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authorariel- <ariel-@users.noreply.github.com>2018-02-12 16:52:59 -0300
committerariel- <ariel-@users.noreply.github.com>2018-02-12 16:52:59 -0300
commit4d14f613f3d0dc579e2ca4b8dead65ac6e43965d (patch)
treea4d525db74b56688392e0e293d8c2fa45f7e4082 /dep/jemalloc/src
parente73bfe8df89e4fb6aecc7cb3a1e266e868510799 (diff)
Core/Unit: corrected calculation for SPELL_AURA_MOD_DAMAGE_TAKEN/SPELL_AURA_MOD_HEALING auras
- Spell bonus calculation and penalty was done twice, but it's simply flat +SP, which should be taken into account before other bonuses - Fixed missing code from SpellDamageBonusDone/SpellHealingBonusDone and killed multiplication by stack amount twice for default coefficient spells (already multiplied on level penalty)
Diffstat (limited to 'dep/jemalloc/src')
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