diff options
| author | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
| commit | 79622802f397258ee0f34327ba3ae6977ca3e7ff (patch) | |
| tree | 1868946c234ab9ee256a6b7766a15713eae94235 /dep/include/ace/Notification_Strategy.h | |
| parent | 7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 (diff) | |
| parent | f906976837502fa5aa81b982b901d1509f5aa0c4 (diff) | |
Merge. Revision history for source files should be all back now.
--HG--
branch : trunk
rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
Diffstat (limited to 'dep/include/ace/Notification_Strategy.h')
| -rw-r--r-- | dep/include/ace/Notification_Strategy.h | 76 |
1 files changed, 0 insertions, 76 deletions
diff --git a/dep/include/ace/Notification_Strategy.h b/dep/include/ace/Notification_Strategy.h deleted file mode 100644 index 7467ca06f4b..00000000000 --- a/dep/include/ace/Notification_Strategy.h +++ /dev/null @@ -1,76 +0,0 @@ -// -*- C++ -*- - -//============================================================================= -/** - * @file Notification_Strategy.h - * - * $Id: Notification_Strategy.h 80826 2008-03-04 14:51:23Z wotte $ - * - * @author Doug Schmidt - */ -//============================================================================= -#ifndef ACE_NOTIFICATION_STRATEGY_H -#define ACE_NOTIFICATION_STRATEGY_H -#include /**/ "ace/pre.h" - -#include "ace/Event_Handler.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -// Forward decls. -class ACE_Reactor; - -/** - * @class ACE_Notification_Strategy - * - * @brief Abstract class used for notifying an interested party - * - * A vehicle for extending the behavior of ACE_Message_Queue wrt - * notification *without subclassing*. Thus, it's an example of - * the Bridge/Strategy patterns. - */ -class ACE_Export ACE_Notification_Strategy -{ -public: - /// Constructor. - ACE_Notification_Strategy (ACE_Event_Handler *eh, ACE_Reactor_Mask mask); - - /// Destructor. - virtual ~ACE_Notification_Strategy (void); - - virtual int notify (void) = 0; - virtual int notify (ACE_Event_Handler *, ACE_Reactor_Mask mask) = 0; - - /// Get the event handler. - ACE_Event_Handler *event_handler (void); - - /// Set the event handler. - void event_handler (ACE_Event_Handler *eh); - - /// Get the reactor mask. - ACE_Reactor_Mask mask (void) const; - - /// Set the reactor mask. - void mask (ACE_Reactor_Mask m); - -protected: - /// The event handler. - ACE_Event_Handler *eh_; - - /// The reactor mask. - ACE_Reactor_Mask mask_; -}; - -ACE_END_VERSIONED_NAMESPACE_DECL - -#if defined (__ACE_INLINE__) -#include "ace/Notification_Strategy.inl" -#endif /* __ACE_INLINE __ */ - -#include /**/ "ace/post.h" -#endif /*ACE_NOTIFICATION_STRATEGY_H */ - |
