diff options
| author | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
| commit | 79622802f397258ee0f34327ba3ae6977ca3e7ff (patch) | |
| tree | 1868946c234ab9ee256a6b7766a15713eae94235 /dep/include/ace/Countdown_Time.h | |
| parent | 7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 (diff) | |
| parent | f906976837502fa5aa81b982b901d1509f5aa0c4 (diff) | |
Merge. Revision history for source files should be all back now.
--HG--
branch : trunk
rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
Diffstat (limited to 'dep/include/ace/Countdown_Time.h')
| -rw-r--r-- | dep/include/ace/Countdown_Time.h | 81 |
1 files changed, 0 insertions, 81 deletions
diff --git a/dep/include/ace/Countdown_Time.h b/dep/include/ace/Countdown_Time.h deleted file mode 100644 index cc76bed02f4..00000000000 --- a/dep/include/ace/Countdown_Time.h +++ /dev/null @@ -1,81 +0,0 @@ -// -*- C++ -*- - -//============================================================================= -/** - * @file Countdown_Time.h - * - * $Id: Countdown_Time.h 80826 2008-03-04 14:51:23Z wotte $ - * - * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> - */ -//============================================================================= - -#ifndef ACE_COUNTDOWN_TIME_H -#define ACE_COUNTDOWN_TIME_H - -#include /**/ "ace/pre.h" - -#include /**/ "ace/ACE_export.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -#include "ace/Time_Value.h" - -ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -/** - * @class ACE_Countdown_Time - * - * @brief Keeps track of the amount of elapsed time. - * - * This class has a side-effect on the @c max_wait_time -- every - * time the stop() method is called the @c max_wait_time is - * updated. - */ -class ACE_Export ACE_Countdown_Time -{ -public: - /// Cache the @a max_wait_time and call @c start(). - ACE_Countdown_Time (ACE_Time_Value *max_wait_time); - - /// Destructor, makes sure the max_wait_time that got passed as pointer - /// to the constructor is updated with the time elapsed. - ~ACE_Countdown_Time (void); - - /// Cache the current time and enter a start state. - void start (void); - - /// Subtract the elapsed time from max_wait_time_ and enter a stopped - /// state. - void stop (void); - - /// Calls stop and then start. max_wait_time_ is modified by the - /// call to stop. - void update (void); - - /// Returns true if we've already been stopped, else false. - bool stopped (void) const; - -private: - /// Maximum time we were willing to wait. - ACE_Time_Value *max_wait_time_; - - /// Beginning of the start time. - ACE_Time_Value start_time_; - - /// Keeps track of whether we've already been stopped. - bool stopped_; - - // Prevent copying - ACE_Countdown_Time (const ACE_Countdown_Time &); - ACE_Countdown_Time &operator= (const ACE_Countdown_Time &); -}; - -ACE_END_VERSIONED_NAMESPACE_DECL - -#include /**/ "ace/post.h" - -#endif /* ACE_COUNTDOWN_TIME_H */ - |
