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authorclick <none@none>2010-08-27 01:52:05 +0200
committerclick <none@none>2010-08-27 01:52:05 +0200
commit7686d6ee57038e848f75130563fc78c1adebc1a2 (patch)
tree258a7a6db03e3479a0219ace8cfc3ec3ba53a1be /dep/g3dlite/source/AnyVal.cpp
parent1d3deae555f0ec523d77875bd5a307ab9bd19742 (diff)
Core/Dependency: Upgrade G3d-library to v8.0-release (patched version!)
Note: Due to issues with G3D (normally requiring X11 and the ZIP-library), the sourcetree version contains a modified version. The applied patch is commited to the repository for future reference. --HG-- branch : trunk
Diffstat (limited to 'dep/g3dlite/source/AnyVal.cpp')
-rw-r--r--dep/g3dlite/source/AnyVal.cpp1379
1 files changed, 1379 insertions, 0 deletions
diff --git a/dep/g3dlite/source/AnyVal.cpp b/dep/g3dlite/source/AnyVal.cpp
new file mode 100644
index 00000000000..7b98486523a
--- /dev/null
+++ b/dep/g3dlite/source/AnyVal.cpp
@@ -0,0 +1,1379 @@
+/**
+ @file AnyVal.cpp
+ @author Morgan McGuire
+ @maintainer Morgan McGuire
+ @created 2006-06-11
+ @edited 2008-07-14
+ */
+
+#include "G3D/AnyVal.h"
+#include "G3D/Array.h"
+#include "G3D/stringutils.h"
+#include "G3D/Table.h"
+#include "G3D/Vector2.h"
+#include "G3D/Vector3.h"
+#include "G3D/Vector4.h"
+#include "G3D/Color1.h"
+#include "G3D/Color3.h"
+#include "G3D/Color4.h"
+#include "G3D/Matrix2.h"
+#include "G3D/Matrix3.h"
+#include "G3D/Matrix4.h"
+#include "G3D/Rect2D.h"
+#include "G3D/AABox.h"
+#include "G3D/CoordinateFrame.h"
+#include "G3D/Quat.h"
+#include "G3D/TextInput.h"
+#include "G3D/TextOutput.h"
+#include "G3D/BinaryInput.h"
+#include "G3D/BinaryOutput.h"
+
+namespace G3D {
+
+AnyVal AnyVal::fromFile(const std::string& filename) {
+ TextInput t(filename);
+ return AnyVal(t);
+}
+
+
+void AnyVal::load(const std::string& filename) {
+ *this = fromFile(filename);
+}
+
+
+void AnyVal::save(const std::string& filename) const {
+ TextOutput t(filename);
+ serialize(t);
+ t.commit();
+}
+
+
+AnyVal::AnyVal() : m_type(NIL), m_value(NULL), m_referenceCount(NULL) {
+}
+
+
+AnyVal::AnyVal(bool b) : m_type(BOOLEAN), m_value(new bool(b)), m_referenceCount(NULL) {
+}
+
+
+AnyVal::AnyVal(G3D::TextInput& t) : m_type(NIL), m_value(NULL), m_referenceCount(NULL) {
+ deserialize(t);
+}
+
+
+/*AnyVal::AnyVal(G3D::BinaryInput& b) {
+ deserialize(b);
+}
+*/
+
+AnyVal::AnyVal(double v) : m_type(NUMBER), m_referenceCount(NULL) {
+ m_value = new double(v);
+}
+
+
+AnyVal::AnyVal(int v) : m_type(NUMBER), m_referenceCount(NULL) {
+ m_value = new double(v);
+}
+
+
+AnyVal::AnyVal(const Rect2D& v) : m_type(RECT2D), m_referenceCount(NULL) {
+ m_value = new Rect2D(v);
+}
+
+
+AnyVal::AnyVal(const AABox& v) : m_type(AABOX), m_referenceCount(NULL) {
+ m_value = new AABox(v);
+}
+
+
+AnyVal::AnyVal(const Vector2& v) : m_type(VECTOR2), m_referenceCount(NULL) {
+ m_value = new Vector2(v);
+}
+
+
+AnyVal::AnyVal(const Vector3& v) : m_type(VECTOR3), m_referenceCount(NULL) {
+ m_value = new Vector3(v);
+}
+
+
+AnyVal::AnyVal(const Vector4& v) : m_type(VECTOR4), m_referenceCount(NULL) {
+ m_value = new Vector4(v);
+}
+
+
+AnyVal::AnyVal(const Color1& v) : m_type(COLOR1), m_referenceCount(NULL) {
+ m_value = new Color1(v);
+}
+
+
+AnyVal::AnyVal(const Color3& v) : m_type(COLOR3), m_referenceCount(NULL) {
+ m_value = new Color3(v);
+}
+
+
+AnyVal::AnyVal(const Color4& v) : m_type(COLOR4), m_referenceCount(NULL) {
+ m_value = new Color4(v);
+}
+
+
+AnyVal::AnyVal(const std::string& v) : m_type(STRING), m_referenceCount(NULL) {
