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author | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-05-02 14:34:23 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-12-02 23:46:00 +0100 |
commit | 46170fdf01fc4bc8475bab396d8ddf5236003fc6 (patch) | |
tree | d70b681c2dc37ef50f6b1b7326e2429a44f70d20 /dep/jemalloc/src/mutex_pool.c | |
parent | 97be87b7d55dbbc794e83bf6a70eff4df397dd91 (diff) |
Scripts/Spells: Fix implementation of #22332 (#23228)
Change the way #22332 moved spell damage calculations from SpellEffectDMG to scripts, using OnEffectLaunchTarget and SetEffectValue instead
(cherry picked from commit 20772dbf5d10c6ec2891a068fb556c9f5fc7d324)
Diffstat (limited to 'dep/jemalloc/src/mutex_pool.c')
0 files changed, 0 insertions, 0 deletions