diff options
author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-02-27 03:53:24 +0100 |
---|---|---|
committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-02-27 03:58:41 +0100 |
commit | 683cea9e83408b4d87b6e156f28f2905e46dc3ff (patch) | |
tree | 4d5569ae0bdbadb4571db4b0c212aefa238972fb /dep/mysqllite/libmysql/errmsg.c | |
parent | aa2455b586f5db22a1fa2f844a182c7e5478aee8 (diff) |
Core/Vehicles:
- Grab correct npc entry from npc_spellclick_spells in case of player vehicle. Fixes DB errors added in my previous changeset
- Allow aura's with SPELL_AURA_CONTROL_VEHICLE to stack if there are enough free seats, even if spellIds are identical.
- Fix a possible infinite loop. Thanks to manuel for spotting
Diffstat (limited to 'dep/mysqllite/libmysql/errmsg.c')
0 files changed, 0 insertions, 0 deletions