+ m_value = new std::string(v);
+}
+
+
+AnyVal::AnyVal(const char* v) : m_type(STRING), m_referenceCount(NULL) {
+ m_value = new std::string(v);
+}
+
+
+AnyVal::AnyVal(const Quat& v) : m_type(QUAT), m_referenceCount(NULL) {
+ m_value = new Quat(v);
+}
+
+
+AnyVal::AnyVal(const CoordinateFrame& v) : m_type(COORDINATEFRAME), m_referenceCount(NULL) {
+ m_value = new CoordinateFrame(v);
+}
+
+
+AnyVal::AnyVal(const Matrix2& v) : m_type(MATRIX2), m_referenceCount(NULL) {
+ m_value = new Matrix2(v);
+}
+
+AnyVal::AnyVal(const Matrix3& v) : m_type(MATRIX3), m_referenceCount(NULL) {
+ m_value = new Matrix3(v);
+}
+
+
+AnyVal::AnyVal(const Matrix4& v) : m_type(MATRIX4), m_referenceCount(NULL) {
+ m_value = new Matrix4(v);
+}
+
+
+AnyVal::AnyVal(const AnyVal& c) : m_type(NIL), m_value(NULL), m_referenceCount(NULL) {
+ *this = c;
+}
+
+
+AnyVal::AnyVal(Type arrayOrTable) : m_type(NIL), m_value(NULL), m_referenceCount(new int(1)) {
+ // TODO: make AnyVal::createArray()
+ switch (arrayOrTable) {
+ case ARRAY:
+ m_type = ARRAY;
+ m_value = new Array<AnyVal>();
+ break;
+
+ case TABLE:
+ m_type = TABLE;
+ m_value = new Table<std::string, AnyVal>();
+ break;
+
+ default:
+ debugAssertM(false, "Cannot construct AnyVal from constants except ARRAY or TABLE.");
+ }
+}
+
+
+AnyVal::~AnyVal() {
+ deleteValue();
+}
+
+
+void AnyVal::deleteValue() {
+ if (m_referenceCount) {
+ --(*m_referenceCount);
+ if (*m_referenceCount <= 0) {
+ delete m_referenceCount;
+ m_referenceCount = NULL;
+ // Pass through and delete the real object now
+ } else {
+ // Someone else is holding a reference, so we can't delete
+ // the object.
+ m_referenceCount = NULL;
+ return;
+ }
+ }
+
+ switch (m_type) {
+ case NIL:
+ // Nothing to do
+ break;
+
+ case NUMBER:
+ delete (double*)m_value;
+ break;
+
+ case BOOLEAN:
+ delete (bool*)m_value;
+ break;
+
+ case STRING:
+ delete (std::string*)m_value;
+ break;
+
+ case RECT2D:
+ delete (Rect2D*)m_value;
+ break;
+
+ case AABOX:
+ delete (AABox*)m_value;
+ break;
+
+ case VECTOR2:
+ delete (Vector2*)m_value;
+ break;
+
+ case VECTOR3:
+ delete (Vector3*)m_value;
+ break;
+
+ case VECTOR4:
+ delete (Vector4*)m_value;
+ break;
+
+ case MATRIX2:
+ delete (Matrix2*)m_value;
+ break;
+
+ case MATRIX3:
+ delete (Matrix3*)m_value;
+ break;
+
+ case MATRIX4:
+ delete (Matrix4*)m_value;
+ break;
+
+ case QUAT:
+ delete (Quat*)m_value;
+ break;
+
+ case COORDINATEFRAME:
+ delete (CoordinateFrame*)m_value;
+ break;
+
+ case COLOR1:
+ delete (Color1*)m_value;
+ break;
+
+ case COLOR3:
+ delete (Color3*)m_value;
+ break;
+
+ case COLOR4:
+ delete (Color4*)m_value;
+ break;
+
+ case ARRAY:
+ delete (Array<AnyVal>*)m_value;
+ break;
+
+ case TABLE:
+ delete (Table<std::string, AnyVal>*)m_value;
+ break;
+
+ default:
+ debugAssertM(false, "Internal error: no destructor for this type.");
+ }
+
+ m_value = NULL;
+}
+
+
+AnyVal& AnyVal::operator=(const AnyVal& v) {
+ deleteValue();
+
+ m_type = v.m_type;
+
+ m_referenceCount = v.m_referenceCount;
+
+ if (isSharedType()) {
+ ++(*m_referenceCount);
+ m_value = v.m_value;
+ } else {
+ m_value = v.copyValue();
+ }
+
+ return *this;
+}
+
+
+void* AnyVal::copyValue() const {
+ switch (m_type) {
+ case NIL:
+ return NULL;
+
+ case NUMBER:
+ return new double(*(double*)m_value);
+
+ case BOOLEAN:
+ return new bool(*(bool*)m_value);
+
+ case STRING:
+ return new std::string(*(std::string*)m_value);
+
+ case RECT2D:
+ return new Rect2D(*(Rect2D*)m_value);
+
+ case AABOX:
+ return new AABox(*(AABox*)m_value);
