = 128, smallBufferSize = 1024, medBufferSize = 4096}; + + /** + Most buffers we're allowed to store. + 250000 * 128 = 32 MB (preallocated) + 10000 * 1024 = 10 MB (allocated on demand) + 1024 * 4096 = 4 MB (allocated on demand) + */ + enum {maxTinyBuffers = 250000, maxSmallBuffers = 10000, maxMedBuffers = 1024}; + +private: + + class MemBlock { + public: + void* ptr; + size_t bytes; + + inline MemBlock() : ptr(NULL), bytes(0) {} + inline MemBlock(void* p, size_t b) : ptr(p), bytes(b) {} + }; + + MemBlock smallPool[maxSmallBuffers]; + int smallPoolSize; + + MemBlock medPool[maxMedBuffers]; + int medPoolSize; + + /** The tiny pool is a single block of storage into which all tiny + objects are allocated. This provides better locality for + small objects and avoids the search time, since all tiny + blocks are exactly the same size. */ + void* tinyPool[maxTinyBuffers]; + int tinyPoolSize; + + /** Pointer to the data in the tiny pool */ + void* tinyHeap; + + Spinlock m_lock; + + void lock() { + m_lock.lock(); + } + + void unlock() { + m_lock.unlock(); + } + +#if 0 //-----------------------------------------------old mutex +# ifdef G3D_WIN32 + CRITICAL_SECTION mutex; +# else + pthread_mutex_t mutex; +# endif + + /** Provide synchronization between threads */ + void lock() { +# ifdef G3D_WIN32 + EnterCriticalSection(&mutex); +# else + pthread_mutex_lock(&mutex); +# endif + } + + void unlock() { +# ifdef G3D_WIN32 + LeaveCriticalSection(&mutex); +# else + pthread_mutex_unlock(&mutex); +# endif + } +#endif //-------------------------------------------old mutex + + /** + Malloc out of the tiny heap. Returns NULL if allocation failed. + */ + inline void* tinyMalloc(size_t bytes) { + // Note that we ignore the actual byte size + // and create a constant size block. + (void)bytes; + assert(tinyBufferSize >= bytes); + + void* ptr = NULL; + + if (tinyPoolSize > 0) { + --tinyPoolSize; + + // Return the old last pointer from the freelist + ptr = tinyPool[tinyPoolSize]; + +# ifdef G3D_DEBUG + if (tinyPoolSize > 0) { + assert(tinyPool[tinyPoolSize - 1] != ptr); + // "System::malloc heap corruption detected: " + // "the last two pointers on the freelist are identical (during tinyMalloc)."); + } +# endif + + // NULL out the entry to help detect corruption + tinyPool[tinyPoolSize] = NULL; + } + + return ptr; + } + + /** Returns true if this is a pointer into the tiny heap. */ + bool inTinyHeap(void* ptr) { + return + (ptr >= tinyHeap) && + (ptr < (uint8*)tinyHeap + maxTinyBuffers * tinyBufferSize); + } + + void tinyFree(void* ptr) { + assert(ptr); + assert(tinyPoolSize < maxTinyBuffers); + // "Tried to free a tiny pool buffer when the tiny pool freelist is full."); + +# ifdef G3D_DEBUG + if (tinyPoolSize > 0) { + void* prevOnHeap = tinyPool[tinyPoolSize - 1]; + assert(prevOnHeap != ptr); +// "System::malloc heap corruption detected: " +// "the last two pointers on the freelist are identical (during tinyFree)."); + } +# endif + + assert(tinyPool[tinyPoolSize] == NULL); + + // Put the pointer back into the free list + tinyPool[tinyPoolSize] = ptr; + ++tinyPoolSize; + + } + + void flushPool(MemBlock* pool, int& poolSize) { + for (int i = 0; i < poolSize; ++i) { + ::free(pool[i].ptr); + pool[i].ptr = NULL; + pool[i].bytes = 0; + } + poolSize = 0; + } + + + /** Allocate out of a specific pool-> Return NULL if no suitable + memory was found. + + */ + void* malloc(MemBlock* pool, int& poolSize, size_t bytes) { + + // OPT: find the smallest block that satisfies the request. + + // See if there's something we can use in the buffer pool-> + // Search backwards since usually we'll re-use the last one. + for (int i = (int)poolSize - 1; i >= 0; --i) { + if (pool[i].bytes >= bytes) { + // We found a suitable entry in the