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author | Machiavelli <machiavelli.trinity@gmail.com> | 2010-12-29 05:45:38 +0100 |
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committer | Machiavelli <machiavelli.trinity@gmail.com> | 2010-12-29 05:45:38 +0100 |
commit | 68c6189201b4aa1116642c22dface686718a8211 (patch) | |
tree | 6196ce56dbc1d8d5e03462a3f02d13a07960134c /dep/mysqllite/mysys/mf_unixpath.c | |
parent | 13e85f861f61340b23afd1e919846a153a1bdfea (diff) |
Core/Vehicles:
- Set MovementFlagsExtra (2) correctly depending on vehicle 'template' flags. This makes certain vehicles such as demolishers unable to jump/strafe (as intended)
- Fix SMSG_MONSTER_MOVE_TRANSPORT stucture, prevents a client crash when entering certain vehicles, as well as *properly* broadcast position relative to the vehicle.
- Send SMSG_BREAK_TARGET to player when entering vehicle.
- Set MOVEMENTFLAG_ROOT on passenger when entering vehicle
- Cleanup in affected code
Diffstat (limited to 'dep/mysqllite/mysys/mf_unixpath.c')
0 files changed, 0 insertions, 0 deletions