+
+ case VECTOR2:
+ return new Vector2(*(Vector2*)m_value);
+
+ case VECTOR3:
+ return new Vector3(*(Vector3*)m_value);
+
+ case VECTOR4:
+ return new Vector4(*(Vector4*)m_value);
+
+ case MATRIX2:
+ return new Matrix2(*(Matrix2*)m_value);
+
+ case MATRIX3:
+ return new Matrix3(*(Matrix3*)m_value);
+
+ case MATRIX4:
+ return new Matrix4(*(Matrix4*)m_value);
+
+ case QUAT:
+ return new Quat(*(Quat*)m_value);
+
+ case COORDINATEFRAME:
+ return new CoordinateFrame(*(CoordinateFrame*)m_value);
+
+ case COLOR1:
+ return new Color1(*(Color1*)m_value);
+
+ case COLOR3:
+ return new Color3(*(Color3*)m_value);
+
+ case COLOR4:
+ return new Color4(*(Color4*)m_value);
+
+ case ARRAY:
+ return new Array<AnyVal>(*(Array<AnyVal>*)m_value);
+
+ case TABLE:
+ return new Table<std::string, AnyVal>(*(Table<std::string, AnyVal>*)m_value);
+
+ default:
+ debugAssertM(false, "Internal error: no assignment operator for this type.");
+ return NULL;
+ }
+}
+
+AnyVal::Type AnyVal::type() const {
+ return m_type;
+}
+
+
+static bool legalIdentifier(const std::string& s) {
+ if (s.size() == 0) {
+ return false;
+ }
+
+ if (! isLetter(s[0]) || (s[0] == '_')) {
+ return false;
+ }
+
+ bool ok = true;
+
+ for (unsigned int i = 1; i < s.size(); ++i) {
+ ok &= isDigit(s[i]) || isLetter(s[i]) || (s[i] == '_');
+ }
+
+ return ok;
+}
+
+
+void AnyVal::serialize(G3D::TextOutput& t) const {
+ switch (m_type) {
+ case NIL:
+ t.writeSymbol("Nil");
+ break;
+
+ case NUMBER:
+ t.printf("%g", *(double*)m_value);
+ break;
+
+ case BOOLEAN:
+ t.writeBoolean(*(bool*)m_value);
+ break;
+
+ case STRING:
+ t.writeString(*(std::string*)m_value);
+ break;
+
+ case RECT2D:
+ t.printf("R(%g, %g, %g, %g)", ((Rect2D*)m_value)->x0(), ((Rect2D*)m_value)->y0(),
+ ((Rect2D*)m_value)->width(), ((Rect2D*)m_value)->height());
+ break;
+
+ case AABOX:
+ t.printf("AAB(V3(%g, %g, %g), V3(%g, %g, %g))",
+ aabox().low().x,
+ aabox().low().y,
+ aabox().low().z,
+ aabox().high().x,
+ aabox().high().y,
+ aabox().high().z);
+ break;
+
+ case VECTOR2:
+ t.printf("V2(%g, %g)", ((Vector2*)m_value)->x, ((Vector2*)m_value)->y);
+ break;
+
+ case VECTOR3:
+ t.printf("V3(%g, %g, %g)", ((Vector3*)m_value)->x, ((Vector3*)m_value)->y, ((Vector3*)m_value)->z);
+ break;
+
+ case VECTOR4:
+ t.printf("V4(%g, %g, %g, %g)", ((Vector4*)m_value)->x, ((Vector4*)m_value)->y, ((Vector4*)m_value)->z, ((Vector4*)m_value)->w);
+ break;
+
+ case MATRIX2:
+ {
+ const Matrix2& m = *(Matrix2*)m_value;
+ t.printf("M2(\n");
+ t.pushIndent();
+ t.printf("%10.5f, %10.5f,\n%10.5f, %10.5f)",
+ m[0][0], m[0][1],
+ m[1][0], m[1][1]);
+ t.popIndent();
+ }
+ break;
+
+ case MATRIX3:
+ {
+ const Matrix3& m = *(Matrix3*)m_value;
+ t.printf("M3(\n");
+ t.pushIndent();
+ t.printf("%10.5f, %10.5f, %10.5f,\n%10.5f, %10.5f, %10.5f,\n%10.5f, %10.5f, %10.5f)",
+ m[0][0], m[0][1], m[0][2],
+ m[1][0], m[1][1], m[1][2],
+ m[2][0], m[2][1], m[2][2]);
+ t.popIndent();
+ }
+ break;
+
+ case MATRIX4:
+ {
+ const Matrix4& m = *(Matrix4*)m_value;
+ t.printf("M4(\n");
+ t.pushIndent();
+ t.printf(
+ "%10.5f, %10.5f, %10.5f, %10.5f,\n"
+ "%10.5f, %10.5f, %10.5f, %10.5f,\n"
+ "%10.5f, %10.5f, %10.5f, %10.5f,\n"
+ "%10.5f, %10.5f, %10.5f, %10.5f)",
+ m[0][0], m[0][1], m[0][2], m[0][3],
+ m[1][0], m[1][1], m[1][2], m[1][3],
+ m[2][0], m[2][1], m[2][2], m[2][3],
+ m[3][0], m[3][1], m[3][2], m[3][3]);
+ t.popIndent();
+ }
+ break;
+
+ case QUAT:
+ t.printf("Q(%g, %g, %g, %g)", ((Quat*)m_value)->x, ((Quat*)m_value)->y, ((Quat*)m_value)->z, ((Quat*)m_value)->w);
