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author | jackpoz <giacomopoz@gmail.com> | 2015-06-02 19:16:42 +0200 |
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committer | DDuarte <dnpd.dd@gmail.com> | 2015-06-26 03:18:38 +0100 |
commit | 9382678b2b699ec0fa9efb932de8c6a7c0991dd7 (patch) | |
tree | 239432438ba584d0a4c83e07e23a570a33623d29 /dep/g3dlite/source/BinaryInput.cpp | |
parent | 4a9bbbda14b0e4a65d25aea18946e115c48a0c86 (diff) |
Core/Player: Fix resurrection exploit
Fix an exploit that allowed to resurrect even if corpse was not in range (teleport hack was required too)
(cherry picked from commit 83cf1e6aec0594f7d92bdebf52239867c3fd3abc)
Conflicts:
src/server/game/Entities/Player/Player.h
Diffstat (limited to 'dep/g3dlite/source/BinaryInput.cpp')
0 files changed, 0 insertions, 0 deletions