pool-> + + // No need to offset the pointer; it is already offset + void* ptr = pool[i].ptr; + + // Remove this element from the pool + --poolSize; + pool[i] = pool[poolSize]; + + return ptr; + } + } + + return NULL; + } + +public: + + /** Count of memory allocations that have occurred. */ + int totalMallocs; + int mallocsFromTinyPool; + int mallocsFromSmallPool; + int mallocsFromMedPool; + + /** Amount of memory currently allocated (according to the application). + This does not count the memory still remaining in the buffer pool, + but does count extra memory required for rounding off to the size + of a buffer. + Primarily useful for detecting leaks.*/ + // TODO: make me an atomic int! + volatile int bytesAllocated; + + BufferPool() { + totalMallocs = 0; + + mallocsFromTinyPool = 0; + mallocsFromSmallPool = 0; + mallocsFromMedPool = 0; + + bytesAllocated = true; + + tinyPoolSize = 0; + tinyHeap = NULL; + + smallPoolSize = 0; + + medPoolSize = 0; + + + // Initialize the tiny heap as a bunch of pointers into one + // pre-allocated buffer. + tinyHeap = ::malloc(maxTinyBuffers * tinyBufferSize); + for (int i = 0; i < maxTinyBuffers; ++i) { + tinyPool[i] = (uint8*)tinyHeap + (tinyBufferSize * i); + } + tinyPoolSize = maxTinyBuffers; + +#if 0 ///---------------------------------- old mutex +# ifdef G3D_WIN32 + InitializeCriticalSection(&mutex); +# else + pthread_mutex_init(&mutex, NULL); +# endif +#endif ///---------------------------------- old mutex + } + + + ~BufferPool() { + ::free(tinyHeap); +#if 0 //-------------------------------- old mutex +# ifdef G3D_WIN32 + DeleteCriticalSection(&mutex); +# else + // No destruction on pthreads +# endif +#endif //--------------------------------old mutex + } + + + void* realloc(void* ptr, size_t bytes) { + if (ptr == NULL) { + return malloc(bytes); + } + + if (inTinyHeap(ptr)) { + if (bytes <= tinyBufferSize) { + // The old pointer actually had enough space. + return ptr; + } else { + // Free the old pointer and malloc + + void* newPtr = malloc(bytes); + System::memcpy(newPtr, ptr, tinyBufferSize); + tinyFree(ptr); + return newPtr; + + } + } else { + // In one of our heaps. + + // See how big the block really was + size_t realSize = *(uint32*)USERPTR_TO_REALPTR(ptr); + if (bytes <= realSize) { + // The old block was big enough. + return ptr; + } + + // Need to reallocate + void* newPtr = malloc(bytes); + System::memcpy(newPtr, ptr, realSize); + free(ptr); + return newPtr; + } + } + + + void* malloc(size_t bytes) { + lock(); + ++totalMallocs; + + if (bytes <= tinyBufferSize) { + + void* ptr = tinyMalloc(bytes); + + if (ptr) { + ++mallocsFromTinyPool; + unlock(); + return ptr; + } + + } + + // Failure to allocate a tiny buffer is allowed to flow + // through to a small buffer + if (bytes <= smallBufferSize) { + + void* ptr = malloc(smallPool, smallPoolSize, bytes); + + if (ptr) { + ++mallocsFromSmallPool; + unlock(); + return ptr; + } + + } else if (bytes <= medBufferSize) { + // Note that a small allocation failure does *not* fall + // through into a medium allocation because that would + // waste the medium buffer's resources. + + void* ptr = malloc(medPool, medPoolSize, bytes); + + if (ptr) { + ++mallocsFromMedPool; + unlock(); + debugAssertM(ptr != NULL, "BufferPool::malloc returned NULL"); + return ptr; + } + } + + bytesAllocated += REALBLOCK_SIZE(bytes); + unlock(); + + // Heap allocate + + // Allocate 4 extra bytes for our size header (unfortunate, + // since malloc already added its own header). + void* ptr = ::malloc(REALBLOCK_SIZE(bytes)); + + if (ptr == NULL) { + // Flush memory pools to try and recover space + flushPool(smallPool, smallPoolSize); + flushPool(medPool, medPoolSize); + ptr = ::malloc(REALBLOCK_SIZE(bytes)); + } + + if (ptr == NULL) { + if ((System::outOfMemoryCallback() != NULL) && + (System::outOfMemoryCallback()(REALBLOCK_SIZE(bytes), true) == true)) { + // Re-attempt the malloc + ptr = ::malloc(REALBLOCK_SIZE(bytes)); + } + } + + if (ptr == NULL) { + if (System::outOfMemoryCallback() != NULL) { + // Notify the application + System::outOfMemoryCallback()(REALBLOCK_SIZE(bytes), false); + } +# ifdef G3D_DEBUG + debugPrintf("::malloc(%d) returned NULL\n", (int)REALBLOCK_SIZE(bytes)); +# endif + debugAssertM(ptr != NULL, + "::malloc returned NULL. Either the " + "operating system is out of memory or the " + "heap is corrupt."); + return NULL; + } + + *(uint32*)ptr = bytes; + + return REALPTR_TO_USERPTR(ptr); + } + + + void free(void* ptr) { + if (ptr == NULL) { + // Free does nothing on null pointers + return; + } + + assert(isValidPointer(ptr)); + + if (inTinyHeap(ptr)) { + lock(); + tinyFree(ptr); + unlock(); + return; + } + + uint32 bytes = *(uint32*)USERPTR_TO_REALPTR(ptr); + + lock(); + if (bytes <= smallBufferSize) { + if (smallPoolSize < maxSmallBuffers) { + smallPool[smallPoolSize] = MemBlock(ptr, bytes); + ++smallPoolSize; + unlock(); + return; + } + } else if (bytes <= medBufferSize) { + if (medPoolSize < maxMedBuffers) { + medPool[medPoolSize] = MemBlock(ptr, bytes); + ++medPoolSize; + unlock(); + return; + } + } + bytesAllocated -= REALBLOCK_SIZE(bytes); + unlock(); + + // Free; the buffer pools are full or this is too big to store. + ::free(USERPTR_TO_REALPTR(ptr)); + } + + std::string performance() const { + if (totalMallocs > 0) { + int pooled = mallocsFromTinyPool + + mallocsFromSmallPool + + mallocsFromMedPool; + + int total = totalMallocs; + + return format("malloc performance: %5.1f%% <= %db, %5.1f%% <= %db, " + "%5.1f%% <= %db, %5.1f%% > %db", + 100.0 * mallocsFromTinyPool / total, + BufferPool::tinyBufferSize, + 100.0 * mallocsFromSmallPool / total, + BufferPool::smallBufferSize, + 100.0 * mallocsFromMedPool / total, + BufferPool::medBufferSize, + 100.0 * (1.0 - (double)pooled / total), + BufferPool::medBufferSize); + } else { + return "No System::malloc calls made yet."; + } + } + + std::string status() const { + return format("preallocated shared buffers: %5d/%d x %db", + maxTinyBuffers - tinyPoolSize, maxTinyBuffers, tinyBufferSize); + } +}; + +// Dynamically allocated because we need to ensure that +// the buffer pool is still around when the last global variable +// is deallocated. +static BufferPool* bufferpool = NULL; + +std::string System::mallocPerformance() { +#ifndef NO_BUFFERPOOL + return bufferpool->performance(); +#else + return "NO_BUFFERPOOL"; +#endif +} + +std::string System::mallocStatus() { +#ifndef NO_BUFFERPOOL + return bufferpool->status(); +#else + return "NO_BUFFERPOOL"; +#endif +} + + +void System::resetMallocPerformanceCounters() { +#ifndef NO_BUFFERPOOL + bufferpool->totalMallocs = 0; + bufferpool->mallocsFromMedPool = 0; + bufferpool->mallocsFromSmallPool = 0; + bufferpool->mallocsFromTinyPool = 0; +#endif +} + + +#ifndef NO_BUFFERPOOL +inline void initMem() { + // Putting the test here ensures that the system is always + // initialized, even when globals are being allocated. + static bool initialized = false; + if (! initialized) { + bufferpool = new BufferPool(); + initialized = true; + } +} +#endif + + +void* System::malloc(size_t bytes) { +#ifndef NO_BUFFERPOOL + initMem(); + return bufferpool->malloc(bytes); +#else + return ::malloc(bytes); +#endif +} + +void* System::calloc(size_t n, size_t x) { +#ifndef NO_BUFFERPOOL + void* b = System::malloc(n * x); + debugAssertM(b != NULL, "System::malloc returned NULL"); + debugAssertM(isValidHeapPointer(b), "System::malloc returned an invalid pointer"); + System::memset(b, 0, n * x); + return b; +#else + return ::calloc(n, x); +#endif +} + + +void* System::realloc(void* block, size_t bytes) { +#ifndef NO_BUFFERPOOL + initMem(); + return bufferpool->realloc(block, bytes); +#else + return ::realloc(block, bytes); +#endif +} + + +void System::free(void* p) { +#ifndef NO_BUFFERPOOL + bufferpool->free(p); +#else + return ::free(p); +#endif +} + + +void* System::alignedMalloc(size_t bytes, size_t alignment) { + + alwaysAssertM(isPow2(alignment), "alignment must be a power of 2"); + + // We must align to at least a word boundary. + alignment = iMax(alignment, sizeof(void *)); + + // Pad the allocation size with the alignment size and the + // size of the redirect pointer. + size_t totalBytes = bytes + alignment + sizeof(void*); + + size_t truePtr = (size_t)System::malloc(totalBytes); + + if (truePtr == 0) { + // malloc returned NULL + return NULL; + } + + debugAssert(isValidHeapPointer((void*)truePtr)); + #ifdef G3D_WIN32 + // The blocks we return will not be valid Win32 debug heap + // pointers because they are offset + // debugAssert(_CrtIsValidPointer((void*)truePtr, totalBytes, TRUE) ); + #endif + + // The return pointer will be the next aligned location (we must at least + // leave space for the redirect pointer, however). + size_t alignedPtr = truePtr + sizeof(void*); + + // 2^n - 1 has the form 1111... in binary. + uint32 bitMask = (alignment - 1); + + // Advance forward until we reach an aligned location. + while ((alignedPtr & bitMask) != 0) { + alignedPtr += sizeof(void*); + } + + debugAssert(alignedPtr - truePtr + bytes <= totalBytes); + + // Immediately before the aligned location, write the true array location + // so that we can free it correctly. + size_t* redirectPtr = (size_t *)(alignedPtr - sizeof(void *)); + redirectPtr[0] = truePtr; + + debugAssert(isValidHeapPointer((void*)truePtr)); + + #ifdef G3D_WIN32 + debugAssert( _CrtIsValidPointer((void*)alignedPtr, bytes, TRUE) ); + #endif + return (void *)alignedPtr; +} + + +void System::alignedFree(void* _ptr) { + if (_ptr == NULL) { + return; + } + + size_t alignedPtr = (size_t)_ptr; + + // Back up one word from the pointer the user passed in. + // We now have a pointer to a pointer to the true start + // of the memory block. + size_t* redirectPtr = (size_t*)(alignedPtr - sizeof(void *)); + + // Dereference that pointer so that ptr = true start + void* truePtr = (void*)redirectPtr[0]; + + debugAssert(isValidHeapPointer((void*)truePtr)); + System::free(truePtr); +} + + +void System::setEnv(const std::string& name, const std::string& value) { + std::string cmd = name + "=" + value; +# ifdef G3D_WIN32 + _putenv(cmd.c_str()); +# else + // Many linux implementations of putenv expect char* + putenv(const_cast<char*>(cmd.c_str())); +# endif +} + + +const char* System::getEnv(const std::string& name) { + return getenv(name.c_str()); +} + + +static void var(TextOutput& t, const std::string& name, const std::string& val) { + t.writeSymbols(name,"="); + t.writeString(val); + t.writeNewline(); +} + + +static void var(TextOutput& t, const std::string& name, const bool val) { + t.writeSymbols(name, "=", val ? "Yes" : "No"); + t.writeNewline(); +} + + +static void var(TextOutput& t, const std::string& name, const int val) { + t.writeSymbols(name,"="); + t.writeNumber(val); + t.writeNewline(); +} + + +void System::describeSystem( + std::string& s) { + + TextOutput t; + describeSystem(t); + t.commitString(s); +} + +void System::describeSystem( + TextOutput& t) { + + t.writeSymbols("App", "{"); + t.writeNewline(); + t.pushIndent(); + { + var(t, "Name", System::currentProgramFilename()); + char cwd[1024]; + getcwd(cwd, 