+ break;
+
+ case COORDINATEFRAME:
+ {
+ const CoordinateFrame& c = *(CoordinateFrame*)m_value;
+ float x,y,z,yaw,pitch,roll;
+ c.getXYZYPRDegrees(x,y,z,yaw,pitch,roll);
+ t.printf("CF(V3(%g,%g,%g), %g, %g, %g)", x, y, z, yaw, pitch, roll);
+ /*
+ t.pushIndent();
+ t.printf(
+ "CF(\n%10.5f, %10.5f, %10.5f, %10.5f,\n"
+ "%10.5f, %10.5f, %10.5f, %10.5f,\n"
+ "%10.5f, %10.5f, %10.5f, %10.5f)",
+ c.rotation[0][0], c.rotation[0][1], c.rotation[0][2], c.translation.x,
+ c.rotation[1][0], c.rotation[1][1], c.rotation[1][2], c.translation.y,
+ c.rotation[2][0], c.rotation[2][1], c.rotation[2][2], c.translation.z);
+ t.popIndent();
+ */
+ }
+ break;
+
+ case COLOR1:
+ t.printf("C1(%g)", ((Color1*)m_value)->value);
+ break;
+
+ case COLOR3:
+ t.printf("C3(%g, %g, %g)", ((Color3*)m_value)->r, ((Color3*)m_value)->g, ((Color3*)m_value)->b);
+ break;
+
+ case COLOR4:
+ t.printf("C4(%g, %g, %g, %g)", ((Color4*)m_value)->r, ((Color4*)m_value)->g, ((Color4*)m_value)->b, ((Color4*)m_value)->a);
+ break;
+
+ case ARRAY:
+ {
+ const Array<AnyVal>& a = *(Array<AnyVal>*)m_value;
+ t.printf("[\n");
+ t.pushIndent();
+ for (int i = 0; i < a.size(); ++i) {
+ a[i].serialize(t);
+ if (i != a.size() - 1) {
+ t.printf(", \n");
+ }
+ }
+ t.printf("]");
+ t.popIndent();
+ }
+ break;
+
+ case TABLE:
+ {
+ const Table<std::string, AnyVal>& a = *(Table<std::string, AnyVal>*)m_value;
+ t.printf("{\n");
+ t.pushIndent();
+ Table<std::string, AnyVal>::Iterator i = a.begin();
+ const Table<std::string, AnyVal>::Iterator end = a.end();
+ while (i != end) {
+ // Quote names that are not legal C++ identifiers
+ if (! legalIdentifier(i->key)) {
+ t.printf("'%s' ", i->key.c_str());
+ } else {
+ t.writeSymbol(i->key);
+ }
+ t.printf("= ");
+
+ i->value.serialize(t);
+
+ if (i != end) {
+ t.printf("\n");
+ }
+ ++i;
+ }
+ t.popIndent();
+ t.printf("}");
+ }
+ break;
+
+ default:
+ debugAssertM(false, "Internal error: no serialize method for this type.");
+ }
+}
+
+
+std::string AnyVal::toString() const {
+ TextOutput t;
+ serialize(t);
+ std::string s;
+ t.commitString(s);
+ return s;
+}
+
+void AnyVal::deserialize(G3D::TextInput& t) {
+ deleteValue();
+ m_type = NIL;
+ m_value = NULL;
+
+ if (! t.hasMore()) {
+ return;
+ }
+
+ switch (t.peek().type()) {
+ case Token::END:
+ // should never get here because of the hasMore check above
+ return;
+ break;
+
+ case Token::NUMBER:
+ m_type = NUMBER;
+ m_value = new double(t.readNumber());
+ break;
+
+ case Token::STRING:
+ m_type = STRING;
+ m_value = new std::string(t.readString());
+ break;
+
+ case Token::NEWLINE:
+ m_type = STRING;
+ m_value = new std::string(t.readNewline());
+ break;
+
+ case Token::COMMENT:
+ m_type = STRING;
+ m_value = new std::string(t.readComment());
+ break;
+
+ case Token::BOOLEAN:
+ m_type = BOOLEAN;
+ m_value = new bool(t.readBoolean());
+ break;
+
+ case Token::SYMBOL:
+ {
+ std::string s = t.readSymbol();
+ if (s == "NIL") {
+ break;
+
+ } else if (s == "true") {
+
+ m_type = BOOLEAN;
+ m_value = new bool(true);
+
+ } else if (s == "false") {
+
+ m_type = BOOLEAN;
+ m_value = new bool(false);
+
+ } else if (s == "R") {
+
+ m_type = RECT2D;
+ t.readSymbol("(");
+ float x,y,w,h;
+ x = (float)t.readNumber();
+ t.readSymbol(",");
+ y = (float)t.readNumber();
+ t.readSymbol(",");
+ w = (float)t.readNumber();
+ t.readSymbol(",");
+ h = (float)t.readNumber();
+ t.readSymbol(")");
+ m_value = new Rect2D(Rect2D::xywh(x, y, w, h));
+
+ } else if (s == "AAB") {
+
+ m_type = AABOX;
+ Vector3 v[2];
+ t.readSymbol("(");
