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author | Treeston <treeston.mmoc@gmail.com> | 2017-06-27 00:22:33 +0200 |
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committer | Carbenium <carbenium@outlook.com> | 2020-07-16 22:00:30 +0200 |
commit | 2c3fc47a96baa8a47130befda647bf29d8eacce1 (patch) | |
tree | d2b003d52361193409965d7e914eceed6071efd0 /dep/jemalloc/src/jemalloc.c | |
parent | 37c3259de8a53f6e790707f4f105dda7a297c28d (diff) |
Proper client timeout detection (#19906)
- Properly detect client timeout when logged into a character after a configurable time (default 60s) has passed without the client sending any packets.
- Fixes issues with crashed clients leaving characters in the world for a very long time (default 15 minutes), as well as edge case exploits involving intentionally pausing client execution for some amount of time.
(cherry picked from commit 7dfd472f8dff6ce067572e2887c2beb56d9ba9de)
Diffstat (limited to 'dep/jemalloc/src/jemalloc.c')
0 files changed, 0 insertions, 0 deletions