1024); + var(t, "cwd", std::string(cwd)); + } + t.popIndent(); + t.writeSymbols("}"); + t.writeNewline(); + t.writeNewline(); + + t.writeSymbols("OS", "{"); + t.writeNewline(); + t.pushIndent(); + { + var(t, "Name", System::operatingSystem()); + } + t.popIndent(); + t.writeSymbols("}"); + t.writeNewline(); + t.writeNewline(); + + t.writeSymbols("CPU", "{"); + t.writeNewline(); + t.pushIndent(); + { + var(t, "Vendor", System::cpuVendor()); + var(t, "Architecture", System::cpuArchitecture()); + var(t, "hasCPUID", System::hasCPUID()); + var(t, "hasMMX", System::hasMMX()); + var(t, "hasSSE", System::hasSSE()); + var(t, "hasSSE2", System::hasSSE2()); + var(t, "hasSSE3", System::hasSSE3()); + var(t, "has3DNow", System::has3DNow()); + var(t, "hasRDTSC", System::hasRDTSC()); + var(t, "numCores", System::numCores()); + } + t.popIndent(); + t.writeSymbols("}"); + t.writeNewline(); + t.writeNewline(); + + t.writeSymbols("G3D", "{"); + t.writeNewline(); + t.pushIndent(); + { + var(t, "Link version", G3D_VER); + var(t, "Compile version", System::version()); + } + t.popIndent(); + t.writeSymbols("}"); + t.writeNewline(); + t.writeNewline(); +} + + +void System::setClipboardText(const std::string& s) { +# ifdef G3D_WIN32 + if (OpenClipboard(NULL)) { + HGLOBAL hMem = GlobalAlloc(GHND | GMEM_DDESHARE, s.size() + 1); + if (hMem) { + char *pMem = (char*)GlobalLock(hMem); + strcpy(pMem, s.c_str()); + GlobalUnlock(hMem); + + EmptyClipboard(); + SetClipboardData(CF_TEXT, hMem); + } + + CloseClipboard(); + GlobalFree(hMem); + } +# endif +} + + +std::string System::getClipboardText() { + std::string s; + +# ifdef G3D_WIN32 + if (OpenClipboard(NULL)) { + HANDLE h = GetClipboardData(CF_TEXT); + + if (h) { + char* temp = (char*)GlobalLock(h); + if (temp) { + s = temp; + } + temp = NULL; + GlobalUnlock(h); + } + CloseClipboard(); + } +# endif + return s; +} + + +std::string System::currentDateString() { + time_t t1; + ::time(&t1); + tm* t = localtime(&t1); + return format("%d-%02d-%02d", t->tm_year + 1900, t->tm_mon + 1, t->tm_mday); +} + +#ifdef _MSC_VER + +// VC on Intel +void System::cpuid(CPUIDFunction func, uint32& areg, uint32& breg, uint32& creg, uint32& dreg) { +#if !defined(G3D_64BIT) + // Can't copy from assembler direct to a function argument (which is on the stack) in VC. + uint32 a,b,c,d; + + // Intel assembler syntax + __asm { + mov eax, func // eax <- func + mov ecx, 0 + cpuid + mov a, eax + mov b, ebx + mov c, ecx + mov d, edx + } + areg = a; + breg = b; + creg = c; + dreg = d; +#else + int CPUInfo[4]; + __cpuid(CPUInfo, func); + memcpy(&areg, &CPUInfo[0], 4); + memcpy(&breg, &CPUInfo[1], 4); + memcpy(&creg, &CPUInfo[2], 4); + memcpy(&dreg, &CPUInfo[3], 4); +#endif +} + +#elif defined(G3D_OSX) && ! defined(G3D_OSX_INTEL) + +// non-intel OS X; no CPUID +void System::cpuid(CPUIDFunction func, uint32& eax, uint32& ebx, uint32& ecx, uint32& edx) { + eax = 0; + ebx = 0; + ecx = 0; + edx = 0; +} + +#else + +// See http://sam.zoy.org/blog/2007-04-13-shlib-with-non-pic-code-have-inline-assembly-and-pic-mix-well +// for a discussion of why the second version saves ebx; it allows 32-bit code to compile with the -fPIC option. +// On 64-bit x86, PIC code has a dedicated rip register for PIC so there is no ebx conflict. +void System::cpuid(CPUIDFunction func, uint32& eax, uint32& ebx, uint32& ecx, uint32& edx) { +#if ! defined(__PIC__) || defined(__x86_64__) + // AT&T assembler syntax + asm volatile( + "movl $0, %%ecx \n\n" /* Wipe ecx */ + "cpuid \n\t" + : "=a"(eax), "=b"(ebx), "=c"(ecx), "=d"(edx) + : "a"(func)); +#else + // AT&T assembler syntax + asm volatile( + "pushl %%ebx \n\t" /* save ebx */ + "movl $0, %%ecx \n\n" /* Wipe ecx */ + "cpuid \n\t" + "movl %%ebx, %1 \n\t" /* save what cpuid just put in %ebx */ + "popl %%ebx \n\t" /* restore the old ebx */ + : "=a"(eax), "=r"(ebx), "=c"(ecx), "=d"(edx) + : "a"(func)); +#endif +} + +#endif + +} // namespace |