diff options
| author | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
|---|---|---|
| committer | Xanadu <none@none> | 2010-07-20 02:49:28 +0200 |
| commit | 79622802f397258ee0f34327ba3ae6977ca3e7ff (patch) | |
| tree | 1868946c234ab9ee256a6b7766a15713eae94235 /dep/include/g3dlite/G3D/debug.h | |
| parent | 7dd2dc91816ab8b3bc3b99a1b1c99c7ea314d5a8 (diff) | |
| parent | f906976837502fa5aa81b982b901d1509f5aa0c4 (diff) | |
Merge. Revision history for source files should be all back now.
--HG--
branch : trunk
rename : sql/CMakeLists.txt => sql/tools/CMakeLists.txt
rename : src/server/game/Pools/PoolHandler.cpp => src/server/game/Pools/PoolMgr.cpp
rename : src/server/game/Pools/PoolHandler.h => src/server/game/Pools/PoolMgr.h
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
Diffstat (limited to 'dep/include/g3dlite/G3D/debug.h')
| -rw-r--r-- | dep/include/g3dlite/G3D/debug.h | 66 |
1 files changed, 0 insertions, 66 deletions
diff --git a/dep/include/g3dlite/G3D/debug.h b/dep/include/g3dlite/G3D/debug.h deleted file mode 100644 index a7697fe9c01..00000000000 --- a/dep/include/g3dlite/G3D/debug.h +++ /dev/null @@ -1,66 +0,0 @@ -/** - @file debug.h - - @maintainer Morgan McGuire, http://graphics.cs.williams.edu - - @created 2001-08-26 - @edited 2006-02-16 - - Copyright 2000-2006, Morgan McGuire. - All rights reserved. -*/ - -#ifndef G3D_DEBUG_H -#define G3D_DEBUG_H - -#include "G3D/platform.h" -#ifdef _MSC_VER - #include <crtdbg.h> -#endif - -#include "G3D/debugPrintf.h" -#include "G3D/debugAssert.h" - -namespace G3D { - -#ifdef _MSC_VER - // Turn off 64-bit warnings -# pragma warning(push) -# pragma warning( disable : 4312) -# pragma warning( disable : 4267) -# pragma warning( disable : 4311) -#endif - - -/** - Useful for debugging purposes. - */ -inline bool isValidHeapPointer(const void* x) { - #ifdef _MSC_VER - return - (x != (void*)0xcccccccc) && (x != (void*)0xdeadbeef) && (x != (void*)0xfeeefeee); - #else - return x != NULL; - #endif -} - -/** - Returns true if the pointer is likely to be - a valid pointer (instead of an arbitrary number). - Useful for debugging purposes. - */ -inline bool isValidPointer(const void* x) { - #ifdef _MSC_VER - return x != ((void*)0xcccccccc) && (x != (void*)0xdeadbeef) && (x != (void*)0xfeeefeee); - #else - return x != NULL; - #endif -} - -#ifdef _MSC_VER -# pragma warning(pop) -#endif - -} - -#endif |