+ for (int i = 0; i < 2; ++i) {
+ t.readSymbols("V3", "(");
+ v[i].x = (float)t.readNumber();
+ t.readSymbol(",");
+ v[i].y = (float)t.readNumber();
+ t.readSymbol(",");
+ v[i].z = (float)t.readNumber();
+ t.readSymbol(",");
+ if (i == 0) {
+ t.readSymbol(",");
+ }
+ }
+ t.readSymbol(")");
+ m_value = new AABox(v[0], v[1]);
+
+ } else if (s == "V2") {
+
+ t.readSymbol("(");
+ Vector2 v;
+ v.x = (float)t.readNumber();
+ t.readSymbol(",");
+ v.y = (float)t.readNumber();
+ t.readSymbol(")");
+ m_value = new Vector2(v);
+ m_type = VECTOR2;
+
+ } else if (s == "V3") {
+
+ t.readSymbol("(");
+ Vector3 v;
+ v.x = (float)t.readNumber();
+ t.readSymbol(",");
+ v.y = (float)t.readNumber();
+ t.readSymbol(",");
+ v.z = (float)t.readNumber();
+ t.readSymbol(")");
+ m_value = new Vector3(v);
+ m_type = VECTOR3;
+
+ } else if (s == "V4") {
+
+ t.readSymbol("(");
+ Vector4 v;
+ v.x = (float)t.readNumber();
+ t.readSymbol(",");
+ v.y = (float)t.readNumber();
+ t.readSymbol(",");
+ v.z = (float)t.readNumber();
+ t.readSymbol(",");
+ v.w = (float)t.readNumber();
+ t.readSymbol(")");
+ m_value = new Vector4(v);
+ m_type = VECTOR4;
+
+ } else if (s == "M2") {
+
+ t.readSymbol("(");
+ Matrix2 m;
+ for (int r = 0; r < 2; ++r) {
+ for (int c = 0; c < 2; ++c) {
+ m[r][c] = (float)t.readNumber();
+ if ((c != 1) || (r != 1)) {
+ t.readSymbol(",");
+ }
+ }
+ }
+ t.readSymbol(")");
+ m_value = new Matrix2(m);
+ m_type = MATRIX2;
+
+ } else if (s == "M3") {
+
+ t.readSymbol("(");
+ Matrix3 m;
+ for (int r = 0; r < 3; ++r) {
+ for (int c = 0; c < 3; ++c) {
+ m[r][c] = (float)t.readNumber();
+ if ((c != 2) || (r != 2)) {
+ t.readSymbol(",");
+ }
+ }
+ }
+ t.readSymbol(")");
+ m_value = new Matrix3(m);
+ m_type = MATRIX3;
+
+ } else if (s == "M4") {
+
+ t.readSymbol("(");
+ Matrix4 m;
+ for (int r = 0; r < 4; ++r) {
+ for (int c = 0; c < 4; ++c) {
+ m[r][c] = (float)t.readNumber();
+ if ((c != 3) || (r != 3)) {
+ t.readSymbol(",");
+ }
+ }
+ }
+ t.readSymbol(")");
+ m_value = new Matrix4(m);
+ m_type = MATRIX4;
+
+ } else if (s == "Q") {
+
+ t.readSymbol("(");
+ Quat q;
+ q.x = (float)t.readNumber();
+ t.readSymbol(",");
+ q.y = (float)t.readNumber();
+ t.readSymbol(",");
+ q.z = (float)t.readNumber();
+ t.readSymbol(",");
+ q.w = (float)t.readNumber();
+ t.readSymbol(")");
+ m_value = new Quat(q);
+ m_type = QUAT;
+
+ } else if (s == "CF") {
+
+ t.readSymbol("(");
+ CoordinateFrame m;
+ if (t.peek().type() == Token::SYMBOL) {
+ // Angle format
+ float x, y, z, yaw, roll, pitch;
+ t.readSymbols("V3", "(");
+ x = (float)t.readNumber();
+ t.readSymbol(",");
+ y = (float)t.readNumber();
+ t.readSymbol(",");
+ z = (float)t.readNumber();
+ t.readSymbols(")", ",");
+ yaw = (float)t.readNumber();
+ t.readSymbol(",");
+ pitch = (float)t.readNumber();
+ roll = 0;
+ if (t.peek().string() == ",") {
+ t.readSymbol(",");
+ roll = (float)t.readNumber();
+ }
+ m = CoordinateFrame::fromXYZYPRDegrees(x, y, z, yaw, pitch, roll);
+ } else {
+ // Matrix format
+ for (int r = 0; r < 3; ++r) {
+ for (int c = 0; c < 3; ++c) {
+ m.rotation[r][c] = (float)t.readNumber();
+ }
+ m.translation[r] = (float)t.readNumber();
+ if (r != 2) {
+ t.readSymbol(",");
+ }
+ }
+ }
+ t.readSymbol(")");
+ m_value = new CoordinateFrame(m);
+ m_type = COORDINATEFRAME;
+
+ } else if (s == "C1") {
+
+ t.readSymbol("(");
+ float v = (float)t.readNumber();
+ t.readSymbol(")");
+ m_value = new Color1(v);
+ m_type = COLOR1;
+
+ } else if (s == "C3") {
+
+ t.readSymbol("(");
+ Color3 c;
+ c.r = (float)t.readNumber();
