diff options
| author | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
| commit | 79622802f397258ee0f34327ba3ae6977ca3e7ff (patch) | |
| tree | 1868946c234ab9ee256a6b7766a15713eae94235 /dep/include/ace/Sig_Adapter.h | |
| parent | 7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 (diff) | |
| parent | f906976837502fa5aa81b982b901d1509f5aa0c4 (diff) | |
Merge. Revision history for source files should be all back now.
--HG--
branch : trunk
rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
Diffstat (limited to 'dep/include/ace/Sig_Adapter.h')
| -rw-r--r-- | dep/include/ace/Sig_Adapter.h | 82 |
1 files changed, 0 insertions, 82 deletions
diff --git a/dep/include/ace/Sig_Adapter.h b/dep/include/ace/Sig_Adapter.h deleted file mode 100644 index f0013ede558..00000000000 --- a/dep/include/ace/Sig_Adapter.h +++ /dev/null @@ -1,82 +0,0 @@ -// -*- C++ -*- - -//============================================================================= -/** - * @file Sig_Adapter.h - * - * $Id: Sig_Adapter.h 80826 2008-03-04 14:51:23Z wotte $ - * - * @author Douglas C. Schmidt <schmidt@cs.wustl.edu> - */ -//============================================================================= - -#ifndef ACE_SIG_ADAPTER_H -#define ACE_SIG_ADAPTER_H - -#include /**/ "ace/pre.h" - -#include /**/ "ace/ACE_export.h" - -#if !defined (ACE_LACKS_PRAGMA_ONCE) -# pragma once -#endif /* ACE_LACKS_PRAGMA_ONCE */ - -#include "ace/Event_Handler.h" -#include "ace/Signal.h" - -ACE_BEGIN_VERSIONED_NAMESPACE_DECL - -/** - * @class ACE_Sig_Adapter - * - * @brief Provide an adapter that transforms various types of signal - * handlers into the scheme used by the ACE_Reactor. - */ -class ACE_Export ACE_Sig_Adapter : public ACE_Event_Handler -{ -public: - ACE_Sig_Adapter (ACE_Sig_Action &, int sigkey); - ACE_Sig_Adapter (ACE_Event_Handler *, int sigkey); - ACE_Sig_Adapter (ACE_Sig_Handler_Ex, int sigkey = 0); - ~ACE_Sig_Adapter (void); - - /// Returns this signal key that's used to remove this from the - /// ACE_Reactor's internal table. - int sigkey (void); - - /// Called by the <Reactor> to dispatch the signal handler. - virtual int handle_signal (int, siginfo_t *, ucontext_t *); - -private: - /// Key for this signal handler (used to remove it). - int sigkey_; - - /// Is this an external handler or an ACE handler? - enum - { - /// We're just wrapping an ACE_Event_Handler. - ACE_HANDLER, - /// An ACE_Sig_Action. - SIG_ACTION, - /// A normal C function. - C_FUNCTION - } type_; - - // = This should be a union, but C++ won't allow that because the - // <ACE_Sig_Action> has a constructor. - /// This is an external handler (ugh). - ACE_Sig_Action sa_; - - /// This is an ACE hander. - ACE_Event_Handler *eh_; - - /// This is a normal C function. - ACE_Sig_Handler_Ex sig_func_; -}; - -ACE_END_VERSIONED_NAMESPACE_DECL - -#include /**/ "ace/post.h" - -#endif /* ACE_SIG_ADAPTER_H */ - |
