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author | Killyana <morphone1@gmail.com> | 2019-04-24 20:08:07 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-02 00:39:20 +0100 |
commit | a18808212e3f0e43dcb0ba099c003e45098c5dd9 (patch) | |
tree | 20898a14f072fda765ea0efbff294a0e87d69fb8 /dep/jemalloc/src/background_thread.c | |
parent | a2c0f6d32113c8ff42760c389826bad80ce77815 (diff) |
Core/GameObject: Remove summoned gobs properly from the map without effecting other cases
Ref https://github.com/TrinityCore/TrinityCore/commit/0e8e3828f48120629b642d0de1db704fd0bb86cb
Ref #23115
(cherry picked from commit 9db64666dc30b1f8cad904bf8aeea1c9daf41c95)
Diffstat (limited to 'dep/jemalloc/src/background_thread.c')
0 files changed, 0 insertions, 0 deletions