+ t.readSymbol(",");
+ c.g = (float)t.readNumber();
+ t.readSymbol(",");
+ c.b = (float)t.readNumber();
+ t.readSymbol(")");
+ m_value = new Color3(c);
+ m_type = COLOR3;
+
+ } else if (s == "C4") {
+
+ t.readSymbol("(");
+ Color4 c;
+ c.r = (float)t.readNumber();
+ t.readSymbol(",");
+ c.g = (float)t.readNumber();
+ t.readSymbol(",");
+ c.b = (float)t.readNumber();
+ t.readSymbol(",");
+ c.a = (float)t.readNumber();
+ t.readSymbol(")");
+ m_value = new Color4(c);
+ m_type = COLOR4;
+
+ } else if (s == "[") {
+
+ // Array
+ m_type = ARRAY;
+ m_value = new Array<AnyVal>();
+ m_referenceCount = new int(1);
+ Array<AnyVal>& a = *(Array<AnyVal>*)m_value;
+
+ Token peek = t.peek();
+ while ((peek.type() != Token::SYMBOL) || (peek.string() != "]")) {
+ // Avoid copying large objects
+ a.next().deserialize(t);
+
+ peek = t.peek();
+ if (peek.type() != Token::SYMBOL) {
+ throw CorruptText("Expected ',' or ']'", peek);
+ } else if (peek.string() == ",") {
+ t.readSymbol(",");
+ } else if (peek.string() != "]") {
+ throw CorruptText("Missing ']'", peek);
+ }
+ }
+ t.readSymbol("]");
+
+ } else if (s == "{") {
+
+ // Table
+ m_type = TABLE;
+ m_value = new Table<std::string, AnyVal>();
+ m_referenceCount = new int(1);
+ Table<std::string, AnyVal>& a = *(Table<std::string, AnyVal>*)m_value;
+
+ Token peek = t.peek();
+ while ((peek.type() != Token::SYMBOL) || (peek.string() != "}")) {
+
+ std::string key;
+ // Get the name
+ if (peek.type() == Token::SYMBOL) {
+ key = t.readSymbol();
+ } else if (peek.extendedType() == Token::SINGLE_QUOTED_TYPE) {
+ key = t.readString();
+ } else {
+ throw CorruptText("Expected name inside table", peek);
+ }
+
+ t.readSymbol("=");
+
+ // Avoid copying large values
+ a.set(key, AnyVal());
+ a[key].deserialize(t);
+
+ peek = t.peek();
+ if ((peek.type() != Token::SYMBOL) && (peek.extendedType() != Token::SINGLE_QUOTED_TYPE)) {
+ throw CorruptText("Missing expected name or '}'", peek);
+ }
+ }
+ t.readSymbol("}");
+
+ } else {
+ throw CorruptText("Invalid value type.", t.peek());
+ } // dispatch on symbol type
+ } // scope
+ break;
+ }
+}
+
+
+AnyVal& AnyVal::operator[](const char* key) {
+ return this->operator[]((std::string)key);
+}
+
+
+const AnyVal& AnyVal::operator[](const char* key) const {
+ return this->operator[]((std::string)key);
+}
+
+
+AnyVal& AnyVal::operator[](const std::string& key) {
+ if (m_type != TABLE) {
+ throw WrongType(TABLE, m_type);
+ }
+
+ makeMutable();
+
+ Table<std::string, AnyVal>& t = *(Table<std::string, AnyVal>*)m_value;
+
+ if (! t.containsKey(key)) {
+ t.set(key, AnyVal());
+ }
+
+ return t[key];
+}
+
+
+const AnyVal& AnyVal::operator[](const std::string& key) const {
+ if (m_type != TABLE) {
+ throw WrongType(TABLE, m_type);
+ }
+
+ const Table<std::string, AnyVal>& t = *(const Table<std::string, AnyVal>*)m_value;
+
+ if (! t.containsKey(key)) {
+ throw KeyNotFound(key);
+ }
+
+ return t[key];
+}
+
+
+void AnyVal::append(const AnyVal& v) {
+ if (m_type != ARRAY) {
+ throw WrongType(ARRAY, m_type);
+ }
+ makeMutable();
+
+ Array<AnyVal>& a = *(Array<AnyVal>*)m_value;
+ a.append(v);
+}
+
+
+void AnyVal::getKeys(Array<std::string>& keys) const {
+ if (m_type != TABLE) {
+ throw WrongType(TABLE, m_type);
+ }
+
+ const Table<std::string, AnyVal>& t = *(const Table<std::string, AnyVal>*)m_value;
+ t.getKeys(keys);
+}
+
+
+int AnyVal::size() const {
+ switch (m_type) {
+ case TABLE:
+ {
+ const Table<std::string, AnyVal>& t = *(const Table<std::string, AnyVal>*)m_value;
+ return t.size();
+ }
+
