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author | jackpoz <giacomopoz@gmail.com> | 2015-05-17 14:50:30 +0200 |
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committer | DDuarte <dnpd.dd@gmail.com> | 2015-06-26 02:56:40 +0100 |
commit | d423747037dd5c9b3849d8453b29bdab0a6fdac9 (patch) | |
tree | 5d12eeb477efabcd22bae6968d5692abdee37b37 /dep/g3dlite/source/BinaryInput.cpp | |
parent | 6df2d03f7282ef9b1635304e300787806d69d70c (diff) |
Scripts/ToC: Fix doors opening/closing during Dreadscale fight
Fix doors opening/closing during Dreadscale fight by sending a CloseDoor command instead of toggling the door state when Dreadscale resets its movement.
Note that bounding the door state to boss movement makes poor sense and should be changed. Other bosses in ToC have this logic and should be updated if they show the same bug.
(cherry picked from commit b5cc8c5b17c96f281728ee08576acfff507d8039)
Diffstat (limited to 'dep/g3dlite/source/BinaryInput.cpp')
0 files changed, 0 insertions, 0 deletions