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authorShauren <shauren.trinity@gmail.com>2019-02-20 18:35:35 +0100
committerShauren <shauren.trinity@gmail.com>2021-11-23 23:16:49 +0100
commit7a413ae5431fb078e14fe91196246bb67d9cbb30 (patch)
treea9b9b539f7ad238f03cf22a9e1ed5e1adc195e1e /dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp
parentdba7e2507fee3bb53cb4aa7140dee401d478a16f (diff)
Core/Spells: Fixed spells using MovePositionToFirstCollision for selecting target position getting Z coord offset by caster or target collision height (depending on spell target type)
(cherry picked from commit d63d15c505708d175c52d87afc76cbe4ac59497b)
Diffstat (limited to 'dep/recastnavigation/Detour/Source/DetourNavMeshQuery.cpp')
0 files changed, 0 insertions, 0 deletions