+ case ARRAY:
+ {
+ const Array<AnyVal>& a = *(Array<AnyVal>*)m_value;
+ return a.size();
+ }
+
+ default:
+ throw WrongType(ARRAY, m_type);
+ }
+}
+
+
+AnyVal& AnyVal::operator[](int i) {
+ if (m_type != ARRAY) {
+ throw WrongType(ARRAY, m_type);
+ }
+ makeMutable();
+
+ Array<AnyVal>& a = *(Array<AnyVal>*)m_value;
+
+ if (i < 0) {
+ throw IndexOutOfBounds(i, a.size());
+ }
+
+ if (a.size() <= i) {
+ a.resize(i + 1);
+ }
+
+ return a[i];
+}
+
+
+const AnyVal& AnyVal::operator[](int i) const {
+ if (m_type != ARRAY) {
+ throw WrongType(ARRAY, m_type);
+ }
+
+ const Array<AnyVal>& a = *(Array<AnyVal>*)m_value;
+
+ if (a.size() <= i || i < 0) {
+ throw IndexOutOfBounds(i, a.size());
+ }
+
+ return a[i];
+}
+
+
+void AnyVal::makeMutable() {
+ if (*m_referenceCount > 1) {
+ // This is a shared instance
+ --(*m_referenceCount);
+ m_referenceCount = new int(1);
+ m_value = copyValue();
+ }
+}
+
+bool AnyVal::boolean() const {
+ if (m_type != BOOLEAN) {
+ throw WrongType(BOOLEAN, m_type);
+ }
+
+ return *(bool*)m_value;
+}
+
+
+bool AnyVal::boolean(bool defaultVal) const {
+ if (m_type != BOOLEAN) {
+ return defaultVal;
+ }
+
+ return *(bool*)m_value;
+}
+
+
+const std::string& AnyVal::string() const {
+ if (m_type != STRING) {
+ throw WrongType(STRING, m_type);
+ }
+
+ return *(std::string*)m_value;
+}
+
+
+const std::string& AnyVal::string(const std::string& defaultVal) const {
+ if (m_type != STRING) {
+ return defaultVal;
+ } else {
+ return *(std::string*)m_value;
+ }
+}
+
+
+double AnyVal::number() const {
+ if (m_type != NUMBER) {
+ throw WrongType(NUMBER, m_type);
+ }
+
+ return *(double*)m_value;
+}
+
+
+double AnyVal::number(double defaultVal) const {
+ if (m_type != NUMBER) {
+ return defaultVal;
+ } else {
+ return *(double*)m_value;
+ }
+}
+
+
+const Rect2D& AnyVal::rect2D() const {
+ if (m_type != RECT2D) {
+ throw WrongType(RECT2D, m_type);
+ }
+
+ return *(Rect2D*)m_value;
+}
+
+
+const Rect2D& AnyVal::rect2D(const Rect2D& defaultVal) const {
+ if (m_type != RECT2D) {
+ return defaultVal;
+ } else {
+ return *(Rect2D*)m_value;
+ }
+}
+
+
+const AABox& AnyVal::aabox() const {
+ if (m_type != AABOX) {
+ throw WrongType(AABOX, m_type);
+ }
+
+ return *(AABox*)m_value;
+}
+
+
+const AABox& AnyVal::aabox(const AABox& defaultVal) const {
+ if (m_type != AABOX) {
+ return defaultVal;
+ } else {
+ return *(AABox*)m_value;
+ }
+}
+
+
+const Color1& AnyVal::color1() const {
+ if (m_type != COLOR1) {
+ throw WrongType(COLOR1, m_type);
+ }
+
+ return *(Color1*)m_value;
+}
+
+
+const Color1& AnyVal::color1(const Color1& defaultVal) const {
+ if (m_type != COLOR1) {
+ return defaultVal;
+ } else {
+ return *(Color1*)m_value;
+ }
+}
+
+
+const Color3& AnyVal::color3() const {
+ if (m_type != COLOR3) {
+ throw WrongType(COLOR3, m_type);
+ }
+
+ return *(Color3*)m_value;
+}
+
+
+const Color3& AnyVal::color3(const Color3& defaultVal) const {
+ if (m_type != COLOR3) {
+ return defaultVal;
+ } else {
+ return *(Color3*)m_value;
+ }
+}
+
+
+const Color4& AnyVal::color4() const {
+ if (m_type != COLOR4) {
+ throw WrongType(COLOR4, m_type);
+ }
+
+ return *(Color4*)m_value;
+}
+
+
+const Color4& AnyVal::color4(const Color4& defaultVal) const {
+ if (m_type != COLOR4) {
+ return defaultVal;
+ } else {
+ return *(Color4*)m_value;
+ }
+}
+
+
+const Vector2& AnyVal::vector2() const {
+ if (m_type != VECTOR2) {
+ throw WrongType(VECTOR2, m_type);
+ }
+
+ return *(Vector2*)m_value;
+}
+
+
+const Vector2& AnyVal::vector2(const Vector2& defaultVal) const {
