diff options
author | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
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committer | Neo2003 <none@none> | 2008-10-02 16:23:55 -0500 |
commit | 9b1c0e006f20091f28f3f468cfcab1feb51286bd (patch) | |
tree | b5d1ba94a656e6679f8737f9ea6bed1239b73b14 /dep/include/g3dlite/G3D/Crypto.h |
[svn] * Proper SVN structureinit
--HG--
branch : trunk
Diffstat (limited to 'dep/include/g3dlite/G3D/Crypto.h')
-rw-r--r-- | dep/include/g3dlite/G3D/Crypto.h | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/dep/include/g3dlite/G3D/Crypto.h b/dep/include/g3dlite/G3D/Crypto.h new file mode 100644 index 00000000000..f4e7bfad6cd --- /dev/null +++ b/dep/include/g3dlite/G3D/Crypto.h @@ -0,0 +1,46 @@ +/** + @file Crypto.h + + @maintainer Morgan McGuire, matrix@graphics3d.com + + + @created 2006-03-29 + @edited 2006-04-06 + */ + +#ifndef G3D_CRYPTO_H +#define G3D_CRYPTO_H + +#include "G3D/platform.h" +#include "G3D/g3dmath.h" +#include <string> + +namespace G3D { + +/** Cryptography and hashing helper functions */ +class Crypto { +public: + + /** + Computes the CRC32 value of a byte array. CRC32 is designed to be a hash + function that produces different values for similar strings. + + This implementation is compatible with PKZIP and GZIP. + + Based on http://www.gamedev.net/reference/programming/features/crc32/ + */ + static uint32 crc32(const void* bytes, size_t numBytes); + + /** + Returns the nth prime less than 2000 in constant time. The first prime has index + 0 and is the number 2. + */ + static int smallPrime(int n); + + /** Returns 1 + the largest value that can be passed to smallPrime. */ + static int numSmallPrimes(); +}; + +} + +#endif |