+ if (m_type != VECTOR2) {
+ return defaultVal;
+ } else {
+ return *(Vector2*)m_value;
+ }
+}
+
+
+const Vector3& AnyVal::vector3() const {
+ if (m_type != VECTOR3) {
+ throw WrongType(VECTOR3, m_type);
+ }
+
+ return *(Vector3*)m_value;
+}
+
+
+const Vector3& AnyVal::vector3(const Vector3& defaultVal) const {
+ if (m_type != VECTOR3) {
+ return defaultVal;
+ } else {
+ return *(Vector3*)m_value;
+ }
+}
+
+
+const Vector4& AnyVal::vector4() const {
+ if (m_type != VECTOR4) {
+ throw WrongType(VECTOR4, m_type);
+ }
+
+ return *(Vector4*)m_value;
+}
+
+
+const Vector4& AnyVal::vector4(const Vector4& defaultVal) const {
+ if (m_type != VECTOR4) {
+ return defaultVal;
+ } else {
+ return *(Vector4*)m_value;
+ }
+}
+
+
+const CoordinateFrame& AnyVal::coordinateFrame() const {
+ if (m_type != COORDINATEFRAME) {
+ throw WrongType(COORDINATEFRAME, m_type);
+ }
+
+ return *(CoordinateFrame*)m_value;
+}
+
+
+const CoordinateFrame& AnyVal::coordinateFrame(const CoordinateFrame& defaultVal) const {
+ if (m_type != COORDINATEFRAME) {
+ return defaultVal;
+ } else {
+ return *(CoordinateFrame*)m_value;
+ }
+}
+
+const Matrix2& AnyVal::matrix2(const Matrix2& defaultVal) const {
+ if (m_type != MATRIX2) {
+ return defaultVal;
+ } else {
+ return *(Matrix2*)m_value;
+ }
+}
+
+
+const Matrix2& AnyVal::matrix2() const {
+ if (m_type != MATRIX2) {
+ throw WrongType(MATRIX2, m_type);
+ }
+
+ return *(Matrix2*)m_value;
+}
+
+
+const Matrix3& AnyVal::matrix3(const Matrix3& defaultVal) const {
+ if (m_type != MATRIX3) {
+ return defaultVal;
+ } else {
+ return *(Matrix3*)m_value;
+ }
+}
+
+
+const Matrix3& AnyVal::matrix3() const {
+ if (m_type != MATRIX3) {
+ throw WrongType(MATRIX3, m_type);
+ }
+
+ return *(Matrix3*)m_value;
+}
+
+
+const Matrix4& AnyVal::matrix4(const Matrix4& defaultVal) const {
+ if (m_type != MATRIX4) {
+ return defaultVal;
+ } else {
+ return *(Matrix4*)m_value;
+ }
+}
+
+
+const Matrix4& AnyVal::matrix4() const {
+ if (m_type != MATRIX4) {
+ throw WrongType(MATRIX4, m_type);
+ }
+
+ return *(Matrix4*)m_value;
+}
+
+
+const Quat& AnyVal::quat(const Quat& defaultVal) const {
+ if (m_type != QUAT) {
+ return defaultVal;
+ } else {
+ return *(Quat*)m_value;
+ }
+}
+
+
+const Quat& AnyVal::quat() const {
+ if (m_type != QUAT) {
+ throw WrongType(QUAT, m_type);
+ }
+
+ return *(Quat*)m_value;
+}
+
+
+const AnyVal& AnyVal::get(const std::string& key, const AnyVal& defaultVal) const {
+ if (m_type != TABLE) {
+ return defaultVal;
+ }
+
+ const Table<std::string, AnyVal>& t = *(const Table<std::string, AnyVal>*)m_value;
+
+ if (t.containsKey(key)) {
+ return t[key];
+ } else {
+ return defaultVal;
+ }
+}
+
+
+const AnyVal& AnyVal::get(const std::string& key) const {
+ if (m_type != TABLE) {
+ throw WrongType(TABLE, m_type);
+ }
+
+ const Table<std::string, AnyVal>& t = *(const Table<std::string, AnyVal>*)m_value;
+
+ if (t.containsKey(key)) {
+ return t[key];
+ } else {
+ throw KeyNotFound(key);
+ }
+}
+
+
+const AnyVal& AnyVal::get(int i, const AnyVal& defaultVal) const {
+ if (m_type != ARRAY) {
+ return defaultVal;
+ }
+
+ const Array<AnyVal>& a = *(const Array<AnyVal>*)m_value;
+
+ if ((i >= 0) && (i < a.size())) {
+ return a[i];
+ } else {
+ return defaultVal;
+ }
+}
+
+
+const AnyVal& AnyVal::get(int i) const {
+ if (m_type != ARRAY) {
+ throw WrongType(ARRAY, m_type);
+ }
+
+ const Array<AnyVal>& a = *(const Array<AnyVal>*)m_value;
+
+ if ((i >= 0) && (i < a.size())) {
+ return a[i];
+ } else {
+ throw IndexOutOfBounds(i, a.size());
+ }
+}
+
+}